// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/dns/dns_config_service.h" #include "base/logging.h" #include "base/metrics/histogram.h" #include "base/values.h" #include "net/base/ip_endpoint.h" #include "net/base/ip_pattern.h" namespace net { NameServerClassifier::NameServerClassifier() { // Google Public DNS addresses from: // https://developers.google.com/speed/public-dns/docs/using AddRule("8.8.8.8", NAME_SERVERS_TYPE_GOOGLE_PUBLIC_DNS); AddRule("8.8.4.4", NAME_SERVERS_TYPE_GOOGLE_PUBLIC_DNS); AddRule("2001:4860:4860:0:0:0:0:8888", NAME_SERVERS_TYPE_GOOGLE_PUBLIC_DNS), AddRule("2001:4860:4860:0:0:0:0:8844", NAME_SERVERS_TYPE_GOOGLE_PUBLIC_DNS), // Count localhost as private, since we don't know what upstream it uses: AddRule("127.*.*.*", NAME_SERVERS_TYPE_PRIVATE); AddRule("0:0:0:0:0:0:0:1", NAME_SERVERS_TYPE_PRIVATE); // RFC 1918 private addresses: AddRule("10.*.*.*", NAME_SERVERS_TYPE_PRIVATE); AddRule("172.[16-31].*.*", NAME_SERVERS_TYPE_PRIVATE); AddRule("192.168.*.*", NAME_SERVERS_TYPE_PRIVATE); // IPv4 link-local addresses: AddRule("169.254.*.*", NAME_SERVERS_TYPE_PRIVATE); // IPv6 link-local addresses: AddRule("fe80:*:*:*:*:*:*:*", NAME_SERVERS_TYPE_PRIVATE); // Anything else counts as public: AddRule("*.*.*.*", NAME_SERVERS_TYPE_PUBLIC); AddRule("*:*:*:*:*:*:*:*", NAME_SERVERS_TYPE_PUBLIC); } NameServerClassifier::~NameServerClassifier() {} NameServerClassifier::NameServersType NameServerClassifier::GetNameServersType( const std::vector& nameservers) const { NameServersType type = NAME_SERVERS_TYPE_NONE; for (std::vector::const_iterator it = nameservers.begin(); it != nameservers.end(); ++it) { type = MergeNameServersTypes(type, GetNameServerType(it->address())); } return type; } struct NameServerClassifier::NameServerTypeRule { NameServerTypeRule(const char* pattern_string, NameServersType type) : type(type) { bool parsed = pattern.ParsePattern(pattern_string); DCHECK(parsed); } IPPattern pattern; NameServersType type; }; void NameServerClassifier::AddRule(const char* pattern_string, NameServersType address_type) { rules_.push_back(new NameServerTypeRule(pattern_string, address_type)); } NameServerClassifier::NameServersType NameServerClassifier::GetNameServerType( const IPAddressNumber& address) const { for (ScopedVector::const_iterator it = rules_.begin(); it != rules_.end(); ++it) { if ((*it)->pattern.Match(address)) return (*it)->type; } NOTREACHED(); return NAME_SERVERS_TYPE_NONE; } NameServerClassifier::NameServersType NameServerClassifier::MergeNameServersTypes(NameServersType a, NameServersType b) { if (a == NAME_SERVERS_TYPE_NONE) return b; if (b == NAME_SERVERS_TYPE_NONE) return a; if (a == b) return a; return NAME_SERVERS_TYPE_MIXED; } // Default values are taken from glibc resolv.h except timeout which is set to // |kDnsTimeoutSeconds|. DnsConfig::DnsConfig() : unhandled_options(false), append_to_multi_label_name(true), randomize_ports(false), ndots(1), timeout(base::TimeDelta::FromSeconds(kDnsTimeoutSeconds)), attempts(2), rotate(false), edns0(false), use_local_ipv6(false) {} DnsConfig::~DnsConfig() {} bool DnsConfig::Equals(const DnsConfig& d) const { return EqualsIgnoreHosts(d) && (hosts == d.hosts); } bool DnsConfig::EqualsIgnoreHosts(const DnsConfig& d) const { return (nameservers == d.nameservers) && (search == d.search) && (unhandled_options == d.unhandled_options) && (append_to_multi_label_name == d.append_to_multi_label_name) && (ndots == d.ndots) && (timeout == d.timeout) && (attempts == d.attempts) && (rotate == d.rotate) && (edns0 == d.edns0) && (use_local_ipv6 == d.use_local_ipv6); } void DnsConfig::CopyIgnoreHosts(const DnsConfig& d) { nameservers = d.nameservers; search = d.search; unhandled_options = d.unhandled_options; append_to_multi_label_name = d.append_to_multi_label_name; ndots = d.ndots; timeout = d.timeout; attempts = d.attempts; rotate = d.rotate; edns0 = d.edns0; use_local_ipv6 = d.use_local_ipv6; } base::Value* DnsConfig::ToValue() const { base::DictionaryValue* dict = new base::DictionaryValue(); base::ListValue* list = new base::ListValue(); for (size_t i = 0; i < nameservers.size(); ++i) list->Append(new base::StringValue(nameservers[i].ToString())); dict->Set("nameservers", list); list = new base::ListValue(); for (size_t i = 0; i < search.size(); ++i) list->Append(new base::StringValue(search[i])); dict->Set("search", list); dict->SetBoolean("unhandled_options", unhandled_options); dict->SetBoolean("append_to_multi_label_name", append_to_multi_label_name); dict->SetInteger("ndots", ndots); dict->SetDouble("timeout", timeout.InSecondsF()); dict->SetInteger("attempts", attempts); dict->SetBoolean("rotate", rotate); dict->SetBoolean("edns0", edns0); dict->SetBoolean("use_local_ipv6", use_local_ipv6); dict->SetInteger("num_hosts", hosts.size()); return dict; } DnsConfigService::DnsConfigService() : watch_failed_(false), have_config_(false), have_hosts_(false), need_update_(false), last_sent_empty_(true) {} DnsConfigService::~DnsConfigService() { } void DnsConfigService::ReadConfig(const CallbackType& callback) { DCHECK(CalledOnValidThread()); DCHECK(!callback.is_null()); DCHECK(callback_.is_null()); callback_ = callback; ReadNow(); } void DnsConfigService::WatchConfig(const CallbackType& callback) { DCHECK(CalledOnValidThread()); DCHECK(!callback.is_null()); DCHECK(callback_.is_null()); callback_ = callback; watch_failed_ = !StartWatching(); ReadNow(); } void DnsConfigService::InvalidateConfig() { DCHECK(CalledOnValidThread()); base::TimeTicks now = base::TimeTicks::Now(); if (!last_invalidate_config_time_.is_null()) { UMA_HISTOGRAM_LONG_TIMES("AsyncDNS.ConfigNotifyInterval", now - last_invalidate_config_time_); } last_invalidate_config_time_ = now; if (!have_config_) return; have_config_ = false; StartTimer(); } void DnsConfigService::InvalidateHosts() { DCHECK(CalledOnValidThread()); base::TimeTicks now = base::TimeTicks::Now(); if (!last_invalidate_hosts_time_.is_null()) { UMA_HISTOGRAM_LONG_TIMES("AsyncDNS.HostsNotifyInterval", now - last_invalidate_hosts_time_); } last_invalidate_hosts_time_ = now; if (!have_hosts_) return; have_hosts_ = false; StartTimer(); } void DnsConfigService::OnConfigRead(const DnsConfig& config) { DCHECK(CalledOnValidThread()); DCHECK(config.IsValid()); bool changed = false; if (!config.EqualsIgnoreHosts(dns_config_)) { dns_config_.CopyIgnoreHosts(config); need_update_ = true; changed = true; } if (!changed && !last_sent_empty_time_.is_null()) { UMA_HISTOGRAM_LONG_TIMES("AsyncDNS.UnchangedConfigInterval", base::TimeTicks::Now() - last_sent_empty_time_); } UMA_HISTOGRAM_BOOLEAN("AsyncDNS.ConfigChange", changed); UMA_HISTOGRAM_ENUMERATION( "AsyncDNS.NameServersType", classifier_.GetNameServersType(dns_config_.nameservers), NameServerClassifier::NAME_SERVERS_TYPE_MAX_VALUE); have_config_ = true; if (have_hosts_ || watch_failed_) OnCompleteConfig(); } void DnsConfigService::OnHostsRead(const DnsHosts& hosts) { DCHECK(CalledOnValidThread()); bool changed = false; if (hosts != dns_config_.hosts) { dns_config_.hosts = hosts; need_update_ = true; changed = true; } if (!changed && !last_sent_empty_time_.is_null()) { UMA_HISTOGRAM_LONG_TIMES("AsyncDNS.UnchangedHostsInterval", base::TimeTicks::Now() - last_sent_empty_time_); } UMA_HISTOGRAM_BOOLEAN("AsyncDNS.HostsChange", changed); have_hosts_ = true; if (have_config_ || watch_failed_) OnCompleteConfig(); } void DnsConfigService::StartTimer() { DCHECK(CalledOnValidThread()); if (last_sent_empty_) { DCHECK(!timer_.IsRunning()); return; // No need to withdraw again. } timer_.Stop(); // Give it a short timeout to come up with a valid config. Otherwise withdraw // the config from the receiver. The goal is to avoid perceivable network // outage (when using the wrong config) but at the same time avoid // unnecessary Job aborts in HostResolverImpl. The signals come from multiple // sources so it might receive multiple events during a config change. // DHCP and user-induced changes are on the order of seconds, so 150ms should // not add perceivable delay. On the other hand, config readers should finish // within 150ms with the rare exception of I/O block or extra large HOSTS. const base::TimeDelta kTimeout = base::TimeDelta::FromMilliseconds(150); timer_.Start(FROM_HERE, kTimeout, this, &DnsConfigService::OnTimeout); } void DnsConfigService::OnTimeout() { DCHECK(CalledOnValidThread()); DCHECK(!last_sent_empty_); // Indicate that even if there is no change in On*Read, we will need to // update the receiver when the config becomes complete. need_update_ = true; // Empty config is considered invalid. last_sent_empty_ = true; last_sent_empty_time_ = base::TimeTicks::Now(); callback_.Run(DnsConfig()); } void DnsConfigService::OnCompleteConfig() { timer_.Stop(); if (!need_update_) return; need_update_ = false; last_sent_empty_ = false; if (watch_failed_) { // If a watch failed, the config may not be accurate, so report empty. callback_.Run(DnsConfig()); } else { callback_.Run(dns_config_); } } } // namespace net