// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/tests/test_tcp_socket.h" #include #include "ppapi/cpp/message_loop.h" #include "ppapi/cpp/tcp_socket.h" #include "ppapi/tests/test_utils.h" #include "ppapi/tests/testing_instance.h" namespace { // Validates the first line of an HTTP response. bool ValidateHttpResponse(const std::string& s) { // Just check that it begins with "HTTP/" and ends with a "\r\n". return s.size() >= 5 && s.substr(0, 5) == "HTTP/" && s.substr(s.size() - 2) == "\r\n"; } } // namespace REGISTER_TEST_CASE(TCPSocket); TestTCPSocket::TestTCPSocket(TestingInstance* instance) : TestCase(instance), socket_interface_1_0_(NULL) { } bool TestTCPSocket::Init() { if (!pp::TCPSocket::IsAvailable()) return false; socket_interface_1_0_ = static_cast( pp::Module::Get()->GetBrowserInterface(PPB_TCPSOCKET_INTERFACE_1_0)); if (!socket_interface_1_0_) return false; // We need something to connect to, so we connect to the HTTP server whence we // came. Grab the host and port. if (!EnsureRunningOverHTTP()) return false; std::string host; uint16_t port = 0; if (!GetLocalHostPort(instance_->pp_instance(), &host, &port)) return false; if (!ResolveHost(instance_->pp_instance(), host, port, &addr_)) return false; return true; } void TestTCPSocket::RunTests(const std::string& filter) { RUN_CALLBACK_TEST(TestTCPSocket, Connect, filter); RUN_CALLBACK_TEST(TestTCPSocket, ReadWrite, filter); RUN_CALLBACK_TEST(TestTCPSocket, SetOption, filter); RUN_CALLBACK_TEST(TestTCPSocket, Listen, filter); RUN_CALLBACK_TEST(TestTCPSocket, Backlog, filter); RUN_CALLBACK_TEST(TestTCPSocket, Interface_1_0, filter); } std::string TestTCPSocket::TestConnect() { { // The basic case. pp::TCPSocket socket(instance_); TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket.Connect(addr_, cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_EQ(PP_OK, cb.result()); pp::NetAddress local_addr, remote_addr; local_addr = socket.GetLocalAddress(); remote_addr = socket.GetRemoteAddress(); ASSERT_NE(0, local_addr.pp_resource()); ASSERT_NE(0, remote_addr.pp_resource()); ASSERT_TRUE(EqualNetAddress(addr_, remote_addr)); socket.Close(); } { // Connect a bound socket. pp::TCPSocket socket(instance_); TestCompletionCallback cb(instance_->pp_instance(), callback_type()); pp::NetAddress any_port_address; ASSERT_SUBTEST_SUCCESS(GetAddressToBind(&any_port_address)); cb.WaitForResult(socket.Bind(any_port_address, cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_EQ(PP_OK, cb.result()); cb.WaitForResult(socket.Connect(addr_, cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_EQ(PP_OK, cb.result()); pp::NetAddress local_addr, remote_addr; local_addr = socket.GetLocalAddress(); remote_addr = socket.GetRemoteAddress(); ASSERT_NE(0, local_addr.pp_resource()); ASSERT_NE(0, remote_addr.pp_resource()); ASSERT_TRUE(EqualNetAddress(addr_, remote_addr)); ASSERT_NE(0u, GetPort(local_addr)); socket.Close(); } PASS(); } std::string TestTCPSocket::TestReadWrite() { pp::TCPSocket socket(instance_); TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket.Connect(addr_, cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_EQ(PP_OK, cb.result()); ASSERT_SUBTEST_SUCCESS(WriteToSocket(&socket, "GET / HTTP/1.0\r\n\r\n")); // Read up to the first \n and check that it looks like valid HTTP response. std::string s; ASSERT_SUBTEST_SUCCESS(ReadFirstLineFromSocket(&socket, &s)); ASSERT_TRUE(ValidateHttpResponse(s)); PASS(); } std::string TestTCPSocket::TestSetOption() { pp::TCPSocket socket(instance_); TestCompletionCallback cb_1(instance_->pp_instance(), callback_type()); TestCompletionCallback cb_2(instance_->pp_instance(), callback_type()); TestCompletionCallback cb_3(instance_->pp_instance(), callback_type()); // These options cannot be set before the socket is connected. int32_t result_1 = socket.SetOption(PP_TCPSOCKET_OPTION_NO_DELAY, true, cb_1.GetCallback()); int32_t result_2 = socket.SetOption(PP_TCPSOCKET_OPTION_SEND_BUFFER_SIZE, 256, cb_2.GetCallback()); int32_t result_3 = socket.SetOption(PP_TCPSOCKET_OPTION_RECV_BUFFER_SIZE, 512, cb_3.GetCallback()); cb_1.WaitForResult(result_1); CHECK_CALLBACK_BEHAVIOR(cb_1); ASSERT_EQ(PP_ERROR_FAILED, cb_1.result()); cb_2.WaitForResult(result_2); CHECK_CALLBACK_BEHAVIOR(cb_2); ASSERT_EQ(PP_ERROR_FAILED, cb_2.result()); cb_3.WaitForResult(result_3); CHECK_CALLBACK_BEHAVIOR(cb_3); ASSERT_EQ(PP_ERROR_FAILED, cb_3.result()); cb_1.WaitForResult(socket.Connect(addr_, cb_1.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb_1); ASSERT_EQ(PP_OK, cb_1.result()); result_1 = socket.SetOption(PP_TCPSOCKET_OPTION_NO_DELAY, false, cb_1.GetCallback()); result_2 = socket.SetOption(PP_TCPSOCKET_OPTION_SEND_BUFFER_SIZE, 512, cb_2.GetCallback()); result_3 = socket.SetOption(PP_TCPSOCKET_OPTION_RECV_BUFFER_SIZE, 1024, cb_3.GetCallback()); cb_1.WaitForResult(result_1); CHECK_CALLBACK_BEHAVIOR(cb_1); ASSERT_EQ(PP_OK, cb_1.result()); cb_2.WaitForResult(result_2); CHECK_CALLBACK_BEHAVIOR(cb_2); ASSERT_EQ(PP_OK, cb_2.result()); cb_3.WaitForResult(result_3); CHECK_CALLBACK_BEHAVIOR(cb_3); ASSERT_EQ(PP_OK, cb_3.result()); PASS(); } std::string TestTCPSocket::TestListen() { static const int kBacklog = 2; pp::TCPSocket server_socket(instance_); ASSERT_SUBTEST_SUCCESS(StartListen(&server_socket, kBacklog)); // We can't use a blocking callback for Accept, because it will wait forever // for the client to connect, since the client connects after. TestCompletionCallbackWithOutput accept_callback(instance_->pp_instance(), PP_REQUIRED); // We need to make sure there's a message loop to run accept_callback on. pp::MessageLoop current_thread_loop(pp::MessageLoop::GetCurrent()); if (current_thread_loop.is_null() && testing_interface_->IsOutOfProcess()) { current_thread_loop = pp::MessageLoop(instance_); current_thread_loop.AttachToCurrentThread(); } int32_t accept_rv = server_socket.Accept(accept_callback.GetCallback()); pp::TCPSocket client_socket; TestCompletionCallback callback(instance_->pp_instance(), callback_type()); do { client_socket = pp::TCPSocket(instance_); callback.WaitForResult(client_socket.Connect( server_socket.GetLocalAddress(), callback.GetCallback())); } while (callback.result() != PP_OK); pp::NetAddress client_local_addr = client_socket.GetLocalAddress(); pp::NetAddress client_remote_addr = client_socket.GetRemoteAddress(); ASSERT_FALSE(client_local_addr.is_null()); ASSERT_FALSE(client_remote_addr.is_null()); accept_callback.WaitForResult(accept_rv); CHECK_CALLBACK_BEHAVIOR(accept_callback); ASSERT_EQ(PP_OK, accept_callback.result()); pp::TCPSocket accepted_socket(accept_callback.output()); pp::NetAddress accepted_local_addr = accepted_socket.GetLocalAddress(); pp::NetAddress accepted_remote_addr = accepted_socket.GetRemoteAddress(); ASSERT_FALSE(accepted_local_addr.is_null()); ASSERT_FALSE(accepted_remote_addr.is_null()); ASSERT_TRUE(EqualNetAddress(client_local_addr, accepted_remote_addr)); const char kSentByte = 'a'; ASSERT_SUBTEST_SUCCESS(WriteToSocket(&client_socket, std::string(1, kSentByte))); char received_byte; ASSERT_SUBTEST_SUCCESS(ReadFromSocket(&accepted_socket, &received_byte, sizeof(received_byte))); ASSERT_EQ(kSentByte, received_byte); accepted_socket.Close(); client_socket.Close(); server_socket.Close(); PASS(); } std::string TestTCPSocket::TestBacklog() { static const size_t kBacklog = 5; pp::TCPSocket server_socket(instance_); ASSERT_SUBTEST_SUCCESS(StartListen(&server_socket, 2 * kBacklog)); std::vector client_sockets(kBacklog); std::vector connect_callbacks(kBacklog); std::vector connect_rv(kBacklog); pp::NetAddress address = server_socket.GetLocalAddress(); for (size_t i = 0; i < kBacklog; ++i) { client_sockets[i] = new pp::TCPSocket(instance_); connect_callbacks[i] = new TestCompletionCallback(instance_->pp_instance(), callback_type()); connect_rv[i] = client_sockets[i]->Connect( address, connect_callbacks[i]->GetCallback()); } std::vector accepted_sockets(kBacklog); for (size_t i = 0; i < kBacklog; ++i) { TestCompletionCallbackWithOutput callback( instance_->pp_instance(), callback_type()); callback.WaitForResult(server_socket.Accept(callback.GetCallback())); CHECK_CALLBACK_BEHAVIOR(callback); ASSERT_EQ(PP_OK, callback.result()); accepted_sockets[i] = new pp::TCPSocket(callback.output()); ASSERT_FALSE(accepted_sockets[i]->is_null()); } for (size_t i = 0; i < kBacklog; ++i) { connect_callbacks[i]->WaitForResult(connect_rv[i]); CHECK_CALLBACK_BEHAVIOR(*connect_callbacks[i]); ASSERT_EQ(PP_OK, connect_callbacks[i]->result()); } for (size_t i = 0; i < kBacklog; ++i) { const char byte = 'a' + i; ASSERT_SUBTEST_SUCCESS(WriteToSocket(client_sockets[i], std::string(1, byte))); } bool byte_received[kBacklog] = {}; for (size_t i = 0; i < kBacklog; ++i) { char byte; ASSERT_SUBTEST_SUCCESS(ReadFromSocket( accepted_sockets[i], &byte, sizeof(byte))); const size_t index = byte - 'a'; ASSERT_GE(index, 0u); ASSERT_LT(index, kBacklog); ASSERT_FALSE(byte_received[index]); byte_received[index] = true; } for (size_t i = 0; i < kBacklog; ++i) { ASSERT_TRUE(byte_received[i]); delete client_sockets[i]; delete connect_callbacks[i]; delete accepted_sockets[i]; } PASS(); } std::string TestTCPSocket::TestInterface_1_0() { PP_Resource socket = socket_interface_1_0_->Create(instance_->pp_instance()); ASSERT_NE(0, socket); TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket_interface_1_0_->Connect( socket, addr_.pp_resource(), cb.GetCallback().pp_completion_callback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_EQ(PP_OK, cb.result()); ASSERT_SUBTEST_SUCCESS(WriteToSocket_1_0(socket, "GET / HTTP/1.0\r\n\r\n")); // Read up to the first \n and check that it looks like valid HTTP response. std::string s; ASSERT_SUBTEST_SUCCESS(ReadFirstLineFromSocket_1_0(socket, &s)); ASSERT_TRUE(ValidateHttpResponse(s)); pp::Module::Get()->core()->ReleaseResource(socket); PASS(); } std::string TestTCPSocket::ReadFirstLineFromSocket(pp::TCPSocket* socket, std::string* s) { char buffer[1000]; s->clear(); // Make sure we don't just hang if |Read()| spews. while (s->size() < 10000) { TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket->Read(buffer, sizeof(buffer), cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_GT(cb.result(), 0); s->reserve(s->size() + cb.result()); for (int32_t i = 0; i < cb.result(); ++i) { s->push_back(buffer[i]); if (buffer[i] == '\n') PASS(); } } PASS(); } std::string TestTCPSocket::ReadFirstLineFromSocket_1_0(PP_Resource socket, std::string* s) { char buffer[1000]; s->clear(); // Make sure we don't just hang if |Read()| spews. while (s->size() < 10000) { TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket_interface_1_0_->Read( socket, buffer, sizeof(buffer), cb.GetCallback().pp_completion_callback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_GT(cb.result(), 0); s->reserve(s->size() + cb.result()); for (int32_t i = 0; i < cb.result(); ++i) { s->push_back(buffer[i]); if (buffer[i] == '\n') PASS(); } } PASS(); } std::string TestTCPSocket::ReadFromSocket(pp::TCPSocket* socket, char* buffer, size_t num_bytes) { while (num_bytes > 0) { TestCompletionCallback callback(instance_->pp_instance(), callback_type()); callback.WaitForResult( socket->Read(buffer, num_bytes, callback.GetCallback())); CHECK_CALLBACK_BEHAVIOR(callback); ASSERT_GT(callback.result(), 0); buffer += callback.result(); num_bytes -= callback.result(); } ASSERT_EQ(0u, num_bytes); PASS(); } std::string TestTCPSocket::WriteToSocket(pp::TCPSocket* socket, const std::string& s) { const char* buffer = s.data(); size_t written = 0; while (written < s.size()) { TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult( socket->Write(buffer + written, s.size() - written, cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_GT(cb.result(), 0); written += cb.result(); } ASSERT_EQ(written, s.size()); PASS(); } std::string TestTCPSocket::WriteToSocket_1_0( PP_Resource socket, const std::string& s) { const char* buffer = s.data(); size_t written = 0; while (written < s.size()) { TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket_interface_1_0_->Write( socket, buffer + written, s.size() - written, cb.GetCallback().pp_completion_callback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_GT(cb.result(), 0); written += cb.result(); } ASSERT_EQ(written, s.size()); PASS(); } std::string TestTCPSocket::GetAddressToBind(pp::NetAddress* address) { pp::TCPSocket socket(instance_); TestCompletionCallback callback(instance_->pp_instance(), callback_type()); callback.WaitForResult(socket.Connect(addr_, callback.GetCallback())); CHECK_CALLBACK_BEHAVIOR(callback); ASSERT_EQ(PP_OK, callback.result()); ASSERT_TRUE(ReplacePort(instance_->pp_instance(), socket.GetLocalAddress(), 0, address)); ASSERT_FALSE(address->is_null()); PASS(); } std::string TestTCPSocket::StartListen(pp::TCPSocket* socket, int32_t backlog) { pp::NetAddress any_port_address; ASSERT_SUBTEST_SUCCESS(GetAddressToBind(&any_port_address)); TestCompletionCallback callback(instance_->pp_instance(), callback_type()); callback.WaitForResult( socket->Bind(any_port_address, callback.GetCallback())); CHECK_CALLBACK_BEHAVIOR(callback); ASSERT_EQ(PP_OK, callback.result()); callback.WaitForResult( socket->Listen(backlog, callback.GetCallback())); CHECK_CALLBACK_BEHAVIOR(callback); ASSERT_EQ(PP_OK, callback.result()); PASS(); }