/* * Copyright (c) 2011, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "bindings/v8/ScriptProfiler.h" #include "bindings/core/v8/V8Node.h" #include "bindings/core/v8/V8Window.h" #include "bindings/v8/RetainedDOMInfo.h" #include "bindings/v8/ScriptValue.h" #include "bindings/v8/V8Binding.h" #include "bindings/v8/WrapperTypeInfo.h" #include "core/dom/Document.h" #include "core/inspector/BindingVisitors.h" #include #include #include "wtf/ThreadSpecific.h" namespace WebCore { typedef HashMap ProfileNameIdleTimeMap; void ScriptProfiler::setSamplingInterval(int intervalUs) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::CpuProfiler* profiler = isolate->GetCpuProfiler(); if (profiler) profiler->SetSamplingInterval(intervalUs); } void ScriptProfiler::start(const String& title) { ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap(); if (profileNameIdleTimeMap->contains(title)) return; profileNameIdleTimeMap->add(title, 0); v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::CpuProfiler* profiler = isolate->GetCpuProfiler(); if (!profiler) return; v8::HandleScope handleScope(isolate); profiler->StartProfiling(v8String(isolate, title), true); } PassRefPtrWillBeRawPtr ScriptProfiler::stop(const String& title) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::CpuProfiler* profiler = isolate->GetCpuProfiler(); if (!profiler) return nullptr; v8::HandleScope handleScope(isolate); v8::CpuProfile* profile = profiler->StopProfiling(v8String(isolate, title)); if (!profile) return nullptr; String profileTitle = toCoreString(profile->GetTitle()); double idleTime = 0.0; ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap(); ProfileNameIdleTimeMap::iterator profileIdleTime = profileNameIdleTimeMap->find(profileTitle); if (profileIdleTime != profileNameIdleTimeMap->end()) { idleTime = profileIdleTime->value * 1000.0; profileNameIdleTimeMap->remove(profileIdleTime); } return ScriptProfile::create(profile, idleTime); } void ScriptProfiler::collectGarbage() { v8::V8::LowMemoryNotification(); } ScriptValue ScriptProfiler::objectByHeapObjectId(unsigned id) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::HeapProfiler* profiler = isolate->GetHeapProfiler(); v8::HandleScope handleScope(isolate); v8::Handle value = profiler->FindObjectById(id); if (value.IsEmpty() || !value->IsObject()) return ScriptValue(); v8::Handle object = value.As(); if (object->InternalFieldCount() >= v8DefaultWrapperInternalFieldCount) { v8::Handle wrapper = object->GetInternalField(v8DOMWrapperObjectIndex); // Skip wrapper boilerplates which are like regular wrappers but don't have // native object. if (!wrapper.IsEmpty() && wrapper->IsUndefined()) return ScriptValue(); } ScriptState* scriptState = ScriptState::from(object->CreationContext()); return ScriptValue(scriptState, object); } unsigned ScriptProfiler::getHeapObjectId(const ScriptValue& value) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::HeapProfiler* profiler = isolate->GetHeapProfiler(); v8::SnapshotObjectId id = profiler->GetObjectId(value.v8Value()); return id; } void ScriptProfiler::clearHeapObjectIds() { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::HeapProfiler* profiler = isolate->GetHeapProfiler(); profiler->ClearObjectIds(); } namespace { class ActivityControlAdapter FINAL : public v8::ActivityControl { public: ActivityControlAdapter(ScriptProfiler::HeapSnapshotProgress* progress) : m_progress(progress), m_firstReport(true) { } virtual ControlOption ReportProgressValue(int done, int total) OVERRIDE { ControlOption result = m_progress->isCanceled() ? kAbort : kContinue; if (m_firstReport) { m_firstReport = false; m_progress->Start(total); } else m_progress->Worked(done); if (done >= total) m_progress->Done(); return result; } private: ScriptProfiler::HeapSnapshotProgress* m_progress; bool m_firstReport; }; class GlobalObjectNameResolver FINAL : public v8::HeapProfiler::ObjectNameResolver { public: virtual const char* GetName(v8::Handle object) OVERRIDE { LocalDOMWindow* window = toDOMWindow(object, v8::Isolate::GetCurrent()); if (!window) return 0; CString url = window->document()->url().string().utf8(); m_strings.append(url); return url.data(); } private: Vector m_strings; }; } // namespace void ScriptProfiler::startTrackingHeapObjects(bool trackAllocations) { v8::Isolate::GetCurrent()->GetHeapProfiler()->StartTrackingHeapObjects(trackAllocations); } namespace { class HeapStatsStream : public v8::OutputStream { public: HeapStatsStream(ScriptProfiler::OutputStream* stream) : m_stream(stream) { } virtual void EndOfStream() OVERRIDE { } virtual WriteResult WriteAsciiChunk(char* data, int size) OVERRIDE { ASSERT(false); return kAbort; } virtual WriteResult WriteHeapStatsChunk(v8::HeapStatsUpdate* updateData, int count) OVERRIDE { Vector rawData(count * 3); for (int i = 0; i < count; ++i) { int offset = i * 3; rawData[offset] = updateData[i].index; rawData[offset + 1] = updateData[i].count; rawData[offset + 2] = updateData[i].size; } m_stream->write(rawData.data(), rawData.size()); return kContinue; } private: ScriptProfiler::OutputStream* m_stream; }; } unsigned ScriptProfiler::requestHeapStatsUpdate(ScriptProfiler::OutputStream* stream) { HeapStatsStream heapStatsStream(stream); return v8::Isolate::GetCurrent()->GetHeapProfiler()->GetHeapStats(&heapStatsStream); } void ScriptProfiler::stopTrackingHeapObjects() { v8::Isolate::GetCurrent()->GetHeapProfiler()->StopTrackingHeapObjects(); } // FIXME: This method should receive a ScriptState, from which we should retrieve an Isolate. PassRefPtr ScriptProfiler::takeHeapSnapshot(const String& title, HeapSnapshotProgress* control) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::HeapProfiler* profiler = isolate->GetHeapProfiler(); if (!profiler) return nullptr; v8::HandleScope handleScope(isolate); ASSERT(control); ActivityControlAdapter adapter(control); GlobalObjectNameResolver resolver; const v8::HeapSnapshot* snapshot = profiler->TakeHeapSnapshot(v8String(isolate, title), &adapter, &resolver); return snapshot ? ScriptHeapSnapshot::create(snapshot) : nullptr; } static v8::RetainedObjectInfo* retainedDOMInfo(uint16_t classId, v8::Handle wrapper) { ASSERT(classId == v8DOMNodeClassId); if (!wrapper->IsObject()) return 0; Node* node = V8Node::toNative(wrapper.As()); return node ? new RetainedDOMInfo(node) : 0; } void ScriptProfiler::initialize() { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::HeapProfiler* profiler = isolate->GetHeapProfiler(); if (profiler) profiler->SetWrapperClassInfoProvider(v8DOMNodeClassId, &retainedDOMInfo); } void ScriptProfiler::visitNodeWrappers(WrappedNodeVisitor* visitor) { // visitNodeWrappers() should receive a ScriptState and retrieve an Isolate // from the ScriptState. v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::HandleScope handleScope(isolate); class DOMNodeWrapperVisitor : public v8::PersistentHandleVisitor { public: DOMNodeWrapperVisitor(WrappedNodeVisitor* visitor, v8::Isolate* isolate) : m_visitor(visitor) , m_isolate(isolate) { } virtual void VisitPersistentHandle(v8::Persistent* value, uint16_t classId) OVERRIDE { if (classId != v8DOMNodeClassId) return; // Casting to Handle is safe here, since the Persistent cannot get // GCd during visiting. v8::Handle* wrapper = reinterpret_cast*>(value); ASSERT_UNUSED(m_isolate, V8Node::hasInstance(*wrapper, m_isolate)); ASSERT((*wrapper)->IsObject()); m_visitor->visitNode(V8Node::toNative(*wrapper)); } private: WrappedNodeVisitor* m_visitor; v8::Isolate* m_isolate; } wrapperVisitor(visitor, isolate); v8::V8::VisitHandlesWithClassIds(&wrapperVisitor); } ProfileNameIdleTimeMap* ScriptProfiler::currentProfileNameIdleTimeMap() { AtomicallyInitializedStatic(WTF::ThreadSpecific*, map = new WTF::ThreadSpecific); return *map; } void ScriptProfiler::setIdle(bool isIdle) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); if (v8::CpuProfiler* profiler = isolate->GetCpuProfiler()) profiler->SetIdle(isIdle); } } // namespace WebCore