/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebSocketHandle_h #define WebSocketHandle_h #include "public/platform/WebCommon.h" #include "public/platform/WebVector.h" namespace blink { class WebSerializedOrigin; class WebSocketHandleClient; class WebString; class WebURL; // FIXME: This class will replace WebSocketStreamHandle. // // WebSocketHandle is an interface class designed to be a handle of WebSocket connection. // WebSocketHandle will be used together with WebSocketHandleClient. // // Once a WebSocketHandle is deleted there will be no notification to the corresponding WebSocketHandleClient. // Once a WebSocketHandleClient receives DidClose, any method of the corresponding WebSocketHandle can't be called. class WebSocketHandle { public: enum MessageType { MessageTypeContinuation, MessageTypeText, MessageTypeBinary, }; virtual ~WebSocketHandle() { } virtual void connect(const WebURL& /* url */, const WebVector& protocols, const WebSerializedOrigin& /* origin */, WebSocketHandleClient*) = 0; virtual void send(bool fin, MessageType, const char* data, size_t /* size */) = 0; virtual void flowControl(int64_t quota) = 0; virtual void close(unsigned short code, const WebString& reason) = 0; }; } // namespace blink #endif // WebSocketHandle_h