/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Negative Vertex Array API tests. *//*--------------------------------------------------------------------*/ #include "es3fNegativeVertexArrayApiTests.hpp" #include "es3fApiCase.hpp" #include "gluShaderProgram.hpp" #include "gluContextInfo.hpp" #include "deString.h" #include "glwDefs.hpp" #include "glwEnums.hpp" using namespace glw; // GL types namespace deqp { namespace gles3 { namespace Functional { static const char* vertexShaderSource = "#version 300 es\n" "void main (void)\n" "{\n" " gl_Position = vec4(0.0);\n" "}\n\0"; static const char* fragmentShaderSource = "#version 300 es\n" "layout(location = 0) out mediump vec4 fragColor;" "void main (void)\n" "{\n" " fragColor = vec4(0.0);\n" "}\n\0"; using tcu::TestLog; NegativeVertexArrayApiTests::NegativeVertexArrayApiTests (Context& context) : TestCaseGroup(context, "vertex_array", "Negative Vertex Array API Cases") { } NegativeVertexArrayApiTests::~NegativeVertexArrayApiTests (void) { } void NegativeVertexArrayApiTests::init (void) { ES3F_ADD_API_CASE(vertex_attribf, "Invalid glVertexAttrib{1234}f() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); glVertexAttrib1f(maxVertexAttribs, 0.0f); expectError(GL_INVALID_VALUE); glVertexAttrib2f(maxVertexAttribs, 0.0f, 0.0f); expectError(GL_INVALID_VALUE); glVertexAttrib3f(maxVertexAttribs, 0.0f, 0.0f, 0.0f); expectError(GL_INVALID_VALUE); glVertexAttrib4f(maxVertexAttribs, 0.0f, 0.0f, 0.0f, 0.0f); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(vertex_attribfv, "Invalid glVertexAttrib{1234}fv() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); float v[4] = {0.0f}; glVertexAttrib1fv(maxVertexAttribs, &v[0]); expectError(GL_INVALID_VALUE); glVertexAttrib2fv(maxVertexAttribs, &v[0]); expectError(GL_INVALID_VALUE); glVertexAttrib3fv(maxVertexAttribs, &v[0]); expectError(GL_INVALID_VALUE); glVertexAttrib4fv(maxVertexAttribs, &v[0]); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(vertex_attribi4, "Invalid glVertexAttribI4{i|ui}f() usage", { int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); GLint valInt = 0; GLuint valUint = 0; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); glVertexAttribI4i(maxVertexAttribs, valInt, valInt, valInt, valInt); expectError(GL_INVALID_VALUE); glVertexAttribI4ui(maxVertexAttribs, valUint, valUint, valUint, valUint); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(vertex_attribi4v, "Invalid glVertexAttribI4{i|ui}fv() usage", { int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); GLint valInt[4] = { 0 }; GLuint valUint[4] = { 0 }; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); glVertexAttribI4iv(maxVertexAttribs, &valInt[0]); expectError(GL_INVALID_VALUE); glVertexAttribI4uiv(maxVertexAttribs, &valUint[0]); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(vertex_attrib_pointer, "Invalid glVertexAttribPointer() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not an accepted value."); glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if size is not 1, 2, 3, or 4."); glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if stride is negative."); glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_INT_2_10_10_10_REV or GL_UNSIGNED_INT_2_10_10_10_REV and size is not 4."); glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); expectError(GL_INVALID_OPERATION); glVertexAttribPointer(0, 2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0); expectError(GL_INVALID_OPERATION); glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); expectError(GL_NO_ERROR); glVertexAttribPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0); expectError(GL_NO_ERROR); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated a non-zero vertex array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL."); GLuint vao; GLbyte offset = 1; glGenVertexArrays(1, &vao); glBindVertexArray(vao); glBindBuffer(GL_ARRAY_BUFFER, 0); expectError(GL_NO_ERROR); glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset); expectError(GL_INVALID_OPERATION); glBindVertexArray(0); glDeleteVertexArrays(1, &vao); expectError(GL_NO_ERROR); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(vertex_attrib_i_pointer, "Invalid glVertexAttribPointer() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not an accepted value."); glVertexAttribIPointer(0, 1, 0, 0, 0); expectError(GL_INVALID_ENUM); glVertexAttribIPointer(0, 4, GL_INT_2_10_10_10_REV, 0, 0); expectError(GL_INVALID_ENUM); glVertexAttribIPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, 0, 0); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); glVertexAttribIPointer(maxVertexAttribs, 1, GL_BYTE, 0, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if size is not 1, 2, 3, or 4."); glVertexAttribIPointer(0, 0, GL_BYTE, 0, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if stride is negative."); glVertexAttribIPointer(0, 1, GL_BYTE, -1, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated a non-zero vertex array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL."); GLuint vao; GLbyte offset = 1; glGenVertexArrays(1, &vao); glBindVertexArray(vao); glBindBuffer(GL_ARRAY_BUFFER, 0); expectError(GL_NO_ERROR); glVertexAttribIPointer(0, 1, GL_BYTE, 0, &offset); expectError(GL_INVALID_OPERATION); glBindVertexArray(0); glDeleteVertexArrays(1, &vao); expectError(GL_NO_ERROR); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(enable_vertex_attrib_array, "Invalid glEnableVertexAttribArray() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); glEnableVertexAttribArray(maxVertexAttribs); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(disable_vertex_attrib_array, "Invalid glDisableVertexAttribArray() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); glDisableVertexAttribArray(maxVertexAttribs); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(gen_vertex_arrays, "Invalid glGenVertexArrays() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); GLuint arrays; glGenVertexArrays(-1, &arrays); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(bind_vertex_array, "Invalid glBindVertexArray() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if array is not zero or the name of an existing vertex array object."); glBindVertexArray(-1); expectError(GL_INVALID_OPERATION); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(delete_vertex_arrays, "Invalid glDeleteVertexArrays() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glDeleteVertexArrays(-1, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(vertex_attrib_divisor, "Invalid glVertexAttribDivisor() usage", { m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); glVertexAttribDivisor(maxVertexAttribs, 0); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(draw_arrays, "Invalid glDrawArrays() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawArrays(-1, 0, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawArrays(GL_POINTS, 0, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawArrays(GL_POINTS, 0, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; glUseProgram(0); }); ES3F_ADD_API_CASE(draw_arrays_invalid_program, "Invalid glDrawArrays() usage", { glUseProgram(0); GLuint fbo; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawArrays(-1, 0, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawArrays(GL_POINTS, 0, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawArrays(GL_POINTS, 0, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(draw_arrays_incomplete_primitive, "Invalid glDrawArrays() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawArrays(-1, 0, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawArrays(GL_TRIANGLES, 0, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawArrays(GL_TRIANGLES, 0, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; glUseProgram(0); }); ES3F_ADD_API_CASE(draw_elements, "Invalid glDrawElements() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; GLuint buf; GLuint tfID; GLfloat vertices[1]; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawElements(GL_POINTS, 1, -1, vertices); expectError(GL_INVALID_ENUM); glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error { m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused."); const char* tfVarying = "gl_Position"; glGenBuffers (1, &buf); glGenTransformFeedbacks (1, &tfID); glUseProgram (program.getProgram()); glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); glLinkProgram (program.getProgram()); glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID); glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); glBeginTransformFeedback (GL_POINTS); expectError (GL_NO_ERROR); glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_INVALID_OPERATION); glPauseTransformFeedback(); glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_NO_ERROR); glEndTransformFeedback (); glDeleteBuffers (1, &buf); glDeleteTransformFeedbacks (1, &tfID); expectError (GL_NO_ERROR); m_log << tcu::TestLog::EndSection; } glUseProgram(0); }); ES3F_ADD_API_CASE(draw_elements_invalid_program, "Invalid glDrawElements() usage", { glUseProgram(0); GLuint fbo; GLfloat vertices[1]; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawElements(GL_POINTS, 1, -1, vertices); expectError(GL_INVALID_ENUM); glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(draw_elements_incomplete_primitive, "Invalid glDrawElements() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; GLuint buf; GLuint tfID; GLfloat vertices[1]; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawElements(GL_TRIANGLES, 1, -1, vertices); expectError(GL_INVALID_ENUM); glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error { m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused."); const char* tfVarying = "gl_Position"; glGenBuffers (1, &buf); glGenTransformFeedbacks (1, &tfID); glUseProgram (program.getProgram()); glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); glLinkProgram (program.getProgram()); glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID); glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); glBeginTransformFeedback (GL_TRIANGLES); expectError (GL_NO_ERROR); glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_INVALID_OPERATION); glPauseTransformFeedback(); glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_NO_ERROR); glEndTransformFeedback (); glDeleteBuffers (1, &buf); glDeleteTransformFeedbacks (1, &tfID); expectError (GL_NO_ERROR); m_log << tcu::TestLog::EndSection; } glUseProgram(0); }); ES3F_ADD_API_CASE(draw_arrays_instanced, "Invalid glDrawArraysInstanced() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; glVertexAttribDivisor(0, 1); expectError(GL_NO_ERROR); m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawArraysInstanced(-1, 0, 1, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative."); glDrawArraysInstanced(GL_POINTS, 0, -1, 1); expectError(GL_INVALID_VALUE); glDrawArraysInstanced(GL_POINTS, 0, 1, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawArraysInstanced(GL_POINTS, 0, 1, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; glUseProgram(0); }); ES3F_ADD_API_CASE(draw_arrays_instanced_invalid_program, "Invalid glDrawArraysInstanced() usage", { glUseProgram(0); GLuint fbo; glVertexAttribDivisor(0, 1); expectError(GL_NO_ERROR); m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawArraysInstanced(-1, 0, 1, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative."); glDrawArraysInstanced(GL_POINTS, 0, -1, 1); expectError(GL_INVALID_VALUE); glDrawArraysInstanced(GL_POINTS, 0, 1, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawArraysInstanced(GL_POINTS, 0, 1, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(draw_arrays_instanced_incomplete_primitive, "Invalid glDrawArraysInstanced() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; glVertexAttribDivisor(0, 1); expectError(GL_NO_ERROR); m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawArraysInstanced(-1, 0, 1, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative."); glDrawArraysInstanced(GL_TRIANGLES, 0, -1, 1); expectError(GL_INVALID_VALUE); glDrawArraysInstanced(GL_TRIANGLES, 0, 1, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawArraysInstanced(GL_TRIANGLES, 0, 1, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; glUseProgram(0); }); ES3F_ADD_API_CASE(draw_elements_instanced, "Invalid glDrawElementsInstanced() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; GLuint buf; GLuint tfID; GLfloat vertices[1]; glVertexAttribDivisor(0, 1); expectError(GL_NO_ERROR); m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); expectError(GL_INVALID_ENUM); glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative."); glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_VALUE); glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error { m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused."); const char* tfVarying = "gl_Position"; glGenBuffers (1, &buf); glGenTransformFeedbacks (1, &tfID); glUseProgram (program.getProgram()); glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); glLinkProgram (program.getProgram()); glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID); glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); glBeginTransformFeedback (GL_POINTS); expectError (GL_NO_ERROR); glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError (GL_INVALID_OPERATION); glPauseTransformFeedback(); glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError (GL_NO_ERROR); glEndTransformFeedback (); glDeleteBuffers (1, &buf); glDeleteTransformFeedbacks (1, &tfID); expectError (GL_NO_ERROR); m_log << tcu::TestLog::EndSection; } glUseProgram(0); }); ES3F_ADD_API_CASE(draw_elements_instanced_invalid_program, "Invalid glDrawElementsInstanced() usage", { glUseProgram(0); GLuint fbo; GLfloat vertices[1]; glVertexAttribDivisor(0, 1); expectError(GL_NO_ERROR); m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); expectError(GL_INVALID_ENUM); glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative."); glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_VALUE); glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(draw_elements_instanced_incomplete_primitive, "Invalid glDrawElementsInstanced() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; GLuint buf; GLuint tfID; GLfloat vertices[1]; glVertexAttribDivisor(0, 1); expectError(GL_NO_ERROR); m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawElementsInstanced(GL_TRIANGLES, 1, -1, vertices, 1); expectError(GL_INVALID_ENUM); glDrawElementsInstanced(GL_TRIANGLES, 1, GL_FLOAT, vertices, 1); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative."); glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_VALUE); glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, vertices, -1); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error { m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused."); const char* tfVarying = "gl_Position"; glGenBuffers (1, &buf); glGenTransformFeedbacks (1, &tfID); glUseProgram (program.getProgram()); glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); glLinkProgram (program.getProgram()); glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID); glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); glBeginTransformFeedback (GL_TRIANGLES); expectError (GL_NO_ERROR); glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError (GL_INVALID_OPERATION); glPauseTransformFeedback(); glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); expectError (GL_NO_ERROR); glEndTransformFeedback (); glDeleteBuffers (1, &buf); glDeleteTransformFeedbacks (1, &tfID); expectError (GL_NO_ERROR); m_log << tcu::TestLog::EndSection; } glUseProgram(0); }); ES3F_ADD_API_CASE(draw_range_elements, "Invalid glDrawRangeElements() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; GLuint buf; GLuint tfID; GLfloat vertices[1]; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices); expectError(GL_INVALID_ENUM); glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start."); glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error { m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused."); const char* tfVarying = "gl_Position"; glGenBuffers (1, &buf); glGenTransformFeedbacks (1, &tfID); glUseProgram (program.getProgram()); glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); glLinkProgram (program.getProgram()); glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID); glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); glBeginTransformFeedback (GL_POINTS); expectError (GL_NO_ERROR); glDrawRangeElements (GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_INVALID_OPERATION); glPauseTransformFeedback(); glDrawRangeElements (GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_NO_ERROR); glEndTransformFeedback (); glDeleteBuffers (1, &buf); glDeleteTransformFeedbacks (1, &tfID); expectError (GL_NO_ERROR); m_log << tcu::TestLog::EndSection; } glUseProgram(0); }); ES3F_ADD_API_CASE(draw_range_elements_invalid_program, "Invalid glDrawRangeElements() usage", { glUseProgram(0); GLuint fbo; GLfloat vertices[1]; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices); expectError(GL_INVALID_ENUM); glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start."); glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; }); ES3F_ADD_API_CASE(draw_range_elements_incomplete_primitive, "Invalid glDrawRangeElements() usage", { glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); glUseProgram(program.getProgram()); GLuint fbo; GLuint buf; GLuint tfID; GLfloat vertices[1]; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value."); glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values."); glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, -1, vertices); expectError(GL_INVALID_ENUM); glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_FLOAT, vertices); expectError(GL_INVALID_ENUM); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative."); glDrawRangeElements(GL_TRIANGLES, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start."); glDrawRangeElements(GL_TRIANGLES, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_VALUE); m_log << tcu::TestLog::EndSection; m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fbo); m_log << tcu::TestLog::EndSection; if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error { m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused."); const char* tfVarying = "gl_Position"; glGenBuffers (1, &buf); glGenTransformFeedbacks (1, &tfID); glUseProgram (program.getProgram()); glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); glLinkProgram (program.getProgram()); glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID); glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); glBeginTransformFeedback (GL_TRIANGLES); expectError (GL_NO_ERROR); glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_INVALID_OPERATION); glPauseTransformFeedback(); glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); expectError (GL_NO_ERROR); glEndTransformFeedback (); glDeleteBuffers (1, &buf); glDeleteTransformFeedbacks (1, &tfID); expectError (GL_NO_ERROR); m_log << tcu::TestLog::EndSection; } glUseProgram(0); }); } } // Functional } // gles3 } // deqp