1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/window_util.h"
6
7 #include <vector>
8
9 #include "ash/ash_constants.h"
10 #include "ash/screen_util.h"
11 #include "ash/shell.h"
12 #include "ash/wm/window_properties.h"
13 #include "ash/wm/window_state.h"
14 #include "ash/wm/wm_event.h"
15 #include "ui/aura/client/aura_constants.h"
16 #include "ui/aura/window.h"
17 #include "ui/aura/window_delegate.h"
18 #include "ui/aura/window_event_dispatcher.h"
19 #include "ui/gfx/display.h"
20 #include "ui/gfx/rect.h"
21 #include "ui/gfx/screen.h"
22 #include "ui/gfx/size.h"
23 #include "ui/views/view.h"
24 #include "ui/views/widget/widget.h"
25 #include "ui/wm/core/window_util.h"
26 #include "ui/wm/public/activation_client.h"
27
28 namespace ash {
29 namespace wm {
30
31 namespace {
32
33 // Returns the default width of a snapped window.
GetDefaultSnappedWindowWidth(aura::Window * window)34 int GetDefaultSnappedWindowWidth(aura::Window* window) {
35 const float kSnappedWidthWorkspaceRatio = 0.5f;
36
37 int work_area_width =
38 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window).width();
39 int min_width = window->delegate() ?
40 window->delegate()->GetMinimumSize().width() : 0;
41 int ideal_width =
42 static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio);
43 return std::min(work_area_width, std::max(ideal_width, min_width));
44 }
45
46 } // namespace
47
48 // TODO(beng): replace many of these functions with the corewm versions.
ActivateWindow(aura::Window * window)49 void ActivateWindow(aura::Window* window) {
50 ::wm::ActivateWindow(window);
51 }
52
DeactivateWindow(aura::Window * window)53 void DeactivateWindow(aura::Window* window) {
54 ::wm::DeactivateWindow(window);
55 }
56
IsActiveWindow(aura::Window * window)57 bool IsActiveWindow(aura::Window* window) {
58 return ::wm::IsActiveWindow(window);
59 }
60
GetActiveWindow()61 aura::Window* GetActiveWindow() {
62 return aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())->
63 GetActiveWindow();
64 }
65
GetActivatableWindow(aura::Window * window)66 aura::Window* GetActivatableWindow(aura::Window* window) {
67 return ::wm::GetActivatableWindow(window);
68 }
69
CanActivateWindow(aura::Window * window)70 bool CanActivateWindow(aura::Window* window) {
71 return ::wm::CanActivateWindow(window);
72 }
73
IsWindowMinimized(aura::Window * window)74 bool IsWindowMinimized(aura::Window* window) {
75 return ash::wm::GetWindowState(window)->IsMinimized();
76 }
77
CenterWindow(aura::Window * window)78 void CenterWindow(aura::Window* window) {
79 wm::WMEvent event(wm::WM_EVENT_CENTER);
80 wm::GetWindowState(window)->OnWMEvent(&event);
81 }
82
GetDefaultLeftSnappedWindowBoundsInParent(aura::Window * window)83 gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(aura::Window* window) {
84 gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
85 window));
86 return gfx::Rect(work_area_in_parent.x(),
87 work_area_in_parent.y(),
88 GetDefaultSnappedWindowWidth(window),
89 work_area_in_parent.height());
90 }
91
GetDefaultRightSnappedWindowBoundsInParent(aura::Window * window)92 gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(aura::Window* window) {
93 gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
94 window));
95 int width = GetDefaultSnappedWindowWidth(window);
96 return gfx::Rect(work_area_in_parent.right() - width,
97 work_area_in_parent.y(),
98 width,
99 work_area_in_parent.height());
100 }
101
AdjustBoundsSmallerThan(const gfx::Size & max_size,gfx::Rect * bounds)102 void AdjustBoundsSmallerThan(const gfx::Size& max_size, gfx::Rect* bounds) {
103 bounds->set_width(std::min(bounds->width(), max_size.width()));
104 bounds->set_height(std::min(bounds->height(), max_size.height()));
105 }
106
AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect & visible_area,gfx::Rect * bounds)107 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area,
108 gfx::Rect* bounds) {
109 AdjustBoundsToEnsureWindowVisibility(
110 visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds);
111 }
112
AdjustBoundsToEnsureWindowVisibility(const gfx::Rect & visible_area,int min_width,int min_height,gfx::Rect * bounds)113 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area,
114 int min_width,
115 int min_height,
116 gfx::Rect* bounds) {
117 AdjustBoundsSmallerThan(visible_area.size(), bounds);
118
119 min_width = std::min(min_width, visible_area.width());
120 min_height = std::min(min_height, visible_area.height());
121
122 if (bounds->right() < visible_area.x() + min_width) {
123 bounds->set_x(visible_area.x() + min_width - bounds->width());
124 } else if (bounds->x() > visible_area.right() - min_width) {
125 bounds->set_x(visible_area.right() - min_width);
126 }
127 if (bounds->bottom() < visible_area.y() + min_height) {
128 bounds->set_y(visible_area.y() + min_height - bounds->height());
129 } else if (bounds->y() > visible_area.bottom() - min_height) {
130 bounds->set_y(visible_area.bottom() - min_height);
131 }
132 if (bounds->y() < visible_area.y())
133 bounds->set_y(visible_area.y());
134 }
135
MoveWindowToEventRoot(aura::Window * window,const ui::Event & event)136 bool MoveWindowToEventRoot(aura::Window* window, const ui::Event& event) {
137 views::View* target = static_cast<views::View*>(event.target());
138 if (!target)
139 return false;
140 aura::Window* target_root =
141 target->GetWidget()->GetNativeView()->GetRootWindow();
142 if (!target_root || target_root == window->GetRootWindow())
143 return false;
144 aura::Window* window_container =
145 ash::Shell::GetContainer(target_root, window->parent()->id());
146 // Move the window to the target launcher.
147 window_container->AddChild(window);
148 return true;
149 }
150
ReparentChildWithTransientChildren(aura::Window * child,aura::Window * old_parent,aura::Window * new_parent)151 void ReparentChildWithTransientChildren(aura::Window* child,
152 aura::Window* old_parent,
153 aura::Window* new_parent) {
154 if (child->parent() == old_parent)
155 new_parent->AddChild(child);
156 ReparentTransientChildrenOfChild(child, old_parent, new_parent);
157 }
158
ReparentTransientChildrenOfChild(aura::Window * child,aura::Window * old_parent,aura::Window * new_parent)159 void ReparentTransientChildrenOfChild(aura::Window* child,
160 aura::Window* old_parent,
161 aura::Window* new_parent) {
162 for (size_t i = 0;
163 i < ::wm::GetTransientChildren(child).size();
164 ++i) {
165 ReparentChildWithTransientChildren(
166 ::wm::GetTransientChildren(child)[i],
167 old_parent,
168 new_parent);
169 }
170 }
171
172 } // namespace wm
173 } // namespace ash
174