1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/common/gpu/media/android_video_decode_accelerator.h"
6
7 #include "base/bind.h"
8 #include "base/logging.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/metrics/histogram.h"
11 #include "content/common/gpu/gpu_channel.h"
12 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
13 #include "media/base/bitstream_buffer.h"
14 #include "media/base/limits.h"
15 #include "media/video/picture.h"
16 #include "ui/gl/android/scoped_java_surface.h"
17 #include "ui/gl/android/surface_texture.h"
18 #include "ui/gl/gl_bindings.h"
19
20 namespace content {
21
22 // Helper macros for dealing with failure. If |result| evaluates false, emit
23 // |log| to ERROR, register |error| with the decoder, and return.
24 #define RETURN_ON_FAILURE(result, log, error) \
25 do { \
26 if (!(result)) { \
27 DLOG(ERROR) << log; \
28 base::MessageLoop::current()->PostTask( \
29 FROM_HERE, \
30 base::Bind(&AndroidVideoDecodeAccelerator::NotifyError, \
31 weak_this_factory_.GetWeakPtr(), \
32 error)); \
33 state_ = ERROR; \
34 return; \
35 } \
36 } while (0)
37
38 // TODO(dwkang): We only need kMaxVideoFrames to pass media stack's prerolling
39 // phase, but 1 is added due to crbug.com/176036. This should be tuned when we
40 // have actual use case.
41 enum { kNumPictureBuffers = media::limits::kMaxVideoFrames + 1 };
42
43 // Max number of bitstreams notified to the client with
44 // NotifyEndOfBitstreamBuffer() before getting output from the bitstream.
45 enum { kMaxBitstreamsNotifiedInAdvance = 32 };
46
47 // Because MediaCodec is thread-hostile (must be poked on a single thread) and
48 // has no callback mechanism (b/11990118), we must drive it by polling for
49 // complete frames (and available input buffers, when the codec is fully
50 // saturated). This function defines the polling delay. The value used is an
51 // arbitrary choice that trades off CPU utilization (spinning) against latency.
52 // Mirrors android_video_encode_accelerator.cc:EncodePollDelay().
DecodePollDelay()53 static inline const base::TimeDelta DecodePollDelay() {
54 // An alternative to this polling scheme could be to dedicate a new thread
55 // (instead of using the ChildThread) to run the MediaCodec, and make that
56 // thread use the timeout-based flavor of MediaCodec's dequeue methods when it
57 // believes the codec should complete "soon" (e.g. waiting for an input
58 // buffer, or waiting for a picture when it knows enough complete input
59 // pictures have been fed to saturate any internal buffering). This is
60 // speculative and it's unclear that this would be a win (nor that there's a
61 // reasonably device-agnostic way to fill in the "believes" above).
62 return base::TimeDelta::FromMilliseconds(10);
63 }
64
NoWaitTimeOut()65 static inline const base::TimeDelta NoWaitTimeOut() {
66 return base::TimeDelta::FromMicroseconds(0);
67 }
68
AndroidVideoDecodeAccelerator(const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,const base::Callback<bool (void)> & make_context_current)69 AndroidVideoDecodeAccelerator::AndroidVideoDecodeAccelerator(
70 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
71 const base::Callback<bool(void)>& make_context_current)
72 : client_(NULL),
73 make_context_current_(make_context_current),
74 codec_(media::kCodecH264),
75 state_(NO_ERROR),
76 surface_texture_id_(0),
77 picturebuffers_requested_(false),
78 gl_decoder_(decoder),
79 weak_this_factory_(this) {}
80
~AndroidVideoDecodeAccelerator()81 AndroidVideoDecodeAccelerator::~AndroidVideoDecodeAccelerator() {
82 DCHECK(thread_checker_.CalledOnValidThread());
83 }
84
Initialize(media::VideoCodecProfile profile,Client * client)85 bool AndroidVideoDecodeAccelerator::Initialize(media::VideoCodecProfile profile,
86 Client* client) {
87 DCHECK(!media_codec_);
88 DCHECK(thread_checker_.CalledOnValidThread());
89
90 client_ = client;
91
92 if (profile == media::VP8PROFILE_MAIN) {
93 codec_ = media::kCodecVP8;
94 } else {
95 // TODO(dwkang): enable H264 once b/8125974 is fixed.
96 LOG(ERROR) << "Unsupported profile: " << profile;
97 return false;
98 }
99
100 // Only consider using MediaCodec if it's likely backed by hardware.
101 if (media::VideoCodecBridge::IsKnownUnaccelerated(
102 codec_, media::MEDIA_CODEC_DECODER)) {
103 return false;
104 }
105
106 if (!make_context_current_.Run()) {
107 LOG(ERROR) << "Failed to make this decoder's GL context current.";
108 return false;
109 }
110
111 if (!gl_decoder_) {
112 LOG(ERROR) << "Failed to get gles2 decoder instance.";
113 return false;
114 }
115 glGenTextures(1, &surface_texture_id_);
116 glActiveTexture(GL_TEXTURE0);
117 glBindTexture(GL_TEXTURE_EXTERNAL_OES, surface_texture_id_);
118
119 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
120 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
121 glTexParameteri(GL_TEXTURE_EXTERNAL_OES,
122 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
123 glTexParameteri(GL_TEXTURE_EXTERNAL_OES,
124 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
125 gl_decoder_->RestoreTextureUnitBindings(0);
126 gl_decoder_->RestoreActiveTexture();
127
128 surface_texture_ = gfx::SurfaceTexture::Create(surface_texture_id_);
129
130 if (!ConfigureMediaCodec()) {
131 LOG(ERROR) << "Failed to create MediaCodec instance.";
132 return false;
133 }
134
135 return true;
136 }
137
DoIOTask()138 void AndroidVideoDecodeAccelerator::DoIOTask() {
139 DCHECK(thread_checker_.CalledOnValidThread());
140 if (state_ == ERROR) {
141 return;
142 }
143
144 QueueInput();
145 DequeueOutput();
146 }
147
QueueInput()148 void AndroidVideoDecodeAccelerator::QueueInput() {
149 DCHECK(thread_checker_.CalledOnValidThread());
150 if (bitstreams_notified_in_advance_.size() > kMaxBitstreamsNotifiedInAdvance)
151 return;
152 if (pending_bitstream_buffers_.empty())
153 return;
154
155 int input_buf_index = 0;
156 media::MediaCodecStatus status = media_codec_->DequeueInputBuffer(
157 NoWaitTimeOut(), &input_buf_index);
158 if (status != media::MEDIA_CODEC_OK) {
159 DCHECK(status == media::MEDIA_CODEC_DEQUEUE_INPUT_AGAIN_LATER ||
160 status == media::MEDIA_CODEC_ERROR);
161 return;
162 }
163
164 base::Time queued_time = pending_bitstream_buffers_.front().second;
165 UMA_HISTOGRAM_TIMES("Media.AVDA.InputQueueTime",
166 base::Time::Now() - queued_time);
167 media::BitstreamBuffer bitstream_buffer =
168 pending_bitstream_buffers_.front().first;
169 pending_bitstream_buffers_.pop();
170
171 if (bitstream_buffer.id() == -1) {
172 media_codec_->QueueEOS(input_buf_index);
173 return;
174 }
175
176 // Abuse the presentation time argument to propagate the bitstream
177 // buffer ID to the output, so we can report it back to the client in
178 // PictureReady().
179 base::TimeDelta timestamp =
180 base::TimeDelta::FromMicroseconds(bitstream_buffer.id());
181
182 scoped_ptr<base::SharedMemory> shm(
183 new base::SharedMemory(bitstream_buffer.handle(), true));
184
185 RETURN_ON_FAILURE(shm->Map(bitstream_buffer.size()),
186 "Failed to SharedMemory::Map()",
187 UNREADABLE_INPUT);
188
189 status =
190 media_codec_->QueueInputBuffer(input_buf_index,
191 static_cast<const uint8*>(shm->memory()),
192 bitstream_buffer.size(),
193 timestamp);
194 RETURN_ON_FAILURE(status == media::MEDIA_CODEC_OK,
195 "Failed to QueueInputBuffer: " << status,
196 PLATFORM_FAILURE);
197
198 // We should call NotifyEndOfBitstreamBuffer(), when no more decoded output
199 // will be returned from the bitstream buffer. However, MediaCodec API is
200 // not enough to guarantee it.
201 // So, here, we calls NotifyEndOfBitstreamBuffer() in advance in order to
202 // keep getting more bitstreams from the client, and throttle them by using
203 // |bitstreams_notified_in_advance_|.
204 // TODO(dwkang): check if there is a way to remove this workaround.
205 base::MessageLoop::current()->PostTask(
206 FROM_HERE,
207 base::Bind(&AndroidVideoDecodeAccelerator::NotifyEndOfBitstreamBuffer,
208 weak_this_factory_.GetWeakPtr(),
209 bitstream_buffer.id()));
210 bitstreams_notified_in_advance_.push_back(bitstream_buffer.id());
211 }
212
DequeueOutput()213 void AndroidVideoDecodeAccelerator::DequeueOutput() {
214 DCHECK(thread_checker_.CalledOnValidThread());
215 if (picturebuffers_requested_ && output_picture_buffers_.empty())
216 return;
217
218 if (!output_picture_buffers_.empty() && free_picture_ids_.empty()) {
219 // Don't have any picture buffer to send. Need to wait more.
220 return;
221 }
222
223 bool eos = false;
224 base::TimeDelta timestamp;
225 int32 buf_index = 0;
226 do {
227 size_t offset = 0;
228 size_t size = 0;
229
230 media::MediaCodecStatus status = media_codec_->DequeueOutputBuffer(
231 NoWaitTimeOut(), &buf_index, &offset, &size, ×tamp, &eos, NULL);
232 switch (status) {
233 case media::MEDIA_CODEC_DEQUEUE_OUTPUT_AGAIN_LATER:
234 case media::MEDIA_CODEC_ERROR:
235 return;
236
237 case media::MEDIA_CODEC_OUTPUT_FORMAT_CHANGED: {
238 int32 width, height;
239 media_codec_->GetOutputFormat(&width, &height);
240
241 if (!picturebuffers_requested_) {
242 picturebuffers_requested_ = true;
243 size_ = gfx::Size(width, height);
244 base::MessageLoop::current()->PostTask(
245 FROM_HERE,
246 base::Bind(&AndroidVideoDecodeAccelerator::RequestPictureBuffers,
247 weak_this_factory_.GetWeakPtr()));
248 } else {
249 // Dynamic resolution change support is not specified by the Android
250 // platform at and before JB-MR1, so it's not possible to smoothly
251 // continue playback at this point. Instead, error out immediately,
252 // expecting clients to Reset() as appropriate to avoid this.
253 // b/7093648
254 RETURN_ON_FAILURE(size_ == gfx::Size(width, height),
255 "Dynamic resolution change is not supported.",
256 PLATFORM_FAILURE);
257 }
258 return;
259 }
260
261 case media::MEDIA_CODEC_OUTPUT_BUFFERS_CHANGED:
262 RETURN_ON_FAILURE(media_codec_->GetOutputBuffers(),
263 "Cannot get output buffer from MediaCodec.",
264 PLATFORM_FAILURE);
265 break;
266
267 case media::MEDIA_CODEC_OK:
268 DCHECK_GE(buf_index, 0);
269 break;
270
271 default:
272 NOTREACHED();
273 break;
274 }
275 } while (buf_index < 0);
276
277 // This ignores the emitted ByteBuffer and instead relies on rendering to the
278 // codec's SurfaceTexture and then copying from that texture to the client's
279 // PictureBuffer's texture. This means that each picture's data is written
280 // three times: once to the ByteBuffer, once to the SurfaceTexture, and once
281 // to the client's texture. It would be nicer to either:
282 // 1) Render directly to the client's texture from MediaCodec (one write); or
283 // 2) Upload the ByteBuffer to the client's texture (two writes).
284 // Unfortunately neither is possible:
285 // 1) MediaCodec's use of SurfaceTexture is a singleton, and the texture
286 // written to can't change during the codec's lifetime. b/11990461
287 // 2) The ByteBuffer is likely to contain the pixels in a vendor-specific,
288 // opaque/non-standard format. It's not possible to negotiate the decoder
289 // to emit a specific colorspace, even using HW CSC. b/10706245
290 // So, we live with these two extra copies per picture :(
291 media_codec_->ReleaseOutputBuffer(buf_index, true);
292
293 if (eos) {
294 base::MessageLoop::current()->PostTask(
295 FROM_HERE,
296 base::Bind(&AndroidVideoDecodeAccelerator::NotifyFlushDone,
297 weak_this_factory_.GetWeakPtr()));
298 } else {
299 int64 bitstream_buffer_id = timestamp.InMicroseconds();
300 SendCurrentSurfaceToClient(static_cast<int32>(bitstream_buffer_id));
301
302 // Removes ids former or equal than the id from decoder. Note that
303 // |bitstreams_notified_in_advance_| does not mean bitstream ids in decoder
304 // because of frame reordering issue. We just maintain this roughly and use
305 // for the throttling purpose.
306 std::list<int32>::iterator it;
307 for (it = bitstreams_notified_in_advance_.begin();
308 it != bitstreams_notified_in_advance_.end();
309 ++it) {
310 if (*it == bitstream_buffer_id) {
311 bitstreams_notified_in_advance_.erase(
312 bitstreams_notified_in_advance_.begin(), ++it);
313 break;
314 }
315 }
316 }
317 }
318
SendCurrentSurfaceToClient(int32 bitstream_id)319 void AndroidVideoDecodeAccelerator::SendCurrentSurfaceToClient(
320 int32 bitstream_id) {
321 DCHECK(thread_checker_.CalledOnValidThread());
322 DCHECK_NE(bitstream_id, -1);
323 DCHECK(!free_picture_ids_.empty());
324
325 RETURN_ON_FAILURE(make_context_current_.Run(),
326 "Failed to make this decoder's GL context current.",
327 PLATFORM_FAILURE);
328
329 int32 picture_buffer_id = free_picture_ids_.front();
330 free_picture_ids_.pop();
331
332 float transfrom_matrix[16];
333 surface_texture_->UpdateTexImage();
334 surface_texture_->GetTransformMatrix(transfrom_matrix);
335
336 OutputBufferMap::const_iterator i =
337 output_picture_buffers_.find(picture_buffer_id);
338 RETURN_ON_FAILURE(i != output_picture_buffers_.end(),
339 "Can't find a PictureBuffer for " << picture_buffer_id,
340 PLATFORM_FAILURE);
341 uint32 picture_buffer_texture_id = i->second.texture_id();
342
343 RETURN_ON_FAILURE(gl_decoder_.get(),
344 "Failed to get gles2 decoder instance.",
345 ILLEGAL_STATE);
346 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is
347 // needed because it takes 10s of milliseconds to initialize.
348 if (!copier_) {
349 copier_.reset(new gpu::CopyTextureCHROMIUMResourceManager());
350 copier_->Initialize(gl_decoder_.get());
351 }
352
353 // Here, we copy |surface_texture_id_| to the picture buffer instead of
354 // setting new texture to |surface_texture_| by calling attachToGLContext()
355 // because:
356 // 1. Once we call detachFrameGLContext(), it deletes the texture previous
357 // attached.
358 // 2. SurfaceTexture requires us to apply a transform matrix when we show
359 // the texture.
360 copier_->DoCopyTexture(gl_decoder_.get(), GL_TEXTURE_EXTERNAL_OES,
361 GL_TEXTURE_2D, surface_texture_id_,
362 picture_buffer_texture_id, 0, size_.width(),
363 size_.height(), false, false, false);
364
365 base::MessageLoop::current()->PostTask(
366 FROM_HERE,
367 base::Bind(&AndroidVideoDecodeAccelerator::NotifyPictureReady,
368 weak_this_factory_.GetWeakPtr(),
369 media::Picture(picture_buffer_id, bitstream_id)));
370 }
371
Decode(const media::BitstreamBuffer & bitstream_buffer)372 void AndroidVideoDecodeAccelerator::Decode(
373 const media::BitstreamBuffer& bitstream_buffer) {
374 DCHECK(thread_checker_.CalledOnValidThread());
375 if (bitstream_buffer.id() != -1 && bitstream_buffer.size() == 0) {
376 base::MessageLoop::current()->PostTask(
377 FROM_HERE,
378 base::Bind(&AndroidVideoDecodeAccelerator::NotifyEndOfBitstreamBuffer,
379 weak_this_factory_.GetWeakPtr(),
380 bitstream_buffer.id()));
381 return;
382 }
383
384 pending_bitstream_buffers_.push(
385 std::make_pair(bitstream_buffer, base::Time::Now()));
386
387 DoIOTask();
388 }
389
AssignPictureBuffers(const std::vector<media::PictureBuffer> & buffers)390 void AndroidVideoDecodeAccelerator::AssignPictureBuffers(
391 const std::vector<media::PictureBuffer>& buffers) {
392 DCHECK(thread_checker_.CalledOnValidThread());
393 DCHECK(output_picture_buffers_.empty());
394 DCHECK(free_picture_ids_.empty());
395
396 for (size_t i = 0; i < buffers.size(); ++i) {
397 RETURN_ON_FAILURE(buffers[i].size() == size_,
398 "Invalid picture buffer size was passed.",
399 INVALID_ARGUMENT);
400 int32 id = buffers[i].id();
401 output_picture_buffers_.insert(std::make_pair(id, buffers[i]));
402 free_picture_ids_.push(id);
403 // Since the client might be re-using |picture_buffer_id| values, forget
404 // about previously-dismissed IDs now. See ReusePictureBuffer() comment
405 // about "zombies" for why we maintain this set in the first place.
406 dismissed_picture_ids_.erase(id);
407 }
408
409 RETURN_ON_FAILURE(output_picture_buffers_.size() == kNumPictureBuffers,
410 "Invalid picture buffers were passed.",
411 INVALID_ARGUMENT);
412
413 DoIOTask();
414 }
415
ReusePictureBuffer(int32 picture_buffer_id)416 void AndroidVideoDecodeAccelerator::ReusePictureBuffer(
417 int32 picture_buffer_id) {
418 DCHECK(thread_checker_.CalledOnValidThread());
419
420 // This ReusePictureBuffer() might have been in a pipe somewhere (queued in
421 // IPC, or in a PostTask either at the sender or receiver) when we sent a
422 // DismissPictureBuffer() for this |picture_buffer_id|. Account for such
423 // potential "zombie" IDs here.
424 if (dismissed_picture_ids_.erase(picture_buffer_id))
425 return;
426
427 free_picture_ids_.push(picture_buffer_id);
428
429 DoIOTask();
430 }
431
Flush()432 void AndroidVideoDecodeAccelerator::Flush() {
433 DCHECK(thread_checker_.CalledOnValidThread());
434
435 Decode(media::BitstreamBuffer(-1, base::SharedMemoryHandle(), 0));
436 }
437
ConfigureMediaCodec()438 bool AndroidVideoDecodeAccelerator::ConfigureMediaCodec() {
439 DCHECK(thread_checker_.CalledOnValidThread());
440 DCHECK(surface_texture_.get());
441
442 gfx::ScopedJavaSurface surface(surface_texture_.get());
443
444 // Pass a dummy 320x240 canvas size and let the codec signal the real size
445 // when it's known from the bitstream.
446 media_codec_.reset(media::VideoCodecBridge::CreateDecoder(
447 codec_, false, gfx::Size(320, 240), surface.j_surface().obj(), NULL));
448 if (!media_codec_)
449 return false;
450
451 io_timer_.Start(FROM_HERE,
452 DecodePollDelay(),
453 this,
454 &AndroidVideoDecodeAccelerator::DoIOTask);
455 return true;
456 }
457
Reset()458 void AndroidVideoDecodeAccelerator::Reset() {
459 DCHECK(thread_checker_.CalledOnValidThread());
460
461 while (!pending_bitstream_buffers_.empty()) {
462 int32 bitstream_buffer_id = pending_bitstream_buffers_.front().first.id();
463 pending_bitstream_buffers_.pop();
464
465 if (bitstream_buffer_id != -1) {
466 base::MessageLoop::current()->PostTask(
467 FROM_HERE,
468 base::Bind(&AndroidVideoDecodeAccelerator::NotifyEndOfBitstreamBuffer,
469 weak_this_factory_.GetWeakPtr(),
470 bitstream_buffer_id));
471 }
472 }
473 bitstreams_notified_in_advance_.clear();
474
475 for (OutputBufferMap::iterator it = output_picture_buffers_.begin();
476 it != output_picture_buffers_.end();
477 ++it) {
478 client_->DismissPictureBuffer(it->first);
479 dismissed_picture_ids_.insert(it->first);
480 }
481 output_picture_buffers_.clear();
482 std::queue<int32> empty;
483 std::swap(free_picture_ids_, empty);
484 CHECK(free_picture_ids_.empty());
485 picturebuffers_requested_ = false;
486
487 // On some devices, and up to at least JB-MR1,
488 // - flush() can fail after EOS (b/8125974); and
489 // - mid-stream resolution change is unsupported (b/7093648).
490 // To cope with these facts, we always stop & restart the codec on Reset().
491 io_timer_.Stop();
492 media_codec_->Stop();
493 ConfigureMediaCodec();
494 state_ = NO_ERROR;
495
496 base::MessageLoop::current()->PostTask(
497 FROM_HERE,
498 base::Bind(&AndroidVideoDecodeAccelerator::NotifyResetDone,
499 weak_this_factory_.GetWeakPtr()));
500 }
501
Destroy()502 void AndroidVideoDecodeAccelerator::Destroy() {
503 DCHECK(thread_checker_.CalledOnValidThread());
504
505 weak_this_factory_.InvalidateWeakPtrs();
506 if (media_codec_) {
507 io_timer_.Stop();
508 media_codec_->Stop();
509 }
510 if (surface_texture_id_)
511 glDeleteTextures(1, &surface_texture_id_);
512 if (copier_)
513 copier_->Destroy();
514 delete this;
515 }
516
CanDecodeOnIOThread()517 bool AndroidVideoDecodeAccelerator::CanDecodeOnIOThread() {
518 return false;
519 }
520
RequestPictureBuffers()521 void AndroidVideoDecodeAccelerator::RequestPictureBuffers() {
522 client_->ProvidePictureBuffers(kNumPictureBuffers, size_, GL_TEXTURE_2D);
523 }
524
NotifyPictureReady(const media::Picture & picture)525 void AndroidVideoDecodeAccelerator::NotifyPictureReady(
526 const media::Picture& picture) {
527 client_->PictureReady(picture);
528 }
529
NotifyEndOfBitstreamBuffer(int input_buffer_id)530 void AndroidVideoDecodeAccelerator::NotifyEndOfBitstreamBuffer(
531 int input_buffer_id) {
532 client_->NotifyEndOfBitstreamBuffer(input_buffer_id);
533 }
534
NotifyFlushDone()535 void AndroidVideoDecodeAccelerator::NotifyFlushDone() {
536 client_->NotifyFlushDone();
537 }
538
NotifyResetDone()539 void AndroidVideoDecodeAccelerator::NotifyResetDone() {
540 client_->NotifyResetDone();
541 }
542
NotifyError(media::VideoDecodeAccelerator::Error error)543 void AndroidVideoDecodeAccelerator::NotifyError(
544 media::VideoDecodeAccelerator::Error error) {
545 client_->NotifyError(error);
546 }
547
548 } // namespace content
549