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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_H_
6 #define ASH_WM_SESSION_STATE_ANIMATOR_H_
7 
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/timer/timer.h"
12 #include "ui/aura/window.h"
13 #include "ui/compositor/layer_animation_observer.h"
14 
15 namespace gfx {
16 class Rect;
17 class Size;
18 }
19 
20 namespace ui {
21 class Layer;
22 }
23 
24 namespace ash {
25 
26 // Displays onscreen animations for session state changes (lock/unlock, sign
27 // out, shut down).
28 class ASH_EXPORT SessionStateAnimator {
29  public:
30   // Animations that can be applied to groups of containers.
31   enum AnimationType {
32     ANIMATION_PARTIAL_CLOSE = 0,
33     ANIMATION_UNDO_PARTIAL_CLOSE,
34     ANIMATION_FULL_CLOSE,
35     ANIMATION_FADE_IN,
36     ANIMATION_FADE_OUT,
37     ANIMATION_HIDE_IMMEDIATELY,
38     ANIMATION_RESTORE,
39     // Animations that raise/lower windows to/from area "in front" of the
40     // screen.
41     ANIMATION_LIFT,
42     ANIMATION_UNDO_LIFT,
43     ANIMATION_DROP,
44     // Animations that raise/lower windows from/to area "behind" of the screen.
45     ANIMATION_RAISE_TO_SCREEN,
46     ANIMATION_LOWER_BELOW_SCREEN,
47     ANIMATION_PARTIAL_FADE_IN,
48     ANIMATION_UNDO_PARTIAL_FADE_IN,
49     ANIMATION_FULL_FADE_IN,
50     ANIMATION_GRAYSCALE_BRIGHTNESS,
51     ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS,
52   };
53 
54   // Constants for determining animation speed.
55   enum AnimationSpeed {
56     // Immediately change state.
57     ANIMATION_SPEED_IMMEDIATE = 0,
58     // Speed for animations associated with user action that can be undone.
59     // Used for pre-lock and pre-shutdown animations.
60     ANIMATION_SPEED_UNDOABLE,
61     // Speed for animation that reverts undoable action. Used for aborting
62     // pre-lock and pre-shutdown animations.
63     ANIMATION_SPEED_REVERT,
64     // Speed for user action that can not be undone, Used for lock and shutdown
65     // animations requested via menus/shortcuts and for animating remaining
66     // parts of partial lock/shutdown animations.
67     ANIMATION_SPEED_FAST,
68     // Speed for lock screen appearance in "old" animation set.
69     ANIMATION_SPEED_SHOW_LOCK_SCREEN,
70     // Speed for workspace-like animations in "new" animation set.
71     ANIMATION_SPEED_MOVE_WINDOWS,
72     // Speed for undoing workspace-like animations in "new" animation set.
73     ANIMATION_SPEED_UNDO_MOVE_WINDOWS,
74     // Speed for shutdown in "new" animation set.
75     ANIMATION_SPEED_SHUTDOWN,
76     // Speed for reverting shutdown in "new" animation set.
77     ANIMATION_SPEED_REVERT_SHUTDOWN,
78   };
79 
80   // Specific containers or groups of containers that can be animated.
81   enum Container {
82     DESKTOP_BACKGROUND = 1 << 0,
83     LAUNCHER = 1 << 1,
84 
85     // All user session related containers including system background but
86     // not including desktop background (wallpaper).
87     NON_LOCK_SCREEN_CONTAINERS = 1 << 2,
88 
89     // Desktop wallpaper is moved to this layer when screen is locked.
90     // This layer is excluded from lock animation so that wallpaper stays as is,
91     // user session windows are hidden and lock UI is shown on top of it.
92     // This layer is included in shutdown animation.
93     LOCK_SCREEN_BACKGROUND = 1 << 3,
94 
95     // Lock screen and lock screen modal containers.
96     LOCK_SCREEN_CONTAINERS = 1 << 4,
97 
98     // Multiple system layers belong here like status, menu, tooltip
99     // and overlay layers.
100     LOCK_SCREEN_RELATED_CONTAINERS = 1 << 5,
101   };
102 
103   // Helper class used by tests to access internal state.
104   class ASH_EXPORT TestApi {
105    public:
TestApi(SessionStateAnimator * animator)106     explicit TestApi(SessionStateAnimator* animator)
107         : animator_(animator) {}
108 
109     // Returns true if containers of a given |container_mask|
110     // were last animated with |type| (probably; the analysis is fairly ad-hoc).
111     // |container_mask| is a bitfield of a Container.
112     bool ContainersAreAnimated(int container_mask, AnimationType type) const;
113 
114     // Returns true if root window was last animated with |type| (probably;
115     // the analysis is fairly ad-hoc).
116     bool RootWindowIsAnimated(AnimationType type) const;
117 
118    private:
119     SessionStateAnimator* animator_;  // not owned
120 
121     DISALLOW_COPY_AND_ASSIGN(TestApi);
122   };
123 
124   // A bitfield mask including LOCK_SCREEN_WALLPAPER,
125   // LOCK_SCREEN_CONTAINERS, and LOCK_SCREEN_RELATED_CONTAINERS.
126   const static int kAllLockScreenContainersMask;
127 
128   // A bitfield mask of all containers.
129   const static int kAllContainersMask;
130 
131   SessionStateAnimator();
132   virtual ~SessionStateAnimator();
133 
134   // Reports animation duration for |speed|.
135   static base::TimeDelta GetDuration(AnimationSpeed speed);
136 
137   // Fills |containers| with the containers included in |container_mask|.
138   static void GetContainers(int container_mask,
139                             aura::Window::Windows* containers);
140 
141   // Apply animation |type| to all containers included in |container_mask| with
142   // specified |speed|.
143   void StartAnimation(int container_mask,
144                       AnimationType type,
145                       AnimationSpeed speed);
146 
147   // Apply animation |type| to all containers included in |container_mask| with
148   // specified |speed| and call a |callback| at the end of the animation, if it
149   // is not null.
150   void StartAnimationWithCallback(int container_mask,
151                                   AnimationType type,
152                                   AnimationSpeed speed,
153                                   base::Callback<void(void)>& callback);
154 
155 //  Apply animation |type| to all containers included in |container_mask| with
156 // specified |speed| and add |observer| to all animations.
157   void StartAnimationWithObserver(int container_mask,
158                                   AnimationType type,
159                                   AnimationSpeed speed,
160                                   ui::LayerAnimationObserver* observer);
161 
162   // Applies animation |type| whith specified |speed| to the root container.
163   void StartGlobalAnimation(AnimationType type,
164                             AnimationSpeed speed);
165 
166   // Apply animation |type| to window |window| with |speed| and add |observer|
167   // if it is not NULL to the last animation sequence.
168   void RunAnimationForWindow(aura::Window* window,
169                              AnimationType type,
170                              AnimationSpeed speed,
171                              ui::LayerAnimationObserver* observer);
172 
173   DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator);
174 };
175 
176 }  // namespace ash
177 
178 #endif  // ASH_WM_SESSION_STATE_ANIMATOR_H_
179