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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "gpu/command_buffer/service/async_pixel_transfer_manager_idle.h"
6 
7 #include "base/bind.h"
8 #include "base/debug/trace_event.h"
9 #include "base/debug/trace_event_synthetic_delay.h"
10 #include "base/lazy_instance.h"
11 #include "base/memory/weak_ptr.h"
12 #include "ui/gl/scoped_binders.h"
13 
14 namespace gpu {
15 
16 namespace {
17 
18 static uint64 g_next_pixel_transfer_state_id = 1;
19 
PerformNotifyCompletion(AsyncMemoryParams mem_params,scoped_refptr<AsyncPixelTransferCompletionObserver> observer)20 void PerformNotifyCompletion(
21     AsyncMemoryParams mem_params,
22     scoped_refptr<AsyncPixelTransferCompletionObserver> observer) {
23   TRACE_EVENT0("gpu", "PerformNotifyCompletion");
24   observer->DidComplete(mem_params);
25 }
26 
27 }  // namespace
28 
29 // Class which handles async pixel transfers in a platform
30 // independent way.
31 class AsyncPixelTransferDelegateIdle
32     : public AsyncPixelTransferDelegate,
33       public base::SupportsWeakPtr<AsyncPixelTransferDelegateIdle> {
34  public:
35   AsyncPixelTransferDelegateIdle(
36       AsyncPixelTransferManagerIdle::SharedState* state,
37       GLuint texture_id,
38       const AsyncTexImage2DParams& define_params);
39   virtual ~AsyncPixelTransferDelegateIdle();
40 
41   // Implement AsyncPixelTransferDelegate:
42   virtual void AsyncTexImage2D(
43       const AsyncTexImage2DParams& tex_params,
44       const AsyncMemoryParams& mem_params,
45       const base::Closure& bind_callback) OVERRIDE;
46   virtual void AsyncTexSubImage2D(
47       const AsyncTexSubImage2DParams& tex_params,
48       const AsyncMemoryParams& mem_params) OVERRIDE;
49   virtual bool TransferIsInProgress() OVERRIDE;
50   virtual void WaitForTransferCompletion() OVERRIDE;
51 
52  private:
53   void PerformAsyncTexImage2D(AsyncTexImage2DParams tex_params,
54                               AsyncMemoryParams mem_params,
55                               const base::Closure& bind_callback);
56   void PerformAsyncTexSubImage2D(AsyncTexSubImage2DParams tex_params,
57                                  AsyncMemoryParams mem_params);
58 
59   uint64 id_;
60   GLuint texture_id_;
61   bool transfer_in_progress_;
62   AsyncTexImage2DParams define_params_;
63 
64   // Safe to hold a raw pointer because SharedState is owned by the Manager
65   // which owns the Delegate.
66   AsyncPixelTransferManagerIdle::SharedState* shared_state_;
67 
68   DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegateIdle);
69 };
70 
AsyncPixelTransferDelegateIdle(AsyncPixelTransferManagerIdle::SharedState * shared_state,GLuint texture_id,const AsyncTexImage2DParams & define_params)71 AsyncPixelTransferDelegateIdle::AsyncPixelTransferDelegateIdle(
72     AsyncPixelTransferManagerIdle::SharedState* shared_state,
73     GLuint texture_id,
74     const AsyncTexImage2DParams& define_params)
75     : id_(g_next_pixel_transfer_state_id++),
76       texture_id_(texture_id),
77       transfer_in_progress_(false),
78       define_params_(define_params),
79       shared_state_(shared_state) {}
80 
~AsyncPixelTransferDelegateIdle()81 AsyncPixelTransferDelegateIdle::~AsyncPixelTransferDelegateIdle() {}
82 
AsyncTexImage2D(const AsyncTexImage2DParams & tex_params,const AsyncMemoryParams & mem_params,const base::Closure & bind_callback)83 void AsyncPixelTransferDelegateIdle::AsyncTexImage2D(
84     const AsyncTexImage2DParams& tex_params,
85     const AsyncMemoryParams& mem_params,
86     const base::Closure& bind_callback) {
87   TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("gpu.AsyncTexImage");
88   DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target);
89 
90   shared_state_->tasks.push_back(AsyncPixelTransferManagerIdle::Task(
91       id_,
92       this,
93       base::Bind(&AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D,
94                  AsWeakPtr(),
95                  tex_params,
96                  mem_params,
97                  bind_callback)));
98 
99   transfer_in_progress_ = true;
100 }
101 
AsyncTexSubImage2D(const AsyncTexSubImage2DParams & tex_params,const AsyncMemoryParams & mem_params)102 void AsyncPixelTransferDelegateIdle::AsyncTexSubImage2D(
103     const AsyncTexSubImage2DParams& tex_params,
104     const AsyncMemoryParams& mem_params) {
105   TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("gpu.AsyncTexImage");
106   DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target);
107 
108   shared_state_->tasks.push_back(AsyncPixelTransferManagerIdle::Task(
109       id_,
110       this,
111       base::Bind(&AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D,
112                  AsWeakPtr(),
113                  tex_params,
114                  mem_params)));
115 
116   transfer_in_progress_ = true;
117 }
118 
TransferIsInProgress()119 bool  AsyncPixelTransferDelegateIdle::TransferIsInProgress() {
120   return transfer_in_progress_;
121 }
122 
WaitForTransferCompletion()123 void AsyncPixelTransferDelegateIdle::WaitForTransferCompletion() {
124   for (std::list<AsyncPixelTransferManagerIdle::Task>::iterator iter =
125            shared_state_->tasks.begin();
126        iter != shared_state_->tasks.end();
127        ++iter) {
128     if (iter->transfer_id != id_)
129       continue;
130 
131     (*iter).task.Run();
132     shared_state_->tasks.erase(iter);
133     break;
134   }
135 
136   shared_state_->ProcessNotificationTasks();
137 }
138 
PerformAsyncTexImage2D(AsyncTexImage2DParams tex_params,AsyncMemoryParams mem_params,const base::Closure & bind_callback)139 void AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D(
140     AsyncTexImage2DParams tex_params,
141     AsyncMemoryParams mem_params,
142     const base::Closure& bind_callback) {
143   TRACE_EVENT2("gpu", "PerformAsyncTexImage2D",
144                "width", tex_params.width,
145                "height", tex_params.height);
146 
147   void* data = mem_params.GetDataAddress();
148 
149   base::TimeTicks begin_time(base::TimeTicks::HighResNow());
150   gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id_);
151 
152   {
153     TRACE_EVENT0("gpu", "glTexImage2D");
154     glTexImage2D(
155         tex_params.target,
156         tex_params.level,
157         tex_params.internal_format,
158         tex_params.width,
159         tex_params.height,
160         tex_params.border,
161         tex_params.format,
162         tex_params.type,
163         data);
164   }
165 
166   TRACE_EVENT_SYNTHETIC_DELAY_END("gpu.AsyncTexImage");
167   transfer_in_progress_ = false;
168   shared_state_->texture_upload_count++;
169   shared_state_->total_texture_upload_time +=
170       base::TimeTicks::HighResNow() - begin_time;
171 
172   // The texture is already fully bound so just call it now.
173   bind_callback.Run();
174 }
175 
PerformAsyncTexSubImage2D(AsyncTexSubImage2DParams tex_params,AsyncMemoryParams mem_params)176 void AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D(
177     AsyncTexSubImage2DParams tex_params,
178     AsyncMemoryParams mem_params) {
179   TRACE_EVENT2("gpu", "PerformAsyncTexSubImage2D",
180                "width", tex_params.width,
181                "height", tex_params.height);
182 
183   void* data = mem_params.GetDataAddress();
184 
185   base::TimeTicks begin_time(base::TimeTicks::HighResNow());
186   gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id_);
187 
188   // If it's a full texture update, use glTexImage2D as it's faster.
189   // TODO(epenner): Make this configurable (http://crbug.com/259924)
190   if (tex_params.xoffset == 0 &&
191       tex_params.yoffset == 0 &&
192       tex_params.target == define_params_.target &&
193       tex_params.level  == define_params_.level &&
194       tex_params.width  == define_params_.width &&
195       tex_params.height == define_params_.height) {
196     TRACE_EVENT0("gpu", "glTexImage2D");
197     glTexImage2D(
198         define_params_.target,
199         define_params_.level,
200         define_params_.internal_format,
201         define_params_.width,
202         define_params_.height,
203         define_params_.border,
204         tex_params.format,
205         tex_params.type,
206         data);
207   } else {
208     TRACE_EVENT0("gpu", "glTexSubImage2D");
209     glTexSubImage2D(
210         tex_params.target,
211         tex_params.level,
212         tex_params.xoffset,
213         tex_params.yoffset,
214         tex_params.width,
215         tex_params.height,
216         tex_params.format,
217         tex_params.type,
218         data);
219   }
220 
221   TRACE_EVENT_SYNTHETIC_DELAY_END("gpu.AsyncTexImage");
222   transfer_in_progress_ = false;
223   shared_state_->texture_upload_count++;
224   shared_state_->total_texture_upload_time +=
225       base::TimeTicks::HighResNow() - begin_time;
226 }
227 
Task(uint64 transfer_id,AsyncPixelTransferDelegate * delegate,const base::Closure & task)228 AsyncPixelTransferManagerIdle::Task::Task(
229     uint64 transfer_id,
230     AsyncPixelTransferDelegate* delegate,
231     const base::Closure& task)
232     : transfer_id(transfer_id),
233       delegate(delegate),
234       task(task) {
235 }
236 
~Task()237 AsyncPixelTransferManagerIdle::Task::~Task() {}
238 
SharedState()239 AsyncPixelTransferManagerIdle::SharedState::SharedState()
240     : texture_upload_count(0) {}
241 
~SharedState()242 AsyncPixelTransferManagerIdle::SharedState::~SharedState() {}
243 
ProcessNotificationTasks()244 void AsyncPixelTransferManagerIdle::SharedState::ProcessNotificationTasks() {
245   while (!tasks.empty()) {
246     // Stop when we reach a pixel transfer task.
247     if (tasks.front().transfer_id)
248       return;
249 
250     tasks.front().task.Run();
251     tasks.pop_front();
252   }
253 }
254 
AsyncPixelTransferManagerIdle()255 AsyncPixelTransferManagerIdle::AsyncPixelTransferManagerIdle()
256   : shared_state_() {
257 }
258 
~AsyncPixelTransferManagerIdle()259 AsyncPixelTransferManagerIdle::~AsyncPixelTransferManagerIdle() {}
260 
BindCompletedAsyncTransfers()261 void AsyncPixelTransferManagerIdle::BindCompletedAsyncTransfers() {
262   // Everything is already bound.
263 }
264 
AsyncNotifyCompletion(const AsyncMemoryParams & mem_params,AsyncPixelTransferCompletionObserver * observer)265 void AsyncPixelTransferManagerIdle::AsyncNotifyCompletion(
266     const AsyncMemoryParams& mem_params,
267     AsyncPixelTransferCompletionObserver* observer) {
268   if (shared_state_.tasks.empty()) {
269     observer->DidComplete(mem_params);
270     return;
271   }
272 
273   shared_state_.tasks.push_back(
274       Task(0,  // 0 transfer_id for notification tasks.
275            NULL,
276            base::Bind(
277                &PerformNotifyCompletion,
278                mem_params,
279                make_scoped_refptr(observer))));
280 }
281 
GetTextureUploadCount()282 uint32 AsyncPixelTransferManagerIdle::GetTextureUploadCount() {
283   return shared_state_.texture_upload_count;
284 }
285 
GetTotalTextureUploadTime()286 base::TimeDelta AsyncPixelTransferManagerIdle::GetTotalTextureUploadTime() {
287   return shared_state_.total_texture_upload_time;
288 }
289 
ProcessMorePendingTransfers()290 void AsyncPixelTransferManagerIdle::ProcessMorePendingTransfers() {
291   if (shared_state_.tasks.empty())
292     return;
293 
294   // First task should always be a pixel transfer task.
295   DCHECK(shared_state_.tasks.front().transfer_id);
296   shared_state_.tasks.front().task.Run();
297   shared_state_.tasks.pop_front();
298 
299   shared_state_.ProcessNotificationTasks();
300 }
301 
NeedsProcessMorePendingTransfers()302 bool AsyncPixelTransferManagerIdle::NeedsProcessMorePendingTransfers() {
303   return !shared_state_.tasks.empty();
304 }
305 
WaitAllAsyncTexImage2D()306 void AsyncPixelTransferManagerIdle::WaitAllAsyncTexImage2D() {
307   if (shared_state_.tasks.empty())
308     return;
309 
310   const Task& task = shared_state_.tasks.back();
311   if (task.delegate)
312     task.delegate->WaitForTransferCompletion();
313 }
314 
315 AsyncPixelTransferDelegate*
CreatePixelTransferDelegateImpl(gles2::TextureRef * ref,const AsyncTexImage2DParams & define_params)316 AsyncPixelTransferManagerIdle::CreatePixelTransferDelegateImpl(
317     gles2::TextureRef* ref,
318     const AsyncTexImage2DParams& define_params) {
319   return new AsyncPixelTransferDelegateIdle(&shared_state_,
320                                             ref->service_id(),
321                                             define_params);
322 }
323 
324 }  // namespace gpu
325