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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/views/controls/table/table_utils.h"
6 
7 #include "base/logging.h"
8 #include "ui/gfx/canvas.h"
9 #include "ui/gfx/font_list.h"
10 #include "ui/gfx/text_utils.h"
11 #include "ui/views/controls/table/table_view.h"
12 
13 namespace views {
14 
15 const int kUnspecifiedColumnWidth = 90;
16 
WidthForContent(const gfx::FontList & header_font_list,const gfx::FontList & content_font_list,int padding,int header_padding,const ui::TableColumn & column,ui::TableModel * model)17 int WidthForContent(const gfx::FontList& header_font_list,
18                     const gfx::FontList& content_font_list,
19                     int padding,
20                     int header_padding,
21                     const ui::TableColumn& column,
22                     ui::TableModel* model) {
23   int width = header_padding;
24   if (!column.title.empty())
25     width = gfx::GetStringWidth(column.title, header_font_list) +
26         header_padding;
27 
28   for (int i = 0, row_count = model->RowCount(); i < row_count; ++i) {
29     const int cell_width =
30         gfx::GetStringWidth(model->GetText(i, column.id), content_font_list);
31     width = std::max(width, cell_width);
32   }
33   return width + padding;
34 }
35 
CalculateTableColumnSizes(int width,int first_column_padding,const gfx::FontList & header_font_list,const gfx::FontList & content_font_list,int padding,int header_padding,const std::vector<ui::TableColumn> & columns,ui::TableModel * model)36 std::vector<int> CalculateTableColumnSizes(
37     int width,
38     int first_column_padding,
39     const gfx::FontList& header_font_list,
40     const gfx::FontList& content_font_list,
41     int padding,
42     int header_padding,
43     const std::vector<ui::TableColumn>& columns,
44     ui::TableModel* model) {
45   float total_percent = 0;
46   int non_percent_width = 0;
47   std::vector<int> content_widths(columns.size(), 0);
48   for (size_t i = 0; i < columns.size(); ++i) {
49     const ui::TableColumn& column(columns[i]);
50     if (column.width <= 0) {
51       if (column.percent > 0) {
52         total_percent += column.percent;
53         // Make sure there is at least enough room for the header.
54         content_widths[i] = gfx::GetStringWidth(column.title, header_font_list)
55             + padding + header_padding;
56       } else {
57         content_widths[i] = WidthForContent(header_font_list, content_font_list,
58                                             padding, header_padding, column,
59                                             model);
60         if (i == 0)
61           content_widths[i] += first_column_padding;
62       }
63       non_percent_width += content_widths[i];
64     } else {
65       content_widths[i] = column.width;
66       non_percent_width += column.width;
67     }
68   }
69 
70   std::vector<int> widths;
71   const int available_width = width - non_percent_width;
72   for (size_t i = 0; i < columns.size(); ++i) {
73     const ui::TableColumn& column = columns[i];
74     int column_width = content_widths[i];
75     if (column.width <= 0 && column.percent > 0 && available_width > 0) {
76       column_width += static_cast<int>(available_width *
77                                        (column.percent / total_percent));
78     }
79     widths.push_back(column_width == 0 ? kUnspecifiedColumnWidth :
80                      column_width);
81   }
82 
83   // If no columns have specified a percent give the last column all the extra
84   // space.
85   if (!columns.empty() && total_percent == 0.f && available_width > 0 &&
86       columns.back().width <= 0 && columns.back().percent == 0.f) {
87     widths.back() += available_width;
88   }
89 
90   return widths;
91 }
92 
TableColumnAlignmentToCanvasAlignment(ui::TableColumn::Alignment alignment)93 int TableColumnAlignmentToCanvasAlignment(
94     ui::TableColumn::Alignment alignment) {
95   switch (alignment) {
96     case ui::TableColumn::LEFT:
97       return gfx::Canvas::TEXT_ALIGN_LEFT;
98     case ui::TableColumn::CENTER:
99       return gfx::Canvas::TEXT_ALIGN_CENTER;
100     case ui::TableColumn::RIGHT:
101       return gfx::Canvas::TEXT_ALIGN_RIGHT;
102   }
103   NOTREACHED();
104   return gfx::Canvas::TEXT_ALIGN_LEFT;
105 }
106 
GetClosestVisibleColumnIndex(const TableView * table,int x)107 int GetClosestVisibleColumnIndex(const TableView* table, int x) {
108   const std::vector<TableView::VisibleColumn>& columns(
109       table->visible_columns());
110   for (size_t i = 0; i < columns.size(); ++i) {
111     if (x <= columns[i].x + columns[i].width)
112       return static_cast<int>(i);
113   }
114   return static_cast<int>(columns.size()) - 1;
115 }
116 
117 }  // namespace views
118