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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/input/page_scale_animation.h"
6 
7 #include <math.h>
8 
9 #include "base/logging.h"
10 #include "cc/animation/timing_function.h"
11 #include "ui/gfx/point_f.h"
12 #include "ui/gfx/rect_f.h"
13 #include "ui/gfx/vector2d_conversions.h"
14 
15 namespace {
16 
17 // This takes a viewport-relative vector and returns a vector whose values are
18 // between 0 and 1, representing the percentage position within the viewport.
NormalizeFromViewport(const gfx::Vector2dF & denormalized,const gfx::SizeF & viewport_size)19 gfx::Vector2dF NormalizeFromViewport(const gfx::Vector2dF& denormalized,
20                                      const gfx::SizeF& viewport_size) {
21   return gfx::ScaleVector2d(denormalized,
22                             1.f / viewport_size.width(),
23                             1.f / viewport_size.height());
24 }
25 
DenormalizeToViewport(const gfx::Vector2dF & normalized,const gfx::SizeF & viewport_size)26 gfx::Vector2dF DenormalizeToViewport(const gfx::Vector2dF& normalized,
27                                      const gfx::SizeF& viewport_size) {
28   return gfx::ScaleVector2d(normalized,
29                             viewport_size.width(),
30                             viewport_size.height());
31 }
32 
InterpolateBetween(const gfx::Vector2dF & start,const gfx::Vector2dF & end,float interp)33 gfx::Vector2dF InterpolateBetween(const gfx::Vector2dF& start,
34                                   const gfx::Vector2dF& end,
35                                   float interp) {
36   return start + gfx::ScaleVector2d(end - start, interp);
37 }
38 
39 }  // namespace
40 
41 namespace cc {
42 
43 using base::TimeTicks;
44 using base::TimeDelta;
45 
Create(const gfx::Vector2dF & start_scroll_offset,float start_page_scale_factor,const gfx::SizeF & viewport_size,const gfx::SizeF & root_layer_size,scoped_ptr<TimingFunction> timing_function)46 scoped_ptr<PageScaleAnimation> PageScaleAnimation::Create(
47     const gfx::Vector2dF& start_scroll_offset,
48     float start_page_scale_factor,
49     const gfx::SizeF& viewport_size,
50     const gfx::SizeF& root_layer_size,
51     scoped_ptr<TimingFunction> timing_function) {
52   return make_scoped_ptr(new PageScaleAnimation(start_scroll_offset,
53                                                 start_page_scale_factor,
54                                                 viewport_size,
55                                                 root_layer_size,
56                                                 timing_function.Pass()));
57 }
58 
PageScaleAnimation(const gfx::Vector2dF & start_scroll_offset,float start_page_scale_factor,const gfx::SizeF & viewport_size,const gfx::SizeF & root_layer_size,scoped_ptr<TimingFunction> timing_function)59 PageScaleAnimation::PageScaleAnimation(
60     const gfx::Vector2dF& start_scroll_offset,
61     float start_page_scale_factor,
62     const gfx::SizeF& viewport_size,
63     const gfx::SizeF& root_layer_size,
64     scoped_ptr<TimingFunction> timing_function)
65     : start_page_scale_factor_(start_page_scale_factor),
66       target_page_scale_factor_(0.f),
67       start_scroll_offset_(start_scroll_offset),
68       start_anchor_(),
69       target_anchor_(),
70       viewport_size_(viewport_size),
71       root_layer_size_(root_layer_size),
72       timing_function_(timing_function.Pass()) {
73 }
74 
~PageScaleAnimation()75 PageScaleAnimation::~PageScaleAnimation() {}
76 
ZoomTo(const gfx::Vector2dF & target_scroll_offset,float target_page_scale_factor,double duration)77 void PageScaleAnimation::ZoomTo(const gfx::Vector2dF& target_scroll_offset,
78                                 float target_page_scale_factor,
79                                 double duration) {
80   target_page_scale_factor_ = target_page_scale_factor;
81   target_scroll_offset_ = target_scroll_offset;
82   ClampTargetScrollOffset();
83   duration_ = TimeDelta::FromSecondsD(duration);
84 
85   if (start_page_scale_factor_ == target_page_scale_factor) {
86     start_anchor_ = start_scroll_offset_;
87     target_anchor_ = target_scroll_offset;
88     return;
89   }
90 
91   // For uniform-looking zooming, infer an anchor from the start and target
92   // viewport rects.
93   InferTargetAnchorFromScrollOffsets();
94   start_anchor_ = target_anchor_;
95 }
96 
ZoomWithAnchor(const gfx::Vector2dF & anchor,float target_page_scale_factor,double duration)97 void PageScaleAnimation::ZoomWithAnchor(const gfx::Vector2dF& anchor,
98                                         float target_page_scale_factor,
99                                         double duration) {
100   start_anchor_ = anchor;
101   target_page_scale_factor_ = target_page_scale_factor;
102   duration_ = TimeDelta::FromSecondsD(duration);
103 
104   // We start zooming out from the anchor tapped by the user. But if
105   // the target scale is impossible to attain without hitting the root layer
106   // edges, then infer an anchor that doesn't collide with the edges.
107   // We will interpolate between the two anchors during the animation.
108   InferTargetScrollOffsetFromStartAnchor();
109   ClampTargetScrollOffset();
110 
111   if (start_page_scale_factor_ == target_page_scale_factor_) {
112     target_anchor_ = start_anchor_;
113     return;
114   }
115   InferTargetAnchorFromScrollOffsets();
116 }
117 
InferTargetScrollOffsetFromStartAnchor()118 void PageScaleAnimation::InferTargetScrollOffsetFromStartAnchor() {
119   gfx::Vector2dF normalized = NormalizeFromViewport(
120       start_anchor_ - start_scroll_offset_, StartViewportSize());
121   target_scroll_offset_ =
122       start_anchor_ - DenormalizeToViewport(normalized, TargetViewportSize());
123 }
124 
InferTargetAnchorFromScrollOffsets()125 void PageScaleAnimation::InferTargetAnchorFromScrollOffsets() {
126   // The anchor is the point which is at the same normalized relative position
127   // within both start viewport rect and target viewport rect. For example, a
128   // zoom-in double-tap to a perfectly centered rect will have normalized
129   // anchor (0.5, 0.5), while one to a rect touching the bottom-right of the
130   // screen will have normalized anchor (1.0, 1.0). In other words, it obeys
131   // the equations:
132   // anchor = start_size * normalized + start_offset
133   // anchor = target_size * normalized + target_offset
134   // where both anchor and normalized begin as unknowns. Solving
135   // for the normalized, we get the following:
136   float width_scale =
137       1.f / (TargetViewportSize().width() - StartViewportSize().width());
138   float height_scale =
139       1.f / (TargetViewportSize().height() - StartViewportSize().height());
140   gfx::Vector2dF normalized = gfx::ScaleVector2d(
141       start_scroll_offset_ - target_scroll_offset_, width_scale, height_scale);
142   target_anchor_ =
143       target_scroll_offset_ + DenormalizeToViewport(normalized,
144                                                     TargetViewportSize());
145 }
146 
ClampTargetScrollOffset()147 void PageScaleAnimation::ClampTargetScrollOffset() {
148   gfx::Vector2dF max_scroll_offset =
149       gfx::RectF(root_layer_size_).bottom_right() -
150       gfx::RectF(TargetViewportSize()).bottom_right();
151   target_scroll_offset_.SetToMax(gfx::Vector2dF());
152   target_scroll_offset_.SetToMin(max_scroll_offset);
153 }
154 
StartViewportSize() const155 gfx::SizeF PageScaleAnimation::StartViewportSize() const {
156   return gfx::ScaleSize(viewport_size_, 1.f / start_page_scale_factor_);
157 }
158 
TargetViewportSize() const159 gfx::SizeF PageScaleAnimation::TargetViewportSize() const {
160   return gfx::ScaleSize(viewport_size_, 1.f / target_page_scale_factor_);
161 }
162 
ViewportSizeAt(float interp) const163 gfx::SizeF PageScaleAnimation::ViewportSizeAt(float interp) const {
164   return gfx::ScaleSize(viewport_size_, 1.f / PageScaleFactorAt(interp));
165 }
166 
IsAnimationStarted() const167 bool PageScaleAnimation::IsAnimationStarted() const {
168   return start_time_ > base::TimeTicks();
169 }
170 
StartAnimation(base::TimeTicks time)171 void PageScaleAnimation::StartAnimation(base::TimeTicks time) {
172   DCHECK(start_time_.is_null());
173   start_time_ = time;
174 }
175 
ScrollOffsetAtTime(base::TimeTicks time) const176 gfx::Vector2dF PageScaleAnimation::ScrollOffsetAtTime(
177     base::TimeTicks time) const {
178   DCHECK(!start_time_.is_null());
179   return ScrollOffsetAt(InterpAtTime(time));
180 }
181 
PageScaleFactorAtTime(base::TimeTicks time) const182 float PageScaleAnimation::PageScaleFactorAtTime(base::TimeTicks time) const {
183   DCHECK(!start_time_.is_null());
184   return PageScaleFactorAt(InterpAtTime(time));
185 }
186 
IsAnimationCompleteAtTime(base::TimeTicks time) const187 bool PageScaleAnimation::IsAnimationCompleteAtTime(base::TimeTicks time) const {
188   DCHECK(!start_time_.is_null());
189   return time >= end_time();
190 }
191 
InterpAtTime(base::TimeTicks monotonic_time) const192 float PageScaleAnimation::InterpAtTime(base::TimeTicks monotonic_time) const {
193   DCHECK(!start_time_.is_null());
194   DCHECK(monotonic_time >= start_time_);
195   if (IsAnimationCompleteAtTime(monotonic_time))
196     return 1.f;
197   const double normalized_time =
198       (monotonic_time - start_time_).InSecondsF() / duration_.InSecondsF();
199   return timing_function_->GetValue(normalized_time);
200 }
201 
ScrollOffsetAt(float interp) const202 gfx::Vector2dF PageScaleAnimation::ScrollOffsetAt(float interp) const {
203   if (interp <= 0.f)
204     return start_scroll_offset_;
205   if (interp >= 1.f)
206     return target_scroll_offset_;
207 
208   return AnchorAt(interp) - ViewportRelativeAnchorAt(interp);
209 }
210 
AnchorAt(float interp) const211 gfx::Vector2dF PageScaleAnimation::AnchorAt(float interp) const {
212   // Interpolate from start to target anchor in absolute space.
213   return InterpolateBetween(start_anchor_, target_anchor_, interp);
214 }
215 
ViewportRelativeAnchorAt(float interp) const216 gfx::Vector2dF PageScaleAnimation::ViewportRelativeAnchorAt(
217     float interp) const {
218   // Interpolate from start to target anchor in normalized space.
219   gfx::Vector2dF start_normalized =
220       NormalizeFromViewport(start_anchor_ - start_scroll_offset_,
221                             StartViewportSize());
222   gfx::Vector2dF target_normalized =
223       NormalizeFromViewport(target_anchor_ - target_scroll_offset_,
224                             TargetViewportSize());
225   gfx::Vector2dF interp_normalized =
226       InterpolateBetween(start_normalized, target_normalized, interp);
227 
228   return DenormalizeToViewport(interp_normalized, ViewportSizeAt(interp));
229 }
230 
PageScaleFactorAt(float interp) const231 float PageScaleAnimation::PageScaleFactorAt(float interp) const {
232   if (interp <= 0.f)
233     return start_page_scale_factor_;
234   if (interp >= 1.f)
235     return target_page_scale_factor_;
236 
237   // Linearly interpolate the magnitude in log scale.
238   float diff = target_page_scale_factor_ / start_page_scale_factor_;
239   float log_diff = log(diff);
240   log_diff *= interp;
241   diff = exp(log_diff);
242   return start_page_scale_factor_ * diff;
243 }
244 
245 }  // namespace cc
246