1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5/** 6 * @fileoverview Provides a countdown-based timer. 7 */ 8'use strict'; 9 10/** 11 * A countdown timer. 12 * @interface 13 */ 14function Countdown() {} 15 16/** 17 * Sets a new timeout for this timer. 18 * @param {number} timeoutMillis how long, in milliseconds, the countdown lasts. 19 * @param {Function=} cb called back when the countdown expires. 20 * @return {boolean} whether the timeout could be set. 21 */ 22Countdown.prototype.setTimeout = function(timeoutMillis, cb) {}; 23 24/** Clears this timer's timeout. */ 25Countdown.prototype.clearTimeout = function() {}; 26 27/** 28 * @return {number} how many milliseconds are remaining until the timer expires. 29 */ 30Countdown.prototype.millisecondsUntilExpired = function() {}; 31 32/** @return {boolean} whether the timer has expired. */ 33Countdown.prototype.expired = function() {}; 34 35/** 36 * Constructs a new clone of this timer, while overriding its callback. 37 * @param {Function=} cb callback for new timer. 38 * @return {!Countdown} new clone. 39 */ 40Countdown.prototype.clone = function(cb) {}; 41 42/** 43 * Constructs a new timer. The timer has a very limited resolution, and does 44 * not attempt to be millisecond accurate. Its intended use is as a 45 * low-precision timer that pauses while debugging. 46 * @param {number=} timeoutMillis how long, in milliseconds, the countdown 47 * lasts. 48 * @param {Function=} cb called back when the countdown expires. 49 * @constructor 50 * @implements {Countdown} 51 */ 52function CountdownTimer(timeoutMillis, cb) { 53 this.remainingMillis = 0; 54 this.setTimeout(timeoutMillis || 0, cb); 55} 56 57/** Timer interval */ 58CountdownTimer.TIMER_INTERVAL_MILLIS = 200; 59 60/** 61 * Sets a new timeout for this timer. Only possible if the timer is not 62 * currently active. 63 * @param {number} timeoutMillis how long, in milliseconds, the countdown lasts. 64 * @param {Function=} cb called back when the countdown expires. 65 * @return {boolean} whether the timeout could be set. 66 */ 67CountdownTimer.prototype.setTimeout = function(timeoutMillis, cb) { 68 if (this.timeoutId) 69 return false; 70 if (!timeoutMillis || timeoutMillis < 0) 71 return false; 72 this.remainingMillis = timeoutMillis; 73 this.cb = cb; 74 if (this.remainingMillis > CountdownTimer.TIMER_INTERVAL_MILLIS) { 75 this.timeoutId = 76 window.setInterval(this.timerTick.bind(this), 77 CountdownTimer.TIMER_INTERVAL_MILLIS); 78 } else { 79 // Set a one-shot timer for the last interval. 80 this.timeoutId = 81 window.setTimeout(this.timerTick.bind(this), this.remainingMillis); 82 } 83 return true; 84}; 85 86/** Clears this timer's timeout. */ 87CountdownTimer.prototype.clearTimeout = function() { 88 if (this.timeoutId) { 89 window.clearTimeout(this.timeoutId); 90 this.timeoutId = undefined; 91 } 92}; 93 94/** 95 * @return {number} how many milliseconds are remaining until the timer expires. 96 */ 97CountdownTimer.prototype.millisecondsUntilExpired = function() { 98 return this.remainingMillis > 0 ? this.remainingMillis : 0; 99}; 100 101/** @return {boolean} whether the timer has expired. */ 102CountdownTimer.prototype.expired = function() { 103 return this.remainingMillis <= 0; 104}; 105 106/** 107 * Constructs a new clone of this timer, while overriding its callback. 108 * @param {Function=} cb callback for new timer. 109 * @return {!Countdown} new clone. 110 */ 111CountdownTimer.prototype.clone = function(cb) { 112 return new CountdownTimer(this.remainingMillis, cb); 113}; 114 115/** Timer callback. */ 116CountdownTimer.prototype.timerTick = function() { 117 this.remainingMillis -= CountdownTimer.TIMER_INTERVAL_MILLIS; 118 if (this.expired()) { 119 window.clearTimeout(this.timeoutId); 120 this.timeoutId = undefined; 121 if (this.cb) { 122 this.cb(); 123 } 124 } 125}; 126