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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/desktop_background/desktop_background_view.h"
6 
7 #include <limits>
8 
9 #include "ash/ash_export.h"
10 #include "ash/desktop_background/desktop_background_controller.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/desktop_background/user_wallpaper_delegate.h"
13 #include "ash/display/display_manager.h"
14 #include "ash/root_window_controller.h"
15 #include "ash/session/session_state_delegate.h"
16 #include "ash/shell.h"
17 #include "ash/shell_window_ids.h"
18 #include "ash/wm/window_animations.h"
19 #include "base/message_loop/message_loop.h"
20 #include "base/strings/utf_string_conversions.h"
21 #include "ui/aura/window_event_dispatcher.h"
22 #include "ui/base/resource/resource_bundle.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/size_conversions.h"
27 #include "ui/gfx/transform.h"
28 #include "ui/views/widget/widget.h"
29 
30 namespace ash {
31 namespace {
32 
33 // For our scaling ratios we need to round positive numbers.
RoundPositive(double x)34 int RoundPositive(double x) {
35   return static_cast<int>(floor(x + 0.5));
36 }
37 
38 // A view that controls the child view's layer so that the layer
39 // always has the same size as the display's original, un-scaled size
40 // in DIP. The layer then transformed to fit to the virtual screen
41 // size when laid-out.
42 // This is to avoid scaling the image at painting time, then scaling
43 // it back to the screen size in the compositor.
44 class LayerControlView : public views::View {
45  public:
LayerControlView(views::View * view)46   explicit LayerControlView(views::View* view) {
47     AddChildView(view);
48     view->SetPaintToLayer(true);
49   }
50 
51   // Overrides views::View.
Layout()52   virtual void Layout() OVERRIDE {
53     gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow(
54         GetWidget()->GetNativeView());
55     DisplayManager* display_manager = Shell::GetInstance()->display_manager();
56     DisplayInfo info = display_manager->GetDisplayInfo(display.id());
57     float ui_scale = info.GetEffectiveUIScale();
58     gfx::SizeF pixel_size = display.size();
59     pixel_size.Scale(1.0f / ui_scale);
60     gfx::Size rounded_size = gfx::ToCeiledSize(pixel_size);
61     DCHECK_EQ(1, child_count());
62     views::View* child = child_at(0);
63     child->SetBounds(0, 0, rounded_size.width(), rounded_size.height());
64     gfx::Transform transform;
65     transform.Scale(ui_scale, ui_scale);
66     child->SetTransform(transform);
67   }
68 
69  private:
70   DISALLOW_COPY_AND_ASSIGN(LayerControlView);
71 };
72 
73 }  // namespace
74 
75 ////////////////////////////////////////////////////////////////////////////////
76 // DesktopBackgroundView, public:
77 
DesktopBackgroundView()78 DesktopBackgroundView::DesktopBackgroundView() {
79   set_context_menu_controller(this);
80 }
81 
~DesktopBackgroundView()82 DesktopBackgroundView::~DesktopBackgroundView() {
83 }
84 
85 ////////////////////////////////////////////////////////////////////////////////
86 // DesktopBackgroundView, views::View overrides:
87 
OnPaint(gfx::Canvas * canvas)88 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) {
89   // Scale the image while maintaining the aspect ratio, cropping as
90   // necessary to fill the background. Ideally the image should be larger
91   // than the largest display supported, if not we will scale and center it if
92   // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED.
93   DesktopBackgroundController* controller =
94       Shell::GetInstance()->desktop_background_controller();
95   gfx::ImageSkia wallpaper = controller->GetWallpaper();
96   WallpaperLayout wallpaper_layout = controller->GetWallpaperLayout();
97 
98   if (wallpaper.isNull()) {
99     canvas->FillRect(GetLocalBounds(), SK_ColorBLACK);
100     return;
101   }
102 
103   gfx::NativeView native_view = GetWidget()->GetNativeView();
104   gfx::Display display = gfx::Screen::GetScreenFor(native_view)->
105       GetDisplayNearestWindow(native_view);
106 
107   DisplayManager* display_manager = Shell::GetInstance()->display_manager();
108   DisplayInfo display_info = display_manager->GetDisplayInfo(display.id());
109   float scaling = display_info.GetEffectiveUIScale();
110   if (scaling <= 1.0f)
111     scaling = 1.0f;
112   // Allow scaling up to the UI scaling.
113   // TODO(oshima): Create separate layer that fits to the image and then
114   // scale to avoid artifacts and be more efficient when clipped.
115   gfx::Rect wallpaper_rect(
116       0, 0, wallpaper.width() * scaling, wallpaper.height() * scaling);
117 
118   if (wallpaper_layout == WALLPAPER_LAYOUT_CENTER_CROPPED) {
119     // The dimension with the smallest ratio must be cropped, the other one
120     // is preserved. Both are set in gfx::Size cropped_size.
121     double horizontal_ratio = static_cast<double>(width()) /
122         static_cast<double>(wallpaper.width());
123     double vertical_ratio = static_cast<double>(height()) /
124         static_cast<double>(wallpaper.height());
125 
126     gfx::Size cropped_size;
127     if (vertical_ratio > horizontal_ratio) {
128       cropped_size = gfx::Size(
129           RoundPositive(static_cast<double>(width()) / vertical_ratio),
130           wallpaper.height());
131     } else {
132       cropped_size = gfx::Size(wallpaper.width(),
133           RoundPositive(static_cast<double>(height()) / horizontal_ratio));
134     }
135 
136     gfx::Rect wallpaper_cropped_rect(
137         0, 0, wallpaper.width(), wallpaper.height());
138     wallpaper_cropped_rect.ClampToCenteredSize(cropped_size);
139     canvas->DrawImageInt(wallpaper,
140         wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(),
141         wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(),
142         0, 0, width(), height(),
143         true);
144   } else if (wallpaper_layout == WALLPAPER_LAYOUT_TILE) {
145     canvas->TileImageInt(wallpaper, 0, 0, width(), height());
146   } else if (wallpaper_layout == WALLPAPER_LAYOUT_STRETCH) {
147     // This is generally not recommended as it may show artifacts.
148     canvas->DrawImageInt(wallpaper, 0, 0, wallpaper.width(),
149         wallpaper.height(), 0, 0, width(), height(), true);
150   } else {
151     // Fill with black to make sure that the entire area is opaque.
152     canvas->FillRect(GetLocalBounds(), SK_ColorBLACK);
153     // All other are simply centered, and not scaled (but may be clipped).
154     canvas->DrawImageInt(
155         wallpaper,
156         0, 0, wallpaper.width(), wallpaper.height(),
157         (width() - wallpaper_rect.width()) / 2,
158         (height() - wallpaper_rect.height()) / 2,
159         wallpaper_rect.width(),
160         wallpaper_rect.height(),
161         true);
162   }
163 }
164 
OnMousePressed(const ui::MouseEvent & event)165 bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent& event) {
166   return true;
167 }
168 
ShowContextMenuForView(views::View * source,const gfx::Point & point,ui::MenuSourceType source_type)169 void DesktopBackgroundView::ShowContextMenuForView(
170     views::View* source,
171     const gfx::Point& point,
172     ui::MenuSourceType source_type) {
173   Shell::GetInstance()->ShowContextMenu(point, source_type);
174 }
175 
CreateDesktopBackground(aura::Window * root_window,int container_id)176 views::Widget* CreateDesktopBackground(aura::Window* root_window,
177                                        int container_id) {
178   DesktopBackgroundController* controller =
179       Shell::GetInstance()->desktop_background_controller();
180   UserWallpaperDelegate* wallpaper_delegate =
181       Shell::GetInstance()->user_wallpaper_delegate();
182 
183   views::Widget* desktop_widget = new views::Widget;
184   views::Widget::InitParams params(
185       views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
186   if (controller->GetWallpaper().isNull())
187     params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
188   params.parent = root_window->GetChildById(container_id);
189   desktop_widget->Init(params);
190   desktop_widget->GetNativeWindow()->layer()->SetMasksToBounds(true);
191   desktop_widget->SetContentsView(
192       new LayerControlView(new DesktopBackgroundView()));
193   int animation_type = wallpaper_delegate->GetAnimationType();
194   wm::SetWindowVisibilityAnimationType(
195       desktop_widget->GetNativeView(), animation_type);
196 
197   RootWindowController* root_window_controller =
198       GetRootWindowController(root_window);
199 
200   // Enable wallpaper transition for the following cases:
201   // 1. Initial(OOBE) wallpaper animation.
202   // 2. Wallpaper fades in from a non empty background.
203   // 3. From an empty background, chrome transit to a logged in user session.
204   // 4. From an empty background, guest user logged in.
205   if (wallpaper_delegate->ShouldShowInitialAnimation() ||
206       root_window_controller->animating_wallpaper_controller() ||
207       Shell::GetInstance()->session_state_delegate()->NumberOfLoggedInUsers()) {
208     wm::SetWindowVisibilityAnimationTransition(
209         desktop_widget->GetNativeView(), wm::ANIMATE_SHOW);
210     int duration_override = wallpaper_delegate->GetAnimationDurationOverride();
211     if (duration_override) {
212       wm::SetWindowVisibilityAnimationDuration(
213           desktop_widget->GetNativeView(),
214           base::TimeDelta::FromMilliseconds(duration_override));
215     }
216   } else {
217     // Disable animation if transition to login screen from an empty background.
218     wm::SetWindowVisibilityAnimationTransition(
219         desktop_widget->GetNativeView(), wm::ANIMATE_NONE);
220   }
221 
222   desktop_widget->SetBounds(params.parent->bounds());
223   return desktop_widget;
224 }
225 
226 }  // namespace ash
227