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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
7 
8 #include <set>
9 #include <string>
10 
11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/values.h"
14 #include "cc/animation/layer_animation_controller.h"
15 #include "cc/animation/layer_animation_value_observer.h"
16 #include "cc/animation/layer_animation_value_provider.h"
17 #include "cc/base/cc_export.h"
18 #include "cc/base/region.h"
19 #include "cc/base/scoped_ptr_vector.h"
20 #include "cc/input/input_handler.h"
21 #include "cc/layers/draw_properties.h"
22 #include "cc/layers/layer_lists.h"
23 #include "cc/layers/layer_position_constraint.h"
24 #include "cc/layers/render_surface_impl.h"
25 #include "cc/output/filter_operations.h"
26 #include "cc/quads/render_pass.h"
27 #include "cc/quads/shared_quad_state.h"
28 #include "cc/resources/resource_provider.h"
29 #include "skia/ext/refptr.h"
30 #include "third_party/skia/include/core/SkColor.h"
31 #include "third_party/skia/include/core/SkImageFilter.h"
32 #include "third_party/skia/include/core/SkPicture.h"
33 #include "ui/gfx/point3_f.h"
34 #include "ui/gfx/rect.h"
35 #include "ui/gfx/rect_f.h"
36 #include "ui/gfx/transform.h"
37 
38 namespace base {
39 namespace debug {
40 class ConvertableToTraceFormat;
41 }
42 
43 class DictionaryValue;
44 }
45 
46 namespace cc {
47 
48 class LayerTreeHostImpl;
49 class LayerTreeImpl;
50 class MicroBenchmarkImpl;
51 class QuadSink;
52 class Renderer;
53 class ScrollbarAnimationController;
54 class ScrollbarLayerImplBase;
55 class Tile;
56 
57 struct AppendQuadsData;
58 
59 enum DrawMode {
60   DRAW_MODE_NONE,
61   DRAW_MODE_HARDWARE,
62   DRAW_MODE_SOFTWARE,
63   DRAW_MODE_RESOURCELESS_SOFTWARE
64 };
65 
66 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
67                             public LayerAnimationValueProvider {
68  public:
69   // Allows for the ownership of the total scroll offset to be delegated outside
70   // of the layer.
71   class ScrollOffsetDelegate {
72    public:
73     virtual void SetTotalScrollOffset(const gfx::Vector2dF& new_value) = 0;
74     virtual gfx::Vector2dF GetTotalScrollOffset() = 0;
75     virtual bool IsExternalFlingActive() const = 0;
76   };
77 
78   typedef LayerImplList RenderSurfaceListType;
79   typedef LayerImplList LayerListType;
80   typedef RenderSurfaceImpl RenderSurfaceType;
81 
82   enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
83 
Create(LayerTreeImpl * tree_impl,int id)84   static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
85     return make_scoped_ptr(new LayerImpl(tree_impl, id));
86   }
87 
88   virtual ~LayerImpl();
89 
id()90   int id() const { return layer_id_; }
91 
92   // LayerAnimationValueProvider implementation.
93   virtual gfx::Vector2dF ScrollOffsetForAnimation() const OVERRIDE;
94 
95   // LayerAnimationValueObserver implementation.
96   virtual void OnFilterAnimated(const FilterOperations& filters) OVERRIDE;
97   virtual void OnOpacityAnimated(float opacity) OVERRIDE;
98   virtual void OnTransformAnimated(const gfx::Transform& transform) OVERRIDE;
99   virtual void OnScrollOffsetAnimated(
100       const gfx::Vector2dF& scroll_offset) OVERRIDE;
101   virtual void OnAnimationWaitingForDeletion() OVERRIDE;
102   virtual bool IsActive() const OVERRIDE;
103 
104   // Tree structure.
parent()105   LayerImpl* parent() { return parent_; }
parent()106   const LayerImpl* parent() const { return parent_; }
children()107   const OwnedLayerImplList& children() const { return children_; }
children()108   OwnedLayerImplList& children() { return children_; }
child_at(size_t index)109   LayerImpl* child_at(size_t index) const { return children_[index]; }
110   void AddChild(scoped_ptr<LayerImpl> child);
111   scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
112   void SetParent(LayerImpl* parent);
113 
114   // Warning: This does not preserve tree structure invariants.
115   void ClearChildList();
116 
117   bool HasAncestor(const LayerImpl* ancestor) const;
118 
119   void SetScrollParent(LayerImpl* parent);
120 
scroll_parent()121   LayerImpl* scroll_parent() { return scroll_parent_; }
scroll_parent()122   const LayerImpl* scroll_parent() const { return scroll_parent_; }
123 
124   void SetScrollChildren(std::set<LayerImpl*>* children);
125 
scroll_children()126   std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
scroll_children()127   const std::set<LayerImpl*>* scroll_children() const {
128     return scroll_children_.get();
129   }
130 
131   void SetClipParent(LayerImpl* ancestor);
132 
clip_parent()133   LayerImpl* clip_parent() {
134     return clip_parent_;
135   }
clip_parent()136   const LayerImpl* clip_parent() const {
137     return clip_parent_;
138   }
139 
140   void SetClipChildren(std::set<LayerImpl*>* children);
141 
clip_children()142   std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
clip_children()143   const std::set<LayerImpl*>* clip_children() const {
144     return clip_children_.get();
145   }
146 
147   void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
148   // Can only be called when the layer has a copy request.
149   void TakeCopyRequestsAndTransformToTarget(
150       ScopedPtrVector<CopyOutputRequest>* request);
HasCopyRequest()151   bool HasCopyRequest() const { return !copy_requests_.empty(); }
152 
153   void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
mask_layer()154   LayerImpl* mask_layer() { return mask_layer_.get(); }
mask_layer()155   const LayerImpl* mask_layer() const { return mask_layer_.get(); }
156   scoped_ptr<LayerImpl> TakeMaskLayer();
157 
158   void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
replica_layer()159   LayerImpl* replica_layer() { return replica_layer_.get(); }
replica_layer()160   const LayerImpl* replica_layer() const { return replica_layer_.get(); }
161   scoped_ptr<LayerImpl> TakeReplicaLayer();
162 
has_mask()163   bool has_mask() const { return mask_layer_; }
has_replica()164   bool has_replica() const { return replica_layer_; }
replica_has_mask()165   bool replica_has_mask() const {
166     return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
167   }
168 
layer_tree_impl()169   LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
170 
171   void PopulateSharedQuadState(SharedQuadState* state) const;
172   // WillDraw must be called before AppendQuads. If WillDraw returns false,
173   // AppendQuads and DidDraw will not be called. If WillDraw returns true,
174   // DidDraw is guaranteed to be called before another WillDraw or before
175   // the layer is destroyed. To enforce this, any class that overrides
176   // WillDraw/DidDraw must call the base class version only if WillDraw
177   // returns true.
178   virtual bool WillDraw(DrawMode draw_mode,
179                         ResourceProvider* resource_provider);
AppendQuads(QuadSink * quad_sink,AppendQuadsData * append_quads_data)180   virtual void AppendQuads(QuadSink* quad_sink,
181                            AppendQuadsData* append_quads_data) {}
182   virtual void DidDraw(ResourceProvider* resource_provider);
183 
184   virtual ResourceProvider::ResourceId ContentsResourceId() const;
185 
186   virtual bool HasDelegatedContent() const;
187   virtual bool HasContributingDelegatedRenderPasses() const;
188   virtual RenderPass::Id FirstContributingRenderPassId() const;
189   virtual RenderPass::Id NextContributingRenderPassId(RenderPass::Id id) const;
190 
UpdateTiles()191   virtual void UpdateTiles() {}
NotifyTileStateChanged(const Tile * tile)192   virtual void NotifyTileStateChanged(const Tile* tile) {}
193 
194   virtual ScrollbarLayerImplBase* ToScrollbarLayer();
195 
196   // Returns true if this layer has content to draw.
197   void SetDrawsContent(bool draws_content);
DrawsContent()198   bool DrawsContent() const { return draws_content_; }
199 
200   void SetHideLayerAndSubtree(bool hide);
hide_layer_and_subtree()201   bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
202 
force_render_surface()203   bool force_render_surface() const { return force_render_surface_; }
SetForceRenderSurface(bool force)204   void SetForceRenderSurface(bool force) { force_render_surface_ = force; }
205 
206   void SetTransformOrigin(const gfx::Point3F& transform_origin);
transform_origin()207   gfx::Point3F transform_origin() const { return transform_origin_; }
208 
209   void SetBackgroundColor(SkColor background_color);
background_color()210   SkColor background_color() const { return background_color_; }
211   // If contents_opaque(), return an opaque color else return a
212   // non-opaque color.  Tries to return background_color(), if possible.
213   SkColor SafeOpaqueBackgroundColor() const;
214 
215   void SetFilters(const FilterOperations& filters);
filters()216   const FilterOperations& filters() const { return filters_; }
217   bool FilterIsAnimating() const;
218   bool FilterIsAnimatingOnImplOnly() const;
219 
220   void SetBackgroundFilters(const FilterOperations& filters);
background_filters()221   const FilterOperations& background_filters() const {
222     return background_filters_;
223   }
224 
225   void SetMasksToBounds(bool masks_to_bounds);
masks_to_bounds()226   bool masks_to_bounds() const { return masks_to_bounds_; }
227 
228   void SetContentsOpaque(bool opaque);
contents_opaque()229   bool contents_opaque() const { return contents_opaque_; }
230 
231   void SetOpacity(float opacity);
opacity()232   float opacity() const { return opacity_; }
233   bool OpacityIsAnimating() const;
234   bool OpacityIsAnimatingOnImplOnly() const;
235 
236   void SetBlendMode(SkXfermode::Mode);
blend_mode()237   SkXfermode::Mode blend_mode() const { return blend_mode_; }
uses_default_blend_mode()238   bool uses_default_blend_mode() const {
239     return blend_mode_ == SkXfermode::kSrcOver_Mode;
240   }
241 
242   void SetIsRootForIsolatedGroup(bool root);
is_root_for_isolated_group()243   bool is_root_for_isolated_group() const {
244     return is_root_for_isolated_group_;
245   }
246 
247   void SetPosition(const gfx::PointF& position);
position()248   gfx::PointF position() const { return position_; }
249 
SetIsContainerForFixedPositionLayers(bool container)250   void SetIsContainerForFixedPositionLayers(bool container) {
251     is_container_for_fixed_position_layers_ = container;
252   }
253   // This is a non-trivial function in Layer.
IsContainerForFixedPositionLayers()254   bool IsContainerForFixedPositionLayers() const {
255     return is_container_for_fixed_position_layers_;
256   }
257 
258   gfx::Vector2dF FixedContainerSizeDelta() const;
259 
SetPositionConstraint(const LayerPositionConstraint & constraint)260   void SetPositionConstraint(const LayerPositionConstraint& constraint) {
261     position_constraint_ = constraint;
262   }
position_constraint()263   const LayerPositionConstraint& position_constraint() const {
264     return position_constraint_;
265   }
266 
267   void SetShouldFlattenTransform(bool flatten);
should_flatten_transform()268   bool should_flatten_transform() const { return should_flatten_transform_; }
269 
Is3dSorted()270   bool Is3dSorted() const { return sorting_context_id_ != 0; }
271 
SetUseParentBackfaceVisibility(bool use)272   void SetUseParentBackfaceVisibility(bool use) {
273     use_parent_backface_visibility_ = use;
274   }
use_parent_backface_visibility()275   bool use_parent_backface_visibility() const {
276     return use_parent_backface_visibility_;
277   }
278 
279   bool ShowDebugBorders() const;
280 
281   // These invalidate the host's render surface layer list.  The caller
282   // is responsible for calling set_needs_update_draw_properties on the tree
283   // so that its list can be recreated.
284   void CreateRenderSurface();
285   void ClearRenderSurface();
286   void ClearRenderSurfaceLayerList();
287 
draw_properties()288   DrawProperties<LayerImpl>& draw_properties() {
289     return draw_properties_;
290   }
draw_properties()291   const DrawProperties<LayerImpl>& draw_properties() const {
292     return draw_properties_;
293   }
294 
295   // The following are shortcut accessors to get various information from
296   // draw_properties_
draw_transform()297   const gfx::Transform& draw_transform() const {
298     return draw_properties_.target_space_transform;
299   }
screen_space_transform()300   const gfx::Transform& screen_space_transform() const {
301     return draw_properties_.screen_space_transform;
302   }
draw_opacity()303   float draw_opacity() const { return draw_properties_.opacity; }
draw_opacity_is_animating()304   bool draw_opacity_is_animating() const {
305     return draw_properties_.opacity_is_animating;
306   }
draw_transform_is_animating()307   bool draw_transform_is_animating() const {
308     return draw_properties_.target_space_transform_is_animating;
309   }
screen_space_transform_is_animating()310   bool screen_space_transform_is_animating() const {
311     return draw_properties_.screen_space_transform_is_animating;
312   }
screen_space_opacity_is_animating()313   bool screen_space_opacity_is_animating() const {
314     return draw_properties_.screen_space_opacity_is_animating;
315   }
can_use_lcd_text()316   bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
is_clipped()317   bool is_clipped() const { return draw_properties_.is_clipped; }
clip_rect()318   gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
drawable_content_rect()319   gfx::Rect drawable_content_rect() const {
320     return draw_properties_.drawable_content_rect;
321   }
visible_content_rect()322   gfx::Rect visible_content_rect() const {
323     return draw_properties_.visible_content_rect;
324   }
render_target()325   LayerImpl* render_target() {
326     DCHECK(!draw_properties_.render_target ||
327            draw_properties_.render_target->render_surface());
328     return draw_properties_.render_target;
329   }
render_target()330   const LayerImpl* render_target() const {
331     DCHECK(!draw_properties_.render_target ||
332            draw_properties_.render_target->render_surface());
333     return draw_properties_.render_target;
334   }
render_surface()335   RenderSurfaceImpl* render_surface() const {
336     return draw_properties_.render_surface.get();
337   }
num_unclipped_descendants()338   int num_unclipped_descendants() const {
339     return draw_properties_.num_unclipped_descendants;
340   }
341 
342   // The client should be responsible for setting bounds, content bounds and
343   // contents scale to appropriate values. LayerImpl doesn't calculate any of
344   // them from the other values.
345 
346   void SetBounds(const gfx::Size& bounds);
347   void SetTemporaryImplBounds(const gfx::SizeF& bounds);
348   gfx::Size bounds() const;
BoundsDelta()349   gfx::Vector2dF BoundsDelta() const {
350     return gfx::Vector2dF(temporary_impl_bounds_.width() - bounds_.width(),
351                           temporary_impl_bounds_.height() - bounds_.height());
352   }
353 
354   void SetContentBounds(const gfx::Size& content_bounds);
content_bounds()355   gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
356 
contents_scale_x()357   float contents_scale_x() const { return draw_properties_.contents_scale_x; }
contents_scale_y()358   float contents_scale_y() const { return draw_properties_.contents_scale_y; }
359   void SetContentsScale(float contents_scale_x, float contents_scale_y);
360 
361   void SetScrollOffsetDelegate(ScrollOffsetDelegate* scroll_offset_delegate);
362   bool IsExternalFlingActive() const;
363 
364   void SetScrollOffset(const gfx::Vector2d& scroll_offset);
365   void SetScrollOffsetAndDelta(const gfx::Vector2d& scroll_offset,
366                                const gfx::Vector2dF& scroll_delta);
scroll_offset()367   gfx::Vector2d scroll_offset() const { return scroll_offset_; }
368 
369   gfx::Vector2d MaxScrollOffset() const;
370   gfx::Vector2dF ClampScrollToMaxScrollOffset();
371   void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
372                             LayerImpl* scrollbar_clip_layer) const;
373   void SetScrollDelta(const gfx::Vector2dF& scroll_delta);
374   gfx::Vector2dF ScrollDelta() const;
375 
376   gfx::Vector2dF TotalScrollOffset() const;
377 
378   void SetSentScrollDelta(const gfx::Vector2d& sent_scroll_delta);
sent_scroll_delta()379   gfx::Vector2d sent_scroll_delta() const { return sent_scroll_delta_; }
380 
381   // Returns the delta of the scroll that was outside of the bounds of the
382   // initial scroll
383   gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
384 
385   void SetScrollClipLayer(int scroll_clip_layer_id);
scroll_clip_layer()386   LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
scrollable()387   bool scrollable() const { return !!scroll_clip_layer_; }
388 
set_user_scrollable_horizontal(bool scrollable)389   void set_user_scrollable_horizontal(bool scrollable) {
390     user_scrollable_horizontal_ = scrollable;
391   }
set_user_scrollable_vertical(bool scrollable)392   void set_user_scrollable_vertical(bool scrollable) {
393     user_scrollable_vertical_ = scrollable;
394   }
395 
396   void ApplySentScrollDeltasFromAbortedCommit();
397   void ApplyScrollDeltasSinceBeginMainFrame();
398 
SetShouldScrollOnMainThread(bool should_scroll_on_main_thread)399   void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
400     should_scroll_on_main_thread_ = should_scroll_on_main_thread;
401   }
should_scroll_on_main_thread()402   bool should_scroll_on_main_thread() const {
403     return should_scroll_on_main_thread_;
404   }
405 
SetHaveWheelEventHandlers(bool have_wheel_event_handlers)406   void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
407     have_wheel_event_handlers_ = have_wheel_event_handlers;
408   }
have_wheel_event_handlers()409   bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
410 
SetHaveScrollEventHandlers(bool have_scroll_event_handlers)411   void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
412     have_scroll_event_handlers_ = have_scroll_event_handlers;
413   }
have_scroll_event_handlers()414   bool have_scroll_event_handlers() const {
415     return have_scroll_event_handlers_;
416   }
417 
SetNonFastScrollableRegion(const Region & region)418   void SetNonFastScrollableRegion(const Region& region) {
419     non_fast_scrollable_region_ = region;
420   }
non_fast_scrollable_region()421   const Region& non_fast_scrollable_region() const {
422     return non_fast_scrollable_region_;
423   }
424 
SetTouchEventHandlerRegion(const Region & region)425   void SetTouchEventHandlerRegion(const Region& region) {
426     touch_event_handler_region_ = region;
427   }
touch_event_handler_region()428   const Region& touch_event_handler_region() const {
429     return touch_event_handler_region_;
430   }
431 
SetDrawCheckerboardForMissingTiles(bool checkerboard)432   void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
433     draw_checkerboard_for_missing_tiles_ = checkerboard;
434   }
draw_checkerboard_for_missing_tiles()435   bool draw_checkerboard_for_missing_tiles() const {
436     return draw_checkerboard_for_missing_tiles_;
437   }
438 
439   InputHandler::ScrollStatus TryScroll(
440       const gfx::PointF& screen_space_point,
441       InputHandler::ScrollInputType type) const;
442 
443   void SetDoubleSided(bool double_sided);
double_sided()444   bool double_sided() const { return double_sided_; }
445 
446   void SetTransform(const gfx::Transform& transform);
transform()447   const gfx::Transform& transform() const { return transform_; }
448   bool TransformIsAnimating() const;
449   bool TransformIsAnimatingOnImplOnly() const;
450   void SetTransformAndInvertibility(const gfx::Transform& transform,
451                                     bool transform_is_invertible);
transform_is_invertible()452   bool transform_is_invertible() const { return transform_is_invertible_; }
453 
454   // Note this rect is in layer space (not content space).
455   void SetUpdateRect(const gfx::RectF& update_rect);
456 
update_rect()457   const gfx::RectF& update_rect() const { return update_rect_; }
458 
459   void AddDamageRect(const gfx::RectF& damage_rect);
460 
damage_rect()461   const gfx::RectF& damage_rect() const { return damage_rect_; }
462 
463   virtual base::DictionaryValue* LayerTreeAsJson() const;
464 
465   void SetStackingOrderChanged(bool stacking_order_changed);
466 
LayerPropertyChanged()467   bool LayerPropertyChanged() const { return layer_property_changed_; }
468 
469   void ResetAllChangeTrackingForSubtree();
470 
layer_animation_controller()471   LayerAnimationController* layer_animation_controller() {
472     return layer_animation_controller_.get();
473   }
474 
layer_animation_controller()475   const LayerAnimationController* layer_animation_controller() const {
476     return layer_animation_controller_.get();
477   }
478 
479   virtual Region VisibleContentOpaqueRegion() const;
480 
481   virtual void DidBecomeActive();
482 
483   virtual void DidBeginTracing();
484 
485   // Release resources held by this layer. Called when the output surface
486   // that rendered this layer was lost or a rendering mode switch has occured.
487   virtual void ReleaseResources();
488 
scrollbar_animation_controller()489   ScrollbarAnimationController* scrollbar_animation_controller() const {
490     return scrollbar_animation_controller_.get();
491   }
492 
493   typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
scrollbars()494   ScrollbarSet* scrollbars() { return scrollbars_.get(); }
495   void ClearScrollbars();
496   void AddScrollbar(ScrollbarLayerImplBase* layer);
497   void RemoveScrollbar(ScrollbarLayerImplBase* layer);
498   bool HasScrollbar(ScrollbarOrientation orientation) const;
499   void ScrollbarParametersDidChange();
clip_height()500   int clip_height() {
501     return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
502   }
503 
504   gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
505 
506   virtual skia::RefPtr<SkPicture> GetPicture();
507 
508   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
509   virtual void PushPropertiesTo(LayerImpl* layer);
510 
511   virtual void GetAllTilesForTracing(std::set<const Tile*>* tiles) const;
512   scoped_ptr<base::Value> AsValue() const;
513   virtual size_t GPUMemoryUsageInBytes() const;
514 
515   void SetNeedsPushProperties();
516   void AddDependentNeedsPushProperties();
517   void RemoveDependentNeedsPushProperties();
parent_should_know_need_push_properties()518   bool parent_should_know_need_push_properties() const {
519     return needs_push_properties() || descendant_needs_push_properties();
520   }
521 
needs_push_properties()522   bool needs_push_properties() const { return needs_push_properties_; }
descendant_needs_push_properties()523   bool descendant_needs_push_properties() const {
524     return num_dependents_need_push_properties_ > 0;
525   }
526 
527   virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
528 
529   virtual void SetDebugInfo(
530       scoped_refptr<base::debug::ConvertableToTraceFormat> other);
531 
532   bool IsDrawnRenderSurfaceLayerListMember() const;
533 
534   void Set3dSortingContextId(int id);
sorting_context_id()535   int sorting_context_id() { return sorting_context_id_; }
536 
537  protected:
538   LayerImpl(LayerTreeImpl* layer_impl, int id);
539 
540   // Get the color and size of the layer's debug border.
541   virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
542 
543   void AppendDebugBorderQuad(QuadSink* quad_sink,
544                              const gfx::Size& content_bounds,
545                              const SharedQuadState* shared_quad_state,
546                              AppendQuadsData* append_quads_data) const;
547   void AppendDebugBorderQuad(QuadSink* quad_sink,
548                              const gfx::Size& content_bounds,
549                              const SharedQuadState* shared_quad_state,
550                              AppendQuadsData* append_quads_data,
551                              SkColor color,
552                              float width) const;
553 
554   virtual void AsValueInto(base::DictionaryValue* dict) const;
555 
556   void NoteLayerPropertyChanged();
557   void NoteLayerPropertyChangedForSubtree();
558 
559   // Note carefully this does not affect the current layer.
560   void NoteLayerPropertyChangedForDescendants();
561 
562  private:
563   void NoteLayerPropertyChangedForDescendantsInternal();
564 
565   virtual const char* LayerTypeAsString() const;
566 
567   // Properties internal to LayerImpl
568   LayerImpl* parent_;
569   OwnedLayerImplList children_;
570 
571   LayerImpl* scroll_parent_;
572 
573   // Storing a pointer to a set rather than a set since this will be rarely
574   // used. If this pointer turns out to be too heavy, we could have this (and
575   // the scroll parent above) be stored in a LayerImpl -> scroll_info
576   // map somewhere.
577   scoped_ptr<std::set<LayerImpl*> > scroll_children_;
578 
579   LayerImpl* clip_parent_;
580   scoped_ptr<std::set<LayerImpl*> > clip_children_;
581 
582   // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
583   // confirm newly assigned layer is still the previous one
584   int mask_layer_id_;
585   scoped_ptr<LayerImpl> mask_layer_;
586   int replica_layer_id_;  // ditto
587   scoped_ptr<LayerImpl> replica_layer_;
588   int layer_id_;
589   LayerTreeImpl* layer_tree_impl_;
590 
591   // Properties synchronized from the associated Layer.
592   gfx::Point3F transform_origin_;
593   gfx::Size bounds_;
594   gfx::SizeF temporary_impl_bounds_;
595   gfx::Vector2d scroll_offset_;
596   ScrollOffsetDelegate* scroll_offset_delegate_;
597   LayerImpl* scroll_clip_layer_;
598   bool scrollable_ : 1;
599   bool should_scroll_on_main_thread_ : 1;
600   bool have_wheel_event_handlers_ : 1;
601   bool have_scroll_event_handlers_ : 1;
602   bool user_scrollable_horizontal_ : 1;
603   bool user_scrollable_vertical_ : 1;
604   bool stacking_order_changed_ : 1;
605   // Whether the "back" of this layer should draw.
606   bool double_sided_ : 1;
607   bool should_flatten_transform_ : 1;
608 
609   // Tracks if drawing-related properties have changed since last redraw.
610   bool layer_property_changed_ : 1;
611 
612   bool masks_to_bounds_ : 1;
613   bool contents_opaque_ : 1;
614   bool is_root_for_isolated_group_ : 1;
615   bool use_parent_backface_visibility_ : 1;
616   bool draw_checkerboard_for_missing_tiles_ : 1;
617   bool draws_content_ : 1;
618   bool hide_layer_and_subtree_ : 1;
619   bool force_render_surface_ : 1;
620 
621   // Cache transform_'s invertibility.
622   bool transform_is_invertible_ : 1;
623 
624   // Set for the layer that other layers are fixed to.
625   bool is_container_for_fixed_position_layers_ : 1;
626   Region non_fast_scrollable_region_;
627   Region touch_event_handler_region_;
628   SkColor background_color_;
629 
630   float opacity_;
631   SkXfermode::Mode blend_mode_;
632   gfx::PointF position_;
633   gfx::Transform transform_;
634 
635   LayerPositionConstraint position_constraint_;
636 
637   gfx::Vector2dF scroll_delta_;
638   gfx::Vector2d sent_scroll_delta_;
639   gfx::Vector2dF last_scroll_offset_;
640 
641   // The global depth value of the center of the layer. This value is used
642   // to sort layers from back to front.
643   float draw_depth_;
644 
645   FilterOperations filters_;
646   FilterOperations background_filters_;
647 
648  protected:
649   friend class TreeSynchronizer;
650 
651   // This flag is set when the layer needs to push properties to the active
652   // side.
653   bool needs_push_properties_;
654 
655   // The number of direct children or dependent layers that need to be recursed
656   // to in order for them or a descendent of them to push properties to the
657   // active side.
658   int num_dependents_need_push_properties_;
659 
660   // Layers that share a sorting context id will be sorted together in 3d
661   // space.  0 is a special value that means this layer will not be sorted and
662   // will be drawn in paint order.
663   int sorting_context_id_;
664 
665   DrawMode current_draw_mode_;
666 
667  private:
668   // Rect indicating what was repainted/updated during update.
669   // Note that plugin layers bypass this and leave it empty.
670   // Uses layer (not content) space.
671   gfx::RectF update_rect_;
672 
673   // This rect is in layer space.
674   gfx::RectF damage_rect_;
675 
676   // Manages animations for this layer.
677   scoped_refptr<LayerAnimationController> layer_animation_controller_;
678 
679   // Manages scrollbars for this layer
680   scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
681 
682   scoped_ptr<ScrollbarSet> scrollbars_;
683 
684   ScopedPtrVector<CopyOutputRequest> copy_requests_;
685 
686   // Group of properties that need to be computed based on the layer tree
687   // hierarchy before layers can be drawn.
688   DrawProperties<LayerImpl> draw_properties_;
689 
690   scoped_refptr<base::debug::ConvertableToTraceFormat> debug_info_;
691 
692   DISALLOW_COPY_AND_ASSIGN(LayerImpl);
693 };
694 
695 }  // namespace cc
696 
697 #endif  // CC_LAYERS_LAYER_IMPL_H_
698