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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* This is the DirectDraw implementation of YUV video overlays */
25 #include "directx.h"
26 #include "SDL_video.h"
27 #include "SDL_dx5yuv_c.h"
28 #include "../SDL_yuvfuncs.h"
29 
30 //#define USE_DIRECTX_OVERLAY
31 
32 /* The functions used to manipulate software video overlays */
33 static struct private_yuvhwfuncs dx5_yuvfuncs = {
34 	DX5_LockYUVOverlay,
35 	DX5_UnlockYUVOverlay,
36 	DX5_DisplayYUVOverlay,
37 	DX5_FreeYUVOverlay
38 };
39 
40 struct private_yuvhwdata {
41 	LPDIRECTDRAWSURFACE3 surface;
42 
43 	/* These are just so we don't have to allocate them separately */
44 	Uint16 pitches[3];
45 	Uint8 *planes[3];
46 };
47 
48 
CreateYUVSurface(_THIS,int width,int height,Uint32 format)49 static LPDIRECTDRAWSURFACE3 CreateYUVSurface(_THIS,
50                                          int width, int height, Uint32 format)
51 {
52 	HRESULT result;
53 	LPDIRECTDRAWSURFACE  dd_surface1;
54 	LPDIRECTDRAWSURFACE3 dd_surface3;
55 	DDSURFACEDESC ddsd;
56 
57 	/* Set up the surface description */
58 	SDL_memset(&ddsd, 0, sizeof(ddsd));
59 	ddsd.dwSize = sizeof(ddsd);
60 	ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT);
61 	ddsd.dwWidth = width;
62 	ddsd.dwHeight= height;
63 #ifdef USE_DIRECTX_OVERLAY
64 	ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY|DDSCAPS_VIDEOMEMORY);
65 #else
66 	ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY);
67 #endif
68 	ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
69 	ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
70 	ddsd.ddpfPixelFormat.dwFourCC = format;
71 
72 	/* Create the DirectDraw video surface */
73 	result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL);
74 	if ( result != DD_OK ) {
75 		SetDDerror("DirectDraw2::CreateSurface", result);
76 		return(NULL);
77 	}
78 	result = IDirectDrawSurface_QueryInterface(dd_surface1,
79 			&IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3);
80 	IDirectDrawSurface_Release(dd_surface1);
81 	if ( result != DD_OK ) {
82 		SetDDerror("DirectDrawSurface::QueryInterface", result);
83 		return(NULL);
84 	}
85 
86 	/* Make sure the surface format was set properly */
87 	SDL_memset(&ddsd, 0, sizeof(ddsd));
88 	ddsd.dwSize = sizeof(ddsd);
89 	result = IDirectDrawSurface3_Lock(dd_surface3, NULL,
90 					  &ddsd, DDLOCK_NOSYSLOCK, NULL);
91 	if ( result != DD_OK ) {
92 		SetDDerror("DirectDrawSurface3::Lock", result);
93 		IDirectDrawSurface_Release(dd_surface3);
94 		return(NULL);
95 	}
96 	IDirectDrawSurface3_Unlock(dd_surface3, NULL);
97 
98 	if ( !(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) ||
99 	      (ddsd.ddpfPixelFormat.dwFourCC != format) ) {
100 		SDL_SetError("DDraw didn't use requested FourCC format");
101 		IDirectDrawSurface_Release(dd_surface3);
102 		return(NULL);
103 	}
104 
105 	/* We're ready to go! */
106 	return(dd_surface3);
107 }
108 
109 #ifdef DEBUG_YUV
PrintFOURCC(Uint32 code)110 static char *PrintFOURCC(Uint32 code)
111 {
112 	static char buf[5];
113 
114 	buf[3] = code >> 24;
115 	buf[2] = (code >> 16) & 0xFF;
116 	buf[1] = (code >> 8) & 0xFF;
117 	buf[0] = (code & 0xFF);
118 	return(buf);
119 }
120 #endif
121 
DX5_CreateYUVOverlay(_THIS,int width,int height,Uint32 format,SDL_Surface * display)122 SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
123 {
124 	SDL_Overlay *overlay;
125 	struct private_yuvhwdata *hwdata;
126 
127 #ifdef DEBUG_YUV
128 	DWORD numcodes;
129 	DWORD *codes;
130 
131 	printf("FOURCC format requested: 0x%x\n", PrintFOURCC(format));
132 	IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, NULL);
133 	if ( numcodes ) {
134 		DWORD i;
135 		codes = SDL_malloc(numcodes*sizeof(*codes));
136 		if ( codes ) {
137 			IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, codes);
138 			for ( i=0; i<numcodes; ++i ) {
139 				fprintf(stderr, "Code %d: 0x%x\n", i, PrintFOURCC(codes[i]));
140 			}
141 			SDL_free(codes);
142 		}
143 	} else {
144 		fprintf(stderr, "No FOURCC codes supported\n");
145 	}
146 #endif
147 
148 	/* Create the overlay structure */
149 	overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay);
150 	if ( overlay == NULL ) {
151 		SDL_OutOfMemory();
152 		return(NULL);
153 	}
154 	SDL_memset(overlay, 0, (sizeof *overlay));
155 
156 	/* Fill in the basic members */
157 	overlay->format = format;
158 	overlay->w = width;
159 	overlay->h = height;
160 
161 	/* Set up the YUV surface function structure */
162 	overlay->hwfuncs = &dx5_yuvfuncs;
163 
164 	/* Create the pixel data and lookup tables */
165 	hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata);
166 	overlay->hwdata = hwdata;
167 	if ( hwdata == NULL ) {
168 		SDL_OutOfMemory();
169 		SDL_FreeYUVOverlay(overlay);
170 		return(NULL);
171 	}
172 	hwdata->surface = CreateYUVSurface(this, width, height, format);
173 	if ( hwdata->surface == NULL ) {
174 		SDL_FreeYUVOverlay(overlay);
175 		return(NULL);
176 	}
177 	overlay->hw_overlay = 1;
178 
179 	/* Set up the plane pointers */
180 	overlay->pitches = hwdata->pitches;
181 	overlay->pixels = hwdata->planes;
182 	switch (format) {
183 	    case SDL_YV12_OVERLAY:
184 	    case SDL_IYUV_OVERLAY:
185 		overlay->planes = 3;
186 		break;
187 	    default:
188 		overlay->planes = 1;
189 		break;
190 	}
191 
192 	/* We're all done.. */
193 	return(overlay);
194 }
195 
DX5_LockYUVOverlay(_THIS,SDL_Overlay * overlay)196 int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
197 {
198 	HRESULT result;
199 	LPDIRECTDRAWSURFACE3 surface;
200 	DDSURFACEDESC ddsd;
201 
202 	surface = overlay->hwdata->surface;
203 	SDL_memset(&ddsd, 0, sizeof(ddsd));
204 	ddsd.dwSize = sizeof(ddsd);
205 	result = IDirectDrawSurface3_Lock(surface, NULL,
206 					  &ddsd, DDLOCK_NOSYSLOCK, NULL);
207 	if ( result == DDERR_SURFACELOST ) {
208 		result = IDirectDrawSurface3_Restore(surface);
209 		result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd,
210 					(DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
211 	}
212 	if ( result != DD_OK ) {
213 		SetDDerror("DirectDrawSurface3::Lock", result);
214 		return(-1);
215 	}
216 
217 	/* Find the pitch and offset values for the overlay */
218 #if defined(NONAMELESSUNION)
219 	overlay->pitches[0] = (Uint16)ddsd.u1.lPitch;
220 #else
221 	overlay->pitches[0] = (Uint16)ddsd.lPitch;
222 #endif
223 	overlay->pixels[0] = (Uint8 *)ddsd.lpSurface;
224 	switch (overlay->format) {
225 	    case SDL_YV12_OVERLAY:
226 	    case SDL_IYUV_OVERLAY:
227 		/* Add the two extra planes */
228 		overlay->pitches[1] = overlay->pitches[0] / 2;
229 		overlay->pitches[2] = overlay->pitches[0] / 2;
230 	        overlay->pixels[1] = overlay->pixels[0] +
231 		                     overlay->pitches[0] * overlay->h;
232 	        overlay->pixels[2] = overlay->pixels[1] +
233 		                     overlay->pitches[1] * overlay->h / 2;
234 	        break;
235 	    default:
236 		/* Only one plane, no worries */
237 		break;
238 	}
239 	return(0);
240 }
241 
DX5_UnlockYUVOverlay(_THIS,SDL_Overlay * overlay)242 void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
243 {
244 	LPDIRECTDRAWSURFACE3 surface;
245 
246 	surface = overlay->hwdata->surface;
247 	IDirectDrawSurface3_Unlock(surface, NULL);
248 }
249 
DX5_DisplayYUVOverlay(_THIS,SDL_Overlay * overlay,SDL_Rect * src,SDL_Rect * dst)250 int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst)
251 {
252 	HRESULT result;
253 	LPDIRECTDRAWSURFACE3 surface;
254 	RECT srcrect, dstrect;
255 
256 	surface = overlay->hwdata->surface;
257 	srcrect.top = src->y;
258 	srcrect.bottom = srcrect.top+src->h;
259 	srcrect.left = src->x;
260 	srcrect.right = srcrect.left+src->w;
261 	dstrect.top = SDL_bounds.top+dst->y;
262 	dstrect.left = SDL_bounds.left+dst->x;
263 	dstrect.bottom = dstrect.top+dst->h;
264 	dstrect.right = dstrect.left+dst->w;
265 #ifdef USE_DIRECTX_OVERLAY
266 	result = IDirectDrawSurface3_UpdateOverlay(surface, &srcrect,
267 				SDL_primary, &dstrect, DDOVER_SHOW, NULL);
268 	if ( result != DD_OK ) {
269 		SetDDerror("DirectDrawSurface3::UpdateOverlay", result);
270 		return(-1);
271 	}
272 #else
273 	result = IDirectDrawSurface3_Blt(SDL_primary, &dstrect, surface, &srcrect,
274 							DDBLT_WAIT, NULL);
275 	if ( result != DD_OK ) {
276 		SetDDerror("DirectDrawSurface3::Blt", result);
277 		return(-1);
278 	}
279 #endif
280 	return(0);
281 }
282 
DX5_FreeYUVOverlay(_THIS,SDL_Overlay * overlay)283 void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
284 {
285 	struct private_yuvhwdata *hwdata;
286 
287 	hwdata = overlay->hwdata;
288 	if ( hwdata ) {
289 		if ( hwdata->surface ) {
290 			IDirectDrawSurface_Release(hwdata->surface);
291 		}
292 		SDL_free(hwdata);
293 		overlay->hwdata = NULL;
294 	}
295 }
296 
297