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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/gfx/canvas.h"
6 
7 #include <cmath>
8 #include <limits>
9 
10 #include "base/i18n/rtl.h"
11 #include "base/logging.h"
12 #include "third_party/skia/include/core/SkBitmap.h"
13 #include "third_party/skia/include/effects/SkGradientShader.h"
14 #include "ui/gfx/font_list.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/gfx/size_conversions.h"
17 #include "ui/gfx/skia_util.h"
18 #include "ui/gfx/transform.h"
19 
20 #if defined(OS_WIN)
21 #include "ui/gfx/canvas_skia_paint.h"
22 #endif
23 
24 namespace gfx {
25 
Canvas(const Size & size,float image_scale,bool is_opaque)26 Canvas::Canvas(const Size& size, float image_scale, bool is_opaque)
27     : image_scale_(image_scale),
28       canvas_(NULL) {
29   Size pixel_size = ToCeiledSize(ScaleSize(size, image_scale));
30   owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
31                                                             pixel_size.height(),
32                                                             is_opaque));
33   canvas_ = owned_canvas_.get();
34 #if defined(OS_WIN) || defined(OS_MACOSX)
35   // skia::PlatformCanvas instances are initialized to 0 by Cairo on Linux, but
36   // uninitialized on Win and Mac.
37   if (!is_opaque)
38     owned_canvas_->clear(SkColorSetARGB(0, 0, 0, 0));
39 #endif
40 
41   SkScalar scale_scalar = SkFloatToScalar(image_scale);
42   canvas_->scale(scale_scalar, scale_scalar);
43 }
44 
Canvas(const ImageSkiaRep & image_rep,bool is_opaque)45 Canvas::Canvas(const ImageSkiaRep& image_rep, bool is_opaque)
46     : image_scale_(image_rep.scale()),
47       owned_canvas_(skia::AdoptRef(
48           skia::CreatePlatformCanvas(image_rep.pixel_width(),
49                                      image_rep.pixel_height(),
50                                      is_opaque))),
51       canvas_(owned_canvas_.get()) {
52   SkScalar scale_scalar = SkFloatToScalar(image_scale_);
53   canvas_->scale(scale_scalar, scale_scalar);
54   DrawImageInt(ImageSkia(image_rep), 0, 0);
55 }
56 
Canvas()57 Canvas::Canvas()
58     : image_scale_(1.0),
59       owned_canvas_(skia::AdoptRef(skia::CreatePlatformCanvas(0, 0, false))),
60       canvas_(owned_canvas_.get()) {
61 }
62 
~Canvas()63 Canvas::~Canvas() {
64 }
65 
66 // static
CreateCanvasWithoutScaling(SkCanvas * canvas,float image_scale)67 Canvas* Canvas::CreateCanvasWithoutScaling(SkCanvas* canvas,
68                                            float image_scale) {
69   return new Canvas(canvas, image_scale);
70 }
71 
RecreateBackingCanvas(const Size & size,float image_scale,bool is_opaque)72 void Canvas::RecreateBackingCanvas(const Size& size,
73                                    float image_scale,
74                                    bool is_opaque) {
75   image_scale_ = image_scale;
76   Size pixel_size = ToFlooredSize(ScaleSize(size, image_scale));
77   owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
78                                                             pixel_size.height(),
79                                                             is_opaque));
80   canvas_ = owned_canvas_.get();
81   SkScalar scale_scalar = SkFloatToScalar(image_scale);
82   canvas_->scale(scale_scalar, scale_scalar);
83 }
84 
85 // static
SizeStringInt(const base::string16 & text,const FontList & font_list,int * width,int * height,int line_height,int flags)86 void Canvas::SizeStringInt(const base::string16& text,
87                            const FontList& font_list,
88                            int* width,
89                            int* height,
90                            int line_height,
91                            int flags) {
92   float fractional_width = *width;
93   float factional_height = *height;
94   SizeStringFloat(text, font_list, &fractional_width,
95                   &factional_height, line_height, flags);
96   *width = std::ceil(fractional_width);
97   *height = std::ceil(factional_height);
98 }
99 
100 // static
GetStringWidth(const base::string16 & text,const FontList & font_list)101 int Canvas::GetStringWidth(const base::string16& text,
102                            const FontList& font_list) {
103   int width = 0, height = 0;
104   SizeStringInt(text, font_list, &width, &height, 0, NO_ELLIPSIS);
105   return width;
106 }
107 
108 // static
GetStringWidthF(const base::string16 & text,const FontList & font_list)109 float Canvas::GetStringWidthF(const base::string16& text,
110                               const FontList& font_list) {
111   float width = 0, height = 0;
112   SizeStringFloat(text, font_list, &width, &height, 0, NO_ELLIPSIS);
113   return width;
114 }
115 
116 // static
DefaultCanvasTextAlignment()117 int Canvas::DefaultCanvasTextAlignment() {
118   return base::i18n::IsRTL() ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
119 }
120 
ExtractImageRep() const121 ImageSkiaRep Canvas::ExtractImageRep() const {
122   // Make a bitmap to return, and a canvas to draw into it. We don't just want
123   // to call extractSubset or the copy constructor, since we want an actual copy
124   // of the bitmap.
125   const SkISize size = canvas_->getDeviceSize();
126   SkBitmap result;
127   result.allocN32Pixels(size.width(), size.height());
128 
129   canvas_->readPixels(&result, 0, 0);
130   return ImageSkiaRep(result, image_scale_);
131 }
132 
DrawDashedRect(const Rect & rect,SkColor color)133 void Canvas::DrawDashedRect(const Rect& rect, SkColor color) {
134   // Create a 2D bitmap containing alternating on/off pixels - we do this
135   // so that you never get two pixels of the same color around the edges
136   // of the focus rect (this may mean that opposing edges of the rect may
137   // have a dot pattern out of phase to each other).
138   static SkColor last_color;
139   static SkBitmap* dots = NULL;
140   if (!dots || last_color != color) {
141     int col_pixels = 32;
142     int row_pixels = 32;
143 
144     delete dots;
145     last_color = color;
146     dots = new SkBitmap;
147     dots->allocN32Pixels(col_pixels, row_pixels);
148     dots->eraseARGB(0, 0, 0, 0);
149 
150     uint32_t* dot = dots->getAddr32(0, 0);
151     for (int i = 0; i < row_pixels; i++) {
152       for (int u = 0; u < col_pixels; u++) {
153         if ((u % 2 + i % 2) % 2 != 0) {
154           dot[i * row_pixels + u] = color;
155         }
156       }
157     }
158   }
159 
160   // Make a shader for the bitmap with an origin of the box we'll draw. This
161   // shader is refcounted and will have an initial refcount of 1.
162   skia::RefPtr<SkShader> shader = skia::AdoptRef(
163       SkShader::CreateBitmapShader(
164           *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode));
165   // Assign the shader to the paint & release our reference. The paint will
166   // now own the shader and the shader will be destroyed when the paint goes
167   // out of scope.
168   SkPaint paint;
169   paint.setShader(shader.get());
170 
171   DrawRect(Rect(rect.x(), rect.y(), rect.width(), 1), paint);
172   DrawRect(Rect(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1),
173            paint);
174   DrawRect(Rect(rect.x(), rect.y(), 1, rect.height()), paint);
175   DrawRect(Rect(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()),
176            paint);
177 }
178 
Save()179 void Canvas::Save() {
180   canvas_->save();
181 }
182 
SaveLayerAlpha(uint8 alpha)183 void Canvas::SaveLayerAlpha(uint8 alpha) {
184   canvas_->saveLayerAlpha(NULL, alpha);
185 }
186 
SaveLayerAlpha(uint8 alpha,const Rect & layer_bounds)187 void Canvas::SaveLayerAlpha(uint8 alpha, const Rect& layer_bounds) {
188   SkRect bounds(RectToSkRect(layer_bounds));
189   canvas_->saveLayerAlpha(&bounds, alpha);
190 }
191 
Restore()192 void Canvas::Restore() {
193   canvas_->restore();
194 }
195 
ClipRect(const Rect & rect)196 void Canvas::ClipRect(const Rect& rect) {
197   canvas_->clipRect(RectToSkRect(rect));
198 }
199 
ClipPath(const SkPath & path,bool do_anti_alias)200 void Canvas::ClipPath(const SkPath& path, bool do_anti_alias) {
201   canvas_->clipPath(path, SkRegion::kIntersect_Op, do_anti_alias);
202 }
203 
IsClipEmpty() const204 bool Canvas::IsClipEmpty() const {
205   return canvas_->isClipEmpty();
206 }
207 
GetClipBounds(Rect * bounds)208 bool Canvas::GetClipBounds(Rect* bounds) {
209   SkRect out;
210   bool has_non_empty_clip = canvas_->getClipBounds(&out);
211   bounds->SetRect(out.left(), out.top(), out.width(), out.height());
212   return has_non_empty_clip;
213 }
214 
Translate(const Vector2d & offset)215 void Canvas::Translate(const Vector2d& offset) {
216   canvas_->translate(SkIntToScalar(offset.x()), SkIntToScalar(offset.y()));
217 }
218 
Scale(int x_scale,int y_scale)219 void Canvas::Scale(int x_scale, int y_scale) {
220   canvas_->scale(SkIntToScalar(x_scale), SkIntToScalar(y_scale));
221 }
222 
DrawColor(SkColor color)223 void Canvas::DrawColor(SkColor color) {
224   DrawColor(color, SkXfermode::kSrcOver_Mode);
225 }
226 
DrawColor(SkColor color,SkXfermode::Mode mode)227 void Canvas::DrawColor(SkColor color, SkXfermode::Mode mode) {
228   canvas_->drawColor(color, mode);
229 }
230 
FillRect(const Rect & rect,SkColor color)231 void Canvas::FillRect(const Rect& rect, SkColor color) {
232   FillRect(rect, color, SkXfermode::kSrcOver_Mode);
233 }
234 
FillRect(const Rect & rect,SkColor color,SkXfermode::Mode mode)235 void Canvas::FillRect(const Rect& rect,
236                       SkColor color,
237                       SkXfermode::Mode mode) {
238   SkPaint paint;
239   paint.setColor(color);
240   paint.setStyle(SkPaint::kFill_Style);
241   paint.setXfermodeMode(mode);
242   DrawRect(rect, paint);
243 }
244 
DrawRect(const Rect & rect,SkColor color)245 void Canvas::DrawRect(const Rect& rect, SkColor color) {
246   DrawRect(rect, color, SkXfermode::kSrcOver_Mode);
247 }
248 
DrawRect(const Rect & rect,SkColor color,SkXfermode::Mode mode)249 void Canvas::DrawRect(const Rect& rect,
250                       SkColor color,
251                       SkXfermode::Mode mode) {
252   SkPaint paint;
253   paint.setColor(color);
254   paint.setStyle(SkPaint::kStroke_Style);
255   // Set a stroke width of 0, which will put us down the stroke rect path.  If
256   // we set a stroke width of 1, for example, this will internally create a
257   // path and fill it, which causes problems near the edge of the canvas.
258   paint.setStrokeWidth(SkIntToScalar(0));
259   paint.setXfermodeMode(mode);
260 
261   DrawRect(rect, paint);
262 }
263 
DrawRect(const Rect & rect,const SkPaint & paint)264 void Canvas::DrawRect(const Rect& rect, const SkPaint& paint) {
265   canvas_->drawIRect(RectToSkIRect(rect), paint);
266 }
267 
DrawPoint(const Point & p1,const SkPaint & paint)268 void Canvas::DrawPoint(const Point& p1, const SkPaint& paint) {
269   canvas_->drawPoint(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()), paint);
270 }
271 
DrawLine(const Point & p1,const Point & p2,SkColor color)272 void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) {
273   SkPaint paint;
274   paint.setColor(color);
275   paint.setStrokeWidth(SkIntToScalar(1));
276   DrawLine(p1, p2, paint);
277 }
278 
DrawLine(const Point & p1,const Point & p2,const SkPaint & paint)279 void Canvas::DrawLine(const Point& p1, const Point& p2, const SkPaint& paint) {
280   canvas_->drawLine(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()),
281                     SkIntToScalar(p2.x()), SkIntToScalar(p2.y()), paint);
282 }
283 
DrawCircle(const Point & center_point,int radius,const SkPaint & paint)284 void Canvas::DrawCircle(const Point& center_point,
285                         int radius,
286                         const SkPaint& paint) {
287   canvas_->drawCircle(SkIntToScalar(center_point.x()),
288       SkIntToScalar(center_point.y()), SkIntToScalar(radius), paint);
289 }
290 
DrawRoundRect(const Rect & rect,int radius,const SkPaint & paint)291 void Canvas::DrawRoundRect(const Rect& rect,
292                            int radius,
293                            const SkPaint& paint) {
294   canvas_->drawRoundRect(RectToSkRect(rect), SkIntToScalar(radius),
295                          SkIntToScalar(radius), paint);
296 }
297 
DrawPath(const SkPath & path,const SkPaint & paint)298 void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) {
299   canvas_->drawPath(path, paint);
300 }
301 
DrawFocusRect(const Rect & rect)302 void Canvas::DrawFocusRect(const Rect& rect) {
303   DrawDashedRect(rect, SK_ColorGRAY);
304 }
305 
DrawSolidFocusRect(const Rect & rect,SkColor color)306 void Canvas::DrawSolidFocusRect(const Rect& rect, SkColor color) {
307   SkPaint paint;
308   paint.setColor(color);
309   paint.setStrokeWidth(SkIntToScalar(1));
310   // Note: We cannot use DrawRect since it would create a path and fill it which
311   // would cause problems near the edge of the canvas.
312   int x1 = std::min(rect.x(), rect.right());
313   int x2 = std::max(rect.x(), rect.right());
314   int y1 = std::min(rect.y(), rect.bottom());
315   int y2 = std::max(rect.y(), rect.bottom());
316   DrawLine(Point(x1, y1), Point(x2, y1), paint);
317   DrawLine(Point(x1, y2), Point(x2, y2), paint);
318   DrawLine(Point(x1, y1), Point(x1, y2), paint);
319   DrawLine(Point(x2, y1), Point(x2, y2 + 1), paint);
320 }
321 
DrawImageInt(const ImageSkia & image,int x,int y)322 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) {
323   SkPaint paint;
324   DrawImageInt(image, x, y, paint);
325 }
326 
DrawImageInt(const ImageSkia & image,int x,int y,uint8 a)327 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8 a) {
328   SkPaint paint;
329   paint.setAlpha(a);
330   DrawImageInt(image, x, y, paint);
331 }
332 
DrawImageInt(const ImageSkia & image,int x,int y,const SkPaint & paint)333 void Canvas::DrawImageInt(const ImageSkia& image,
334                           int x,
335                           int y,
336                           const SkPaint& paint) {
337   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
338   if (image_rep.is_null())
339     return;
340   const SkBitmap& bitmap = image_rep.sk_bitmap();
341   float bitmap_scale = image_rep.scale();
342 
343   canvas_->save();
344   canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale),
345                  SkFloatToScalar(1.0f / bitmap_scale));
346   canvas_->drawBitmap(bitmap,
347                       SkFloatToScalar(x * bitmap_scale),
348                       SkFloatToScalar(y * bitmap_scale),
349                       &paint);
350   canvas_->restore();
351 }
352 
DrawImageInt(const ImageSkia & image,int src_x,int src_y,int src_w,int src_h,int dest_x,int dest_y,int dest_w,int dest_h,bool filter)353 void Canvas::DrawImageInt(const ImageSkia& image,
354                           int src_x,
355                           int src_y,
356                           int src_w,
357                           int src_h,
358                           int dest_x,
359                           int dest_y,
360                           int dest_w,
361                           int dest_h,
362                           bool filter) {
363   SkPaint p;
364   DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y,
365                dest_w, dest_h, filter, p);
366 }
367 
DrawImageInt(const ImageSkia & image,int src_x,int src_y,int src_w,int src_h,int dest_x,int dest_y,int dest_w,int dest_h,bool filter,const SkPaint & paint)368 void Canvas::DrawImageInt(const ImageSkia& image,
369                           int src_x,
370                           int src_y,
371                           int src_w,
372                           int src_h,
373                           int dest_x,
374                           int dest_y,
375                           int dest_w,
376                           int dest_h,
377                           bool filter,
378                           const SkPaint& paint) {
379   DrawImageIntHelper(image, src_x, src_y, src_w, src_h, dest_x, dest_y, dest_w,
380                      dest_h, filter, paint, image_scale_, false);
381 }
382 
DrawImageIntInPixel(const ImageSkia & image,int src_x,int src_y,int src_w,int src_h,int dest_x,int dest_y,int dest_w,int dest_h,bool filter,const SkPaint & paint)383 void Canvas::DrawImageIntInPixel(const ImageSkia& image,
384                                  int src_x,
385                                  int src_y,
386                                  int src_w,
387                                  int src_h,
388                                  int dest_x,
389                                  int dest_y,
390                                  int dest_w,
391                                  int dest_h,
392                                  bool filter,
393                                  const SkPaint& paint) {
394   // All values passed into this function are in pixels, i.e. no scaling needs
395   // be done.
396   // Logic as below:-
397   // 1. Get the matrix transform from the canvas.
398   // 2. Set the scale in the matrix to 1.0 while honoring the direction of the
399   //    the scale (x/y). Example RTL layouts.
400   // 3. Round off the X and Y translation components in the matrix. This is to
401   //    reduce floating point errors during rect transformation. This is needed
402   //    for fractional scale factors like 1.25/1.5, etc.
403   // 4. Save the current state of the canvas.
404   // 5. Set the modified matrix in the canvas. This ensures that no scaling
405   //    will be done for draw operations on the canvas.
406   // 6. Draw the image.
407   // 7. Restore the state of the canvas and the SkCanvas matrix stack.
408   SkMatrix matrix = canvas_->getTotalMatrix();
409 
410   // Ensure that the direction of the x and y scales is preserved. This is
411   // important for RTL layouts.
412   matrix.getScaleX() > 0 ? matrix.setScaleX(1.0f) : matrix.setScaleX(-1.0f);
413   matrix.getScaleY() > 0 ? matrix.setScaleY(1.0f) : matrix.setScaleY(-1.0f);
414 
415   matrix.setTranslateX(SkScalarRoundToInt(matrix.getTranslateX()));
416   matrix.setTranslateY(SkScalarRoundToInt(matrix.getTranslateY()));
417 
418   Save();
419 
420   canvas_->setMatrix(matrix);
421 
422   DrawImageIntHelper(image,
423                      src_x,
424                      src_y,
425                      src_w,
426                      src_h,
427                      dest_x,
428                      dest_y,
429                      dest_w,
430                      dest_h,
431                      filter,
432                      paint,
433                      image_scale_,
434                      true);
435 
436   // Restore the state of the canvas.
437   Restore();
438 }
439 
DrawImageInPath(const ImageSkia & image,int x,int y,const SkPath & path,const SkPaint & paint)440 void Canvas::DrawImageInPath(const ImageSkia& image,
441                              int x,
442                              int y,
443                              const SkPath& path,
444                              const SkPaint& paint) {
445   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
446   if (image_rep.is_null())
447     return;
448 
449   SkMatrix matrix;
450   matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y));
451   skia::RefPtr<SkShader> shader = CreateImageRepShader(
452       image_rep,
453       SkShader::kRepeat_TileMode,
454       matrix);
455 
456   SkPaint p(paint);
457   p.setShader(shader.get());
458   canvas_->drawPath(path, p);
459 }
460 
DrawStringRect(const base::string16 & text,const FontList & font_list,SkColor color,const Rect & display_rect)461 void Canvas::DrawStringRect(const base::string16& text,
462                             const FontList& font_list,
463                             SkColor color,
464                             const Rect& display_rect) {
465   DrawStringRectWithFlags(text, font_list, color, display_rect,
466                           DefaultCanvasTextAlignment());
467 }
468 
DrawStringRectWithFlags(const base::string16 & text,const FontList & font_list,SkColor color,const Rect & display_rect,int flags)469 void Canvas::DrawStringRectWithFlags(const base::string16& text,
470                                      const FontList& font_list,
471                                      SkColor color,
472                                      const Rect& display_rect,
473                                      int flags) {
474   DrawStringRectWithShadows(text, font_list, color, display_rect, 0, flags,
475                             ShadowValues());
476 }
477 
TileImageInt(const ImageSkia & image,int x,int y,int w,int h)478 void Canvas::TileImageInt(const ImageSkia& image,
479                           int x,
480                           int y,
481                           int w,
482                           int h) {
483   TileImageInt(image, 0, 0, x, y, w, h);
484 }
485 
TileImageInt(const ImageSkia & image,int src_x,int src_y,int dest_x,int dest_y,int w,int h)486 void Canvas::TileImageInt(const ImageSkia& image,
487                           int src_x,
488                           int src_y,
489                           int dest_x,
490                           int dest_y,
491                           int w,
492                           int h) {
493   TileImageInt(image, src_x, src_y, 1.0f, 1.0f, dest_x, dest_y, w, h);
494 }
495 
TileImageInt(const ImageSkia & image,int src_x,int src_y,float tile_scale_x,float tile_scale_y,int dest_x,int dest_y,int w,int h)496 void Canvas::TileImageInt(const ImageSkia& image,
497                           int src_x,
498                           int src_y,
499                           float tile_scale_x,
500                           float tile_scale_y,
501                           int dest_x,
502                           int dest_y,
503                           int w,
504                           int h) {
505   if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
506     return;
507 
508   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
509   if (image_rep.is_null())
510     return;
511 
512   SkMatrix shader_scale;
513   shader_scale.setScale(SkFloatToScalar(tile_scale_x),
514                         SkFloatToScalar(tile_scale_y));
515   shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
516   shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
517 
518   skia::RefPtr<SkShader> shader = CreateImageRepShader(
519       image_rep,
520       SkShader::kRepeat_TileMode,
521       shader_scale);
522 
523   SkPaint paint;
524   paint.setShader(shader.get());
525   paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
526 
527   SkRect dest_rect = { SkIntToScalar(dest_x),
528                        SkIntToScalar(dest_y),
529                        SkIntToScalar(dest_x + w),
530                        SkIntToScalar(dest_y + h) };
531   canvas_->drawRect(dest_rect, paint);
532 }
533 
BeginPlatformPaint()534 NativeDrawingContext Canvas::BeginPlatformPaint() {
535   return skia::BeginPlatformPaint(canvas_);
536 }
537 
EndPlatformPaint()538 void Canvas::EndPlatformPaint() {
539   skia::EndPlatformPaint(canvas_);
540 }
541 
Transform(const gfx::Transform & transform)542 void Canvas::Transform(const gfx::Transform& transform) {
543   canvas_->concat(transform.matrix());
544 }
545 
Canvas(SkCanvas * canvas,float image_scale)546 Canvas::Canvas(SkCanvas* canvas, float image_scale)
547     : image_scale_(image_scale),
548       owned_canvas_(),
549       canvas_(canvas) {
550   DCHECK(canvas);
551 }
552 
IntersectsClipRectInt(int x,int y,int w,int h)553 bool Canvas::IntersectsClipRectInt(int x, int y, int w, int h) {
554   SkRect clip;
555   return canvas_->getClipBounds(&clip) &&
556       clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
557                      SkIntToScalar(y + h));
558 }
559 
IntersectsClipRect(const Rect & rect)560 bool Canvas::IntersectsClipRect(const Rect& rect) {
561   return IntersectsClipRectInt(rect.x(), rect.y(),
562                                rect.width(), rect.height());
563 }
564 
DrawImageIntHelper(const ImageSkia & image,int src_x,int src_y,int src_w,int src_h,int dest_x,int dest_y,int dest_w,int dest_h,bool filter,const SkPaint & paint,float image_scale,bool pixel)565 void Canvas::DrawImageIntHelper(const ImageSkia& image,
566                                 int src_x,
567                                 int src_y,
568                                 int src_w,
569                                 int src_h,
570                                 int dest_x,
571                                 int dest_y,
572                                 int dest_w,
573                                 int dest_h,
574                                 bool filter,
575                                 const SkPaint& paint,
576                                 float image_scale,
577                                 bool pixel) {
578   DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
579               src_y + src_h < std::numeric_limits<int16_t>::max());
580   if (src_w <= 0 || src_h <= 0) {
581     NOTREACHED() << "Attempting to draw bitmap from an empty rect!";
582     return;
583   }
584 
585   if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h))
586     return;
587 
588   float user_scale_x = static_cast<float>(dest_w) / src_w;
589   float user_scale_y = static_cast<float>(dest_h) / src_h;
590 
591   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale);
592   if (image_rep.is_null())
593     return;
594 
595   SkRect dest_rect = { SkIntToScalar(dest_x),
596                        SkIntToScalar(dest_y),
597                        SkIntToScalar(dest_x + dest_w),
598                        SkIntToScalar(dest_y + dest_h) };
599 
600   if (src_w == dest_w && src_h == dest_h &&
601       user_scale_x == 1.0f && user_scale_y == 1.0f &&
602       image_rep.scale() == 1.0f && !pixel) {
603     // Workaround for apparent bug in Skia that causes image to occasionally
604     // shift.
605     SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
606     const SkBitmap& bitmap = image_rep.sk_bitmap();
607     canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint);
608     return;
609   }
610 
611   // Make a bitmap shader that contains the bitmap we want to draw. This is
612   // basically what SkCanvas.drawBitmap does internally, but it gives us
613   // more control over quality and will use the mipmap in the source image if
614   // it has one, whereas drawBitmap won't.
615   SkMatrix shader_scale;
616   shader_scale.setScale(SkFloatToScalar(user_scale_x),
617                         SkFloatToScalar(user_scale_y));
618   shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
619   shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
620 
621   skia::RefPtr<SkShader> shader = CreateImageRepShaderForScale(
622       image_rep,
623       SkShader::kRepeat_TileMode,
624       shader_scale,
625       pixel ? 1.0f : image_rep.scale());
626 
627   // Set up our paint to use the shader & release our reference (now just owned
628   // by the paint).
629   SkPaint p(paint);
630   p.setFilterLevel(filter ? SkPaint::kLow_FilterLevel
631                           : SkPaint::kNone_FilterLevel);
632   p.setShader(shader.get());
633 
634   // The rect will be filled by the bitmap.
635   canvas_->drawRect(dest_rect, p);
636 }
637 
638 }  // namespace gfx
639