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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/renderer/gpu/render_widget_compositor.h"
6 
7 #include <limits>
8 #include <string>
9 
10 #if defined(OS_ANDROID)
11 #include "base/android/sys_utils.h"
12 #endif
13 
14 #include "base/command_line.h"
15 #include "base/logging.h"
16 #include "base/strings/string_number_conversions.h"
17 #include "base/synchronization/lock.h"
18 #include "base/time/time.h"
19 #include "base/values.h"
20 #include "cc/base/latency_info_swap_promise.h"
21 #include "cc/base/latency_info_swap_promise_monitor.h"
22 #include "cc/base/switches.h"
23 #include "cc/debug/layer_tree_debug_state.h"
24 #include "cc/debug/micro_benchmark.h"
25 #include "cc/layers/layer.h"
26 #include "cc/output/copy_output_request.h"
27 #include "cc/output/copy_output_result.h"
28 #include "cc/resources/single_release_callback.h"
29 #include "cc/trees/layer_tree_host.h"
30 #include "content/child/child_shared_bitmap_manager.h"
31 #include "content/common/content_switches_internal.h"
32 #include "content/common/gpu/client/context_provider_command_buffer.h"
33 #include "content/public/common/content_switches.h"
34 #include "content/renderer/compositor_bindings/web_layer_impl.h"
35 #include "content/renderer/input/input_handler_manager.h"
36 #include "content/renderer/render_thread_impl.h"
37 #include "gpu/command_buffer/client/gles2_interface.h"
38 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallback.h"
39 #include "third_party/WebKit/public/platform/WebSize.h"
40 #include "third_party/WebKit/public/web/WebWidget.h"
41 #include "ui/gfx/frame_time.h"
42 #include "ui/gl/gl_switches.h"
43 #include "ui/native_theme/native_theme_switches.h"
44 
45 #if defined(OS_ANDROID)
46 #include "content/renderer/android/synchronous_compositor_factory.h"
47 #endif
48 
49 namespace base {
50 class Value;
51 }
52 
53 namespace cc {
54 class Layer;
55 }
56 
57 using blink::WebFloatPoint;
58 using blink::WebSize;
59 using blink::WebRect;
60 
61 namespace content {
62 namespace {
63 
GetSwitchValueAsInt(const CommandLine & command_line,const std::string & switch_string,int min_value,int max_value,int * result)64 bool GetSwitchValueAsInt(
65     const CommandLine& command_line,
66     const std::string& switch_string,
67     int min_value,
68     int max_value,
69     int* result) {
70   std::string string_value = command_line.GetSwitchValueASCII(switch_string);
71   int int_value;
72   if (base::StringToInt(string_value, &int_value) &&
73       int_value >= min_value && int_value <= max_value) {
74     *result = int_value;
75     return true;
76   } else {
77     LOG(WARNING) << "Failed to parse switch " << switch_string  << ": " <<
78         string_value;
79     return false;
80   }
81 }
82 
83 }  // namespace
84 
85 // static
Create(RenderWidget * widget,bool threaded)86 scoped_ptr<RenderWidgetCompositor> RenderWidgetCompositor::Create(
87     RenderWidget* widget,
88     bool threaded) {
89   scoped_ptr<RenderWidgetCompositor> compositor(
90       new RenderWidgetCompositor(widget, threaded));
91 
92   CommandLine* cmd = CommandLine::ForCurrentProcess();
93 
94   cc::LayerTreeSettings settings;
95 
96   // For web contents, layer transforms should scale up the contents of layers
97   // to keep content always crisp when possible.
98   settings.layer_transforms_should_scale_layer_contents = true;
99 
100   settings.throttle_frame_production =
101       !cmd->HasSwitch(switches::kDisableGpuVsync);
102   settings.begin_frame_scheduling_enabled =
103       cmd->HasSwitch(switches::kEnableBeginFrameScheduling);
104   settings.main_frame_before_activation_enabled =
105       cmd->HasSwitch(cc::switches::kEnableMainFrameBeforeActivation) &&
106       !cmd->HasSwitch(cc::switches::kDisableMainFrameBeforeActivation);
107   settings.main_frame_before_draw_enabled =
108       !cmd->HasSwitch(cc::switches::kDisableMainFrameBeforeDraw);
109   settings.report_overscroll_only_for_scrollable_axes = true;
110   settings.accelerated_animation_enabled =
111       !cmd->HasSwitch(cc::switches::kDisableThreadedAnimation);
112   settings.touch_hit_testing =
113       !cmd->HasSwitch(cc::switches::kDisableCompositorTouchHitTesting);
114 
115   int default_tile_width = settings.default_tile_size.width();
116   if (cmd->HasSwitch(switches::kDefaultTileWidth)) {
117     GetSwitchValueAsInt(*cmd, switches::kDefaultTileWidth, 1,
118                         std::numeric_limits<int>::max(), &default_tile_width);
119   }
120   int default_tile_height = settings.default_tile_size.height();
121   if (cmd->HasSwitch(switches::kDefaultTileHeight)) {
122     GetSwitchValueAsInt(*cmd, switches::kDefaultTileHeight, 1,
123                         std::numeric_limits<int>::max(), &default_tile_height);
124   }
125   settings.default_tile_size = gfx::Size(default_tile_width,
126                                          default_tile_height);
127 
128   int max_untiled_layer_width = settings.max_untiled_layer_size.width();
129   if (cmd->HasSwitch(switches::kMaxUntiledLayerWidth)) {
130     GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerWidth, 1,
131                         std::numeric_limits<int>::max(),
132                         &max_untiled_layer_width);
133   }
134   int max_untiled_layer_height = settings.max_untiled_layer_size.height();
135   if (cmd->HasSwitch(switches::kMaxUntiledLayerHeight)) {
136     GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerHeight, 1,
137                         std::numeric_limits<int>::max(),
138                         &max_untiled_layer_height);
139   }
140 
141   settings.max_untiled_layer_size = gfx::Size(max_untiled_layer_width,
142                                            max_untiled_layer_height);
143 
144   RenderThreadImpl* render_thread = RenderThreadImpl::current();
145   // render_thread may be NULL in tests.
146   if (render_thread) {
147     settings.impl_side_painting =
148         render_thread->is_impl_side_painting_enabled();
149     settings.gpu_rasterization_forced =
150         render_thread->is_gpu_rasterization_forced();
151     settings.gpu_rasterization_enabled =
152         render_thread->is_gpu_rasterization_enabled();
153     settings.create_low_res_tiling = render_thread->is_low_res_tiling_enabled();
154     settings.can_use_lcd_text = render_thread->is_lcd_text_enabled();
155     settings.use_distance_field_text =
156         render_thread->is_distance_field_text_enabled();
157     settings.use_zero_copy = render_thread->is_zero_copy_enabled();
158     settings.use_one_copy = render_thread->is_one_copy_enabled();
159   }
160 
161   if (cmd->HasSwitch(switches::kEnableBleedingEdgeRenderingFastPaths)) {
162     settings.recording_mode = cc::LayerTreeSettings::RecordWithSkRecord;
163   }
164 
165   settings.calculate_top_controls_position =
166       cmd->HasSwitch(cc::switches::kEnableTopControlsPositionCalculation);
167   if (cmd->HasSwitch(cc::switches::kTopControlsHeight)) {
168     std::string controls_height_str =
169         cmd->GetSwitchValueASCII(cc::switches::kTopControlsHeight);
170     double controls_height;
171     if (base::StringToDouble(controls_height_str, &controls_height) &&
172         controls_height > 0)
173       settings.top_controls_height = controls_height;
174   }
175 
176   if (settings.calculate_top_controls_position &&
177       settings.top_controls_height <= 0) {
178     DCHECK(false)
179         << "Top controls repositioning enabled without valid height set.";
180     settings.calculate_top_controls_position = false;
181   }
182 
183   if (cmd->HasSwitch(cc::switches::kTopControlsShowThreshold)) {
184       std::string top_threshold_str =
185           cmd->GetSwitchValueASCII(cc::switches::kTopControlsShowThreshold);
186       double show_threshold;
187       if (base::StringToDouble(top_threshold_str, &show_threshold) &&
188           show_threshold >= 0.f && show_threshold <= 1.f)
189         settings.top_controls_show_threshold = show_threshold;
190   }
191 
192   if (cmd->HasSwitch(cc::switches::kTopControlsHideThreshold)) {
193       std::string top_threshold_str =
194           cmd->GetSwitchValueASCII(cc::switches::kTopControlsHideThreshold);
195       double hide_threshold;
196       if (base::StringToDouble(top_threshold_str, &hide_threshold) &&
197           hide_threshold >= 0.f && hide_threshold <= 1.f)
198         settings.top_controls_hide_threshold = hide_threshold;
199   }
200 
201   settings.use_pinch_virtual_viewport =
202       cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport);
203   settings.allow_antialiasing &=
204       !cmd->HasSwitch(cc::switches::kDisableCompositedAntialiasing);
205 
206   // These flags should be mirrored by UI versions in ui/compositor/.
207   settings.initial_debug_state.show_debug_borders =
208       cmd->HasSwitch(cc::switches::kShowCompositedLayerBorders);
209   settings.initial_debug_state.show_fps_counter =
210       cmd->HasSwitch(cc::switches::kShowFPSCounter);
211   settings.initial_debug_state.show_layer_animation_bounds_rects =
212       cmd->HasSwitch(cc::switches::kShowLayerAnimationBounds);
213   settings.initial_debug_state.show_paint_rects =
214       cmd->HasSwitch(switches::kShowPaintRects);
215   settings.initial_debug_state.show_property_changed_rects =
216       cmd->HasSwitch(cc::switches::kShowPropertyChangedRects);
217   settings.initial_debug_state.show_surface_damage_rects =
218       cmd->HasSwitch(cc::switches::kShowSurfaceDamageRects);
219   settings.initial_debug_state.show_screen_space_rects =
220       cmd->HasSwitch(cc::switches::kShowScreenSpaceRects);
221   settings.initial_debug_state.show_replica_screen_space_rects =
222       cmd->HasSwitch(cc::switches::kShowReplicaScreenSpaceRects);
223   settings.initial_debug_state.show_occluding_rects =
224       cmd->HasSwitch(cc::switches::kShowOccludingRects);
225   settings.initial_debug_state.show_non_occluding_rects =
226       cmd->HasSwitch(cc::switches::kShowNonOccludingRects);
227 
228   settings.initial_debug_state.SetRecordRenderingStats(
229       cmd->HasSwitch(cc::switches::kEnableGpuBenchmarking));
230 
231   if (cmd->HasSwitch(cc::switches::kSlowDownRasterScaleFactor)) {
232     const int kMinSlowDownScaleFactor = 0;
233     const int kMaxSlowDownScaleFactor = INT_MAX;
234     GetSwitchValueAsInt(
235         *cmd,
236         cc::switches::kSlowDownRasterScaleFactor,
237         kMinSlowDownScaleFactor,
238         kMaxSlowDownScaleFactor,
239         &settings.initial_debug_state.slow_down_raster_scale_factor);
240   }
241 
242   if (cmd->HasSwitch(cc::switches::kMaxTilesForInterestArea)) {
243     int max_tiles_for_interest_area;
244     if (GetSwitchValueAsInt(*cmd,
245                             cc::switches::kMaxTilesForInterestArea,
246                             1, std::numeric_limits<int>::max(),
247                             &max_tiles_for_interest_area))
248       settings.max_tiles_for_interest_area = max_tiles_for_interest_area;
249   }
250 
251   if (cmd->HasSwitch(cc::switches::kMaxUnusedResourceMemoryUsagePercentage)) {
252     int max_unused_resource_memory_percentage;
253     if (GetSwitchValueAsInt(
254             *cmd,
255             cc::switches::kMaxUnusedResourceMemoryUsagePercentage,
256             0, 100,
257             &max_unused_resource_memory_percentage)) {
258       settings.max_unused_resource_memory_percentage =
259           max_unused_resource_memory_percentage;
260     }
261   }
262 
263   settings.strict_layer_property_change_checking =
264       cmd->HasSwitch(cc::switches::kStrictLayerPropertyChangeChecking);
265 
266 #if defined(OS_ANDROID)
267   SynchronousCompositorFactory* synchronous_compositor_factory =
268       SynchronousCompositorFactory::GetInstance();
269 
270   settings.using_synchronous_renderer_compositor =
271       synchronous_compositor_factory;
272   settings.record_full_layer =
273       synchronous_compositor_factory &&
274       synchronous_compositor_factory->RecordFullLayer();
275   settings.report_overscroll_only_for_scrollable_axes =
276       !synchronous_compositor_factory;
277   settings.max_partial_texture_updates = 0;
278   if (synchronous_compositor_factory) {
279     // Android WebView uses system scrollbars, so make ours invisible.
280     settings.scrollbar_animator = cc::LayerTreeSettings::NoAnimator;
281     settings.solid_color_scrollbar_color = SK_ColorTRANSPARENT;
282   } else {
283     settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
284     settings.scrollbar_fade_delay_ms = 300;
285     settings.scrollbar_fade_duration_ms = 300;
286     settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
287   }
288   settings.highp_threshold_min = 2048;
289   // Android WebView handles root layer flings itself.
290   settings.ignore_root_layer_flings =
291       synchronous_compositor_factory;
292   // Memory policy on Android WebView does not depend on whether device is
293   // low end, so always use default policy.
294   bool is_low_end_device =
295       base::android::SysUtils::IsLowEndDevice() &&
296       !synchronous_compositor_factory;
297   // RGBA_4444 textures are only enabled for low end devices
298   // and are disabled for Android WebView as it doesn't support the format.
299   settings.use_rgba_4444_textures = is_low_end_device;
300   if (is_low_end_device) {
301     // On low-end we want to be very carefull about killing other
302     // apps. So initially we use 50% more memory to avoid flickering
303     // or raster-on-demand.
304     settings.max_memory_for_prepaint_percentage = 67;
305   } else {
306     // On other devices we have increased memory excessively to avoid
307     // raster-on-demand already, so now we reserve 50% _only_ to avoid
308     // raster-on-demand, and use 50% of the memory otherwise.
309     settings.max_memory_for_prepaint_percentage = 50;
310   }
311   // Webview does not own the surface so should not clear it.
312   settings.should_clear_root_render_pass =
313       !synchronous_compositor_factory;
314 
315 #elif !defined(OS_MACOSX)
316   if (ui::IsOverlayScrollbarEnabled()) {
317     settings.scrollbar_animator = cc::LayerTreeSettings::Thinning;
318     settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
319   } else if (cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport)) {
320     // use_pinch_zoom_scrollbars is only true on desktop when non-overlay
321     // scrollbars are in use.
322     settings.use_pinch_zoom_scrollbars = true;
323     settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
324     settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
325   }
326   settings.scrollbar_fade_delay_ms = 500;
327   settings.scrollbar_fade_duration_ms = 300;
328 #endif
329 
330   compositor->Initialize(settings);
331 
332   return compositor.Pass();
333 }
334 
RenderWidgetCompositor(RenderWidget * widget,bool threaded)335 RenderWidgetCompositor::RenderWidgetCompositor(RenderWidget* widget,
336                                                bool threaded)
337     : threaded_(threaded),
338       suppress_schedule_composite_(false),
339       widget_(widget) {
340 }
341 
~RenderWidgetCompositor()342 RenderWidgetCompositor::~RenderWidgetCompositor() {}
343 
344 const base::WeakPtr<cc::InputHandler>&
GetInputHandler()345 RenderWidgetCompositor::GetInputHandler() {
346   return layer_tree_host_->GetInputHandler();
347 }
348 
SetSuppressScheduleComposite(bool suppress)349 void RenderWidgetCompositor::SetSuppressScheduleComposite(bool suppress) {
350   if (suppress_schedule_composite_ == suppress)
351     return;
352 
353   if (suppress)
354     TRACE_EVENT_ASYNC_BEGIN0("gpu",
355         "RenderWidgetCompositor::SetSuppressScheduleComposite", this);
356   else
357     TRACE_EVENT_ASYNC_END0("gpu",
358         "RenderWidgetCompositor::SetSuppressScheduleComposite", this);
359   suppress_schedule_composite_ = suppress;
360 }
361 
BeginMainFrameRequested() const362 bool RenderWidgetCompositor::BeginMainFrameRequested() const {
363   return layer_tree_host_->BeginMainFrameRequested();
364 }
365 
UpdateAnimations(base::TimeTicks time)366 void RenderWidgetCompositor::UpdateAnimations(base::TimeTicks time) {
367   layer_tree_host_->UpdateClientAnimations(time);
368 }
369 
SetNeedsDisplayOnAllLayers()370 void RenderWidgetCompositor::SetNeedsDisplayOnAllLayers() {
371   layer_tree_host_->SetNeedsDisplayOnAllLayers();
372 }
373 
SetRasterizeOnlyVisibleContent()374 void RenderWidgetCompositor::SetRasterizeOnlyVisibleContent() {
375   cc::LayerTreeDebugState current = layer_tree_host_->debug_state();
376   current.rasterize_only_visible_content = true;
377   layer_tree_host_->SetDebugState(current);
378 }
379 
UpdateTopControlsState(cc::TopControlsState constraints,cc::TopControlsState current,bool animate)380 void RenderWidgetCompositor::UpdateTopControlsState(
381     cc::TopControlsState constraints,
382     cc::TopControlsState current,
383     bool animate) {
384   layer_tree_host_->UpdateTopControlsState(constraints,
385                                            current,
386                                            animate);
387 }
388 
SetOverdrawBottomHeight(float overdraw_bottom_height)389 void RenderWidgetCompositor::SetOverdrawBottomHeight(
390     float overdraw_bottom_height) {
391   layer_tree_host_->SetOverdrawBottomHeight(overdraw_bottom_height);
392 }
393 
SetNeedsRedrawRect(gfx::Rect damage_rect)394 void RenderWidgetCompositor::SetNeedsRedrawRect(gfx::Rect damage_rect) {
395   layer_tree_host_->SetNeedsRedrawRect(damage_rect);
396 }
397 
SetNeedsForcedRedraw()398 void RenderWidgetCompositor::SetNeedsForcedRedraw() {
399   layer_tree_host_->SetNextCommitForcesRedraw();
400   setNeedsAnimate();
401 }
402 
403 scoped_ptr<cc::SwapPromiseMonitor>
CreateLatencyInfoSwapPromiseMonitor(ui::LatencyInfo * latency)404 RenderWidgetCompositor::CreateLatencyInfoSwapPromiseMonitor(
405     ui::LatencyInfo* latency) {
406   return scoped_ptr<cc::SwapPromiseMonitor>(
407       new cc::LatencyInfoSwapPromiseMonitor(
408           latency, layer_tree_host_.get(), NULL));
409 }
410 
QueueSwapPromise(scoped_ptr<cc::SwapPromise> swap_promise)411 void RenderWidgetCompositor::QueueSwapPromise(
412     scoped_ptr<cc::SwapPromise> swap_promise) {
413   layer_tree_host_->QueueSwapPromise(swap_promise.Pass());
414 }
415 
GetLayerTreeId() const416 int RenderWidgetCompositor::GetLayerTreeId() const {
417   return layer_tree_host_->id();
418 }
419 
NotifyInputThrottledUntilCommit()420 void RenderWidgetCompositor::NotifyInputThrottledUntilCommit() {
421   layer_tree_host_->NotifyInputThrottledUntilCommit();
422 }
423 
GetRootLayer() const424 const cc::Layer* RenderWidgetCompositor::GetRootLayer() const {
425   return layer_tree_host_->root_layer();
426 }
427 
ScheduleMicroBenchmark(const std::string & name,scoped_ptr<base::Value> value,const base::Callback<void (scoped_ptr<base::Value>)> & callback)428 int RenderWidgetCompositor::ScheduleMicroBenchmark(
429     const std::string& name,
430     scoped_ptr<base::Value> value,
431     const base::Callback<void(scoped_ptr<base::Value>)>& callback) {
432   return layer_tree_host_->ScheduleMicroBenchmark(name, value.Pass(), callback);
433 }
434 
SendMessageToMicroBenchmark(int id,scoped_ptr<base::Value> value)435 bool RenderWidgetCompositor::SendMessageToMicroBenchmark(
436     int id,
437     scoped_ptr<base::Value> value) {
438   return layer_tree_host_->SendMessageToMicroBenchmark(id, value.Pass());
439 }
440 
Initialize(cc::LayerTreeSettings settings)441 void RenderWidgetCompositor::Initialize(cc::LayerTreeSettings settings) {
442   scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy;
443   RenderThreadImpl* render_thread = RenderThreadImpl::current();
444   cc::SharedBitmapManager* shared_bitmap_manager = NULL;
445   // render_thread may be NULL in tests.
446   if (render_thread) {
447     compositor_message_loop_proxy =
448         render_thread->compositor_message_loop_proxy();
449     shared_bitmap_manager = render_thread->shared_bitmap_manager();
450   }
451   if (compositor_message_loop_proxy.get()) {
452     layer_tree_host_ = cc::LayerTreeHost::CreateThreaded(
453         this, shared_bitmap_manager, settings, compositor_message_loop_proxy);
454   } else {
455     layer_tree_host_ = cc::LayerTreeHost::CreateSingleThreaded(
456         this, this, shared_bitmap_manager, settings);
457   }
458   DCHECK(layer_tree_host_);
459 }
460 
setSurfaceReady()461 void RenderWidgetCompositor::setSurfaceReady() {
462   layer_tree_host_->SetLayerTreeHostClientReady();
463 }
464 
setRootLayer(const blink::WebLayer & layer)465 void RenderWidgetCompositor::setRootLayer(const blink::WebLayer& layer) {
466   layer_tree_host_->SetRootLayer(
467       static_cast<const WebLayerImpl*>(&layer)->layer());
468 }
469 
clearRootLayer()470 void RenderWidgetCompositor::clearRootLayer() {
471   layer_tree_host_->SetRootLayer(scoped_refptr<cc::Layer>());
472 }
473 
setViewportSize(const WebSize &,const WebSize & device_viewport_size)474 void RenderWidgetCompositor::setViewportSize(
475     const WebSize&,
476     const WebSize& device_viewport_size) {
477   layer_tree_host_->SetViewportSize(device_viewport_size);
478 }
479 
setViewportSize(const WebSize & device_viewport_size)480 void RenderWidgetCompositor::setViewportSize(
481     const WebSize& device_viewport_size) {
482   layer_tree_host_->SetViewportSize(device_viewport_size);
483 }
484 
layoutViewportSize() const485 WebSize RenderWidgetCompositor::layoutViewportSize() const {
486   return layer_tree_host_->device_viewport_size();
487 }
488 
deviceViewportSize() const489 WebSize RenderWidgetCompositor::deviceViewportSize() const {
490   return layer_tree_host_->device_viewport_size();
491 }
492 
adjustEventPointForPinchZoom(const WebFloatPoint & point) const493 WebFloatPoint RenderWidgetCompositor::adjustEventPointForPinchZoom(
494     const WebFloatPoint& point) const {
495   return point;
496 }
497 
setDeviceScaleFactor(float device_scale)498 void RenderWidgetCompositor::setDeviceScaleFactor(float device_scale) {
499   layer_tree_host_->SetDeviceScaleFactor(device_scale);
500 }
501 
deviceScaleFactor() const502 float RenderWidgetCompositor::deviceScaleFactor() const {
503   return layer_tree_host_->device_scale_factor();
504 }
505 
setBackgroundColor(blink::WebColor color)506 void RenderWidgetCompositor::setBackgroundColor(blink::WebColor color) {
507   layer_tree_host_->set_background_color(color);
508 }
509 
setHasTransparentBackground(bool transparent)510 void RenderWidgetCompositor::setHasTransparentBackground(bool transparent) {
511   layer_tree_host_->set_has_transparent_background(transparent);
512 }
513 
setOverhangBitmap(const SkBitmap & bitmap)514 void RenderWidgetCompositor::setOverhangBitmap(const SkBitmap& bitmap) {
515   layer_tree_host_->SetOverhangBitmap(bitmap);
516 }
517 
setVisible(bool visible)518 void RenderWidgetCompositor::setVisible(bool visible) {
519   layer_tree_host_->SetVisible(visible);
520 }
521 
setPageScaleFactorAndLimits(float page_scale_factor,float minimum,float maximum)522 void RenderWidgetCompositor::setPageScaleFactorAndLimits(
523     float page_scale_factor, float minimum, float maximum) {
524   layer_tree_host_->SetPageScaleFactorAndLimits(
525       page_scale_factor, minimum, maximum);
526 }
527 
startPageScaleAnimation(const blink::WebPoint & destination,bool use_anchor,float new_page_scale,double duration_sec)528 void RenderWidgetCompositor::startPageScaleAnimation(
529     const blink::WebPoint& destination,
530     bool use_anchor,
531     float new_page_scale,
532     double duration_sec) {
533   base::TimeDelta duration = base::TimeDelta::FromMicroseconds(
534       duration_sec * base::Time::kMicrosecondsPerSecond);
535   layer_tree_host_->StartPageScaleAnimation(
536       gfx::Vector2d(destination.x, destination.y),
537       use_anchor,
538       new_page_scale,
539       duration);
540 }
541 
heuristicsForGpuRasterizationUpdated(bool matches_heuristics)542 void RenderWidgetCompositor::heuristicsForGpuRasterizationUpdated(
543     bool matches_heuristics) {
544   layer_tree_host_->SetHasGpuRasterizationTrigger(matches_heuristics);
545 }
546 
setNeedsAnimate()547 void RenderWidgetCompositor::setNeedsAnimate() {
548   layer_tree_host_->SetNeedsAnimate();
549 }
550 
commitRequested() const551 bool RenderWidgetCompositor::commitRequested() const {
552   return layer_tree_host_->CommitRequested();
553 }
554 
didStopFlinging()555 void RenderWidgetCompositor::didStopFlinging() {
556   layer_tree_host_->DidStopFlinging();
557 }
558 
registerForAnimations(blink::WebLayer * layer)559 void RenderWidgetCompositor::registerForAnimations(blink::WebLayer* layer) {
560   cc::Layer* cc_layer = static_cast<WebLayerImpl*>(layer)->layer();
561   cc_layer->layer_animation_controller()->SetAnimationRegistrar(
562       layer_tree_host_->animation_registrar());
563 }
564 
registerViewportLayers(const blink::WebLayer * pageScaleLayer,const blink::WebLayer * innerViewportScrollLayer,const blink::WebLayer * outerViewportScrollLayer)565 void RenderWidgetCompositor::registerViewportLayers(
566     const blink::WebLayer* pageScaleLayer,
567     const blink::WebLayer* innerViewportScrollLayer,
568     const blink::WebLayer* outerViewportScrollLayer) {
569   layer_tree_host_->RegisterViewportLayers(
570       static_cast<const WebLayerImpl*>(pageScaleLayer)->layer(),
571       static_cast<const WebLayerImpl*>(innerViewportScrollLayer)->layer(),
572       // The outer viewport layer will only exist when using pinch virtual
573       // viewports.
574       outerViewportScrollLayer
575           ? static_cast<const WebLayerImpl*>(outerViewportScrollLayer)->layer()
576           : NULL);
577 }
578 
clearViewportLayers()579 void RenderWidgetCompositor::clearViewportLayers() {
580   layer_tree_host_->RegisterViewportLayers(scoped_refptr<cc::Layer>(),
581                                            scoped_refptr<cc::Layer>(),
582                                            scoped_refptr<cc::Layer>());
583 }
584 
CompositeAndReadbackAsyncCallback(blink::WebCompositeAndReadbackAsyncCallback * callback,scoped_ptr<cc::CopyOutputResult> result)585 void CompositeAndReadbackAsyncCallback(
586     blink::WebCompositeAndReadbackAsyncCallback* callback,
587     scoped_ptr<cc::CopyOutputResult> result) {
588   if (result->HasBitmap()) {
589     scoped_ptr<SkBitmap> result_bitmap = result->TakeBitmap();
590     callback->didCompositeAndReadback(*result_bitmap);
591   } else {
592     callback->didCompositeAndReadback(SkBitmap());
593   }
594 }
595 
compositeAndReadbackAsync(blink::WebCompositeAndReadbackAsyncCallback * callback)596 void RenderWidgetCompositor::compositeAndReadbackAsync(
597     blink::WebCompositeAndReadbackAsyncCallback* callback) {
598   DCHECK(layer_tree_host_->root_layer());
599   scoped_ptr<cc::CopyOutputRequest> request =
600       cc::CopyOutputRequest::CreateBitmapRequest(
601           base::Bind(&CompositeAndReadbackAsyncCallback, callback));
602   layer_tree_host_->root_layer()->RequestCopyOfOutput(request.Pass());
603   if (!threaded_) {
604     widget_->webwidget()->animate(0.0);
605     widget_->webwidget()->layout();
606     layer_tree_host_->Composite(gfx::FrameTime::Now());
607   }
608 }
609 
finishAllRendering()610 void RenderWidgetCompositor::finishAllRendering() {
611   layer_tree_host_->FinishAllRendering();
612 }
613 
setDeferCommits(bool defer_commits)614 void RenderWidgetCompositor::setDeferCommits(bool defer_commits) {
615   layer_tree_host_->SetDeferCommits(defer_commits);
616 }
617 
setShowFPSCounter(bool show)618 void RenderWidgetCompositor::setShowFPSCounter(bool show) {
619   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
620   debug_state.show_fps_counter = show;
621   layer_tree_host_->SetDebugState(debug_state);
622 }
623 
setShowPaintRects(bool show)624 void RenderWidgetCompositor::setShowPaintRects(bool show) {
625   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
626   debug_state.show_paint_rects = show;
627   layer_tree_host_->SetDebugState(debug_state);
628 }
629 
setShowDebugBorders(bool show)630 void RenderWidgetCompositor::setShowDebugBorders(bool show) {
631   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
632   debug_state.show_debug_borders = show;
633   layer_tree_host_->SetDebugState(debug_state);
634 }
635 
setContinuousPaintingEnabled(bool enabled)636 void RenderWidgetCompositor::setContinuousPaintingEnabled(bool enabled) {
637   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
638   debug_state.continuous_painting = enabled;
639   layer_tree_host_->SetDebugState(debug_state);
640 }
641 
setShowScrollBottleneckRects(bool show)642 void RenderWidgetCompositor::setShowScrollBottleneckRects(bool show) {
643   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
644   debug_state.show_touch_event_handler_rects = show;
645   debug_state.show_wheel_event_handler_rects = show;
646   debug_state.show_non_fast_scrollable_rects = show;
647   layer_tree_host_->SetDebugState(debug_state);
648 }
649 
WillBeginMainFrame(int frame_id)650 void RenderWidgetCompositor::WillBeginMainFrame(int frame_id) {
651   widget_->InstrumentWillBeginFrame(frame_id);
652   widget_->willBeginCompositorFrame();
653 }
654 
DidBeginMainFrame()655 void RenderWidgetCompositor::DidBeginMainFrame() {
656   widget_->InstrumentDidBeginFrame();
657 }
658 
Animate(base::TimeTicks frame_begin_time)659 void RenderWidgetCompositor::Animate(base::TimeTicks frame_begin_time) {
660   widget_->webwidget()->animate(
661       (frame_begin_time - base::TimeTicks()).InSecondsF());
662 }
663 
Layout()664 void RenderWidgetCompositor::Layout() {
665   widget_->webwidget()->layout();
666 }
667 
ApplyScrollAndScale(const gfx::Vector2d & scroll_delta,float page_scale)668 void RenderWidgetCompositor::ApplyScrollAndScale(
669     const gfx::Vector2d& scroll_delta,
670     float page_scale) {
671   widget_->webwidget()->applyScrollAndScale(scroll_delta, page_scale);
672 }
673 
CreateOutputSurface(bool fallback)674 scoped_ptr<cc::OutputSurface> RenderWidgetCompositor::CreateOutputSurface(
675     bool fallback) {
676   return widget_->CreateOutputSurface(fallback);
677 }
678 
DidInitializeOutputSurface()679 void RenderWidgetCompositor::DidInitializeOutputSurface() {
680 }
681 
WillCommit()682 void RenderWidgetCompositor::WillCommit() {
683   widget_->InstrumentWillComposite();
684 }
685 
DidCommit()686 void RenderWidgetCompositor::DidCommit() {
687   widget_->DidCommitCompositorFrame();
688   widget_->didBecomeReadyForAdditionalInput();
689 }
690 
DidCommitAndDrawFrame()691 void RenderWidgetCompositor::DidCommitAndDrawFrame() {
692   widget_->didCommitAndDrawCompositorFrame();
693 }
694 
DidCompleteSwapBuffers()695 void RenderWidgetCompositor::DidCompleteSwapBuffers() {
696   widget_->didCompleteSwapBuffers();
697   if (!threaded_)
698     widget_->OnSwapBuffersComplete();
699 }
700 
ScheduleComposite()701 void RenderWidgetCompositor::ScheduleComposite() {
702   if (!suppress_schedule_composite_)
703     widget_->scheduleComposite();
704 }
705 
ScheduleAnimation()706 void RenderWidgetCompositor::ScheduleAnimation() {
707   widget_->scheduleAnimation();
708 }
709 
DidPostSwapBuffers()710 void RenderWidgetCompositor::DidPostSwapBuffers() {
711   widget_->OnSwapBuffersPosted();
712 }
713 
DidAbortSwapBuffers()714 void RenderWidgetCompositor::DidAbortSwapBuffers() {
715   widget_->OnSwapBuffersAborted();
716 }
717 
RateLimitSharedMainThreadContext()718 void RenderWidgetCompositor::RateLimitSharedMainThreadContext() {
719   cc::ContextProvider* provider =
720       RenderThreadImpl::current()->SharedMainThreadContextProvider().get();
721   provider->ContextGL()->RateLimitOffscreenContextCHROMIUM();
722 }
723 
724 }  // namespace content
725