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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/bind.h"
6 #include "base/bind_helpers.h"
7 #include "base/command_line.h"
8 #include "base/debug/trace_event.h"
9 #include "base/hash.h"
10 #include "base/memory/shared_memory.h"
11 #include "base/time/time.h"
12 #include "build/build_config.h"
13 #include "content/common/gpu/devtools_gpu_instrumentation.h"
14 #include "content/common/gpu/gpu_channel.h"
15 #include "content/common/gpu/gpu_channel_manager.h"
16 #include "content/common/gpu/gpu_command_buffer_stub.h"
17 #include "content/common/gpu/gpu_memory_manager.h"
18 #include "content/common/gpu/gpu_memory_tracking.h"
19 #include "content/common/gpu/gpu_messages.h"
20 #include "content/common/gpu/gpu_watchdog.h"
21 #include "content/common/gpu/image_transport_surface.h"
22 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
23 #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
24 #include "content/common/gpu/sync_point_manager.h"
25 #include "content/public/common/content_client.h"
26 #include "gpu/command_buffer/common/constants.h"
27 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
28 #include "gpu/command_buffer/common/mailbox.h"
29 #include "gpu/command_buffer/service/gl_context_virtual.h"
30 #include "gpu/command_buffer/service/gl_state_restorer_impl.h"
31 #include "gpu/command_buffer/service/gpu_control_service.h"
32 #include "gpu/command_buffer/service/image_manager.h"
33 #include "gpu/command_buffer/service/logger.h"
34 #include "gpu/command_buffer/service/mailbox_manager.h"
35 #include "gpu/command_buffer/service/memory_tracking.h"
36 #include "gpu/command_buffer/service/query_manager.h"
37 #include "ui/gl/gl_bindings.h"
38 #include "ui/gl/gl_switches.h"
39 
40 #if defined(OS_WIN)
41 #include "content/public/common/sandbox_init.h"
42 #endif
43 
44 #if defined(OS_ANDROID)
45 #include "content/common/gpu/stream_texture_android.h"
46 #endif
47 
48 namespace content {
49 struct WaitForCommandState {
WaitForCommandStatecontent::WaitForCommandState50   WaitForCommandState(int32 start, int32 end, IPC::Message* reply)
51       : start(start), end(end), reply(reply) {}
52 
53   int32 start;
54   int32 end;
55   scoped_ptr<IPC::Message> reply;
56 };
57 
58 namespace {
59 
60 // The GpuCommandBufferMemoryTracker class provides a bridge between the
61 // ContextGroup's memory type managers and the GpuMemoryManager class.
62 class GpuCommandBufferMemoryTracker : public gpu::gles2::MemoryTracker {
63  public:
GpuCommandBufferMemoryTracker(GpuChannel * channel)64   explicit GpuCommandBufferMemoryTracker(GpuChannel* channel) :
65       tracking_group_(channel->gpu_channel_manager()->gpu_memory_manager()->
66           CreateTrackingGroup(channel->renderer_pid(), this)) {
67   }
68 
TrackMemoryAllocatedChange(size_t old_size,size_t new_size,gpu::gles2::MemoryTracker::Pool pool)69   virtual void TrackMemoryAllocatedChange(
70       size_t old_size,
71       size_t new_size,
72       gpu::gles2::MemoryTracker::Pool pool) OVERRIDE {
73     tracking_group_->TrackMemoryAllocatedChange(
74         old_size, new_size, pool);
75   }
76 
EnsureGPUMemoryAvailable(size_t size_needed)77   virtual bool EnsureGPUMemoryAvailable(size_t size_needed) OVERRIDE {
78     return tracking_group_->EnsureGPUMemoryAvailable(size_needed);
79   };
80 
81  private:
~GpuCommandBufferMemoryTracker()82   virtual ~GpuCommandBufferMemoryTracker() {
83   }
84   scoped_ptr<GpuMemoryTrackingGroup> tracking_group_;
85 
86   DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferMemoryTracker);
87 };
88 
89 // FastSetActiveURL will shortcut the expensive call to SetActiveURL when the
90 // url_hash matches.
FastSetActiveURL(const GURL & url,size_t url_hash)91 void FastSetActiveURL(const GURL& url, size_t url_hash) {
92   // Leave the previously set URL in the empty case -- empty URLs are given by
93   // WebKitPlatformSupportImpl::createOffscreenGraphicsContext3D. Hopefully the
94   // onscreen context URL was set previously and will show up even when a crash
95   // occurs during offscreen command processing.
96   if (url.is_empty())
97     return;
98   static size_t g_last_url_hash = 0;
99   if (url_hash != g_last_url_hash) {
100     g_last_url_hash = url_hash;
101     GetContentClient()->SetActiveURL(url);
102   }
103 }
104 
105 // The first time polling a fence, delay some extra time to allow other
106 // stubs to process some work, or else the timing of the fences could
107 // allow a pattern of alternating fast and slow frames to occur.
108 const int64 kHandleMoreWorkPeriodMs = 2;
109 const int64 kHandleMoreWorkPeriodBusyMs = 1;
110 
111 // Prevents idle work from being starved.
112 const int64 kMaxTimeSinceIdleMs = 10;
113 
114 }  // namespace
115 
GpuCommandBufferStub(GpuChannel * channel,GpuCommandBufferStub * share_group,const gfx::GLSurfaceHandle & handle,gpu::gles2::MailboxManager * mailbox_manager,gpu::gles2::ImageManager * image_manager,const gfx::Size & size,const gpu::gles2::DisallowedFeatures & disallowed_features,const std::vector<int32> & attribs,gfx::GpuPreference gpu_preference,bool use_virtualized_gl_context,int32 route_id,int32 surface_id,GpuWatchdog * watchdog,bool software,const GURL & active_url)116 GpuCommandBufferStub::GpuCommandBufferStub(
117     GpuChannel* channel,
118     GpuCommandBufferStub* share_group,
119     const gfx::GLSurfaceHandle& handle,
120     gpu::gles2::MailboxManager* mailbox_manager,
121     gpu::gles2::ImageManager* image_manager,
122     const gfx::Size& size,
123     const gpu::gles2::DisallowedFeatures& disallowed_features,
124     const std::vector<int32>& attribs,
125     gfx::GpuPreference gpu_preference,
126     bool use_virtualized_gl_context,
127     int32 route_id,
128     int32 surface_id,
129     GpuWatchdog* watchdog,
130     bool software,
131     const GURL& active_url)
132     : channel_(channel),
133       handle_(handle),
134       initial_size_(size),
135       disallowed_features_(disallowed_features),
136       requested_attribs_(attribs),
137       gpu_preference_(gpu_preference),
138       use_virtualized_gl_context_(use_virtualized_gl_context),
139       route_id_(route_id),
140       surface_id_(surface_id),
141       software_(software),
142       last_flush_count_(0),
143       last_memory_allocation_valid_(false),
144       watchdog_(watchdog),
145       sync_point_wait_count_(0),
146       delayed_work_scheduled_(false),
147       previous_messages_processed_(0),
148       active_url_(active_url),
149       total_gpu_memory_(0) {
150   active_url_hash_ = base::Hash(active_url.possibly_invalid_spec());
151   FastSetActiveURL(active_url_, active_url_hash_);
152 
153   gpu::gles2::ContextCreationAttribHelper attrib_parser;
154   attrib_parser.Parse(requested_attribs_);
155 
156   if (share_group) {
157     context_group_ = share_group->context_group_;
158     DCHECK(context_group_->bind_generates_resource() ==
159            attrib_parser.bind_generates_resource_);
160   } else {
161     context_group_ = new gpu::gles2::ContextGroup(
162         mailbox_manager,
163         image_manager,
164         new GpuCommandBufferMemoryTracker(channel),
165         channel_->gpu_channel_manager()->shader_translator_cache(),
166         NULL,
167         attrib_parser.bind_generates_resource_);
168   }
169 
170   use_virtualized_gl_context_ |=
171       context_group_->feature_info()->workarounds().use_virtualized_gl_contexts;
172 }
173 
~GpuCommandBufferStub()174 GpuCommandBufferStub::~GpuCommandBufferStub() {
175   Destroy();
176 
177   GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager();
178   gpu_channel_manager->Send(new GpuHostMsg_DestroyCommandBuffer(surface_id()));
179 }
180 
GetMemoryManager() const181 GpuMemoryManager* GpuCommandBufferStub::GetMemoryManager() const {
182     return channel()->gpu_channel_manager()->gpu_memory_manager();
183 }
184 
OnMessageReceived(const IPC::Message & message)185 bool GpuCommandBufferStub::OnMessageReceived(const IPC::Message& message) {
186   devtools_gpu_instrumentation::ScopedGpuTask task(channel());
187   FastSetActiveURL(active_url_, active_url_hash_);
188 
189   bool have_context = false;
190   // Ensure the appropriate GL context is current before handling any IPC
191   // messages directed at the command buffer. This ensures that the message
192   // handler can assume that the context is current (not necessary for
193   // Echo, RetireSyncPoint, or WaitSyncPoint).
194   if (decoder_.get() && message.type() != GpuCommandBufferMsg_Echo::ID &&
195       message.type() != GpuCommandBufferMsg_WaitForTokenInRange::ID &&
196       message.type() != GpuCommandBufferMsg_WaitForGetOffsetInRange::ID &&
197       message.type() != GpuCommandBufferMsg_RetireSyncPoint::ID &&
198       message.type() != GpuCommandBufferMsg_SetLatencyInfo::ID) {
199     if (!MakeCurrent())
200       return false;
201     have_context = true;
202   }
203 
204   // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers
205   // here. This is so the reply can be delayed if the scheduler is unscheduled.
206   bool handled = true;
207   IPC_BEGIN_MESSAGE_MAP(GpuCommandBufferStub, message)
208     IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_Initialize,
209                                     OnInitialize);
210     IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_SetGetBuffer,
211                                     OnSetGetBuffer);
212     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_ProduceFrontBuffer,
213                         OnProduceFrontBuffer);
214     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_Echo, OnEcho);
215     IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_WaitForTokenInRange,
216                                     OnWaitForTokenInRange);
217     IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_WaitForGetOffsetInRange,
218                                     OnWaitForGetOffsetInRange);
219     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_AsyncFlush, OnAsyncFlush);
220     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SetLatencyInfo, OnSetLatencyInfo);
221     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_Rescheduled, OnRescheduled);
222     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_RegisterTransferBuffer,
223                         OnRegisterTransferBuffer);
224     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_DestroyTransferBuffer,
225                         OnDestroyTransferBuffer);
226     IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateVideoDecoder,
227                                     OnCreateVideoDecoder)
228     IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateVideoEncoder,
229                                     OnCreateVideoEncoder)
230     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SetSurfaceVisible,
231                         OnSetSurfaceVisible)
232     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_RetireSyncPoint,
233                         OnRetireSyncPoint)
234     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SignalSyncPoint,
235                         OnSignalSyncPoint)
236     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SignalQuery,
237                         OnSignalQuery)
238     IPC_MESSAGE_HANDLER(
239         GpuCommandBufferMsg_SetClientHasMemoryAllocationChangedCallback,
240         OnSetClientHasMemoryAllocationChangedCallback)
241     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_RegisterGpuMemoryBuffer,
242                         OnRegisterGpuMemoryBuffer);
243     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_DestroyGpuMemoryBuffer,
244                         OnDestroyGpuMemoryBuffer);
245     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_CreateStreamTexture,
246                         OnCreateStreamTexture)
247     IPC_MESSAGE_UNHANDLED(handled = false)
248   IPC_END_MESSAGE_MAP()
249 
250   CheckCompleteWaits();
251 
252   if (have_context) {
253     // Ensure that any delayed work that was created will be handled.
254     ScheduleDelayedWork(kHandleMoreWorkPeriodMs);
255   }
256 
257   DCHECK(handled);
258   return handled;
259 }
260 
Send(IPC::Message * message)261 bool GpuCommandBufferStub::Send(IPC::Message* message) {
262   return channel_->Send(message);
263 }
264 
IsScheduled()265 bool GpuCommandBufferStub::IsScheduled() {
266   return (!scheduler_.get() || scheduler_->IsScheduled());
267 }
268 
HasMoreWork()269 bool GpuCommandBufferStub::HasMoreWork() {
270   return scheduler_.get() && scheduler_->HasMoreWork();
271 }
272 
PollWork()273 void GpuCommandBufferStub::PollWork() {
274   TRACE_EVENT0("gpu", "GpuCommandBufferStub::PollWork");
275   delayed_work_scheduled_ = false;
276   FastSetActiveURL(active_url_, active_url_hash_);
277   if (decoder_.get() && !MakeCurrent())
278     return;
279 
280   if (scheduler_) {
281     bool fences_complete = scheduler_->PollUnscheduleFences();
282     // Perform idle work if all fences are complete.
283     if (fences_complete) {
284       uint64 current_messages_processed =
285           channel()->gpu_channel_manager()->MessagesProcessed();
286       // We're idle when no messages were processed or scheduled.
287       bool is_idle =
288           (previous_messages_processed_ == current_messages_processed) &&
289           !channel()->gpu_channel_manager()->HandleMessagesScheduled();
290       if (!is_idle && !last_idle_time_.is_null()) {
291         base::TimeDelta time_since_idle = base::TimeTicks::Now() -
292             last_idle_time_;
293         base::TimeDelta max_time_since_idle =
294             base::TimeDelta::FromMilliseconds(kMaxTimeSinceIdleMs);
295 
296         // Force idle when it's been too long since last time we were idle.
297         if (time_since_idle > max_time_since_idle)
298           is_idle = true;
299       }
300 
301       if (is_idle) {
302         last_idle_time_ = base::TimeTicks::Now();
303         scheduler_->PerformIdleWork();
304       }
305     }
306   }
307   ScheduleDelayedWork(kHandleMoreWorkPeriodBusyMs);
308 }
309 
HasUnprocessedCommands()310 bool GpuCommandBufferStub::HasUnprocessedCommands() {
311   if (command_buffer_) {
312     gpu::CommandBuffer::State state = command_buffer_->GetLastState();
313     return state.put_offset != state.get_offset &&
314         !gpu::error::IsError(state.error);
315   }
316   return false;
317 }
318 
ScheduleDelayedWork(int64 delay)319 void GpuCommandBufferStub::ScheduleDelayedWork(int64 delay) {
320   if (!HasMoreWork()) {
321     last_idle_time_ = base::TimeTicks();
322     return;
323   }
324 
325   if (delayed_work_scheduled_)
326     return;
327   delayed_work_scheduled_ = true;
328 
329   // Idle when no messages are processed between now and when
330   // PollWork is called.
331   previous_messages_processed_ =
332       channel()->gpu_channel_manager()->MessagesProcessed();
333   if (last_idle_time_.is_null())
334     last_idle_time_ = base::TimeTicks::Now();
335 
336   // IsScheduled() returns true after passing all unschedule fences
337   // and this is when we can start performing idle work. Idle work
338   // is done synchronously so we can set delay to 0 and instead poll
339   // for more work at the rate idle work is performed. This also ensures
340   // that idle work is done as efficiently as possible without any
341   // unnecessary delays.
342   if (scheduler_.get() &&
343       scheduler_->IsScheduled() &&
344       scheduler_->HasMoreIdleWork()) {
345     delay = 0;
346   }
347 
348   base::MessageLoop::current()->PostDelayedTask(
349       FROM_HERE,
350       base::Bind(&GpuCommandBufferStub::PollWork, AsWeakPtr()),
351       base::TimeDelta::FromMilliseconds(delay));
352 }
353 
OnEcho(const IPC::Message & message)354 void GpuCommandBufferStub::OnEcho(const IPC::Message& message) {
355   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnEcho");
356   Send(new IPC::Message(message));
357 }
358 
MakeCurrent()359 bool GpuCommandBufferStub::MakeCurrent() {
360   if (decoder_->MakeCurrent())
361     return true;
362   DLOG(ERROR) << "Context lost because MakeCurrent failed.";
363   command_buffer_->SetContextLostReason(decoder_->GetContextLostReason());
364   command_buffer_->SetParseError(gpu::error::kLostContext);
365   CheckContextLost();
366   return false;
367 }
368 
Destroy()369 void GpuCommandBufferStub::Destroy() {
370   if (wait_for_token_) {
371     Send(wait_for_token_->reply.release());
372     wait_for_token_.reset();
373   }
374   if (wait_for_get_offset_) {
375     Send(wait_for_get_offset_->reply.release());
376     wait_for_get_offset_.reset();
377   }
378   if (handle_.is_null() && !active_url_.is_empty()) {
379     GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager();
380     gpu_channel_manager->Send(new GpuHostMsg_DidDestroyOffscreenContext(
381         active_url_));
382   }
383 
384   memory_manager_client_state_.reset();
385 
386   while (!sync_points_.empty())
387     OnRetireSyncPoint(sync_points_.front());
388 
389   if (decoder_)
390     decoder_->set_engine(NULL);
391 
392   // The scheduler has raw references to the decoder and the command buffer so
393   // destroy it before those.
394   scheduler_.reset();
395 
396   bool have_context = false;
397   if (decoder_ && command_buffer_ &&
398       command_buffer_->GetLastState().error != gpu::error::kLostContext)
399     have_context = decoder_->MakeCurrent();
400   FOR_EACH_OBSERVER(DestructionObserver,
401                     destruction_observers_,
402                     OnWillDestroyStub());
403 
404   if (decoder_) {
405     decoder_->Destroy(have_context);
406     decoder_.reset();
407   }
408 
409   command_buffer_.reset();
410 
411   // Remove this after crbug.com/248395 is sorted out.
412   surface_ = NULL;
413 }
414 
OnInitializeFailed(IPC::Message * reply_message)415 void GpuCommandBufferStub::OnInitializeFailed(IPC::Message* reply_message) {
416   Destroy();
417   GpuCommandBufferMsg_Initialize::WriteReplyParams(
418       reply_message, false, gpu::Capabilities());
419   Send(reply_message);
420 }
421 
OnInitialize(base::SharedMemoryHandle shared_state_handle,IPC::Message * reply_message)422 void GpuCommandBufferStub::OnInitialize(
423     base::SharedMemoryHandle shared_state_handle,
424     IPC::Message* reply_message) {
425   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnInitialize");
426   DCHECK(!command_buffer_.get());
427 
428   scoped_ptr<base::SharedMemory> shared_state_shm(
429       new base::SharedMemory(shared_state_handle, false));
430 
431   command_buffer_.reset(new gpu::CommandBufferService(
432       context_group_->transfer_buffer_manager()));
433 
434   bool result = command_buffer_->Initialize();
435   DCHECK(result);
436 
437   decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group_.get()));
438 
439   scheduler_.reset(new gpu::GpuScheduler(command_buffer_.get(),
440                                          decoder_.get(),
441                                          decoder_.get()));
442   if (preemption_flag_.get())
443     scheduler_->SetPreemptByFlag(preemption_flag_);
444 
445   decoder_->set_engine(scheduler_.get());
446 
447   if (!handle_.is_null()) {
448 #if defined(OS_MACOSX) || defined(UI_COMPOSITOR_IMAGE_TRANSPORT)
449     if (software_) {
450       LOG(ERROR) << "No software support.";
451       OnInitializeFailed(reply_message);
452       return;
453     }
454 #endif
455 
456     surface_ = ImageTransportSurface::CreateSurface(
457         channel_->gpu_channel_manager(),
458         this,
459         handle_);
460   } else {
461     GpuChannelManager* manager = channel_->gpu_channel_manager();
462     surface_ = manager->GetDefaultOffscreenSurface();
463   }
464 
465   if (!surface_.get()) {
466     DLOG(ERROR) << "Failed to create surface.";
467     OnInitializeFailed(reply_message);
468     return;
469   }
470 
471   scoped_refptr<gfx::GLContext> context;
472   if (use_virtualized_gl_context_ && channel_->share_group()) {
473     context = channel_->share_group()->GetSharedContext();
474     if (!context.get()) {
475       context = gfx::GLContext::CreateGLContext(
476           channel_->share_group(),
477           channel_->gpu_channel_manager()->GetDefaultOffscreenSurface(),
478           gpu_preference_);
479       if (!context.get()) {
480         DLOG(ERROR) << "Failed to create shared context for virtualization.";
481         OnInitializeFailed(reply_message);
482         return;
483       }
484       channel_->share_group()->SetSharedContext(context.get());
485     }
486     // This should be a non-virtual GL context.
487     DCHECK(context->GetHandle());
488     context = new gpu::GLContextVirtual(
489         channel_->share_group(), context.get(), decoder_->AsWeakPtr());
490     if (!context->Initialize(surface_.get(), gpu_preference_)) {
491       // TODO(sievers): The real context created above for the default
492       // offscreen surface might not be compatible with this surface.
493       // Need to adjust at least GLX to be able to create the initial context
494       // with a config that is compatible with onscreen and offscreen surfaces.
495       context = NULL;
496 
497       DLOG(ERROR) << "Failed to initialize virtual GL context.";
498       OnInitializeFailed(reply_message);
499       return;
500     }
501   }
502   if (!context.get()) {
503     context = gfx::GLContext::CreateGLContext(
504         channel_->share_group(), surface_.get(), gpu_preference_);
505   }
506   if (!context.get()) {
507     DLOG(ERROR) << "Failed to create context.";
508     OnInitializeFailed(reply_message);
509     return;
510   }
511 
512   if (!context->MakeCurrent(surface_.get())) {
513     LOG(ERROR) << "Failed to make context current.";
514     OnInitializeFailed(reply_message);
515     return;
516   }
517 
518   if (!context->GetGLStateRestorer()) {
519     context->SetGLStateRestorer(
520         new gpu::GLStateRestorerImpl(decoder_->AsWeakPtr()));
521   }
522 
523   if (!context->GetTotalGpuMemory(&total_gpu_memory_))
524     total_gpu_memory_ = 0;
525 
526   if (!context_group_->has_program_cache()) {
527     context_group_->set_program_cache(
528         channel_->gpu_channel_manager()->program_cache());
529   }
530 
531   // Initialize the decoder with either the view or pbuffer GLContext.
532   if (!decoder_->Initialize(surface_,
533                             context,
534                             !surface_id(),
535                             initial_size_,
536                             disallowed_features_,
537                             requested_attribs_)) {
538     DLOG(ERROR) << "Failed to initialize decoder.";
539     OnInitializeFailed(reply_message);
540     return;
541   }
542 
543   gpu_control_service_.reset(
544       new gpu::GpuControlService(context_group_->image_manager(), NULL));
545 
546   if (CommandLine::ForCurrentProcess()->HasSwitch(
547       switches::kEnableGPUServiceLogging)) {
548     decoder_->set_log_commands(true);
549   }
550 
551   decoder_->GetLogger()->SetMsgCallback(
552       base::Bind(&GpuCommandBufferStub::SendConsoleMessage,
553                  base::Unretained(this)));
554   decoder_->SetShaderCacheCallback(
555       base::Bind(&GpuCommandBufferStub::SendCachedShader,
556                  base::Unretained(this)));
557   decoder_->SetWaitSyncPointCallback(
558       base::Bind(&GpuCommandBufferStub::OnWaitSyncPoint,
559                  base::Unretained(this)));
560 
561   command_buffer_->SetPutOffsetChangeCallback(
562       base::Bind(&GpuCommandBufferStub::PutChanged, base::Unretained(this)));
563   command_buffer_->SetGetBufferChangeCallback(
564       base::Bind(&gpu::GpuScheduler::SetGetBuffer,
565                  base::Unretained(scheduler_.get())));
566   command_buffer_->SetParseErrorCallback(
567       base::Bind(&GpuCommandBufferStub::OnParseError, base::Unretained(this)));
568   scheduler_->SetSchedulingChangedCallback(
569       base::Bind(&GpuChannel::StubSchedulingChanged,
570                  base::Unretained(channel_)));
571 
572   if (watchdog_) {
573     scheduler_->SetCommandProcessedCallback(
574         base::Bind(&GpuCommandBufferStub::OnCommandProcessed,
575                    base::Unretained(this)));
576   }
577 
578   const size_t kSharedStateSize = sizeof(gpu::CommandBufferSharedState);
579   if (!shared_state_shm->Map(kSharedStateSize)) {
580     DLOG(ERROR) << "Failed to map shared state buffer.";
581     OnInitializeFailed(reply_message);
582     return;
583   }
584   command_buffer_->SetSharedStateBuffer(gpu::MakeBackingFromSharedMemory(
585       shared_state_shm.Pass(), kSharedStateSize));
586 
587   GpuCommandBufferMsg_Initialize::WriteReplyParams(
588       reply_message, true, decoder_->GetCapabilities());
589   Send(reply_message);
590 
591   if (handle_.is_null() && !active_url_.is_empty()) {
592     GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager();
593     gpu_channel_manager->Send(new GpuHostMsg_DidCreateOffscreenContext(
594         active_url_));
595   }
596 }
597 
OnSetLatencyInfo(const std::vector<ui::LatencyInfo> & latency_info)598 void GpuCommandBufferStub::OnSetLatencyInfo(
599     const std::vector<ui::LatencyInfo>& latency_info) {
600   if (!ui::LatencyInfo::Verify(latency_info,
601                                "GpuCommandBufferStub::OnSetLatencyInfo"))
602     return;
603   if (!latency_info_callback_.is_null())
604     latency_info_callback_.Run(latency_info);
605 }
606 
OnCreateStreamTexture(uint32 texture_id,int32 stream_id,bool * succeeded)607 void GpuCommandBufferStub::OnCreateStreamTexture(
608     uint32 texture_id, int32 stream_id, bool* succeeded) {
609 #if defined(OS_ANDROID)
610   *succeeded = StreamTexture::Create(this, texture_id, stream_id);
611 #else
612   *succeeded = false;
613 #endif
614 }
615 
SetLatencyInfoCallback(const LatencyInfoCallback & callback)616 void GpuCommandBufferStub::SetLatencyInfoCallback(
617     const LatencyInfoCallback& callback) {
618   latency_info_callback_ = callback;
619 }
620 
GetRequestedAttribute(int attr) const621 int32 GpuCommandBufferStub::GetRequestedAttribute(int attr) const {
622   // The command buffer is pairs of enum, value
623   // search for the requested attribute, return the value.
624   for (std::vector<int32>::const_iterator it = requested_attribs_.begin();
625        it != requested_attribs_.end(); ++it) {
626     if (*it++ == attr) {
627       return *it;
628     }
629   }
630   return -1;
631 }
632 
OnSetGetBuffer(int32 shm_id,IPC::Message * reply_message)633 void GpuCommandBufferStub::OnSetGetBuffer(int32 shm_id,
634                                           IPC::Message* reply_message) {
635   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetGetBuffer");
636   if (command_buffer_)
637     command_buffer_->SetGetBuffer(shm_id);
638   Send(reply_message);
639 }
640 
OnProduceFrontBuffer(const gpu::Mailbox & mailbox)641 void GpuCommandBufferStub::OnProduceFrontBuffer(const gpu::Mailbox& mailbox) {
642   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnProduceFrontBuffer");
643   if (!decoder_) {
644     LOG(ERROR) << "Can't produce front buffer before initialization.";
645     return;
646   }
647 
648   decoder_->ProduceFrontBuffer(mailbox);
649 }
650 
OnParseError()651 void GpuCommandBufferStub::OnParseError() {
652   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnParseError");
653   DCHECK(command_buffer_.get());
654   gpu::CommandBuffer::State state = command_buffer_->GetLastState();
655   IPC::Message* msg = new GpuCommandBufferMsg_Destroyed(
656       route_id_, state.context_lost_reason);
657   msg->set_unblock(true);
658   Send(msg);
659 
660   // Tell the browser about this context loss as well, so it can
661   // determine whether client APIs like WebGL need to be immediately
662   // blocked from automatically running.
663   GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager();
664   gpu_channel_manager->Send(new GpuHostMsg_DidLoseContext(
665       handle_.is_null(), state.context_lost_reason, active_url_));
666 
667   CheckContextLost();
668 }
669 
OnWaitForTokenInRange(int32 start,int32 end,IPC::Message * reply_message)670 void GpuCommandBufferStub::OnWaitForTokenInRange(int32 start,
671                                                  int32 end,
672                                                  IPC::Message* reply_message) {
673   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnWaitForTokenInRange");
674   DCHECK(command_buffer_.get());
675   CheckContextLost();
676   if (wait_for_token_)
677     LOG(ERROR) << "Got WaitForToken command while currently waiting for token.";
678   wait_for_token_ =
679       make_scoped_ptr(new WaitForCommandState(start, end, reply_message));
680   CheckCompleteWaits();
681 }
682 
OnWaitForGetOffsetInRange(int32 start,int32 end,IPC::Message * reply_message)683 void GpuCommandBufferStub::OnWaitForGetOffsetInRange(
684     int32 start,
685     int32 end,
686     IPC::Message* reply_message) {
687   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnWaitForGetOffsetInRange");
688   DCHECK(command_buffer_.get());
689   CheckContextLost();
690   if (wait_for_get_offset_) {
691     LOG(ERROR)
692         << "Got WaitForGetOffset command while currently waiting for offset.";
693   }
694   wait_for_get_offset_ =
695       make_scoped_ptr(new WaitForCommandState(start, end, reply_message));
696   CheckCompleteWaits();
697 }
698 
CheckCompleteWaits()699 void GpuCommandBufferStub::CheckCompleteWaits() {
700   if (wait_for_token_ || wait_for_get_offset_) {
701     gpu::CommandBuffer::State state = command_buffer_->GetLastState();
702     if (wait_for_token_ &&
703         (gpu::CommandBuffer::InRange(
704              wait_for_token_->start, wait_for_token_->end, state.token) ||
705          state.error != gpu::error::kNoError)) {
706       ReportState();
707       GpuCommandBufferMsg_WaitForTokenInRange::WriteReplyParams(
708           wait_for_token_->reply.get(), state);
709       Send(wait_for_token_->reply.release());
710       wait_for_token_.reset();
711     }
712     if (wait_for_get_offset_ &&
713         (gpu::CommandBuffer::InRange(wait_for_get_offset_->start,
714                                      wait_for_get_offset_->end,
715                                      state.get_offset) ||
716          state.error != gpu::error::kNoError)) {
717       ReportState();
718       GpuCommandBufferMsg_WaitForGetOffsetInRange::WriteReplyParams(
719           wait_for_get_offset_->reply.get(), state);
720       Send(wait_for_get_offset_->reply.release());
721       wait_for_get_offset_.reset();
722     }
723   }
724 }
725 
OnAsyncFlush(int32 put_offset,uint32 flush_count)726 void GpuCommandBufferStub::OnAsyncFlush(int32 put_offset, uint32 flush_count) {
727   TRACE_EVENT1(
728       "gpu", "GpuCommandBufferStub::OnAsyncFlush", "put_offset", put_offset);
729   DCHECK(command_buffer_.get());
730   if (flush_count - last_flush_count_ < 0x8000000U) {
731     last_flush_count_ = flush_count;
732     command_buffer_->Flush(put_offset);
733   } else {
734     // We received this message out-of-order. This should not happen but is here
735     // to catch regressions. Ignore the message.
736     NOTREACHED() << "Received a Flush message out-of-order";
737   }
738 
739   ReportState();
740 }
741 
OnRescheduled()742 void GpuCommandBufferStub::OnRescheduled() {
743   gpu::CommandBuffer::State pre_state = command_buffer_->GetLastState();
744   command_buffer_->Flush(pre_state.put_offset);
745   gpu::CommandBuffer::State post_state = command_buffer_->GetLastState();
746 
747   if (pre_state.get_offset != post_state.get_offset)
748     ReportState();
749 }
750 
OnRegisterTransferBuffer(int32 id,base::SharedMemoryHandle transfer_buffer,uint32 size)751 void GpuCommandBufferStub::OnRegisterTransferBuffer(
752     int32 id,
753     base::SharedMemoryHandle transfer_buffer,
754     uint32 size) {
755   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnRegisterTransferBuffer");
756 
757   // Take ownership of the memory and map it into this process.
758   // This validates the size.
759   scoped_ptr<base::SharedMemory> shared_memory(
760       new base::SharedMemory(transfer_buffer, false));
761   if (!shared_memory->Map(size)) {
762     DVLOG(0) << "Failed to map shared memory.";
763     return;
764   }
765 
766   if (command_buffer_) {
767     command_buffer_->RegisterTransferBuffer(
768         id, gpu::MakeBackingFromSharedMemory(shared_memory.Pass(), size));
769   }
770 }
771 
OnDestroyTransferBuffer(int32 id)772 void GpuCommandBufferStub::OnDestroyTransferBuffer(int32 id) {
773   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnDestroyTransferBuffer");
774 
775   if (command_buffer_)
776     command_buffer_->DestroyTransferBuffer(id);
777 }
778 
OnCommandProcessed()779 void GpuCommandBufferStub::OnCommandProcessed() {
780   if (watchdog_)
781     watchdog_->CheckArmed();
782 }
783 
ReportState()784 void GpuCommandBufferStub::ReportState() { command_buffer_->UpdateState(); }
785 
PutChanged()786 void GpuCommandBufferStub::PutChanged() {
787   FastSetActiveURL(active_url_, active_url_hash_);
788   scheduler_->PutChanged();
789 }
790 
OnCreateVideoDecoder(media::VideoCodecProfile profile,int32 decoder_route_id,IPC::Message * reply_message)791 void GpuCommandBufferStub::OnCreateVideoDecoder(
792     media::VideoCodecProfile profile,
793     int32 decoder_route_id,
794     IPC::Message* reply_message) {
795   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnCreateVideoDecoder");
796   GpuVideoDecodeAccelerator* decoder = new GpuVideoDecodeAccelerator(
797       decoder_route_id, this, channel_->io_message_loop());
798   decoder->Initialize(profile, reply_message);
799   // decoder is registered as a DestructionObserver of this stub and will
800   // self-delete during destruction of this stub.
801 }
802 
OnCreateVideoEncoder(media::VideoFrame::Format input_format,const gfx::Size & input_visible_size,media::VideoCodecProfile output_profile,uint32 initial_bitrate,int32 encoder_route_id,IPC::Message * reply_message)803 void GpuCommandBufferStub::OnCreateVideoEncoder(
804     media::VideoFrame::Format input_format,
805     const gfx::Size& input_visible_size,
806     media::VideoCodecProfile output_profile,
807     uint32 initial_bitrate,
808     int32 encoder_route_id,
809     IPC::Message* reply_message) {
810   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnCreateVideoEncoder");
811   GpuVideoEncodeAccelerator* encoder =
812       new GpuVideoEncodeAccelerator(encoder_route_id, this);
813   encoder->Initialize(input_format,
814                       input_visible_size,
815                       output_profile,
816                       initial_bitrate,
817                       reply_message);
818   // encoder is registered as a DestructionObserver of this stub and will
819   // self-delete during destruction of this stub.
820 }
821 
OnSetSurfaceVisible(bool visible)822 void GpuCommandBufferStub::OnSetSurfaceVisible(bool visible) {
823   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetSurfaceVisible");
824   if (memory_manager_client_state_)
825     memory_manager_client_state_->SetVisible(visible);
826 }
827 
AddSyncPoint(uint32 sync_point)828 void GpuCommandBufferStub::AddSyncPoint(uint32 sync_point) {
829   sync_points_.push_back(sync_point);
830 }
831 
OnRetireSyncPoint(uint32 sync_point)832 void GpuCommandBufferStub::OnRetireSyncPoint(uint32 sync_point) {
833   DCHECK(!sync_points_.empty() && sync_points_.front() == sync_point);
834   sync_points_.pop_front();
835   if (context_group_->mailbox_manager()->UsesSync() && MakeCurrent())
836     context_group_->mailbox_manager()->PushTextureUpdates();
837   GpuChannelManager* manager = channel_->gpu_channel_manager();
838   manager->sync_point_manager()->RetireSyncPoint(sync_point);
839 }
840 
OnWaitSyncPoint(uint32 sync_point)841 bool GpuCommandBufferStub::OnWaitSyncPoint(uint32 sync_point) {
842   if (!sync_point)
843     return true;
844   GpuChannelManager* manager = channel_->gpu_channel_manager();
845   if (manager->sync_point_manager()->IsSyncPointRetired(sync_point))
846     return true;
847 
848   if (sync_point_wait_count_ == 0) {
849     TRACE_EVENT_ASYNC_BEGIN1("gpu", "WaitSyncPoint", this,
850                              "GpuCommandBufferStub", this);
851   }
852   scheduler_->SetScheduled(false);
853   ++sync_point_wait_count_;
854   manager->sync_point_manager()->AddSyncPointCallback(
855       sync_point,
856       base::Bind(&GpuCommandBufferStub::OnSyncPointRetired,
857                  this->AsWeakPtr()));
858   return scheduler_->IsScheduled();
859 }
860 
OnSyncPointRetired()861 void GpuCommandBufferStub::OnSyncPointRetired() {
862   --sync_point_wait_count_;
863   if (sync_point_wait_count_ == 0) {
864     TRACE_EVENT_ASYNC_END1("gpu", "WaitSyncPoint", this,
865                            "GpuCommandBufferStub", this);
866   }
867   scheduler_->SetScheduled(true);
868 }
869 
OnSignalSyncPoint(uint32 sync_point,uint32 id)870 void GpuCommandBufferStub::OnSignalSyncPoint(uint32 sync_point, uint32 id) {
871   GpuChannelManager* manager = channel_->gpu_channel_manager();
872   manager->sync_point_manager()->AddSyncPointCallback(
873       sync_point,
874       base::Bind(&GpuCommandBufferStub::OnSignalSyncPointAck,
875                  this->AsWeakPtr(),
876                  id));
877 }
878 
OnSignalSyncPointAck(uint32 id)879 void GpuCommandBufferStub::OnSignalSyncPointAck(uint32 id) {
880   Send(new GpuCommandBufferMsg_SignalSyncPointAck(route_id_, id));
881 }
882 
OnSignalQuery(uint32 query_id,uint32 id)883 void GpuCommandBufferStub::OnSignalQuery(uint32 query_id, uint32 id) {
884   if (decoder_) {
885     gpu::gles2::QueryManager* query_manager = decoder_->GetQueryManager();
886     if (query_manager) {
887       gpu::gles2::QueryManager::Query* query =
888           query_manager->GetQuery(query_id);
889       if (query) {
890         query->AddCallback(
891           base::Bind(&GpuCommandBufferStub::OnSignalSyncPointAck,
892                      this->AsWeakPtr(),
893                      id));
894         return;
895       }
896     }
897   }
898   // Something went wrong, run callback immediately.
899   OnSignalSyncPointAck(id);
900 }
901 
902 
OnSetClientHasMemoryAllocationChangedCallback(bool has_callback)903 void GpuCommandBufferStub::OnSetClientHasMemoryAllocationChangedCallback(
904     bool has_callback) {
905   TRACE_EVENT0(
906       "gpu",
907       "GpuCommandBufferStub::OnSetClientHasMemoryAllocationChangedCallback");
908   if (has_callback) {
909     if (!memory_manager_client_state_) {
910       memory_manager_client_state_.reset(GetMemoryManager()->CreateClientState(
911           this, surface_id_ != 0, true));
912     }
913   } else {
914     memory_manager_client_state_.reset();
915   }
916 }
917 
OnRegisterGpuMemoryBuffer(int32 id,gfx::GpuMemoryBufferHandle gpu_memory_buffer,uint32 width,uint32 height,uint32 internalformat)918 void GpuCommandBufferStub::OnRegisterGpuMemoryBuffer(
919     int32 id,
920     gfx::GpuMemoryBufferHandle gpu_memory_buffer,
921     uint32 width,
922     uint32 height,
923     uint32 internalformat) {
924   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnRegisterGpuMemoryBuffer");
925 #if defined(OS_ANDROID)
926   // Verify that renderer is not trying to use a surface texture it doesn't own.
927   if (gpu_memory_buffer.type == gfx::SURFACE_TEXTURE_BUFFER &&
928       gpu_memory_buffer.surface_texture_id.secondary_id !=
929           channel()->client_id()) {
930     LOG(ERROR) << "Illegal surface texture ID for renderer.";
931     return;
932   }
933 #endif
934   if (gpu_control_service_) {
935     gpu_control_service_->RegisterGpuMemoryBuffer(
936         id, gpu_memory_buffer, width, height, internalformat);
937   }
938 }
939 
OnDestroyGpuMemoryBuffer(int32 id)940 void GpuCommandBufferStub::OnDestroyGpuMemoryBuffer(int32 id) {
941   TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnDestroyGpuMemoryBuffer");
942   if (gpu_control_service_)
943     gpu_control_service_->UnregisterGpuMemoryBuffer(id);
944 }
945 
SendConsoleMessage(int32 id,const std::string & message)946 void GpuCommandBufferStub::SendConsoleMessage(
947     int32 id,
948     const std::string& message) {
949   GPUCommandBufferConsoleMessage console_message;
950   console_message.id = id;
951   console_message.message = message;
952   IPC::Message* msg = new GpuCommandBufferMsg_ConsoleMsg(
953       route_id_, console_message);
954   msg->set_unblock(true);
955   Send(msg);
956 }
957 
SendCachedShader(const std::string & key,const std::string & shader)958 void GpuCommandBufferStub::SendCachedShader(
959     const std::string& key, const std::string& shader) {
960   channel_->CacheShader(key, shader);
961 }
962 
AddDestructionObserver(DestructionObserver * observer)963 void GpuCommandBufferStub::AddDestructionObserver(
964     DestructionObserver* observer) {
965   destruction_observers_.AddObserver(observer);
966 }
967 
RemoveDestructionObserver(DestructionObserver * observer)968 void GpuCommandBufferStub::RemoveDestructionObserver(
969     DestructionObserver* observer) {
970   destruction_observers_.RemoveObserver(observer);
971 }
972 
SetPreemptByFlag(scoped_refptr<gpu::PreemptionFlag> flag)973 void GpuCommandBufferStub::SetPreemptByFlag(
974     scoped_refptr<gpu::PreemptionFlag> flag) {
975   preemption_flag_ = flag;
976   if (scheduler_)
977     scheduler_->SetPreemptByFlag(preemption_flag_);
978 }
979 
GetTotalGpuMemory(uint64 * bytes)980 bool GpuCommandBufferStub::GetTotalGpuMemory(uint64* bytes) {
981   *bytes = total_gpu_memory_;
982   return !!total_gpu_memory_;
983 }
984 
GetSurfaceSize() const985 gfx::Size GpuCommandBufferStub::GetSurfaceSize() const {
986   if (!surface_.get())
987     return gfx::Size();
988   return surface_->GetSize();
989 }
990 
GetMemoryTracker() const991 gpu::gles2::MemoryTracker* GpuCommandBufferStub::GetMemoryTracker() const {
992   return context_group_->memory_tracker();
993 }
994 
SetMemoryAllocation(const gpu::MemoryAllocation & allocation)995 void GpuCommandBufferStub::SetMemoryAllocation(
996     const gpu::MemoryAllocation& allocation) {
997   if (!last_memory_allocation_valid_ ||
998       !allocation.Equals(last_memory_allocation_)) {
999     Send(new GpuCommandBufferMsg_SetMemoryAllocation(
1000         route_id_, allocation));
1001   }
1002 
1003   last_memory_allocation_valid_ = true;
1004   last_memory_allocation_ = allocation;
1005 }
1006 
SuggestHaveFrontBuffer(bool suggest_have_frontbuffer)1007 void GpuCommandBufferStub::SuggestHaveFrontBuffer(
1008     bool suggest_have_frontbuffer) {
1009   // This can be called outside of OnMessageReceived, so the context needs
1010   // to be made current before calling methods on the surface.
1011   if (surface_.get() && MakeCurrent())
1012     surface_->SetFrontbufferAllocation(suggest_have_frontbuffer);
1013 }
1014 
CheckContextLost()1015 bool GpuCommandBufferStub::CheckContextLost() {
1016   DCHECK(command_buffer_);
1017   gpu::CommandBuffer::State state = command_buffer_->GetLastState();
1018   bool was_lost = state.error == gpu::error::kLostContext;
1019   // Lose all other contexts if the reset was triggered by the robustness
1020   // extension instead of being synthetic.
1021   if (was_lost && decoder_ && decoder_->WasContextLostByRobustnessExtension() &&
1022       (gfx::GLContext::LosesAllContextsOnContextLost() ||
1023        use_virtualized_gl_context_))
1024     channel_->LoseAllContexts();
1025   CheckCompleteWaits();
1026   return was_lost;
1027 }
1028 
MarkContextLost()1029 void GpuCommandBufferStub::MarkContextLost() {
1030   if (!command_buffer_ ||
1031       command_buffer_->GetLastState().error == gpu::error::kLostContext)
1032     return;
1033 
1034   command_buffer_->SetContextLostReason(gpu::error::kUnknown);
1035   if (decoder_)
1036     decoder_->LoseContext(GL_UNKNOWN_CONTEXT_RESET_ARB);
1037   command_buffer_->SetParseError(gpu::error::kLostContext);
1038 }
1039 
GetMemoryUsage() const1040 uint64 GpuCommandBufferStub::GetMemoryUsage() const {
1041   return GetMemoryManager()->GetClientMemoryUsage(this);
1042 }
1043 
1044 }  // namespace content
1045