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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/base/accelerators/accelerator.h"
6 
7 #if defined(OS_WIN)
8 #include <windows.h>
9 #endif
10 
11 #include "base/i18n/rtl.h"
12 #include "base/logging.h"
13 #include "base/strings/string_util.h"
14 #include "base/strings/utf_string_conversions.h"
15 #include "grit/ui_strings.h"
16 #include "ui/base/l10n/l10n_util.h"
17 
18 #if !defined(OS_WIN) && (defined(USE_AURA) || defined(OS_MACOSX))
19 #include "ui/events/keycodes/keyboard_code_conversion.h"
20 #endif
21 
22 namespace ui {
23 
Accelerator()24 Accelerator::Accelerator()
25     : key_code_(ui::VKEY_UNKNOWN),
26       type_(ui::ET_KEY_PRESSED),
27       modifiers_(0),
28       is_repeat_(false) {
29 }
30 
Accelerator(KeyboardCode keycode,int modifiers)31 Accelerator::Accelerator(KeyboardCode keycode, int modifiers)
32     : key_code_(keycode),
33       type_(ui::ET_KEY_PRESSED),
34       modifiers_(modifiers),
35       is_repeat_(false) {
36 }
37 
Accelerator(const Accelerator & accelerator)38 Accelerator::Accelerator(const Accelerator& accelerator) {
39   key_code_ = accelerator.key_code_;
40   type_ = accelerator.type_;
41   modifiers_ = accelerator.modifiers_;
42   is_repeat_ = accelerator.is_repeat_;
43   if (accelerator.platform_accelerator_.get())
44     platform_accelerator_ = accelerator.platform_accelerator_->CreateCopy();
45 }
46 
~Accelerator()47 Accelerator::~Accelerator() {
48 }
49 
operator =(const Accelerator & accelerator)50 Accelerator& Accelerator::operator=(const Accelerator& accelerator) {
51   if (this != &accelerator) {
52     key_code_ = accelerator.key_code_;
53     type_ = accelerator.type_;
54     modifiers_ = accelerator.modifiers_;
55     is_repeat_ = accelerator.is_repeat_;
56     if (accelerator.platform_accelerator_.get())
57       platform_accelerator_ = accelerator.platform_accelerator_->CreateCopy();
58     else
59       platform_accelerator_.reset();
60   }
61   return *this;
62 }
63 
operator <(const Accelerator & rhs) const64 bool Accelerator::operator <(const Accelerator& rhs) const {
65   if (key_code_ != rhs.key_code_)
66     return key_code_ < rhs.key_code_;
67   if (type_ != rhs.type_)
68     return type_ < rhs.type_;
69   return modifiers_ < rhs.modifiers_;
70 }
71 
operator ==(const Accelerator & rhs) const72 bool Accelerator::operator ==(const Accelerator& rhs) const {
73   if ((key_code_ == rhs.key_code_) && (type_ == rhs.type_) &&
74       (modifiers_ == rhs.modifiers_))
75     return true;
76 
77   bool platform_equal =
78       platform_accelerator_.get() && rhs.platform_accelerator_.get() &&
79       platform_accelerator_.get() == rhs.platform_accelerator_.get();
80 
81   return platform_equal;
82 }
83 
operator !=(const Accelerator & rhs) const84 bool Accelerator::operator !=(const Accelerator& rhs) const {
85   return !(*this == rhs);
86 }
87 
IsShiftDown() const88 bool Accelerator::IsShiftDown() const {
89   return (modifiers_ & EF_SHIFT_DOWN) != 0;
90 }
91 
IsCtrlDown() const92 bool Accelerator::IsCtrlDown() const {
93   return (modifiers_ & EF_CONTROL_DOWN) != 0;
94 }
95 
IsAltDown() const96 bool Accelerator::IsAltDown() const {
97   return (modifiers_ & EF_ALT_DOWN) != 0;
98 }
99 
IsCmdDown() const100 bool Accelerator::IsCmdDown() const {
101   return (modifiers_ & EF_COMMAND_DOWN) != 0;
102 }
103 
IsRepeat() const104 bool Accelerator::IsRepeat() const {
105   return is_repeat_;
106 }
107 
GetShortcutText() const108 base::string16 Accelerator::GetShortcutText() const {
109   int string_id = 0;
110   switch (key_code_) {
111     case ui::VKEY_TAB:
112       string_id = IDS_APP_TAB_KEY;
113       break;
114     case ui::VKEY_RETURN:
115       string_id = IDS_APP_ENTER_KEY;
116       break;
117     case ui::VKEY_ESCAPE:
118       string_id = IDS_APP_ESC_KEY;
119       break;
120     case ui::VKEY_PRIOR:
121       string_id = IDS_APP_PAGEUP_KEY;
122       break;
123     case ui::VKEY_NEXT:
124       string_id = IDS_APP_PAGEDOWN_KEY;
125       break;
126     case ui::VKEY_END:
127       string_id = IDS_APP_END_KEY;
128       break;
129     case ui::VKEY_HOME:
130       string_id = IDS_APP_HOME_KEY;
131       break;
132     case ui::VKEY_INSERT:
133       string_id = IDS_APP_INSERT_KEY;
134       break;
135     case ui::VKEY_DELETE:
136       string_id = IDS_APP_DELETE_KEY;
137       break;
138     case ui::VKEY_LEFT:
139       string_id = IDS_APP_LEFT_ARROW_KEY;
140       break;
141     case ui::VKEY_RIGHT:
142       string_id = IDS_APP_RIGHT_ARROW_KEY;
143       break;
144     case ui::VKEY_UP:
145       string_id = IDS_APP_UP_ARROW_KEY;
146       break;
147     case ui::VKEY_DOWN:
148       string_id = IDS_APP_DOWN_ARROW_KEY;
149       break;
150     case ui::VKEY_BACK:
151       string_id = IDS_APP_BACKSPACE_KEY;
152       break;
153     case ui::VKEY_F1:
154       string_id = IDS_APP_F1_KEY;
155       break;
156     case ui::VKEY_F11:
157       string_id = IDS_APP_F11_KEY;
158       break;
159     case ui::VKEY_OEM_COMMA:
160       string_id = IDS_APP_COMMA_KEY;
161       break;
162     case ui::VKEY_OEM_PERIOD:
163       string_id = IDS_APP_PERIOD_KEY;
164       break;
165     case ui::VKEY_MEDIA_NEXT_TRACK:
166       string_id = IDS_APP_MEDIA_NEXT_TRACK_KEY;
167       break;
168     case ui::VKEY_MEDIA_PLAY_PAUSE:
169       string_id = IDS_APP_MEDIA_PLAY_PAUSE_KEY;
170       break;
171     case ui::VKEY_MEDIA_PREV_TRACK:
172       string_id = IDS_APP_MEDIA_PREV_TRACK_KEY;
173       break;
174     case ui::VKEY_MEDIA_STOP:
175       string_id = IDS_APP_MEDIA_STOP_KEY;
176       break;
177     default:
178       break;
179   }
180 
181   base::string16 shortcut;
182   if (!string_id) {
183 #if defined(OS_WIN)
184     // Our fallback is to try translate the key code to a regular character
185     // unless it is one of digits (VK_0 to VK_9). Some keyboard
186     // layouts have characters other than digits assigned in
187     // an unshifted mode (e.g. French AZERY layout has 'a with grave
188     // accent' for '0'). For display in the menu (e.g. Ctrl-0 for the
189     // default zoom level), we leave VK_[0-9] alone without translation.
190     wchar_t key;
191     if (key_code_ >= '0' && key_code_ <= '9')
192       key = key_code_;
193     else
194       key = LOWORD(::MapVirtualKeyW(key_code_, MAPVK_VK_TO_CHAR));
195     shortcut += key;
196 #elif defined(USE_AURA) || defined(OS_MACOSX)
197     const uint16 c = GetCharacterFromKeyCode(key_code_, false);
198     if (c != 0)
199       shortcut +=
200           static_cast<base::string16::value_type>(base::ToUpperASCII(c));
201 #endif
202   } else {
203     shortcut = l10n_util::GetStringUTF16(string_id);
204   }
205 
206   // Checking whether the character used for the accelerator is alphanumeric.
207   // If it is not, then we need to adjust the string later on if the locale is
208   // right-to-left. See below for more information of why such adjustment is
209   // required.
210   base::string16 shortcut_rtl;
211   bool adjust_shortcut_for_rtl = false;
212   if (base::i18n::IsRTL() && shortcut.length() == 1 &&
213       !IsAsciiAlpha(shortcut[0]) && !IsAsciiDigit(shortcut[0])) {
214     adjust_shortcut_for_rtl = true;
215     shortcut_rtl.assign(shortcut);
216   }
217 
218   if (IsShiftDown())
219     shortcut = l10n_util::GetStringFUTF16(IDS_APP_SHIFT_MODIFIER, shortcut);
220 
221   // Note that we use 'else-if' in order to avoid using Ctrl+Alt as a shortcut.
222   // See http://blogs.msdn.com/oldnewthing/archive/2004/03/29/101121.aspx for
223   // more information.
224   if (IsCtrlDown())
225     shortcut = l10n_util::GetStringFUTF16(IDS_APP_CONTROL_MODIFIER, shortcut);
226   else if (IsAltDown())
227     shortcut = l10n_util::GetStringFUTF16(IDS_APP_ALT_MODIFIER, shortcut);
228 
229   if (IsCmdDown())
230     shortcut = l10n_util::GetStringFUTF16(IDS_APP_COMMAND_MODIFIER, shortcut);
231 
232   // For some reason, menus in Windows ignore standard Unicode directionality
233   // marks (such as LRE, PDF, etc.). On RTL locales, we use RTL menus and
234   // therefore any text we draw for the menu items is drawn in an RTL context.
235   // Thus, the text "Ctrl++" (which we currently use for the Zoom In option)
236   // appears as "++Ctrl" in RTL because the Unicode BiDi algorithm puts
237   // punctuations on the left when the context is right-to-left. Shortcuts that
238   // do not end with a punctuation mark (such as "Ctrl+H" do not have this
239   // problem).
240   //
241   // The only way to solve this problem is to adjust the string if the locale
242   // is RTL so that it is drawn correctly in an RTL context. Instead of
243   // returning "Ctrl++" in the above example, we return "++Ctrl". This will
244   // cause the text to appear as "Ctrl++" when Windows draws the string in an
245   // RTL context because the punctuation no longer appears at the end of the
246   // string.
247   //
248   // TODO(idana) bug# 1232732: this hack can be avoided if instead of using
249   // views::Menu we use views::MenuItemView because the latter is a View
250   // subclass and therefore it supports marking text as RTL or LTR using
251   // standard Unicode directionality marks.
252   if (adjust_shortcut_for_rtl) {
253     int key_length = static_cast<int>(shortcut_rtl.length());
254     DCHECK_GT(key_length, 0);
255     shortcut_rtl.append(base::ASCIIToUTF16("+"));
256 
257     // Subtracting the size of the shortcut key and 1 for the '+' sign.
258     shortcut_rtl.append(shortcut, 0, shortcut.length() - key_length - 1);
259     shortcut.swap(shortcut_rtl);
260   }
261 
262   return shortcut;
263 }
264 
265 }  // namespace ui
266