1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/filters/gpu_video_decoder.h"
6
7 #include <algorithm>
8
9 #include "base/bind.h"
10 #include "base/callback_helpers.h"
11 #include "base/command_line.h"
12 #include "base/cpu.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h"
16 #include "base/synchronization/waitable_event.h"
17 #include "base/task_runner_util.h"
18 #include "gpu/command_buffer/common/mailbox_holder.h"
19 #include "media/base/bind_to_current_loop.h"
20 #include "media/base/decoder_buffer.h"
21 #include "media/base/media_log.h"
22 #include "media/base/media_switches.h"
23 #include "media/base/pipeline.h"
24 #include "media/base/pipeline_status.h"
25 #include "media/base/video_decoder_config.h"
26 #include "media/filters/gpu_video_accelerator_factories.h"
27 #include "third_party/skia/include/core/SkBitmap.h"
28
29 namespace media {
30
31 // Maximum number of concurrent VDA::Decode() operations GVD will maintain.
32 // Higher values allow better pipelining in the GPU, but also require more
33 // resources.
34 enum { kMaxInFlightDecodes = 4 };
35
36 // Size of shared-memory segments we allocate. Since we reuse them we let them
37 // be on the beefy side.
38 static const size_t kSharedMemorySegmentBytes = 100 << 10;
39
SHMBuffer(base::SharedMemory * m,size_t s)40 GpuVideoDecoder::SHMBuffer::SHMBuffer(base::SharedMemory* m, size_t s)
41 : shm(m), size(s) {
42 }
43
~SHMBuffer()44 GpuVideoDecoder::SHMBuffer::~SHMBuffer() {}
45
PendingDecoderBuffer(SHMBuffer * s,const scoped_refptr<DecoderBuffer> & b,const DecodeCB & done_cb)46 GpuVideoDecoder::PendingDecoderBuffer::PendingDecoderBuffer(
47 SHMBuffer* s,
48 const scoped_refptr<DecoderBuffer>& b,
49 const DecodeCB& done_cb)
50 : shm_buffer(s), buffer(b), done_cb(done_cb) {
51 }
52
~PendingDecoderBuffer()53 GpuVideoDecoder::PendingDecoderBuffer::~PendingDecoderBuffer() {}
54
BufferData(int32 bbid,base::TimeDelta ts,const gfx::Rect & vr,const gfx::Size & ns)55 GpuVideoDecoder::BufferData::BufferData(
56 int32 bbid, base::TimeDelta ts, const gfx::Rect& vr, const gfx::Size& ns)
57 : bitstream_buffer_id(bbid), timestamp(ts), visible_rect(vr),
58 natural_size(ns) {
59 }
60
~BufferData()61 GpuVideoDecoder::BufferData::~BufferData() {}
62
GpuVideoDecoder(const scoped_refptr<GpuVideoAcceleratorFactories> & factories,const scoped_refptr<MediaLog> & media_log)63 GpuVideoDecoder::GpuVideoDecoder(
64 const scoped_refptr<GpuVideoAcceleratorFactories>& factories,
65 const scoped_refptr<MediaLog>& media_log)
66 : needs_bitstream_conversion_(false),
67 factories_(factories),
68 state_(kNormal),
69 media_log_(media_log),
70 decoder_texture_target_(0),
71 next_picture_buffer_id_(0),
72 next_bitstream_buffer_id_(0),
73 available_pictures_(0),
74 weak_factory_(this) {
75 DCHECK(factories_.get());
76 }
77
Reset(const base::Closure & closure)78 void GpuVideoDecoder::Reset(const base::Closure& closure) {
79 DVLOG(3) << "Reset()";
80 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
81
82 if (state_ == kDrainingDecoder) {
83 base::MessageLoop::current()->PostTask(
84 FROM_HERE,
85 base::Bind(
86 &GpuVideoDecoder::Reset, weak_factory_.GetWeakPtr(), closure));
87 return;
88 }
89
90 if (!vda_) {
91 base::MessageLoop::current()->PostTask(FROM_HERE, closure);
92 return;
93 }
94
95 DCHECK(pending_reset_cb_.is_null());
96 pending_reset_cb_ = BindToCurrentLoop(closure);
97
98 vda_->Reset();
99 }
100
Stop()101 void GpuVideoDecoder::Stop() {
102 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
103 if (vda_)
104 DestroyVDA();
105 DCHECK(bitstream_buffers_in_decoder_.empty());
106 if (!pending_reset_cb_.is_null())
107 base::ResetAndReturn(&pending_reset_cb_).Run();
108 }
109
IsCodedSizeSupported(const gfx::Size & coded_size)110 static bool IsCodedSizeSupported(const gfx::Size& coded_size) {
111 #if defined(OS_WIN)
112 // Windows Media Foundation H.264 decoding does not support decoding videos
113 // with any dimension smaller than 48 pixels:
114 // http://msdn.microsoft.com/en-us/library/windows/desktop/dd797815
115 if (coded_size.width() < 48 || coded_size.height() < 48)
116 return false;
117 #endif
118
119 // Only non-Windows, Ivy Bridge+ platforms can support more than 1920x1080.
120 // We test against 1088 to account for 16x16 macroblocks.
121 if (coded_size.width() <= 1920 && coded_size.height() <= 1088)
122 return true;
123
124 // NOTE: additional autodetection logic may require updating input buffer size
125 // selection in platform-specific implementations, such as
126 // V4L2VideoDecodeAccelerator.
127 base::CPU cpu;
128 bool hw_large_video_support =
129 CommandLine::ForCurrentProcess()->HasSwitch(
130 switches::kIgnoreResolutionLimitsForAcceleratedVideoDecode) ||
131 ((cpu.vendor_name() == "GenuineIntel") && cpu.model() >= 55);
132 bool os_large_video_support = true;
133 #if defined(OS_WIN)
134 os_large_video_support = false;
135 #endif
136 return os_large_video_support && hw_large_video_support;
137 }
138
139 // Report |status| to UMA and run |cb| with it. This is super-specific to the
140 // UMA stat reported because the UMA_HISTOGRAM_ENUMERATION API requires a
141 // callsite to always be called with the same stat name (can't parameterize it).
ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB(const PipelineStatusCB & cb,PipelineStatus status)142 static void ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB(
143 const PipelineStatusCB& cb,
144 PipelineStatus status) {
145 UMA_HISTOGRAM_ENUMERATION(
146 "Media.GpuVideoDecoderInitializeStatus", status, PIPELINE_STATUS_MAX + 1);
147 cb.Run(status);
148 }
149
Initialize(const VideoDecoderConfig & config,bool,const PipelineStatusCB & orig_status_cb,const OutputCB & output_cb)150 void GpuVideoDecoder::Initialize(const VideoDecoderConfig& config,
151 bool /* low_delay */,
152 const PipelineStatusCB& orig_status_cb,
153 const OutputCB& output_cb) {
154 DVLOG(3) << "Initialize()";
155 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
156 DCHECK(config.IsValidConfig());
157 DCHECK(!config.is_encrypted());
158
159 PipelineStatusCB status_cb =
160 base::Bind(&ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB,
161 BindToCurrentLoop(orig_status_cb));
162
163 bool previously_initialized = config_.IsValidConfig();
164 DVLOG(1) << "(Re)initializing GVD with config: "
165 << config.AsHumanReadableString();
166
167 // TODO(posciak): destroy and create a new VDA on codec/profile change
168 // (http://crbug.com/260224).
169 if (previously_initialized && (config_.profile() != config.profile())) {
170 DVLOG(1) << "Codec or profile changed, cannot reinitialize.";
171 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
172 return;
173 }
174
175 if (!IsCodedSizeSupported(config.coded_size())) {
176 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
177 return;
178 }
179
180 config_ = config;
181 needs_bitstream_conversion_ = (config.codec() == kCodecH264);
182 output_cb_ = BindToCurrentLoop(output_cb);
183
184 if (previously_initialized) {
185 // Reinitialization with a different config (but same codec and profile).
186 // VDA should handle it by detecting this in-stream by itself,
187 // no need to notify it.
188 status_cb.Run(PIPELINE_OK);
189 return;
190 }
191
192 vda_ = factories_->CreateVideoDecodeAccelerator().Pass();
193 if (!vda_ || !vda_->Initialize(config.profile(), this)) {
194 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
195 return;
196 }
197
198 DVLOG(3) << "GpuVideoDecoder::Initialize() succeeded.";
199 media_log_->SetStringProperty("video_decoder", "gpu");
200 status_cb.Run(PIPELINE_OK);
201 }
202
DestroyPictureBuffers(PictureBufferMap * buffers)203 void GpuVideoDecoder::DestroyPictureBuffers(PictureBufferMap* buffers) {
204 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
205 for (PictureBufferMap::iterator it = buffers->begin(); it != buffers->end();
206 ++it) {
207 factories_->DeleteTexture(it->second.texture_id());
208 }
209
210 buffers->clear();
211 }
212
DestroyVDA()213 void GpuVideoDecoder::DestroyVDA() {
214 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
215
216 vda_.reset();
217
218 // Not destroying PictureBuffers in |picture_buffers_at_display_| yet, since
219 // their textures may still be in use by the user of this GpuVideoDecoder.
220 for (PictureBufferTextureMap::iterator it =
221 picture_buffers_at_display_.begin();
222 it != picture_buffers_at_display_.end();
223 ++it) {
224 assigned_picture_buffers_.erase(it->first);
225 }
226 DestroyPictureBuffers(&assigned_picture_buffers_);
227 }
228
Decode(const scoped_refptr<DecoderBuffer> & buffer,const DecodeCB & decode_cb)229 void GpuVideoDecoder::Decode(const scoped_refptr<DecoderBuffer>& buffer,
230 const DecodeCB& decode_cb) {
231 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
232 DCHECK(pending_reset_cb_.is_null());
233
234 DecodeCB bound_decode_cb = BindToCurrentLoop(decode_cb);
235
236 if (state_ == kError || !vda_) {
237 bound_decode_cb.Run(kDecodeError);
238 return;
239 }
240
241 switch (state_) {
242 case kDecoderDrained:
243 state_ = kNormal;
244 // Fall-through.
245 case kNormal:
246 break;
247 case kDrainingDecoder:
248 case kError:
249 NOTREACHED();
250 return;
251 }
252
253 DCHECK_EQ(state_, kNormal);
254
255 if (buffer->end_of_stream()) {
256 state_ = kDrainingDecoder;
257 eos_decode_cb_ = bound_decode_cb;
258 vda_->Flush();
259 return;
260 }
261
262 size_t size = buffer->data_size();
263 SHMBuffer* shm_buffer = GetSHM(size);
264 if (!shm_buffer) {
265 bound_decode_cb.Run(kDecodeError);
266 return;
267 }
268
269 memcpy(shm_buffer->shm->memory(), buffer->data(), size);
270 BitstreamBuffer bitstream_buffer(
271 next_bitstream_buffer_id_, shm_buffer->shm->handle(), size);
272 // Mask against 30 bits, to avoid (undefined) wraparound on signed integer.
273 next_bitstream_buffer_id_ = (next_bitstream_buffer_id_ + 1) & 0x3FFFFFFF;
274 DCHECK(!ContainsKey(bitstream_buffers_in_decoder_, bitstream_buffer.id()));
275 bitstream_buffers_in_decoder_.insert(
276 std::make_pair(bitstream_buffer.id(),
277 PendingDecoderBuffer(shm_buffer, buffer, decode_cb)));
278 DCHECK_LE(static_cast<int>(bitstream_buffers_in_decoder_.size()),
279 kMaxInFlightDecodes);
280 RecordBufferData(bitstream_buffer, *buffer.get());
281
282 vda_->Decode(bitstream_buffer);
283 }
284
RecordBufferData(const BitstreamBuffer & bitstream_buffer,const DecoderBuffer & buffer)285 void GpuVideoDecoder::RecordBufferData(const BitstreamBuffer& bitstream_buffer,
286 const DecoderBuffer& buffer) {
287 input_buffer_data_.push_front(BufferData(bitstream_buffer.id(),
288 buffer.timestamp(),
289 config_.visible_rect(),
290 config_.natural_size()));
291 // Why this value? Because why not. avformat.h:MAX_REORDER_DELAY is 16, but
292 // that's too small for some pathological B-frame test videos. The cost of
293 // using too-high a value is low (192 bits per extra slot).
294 static const size_t kMaxInputBufferDataSize = 128;
295 // Pop from the back of the list, because that's the oldest and least likely
296 // to be useful in the future data.
297 if (input_buffer_data_.size() > kMaxInputBufferDataSize)
298 input_buffer_data_.pop_back();
299 }
300
GetBufferData(int32 id,base::TimeDelta * timestamp,gfx::Rect * visible_rect,gfx::Size * natural_size)301 void GpuVideoDecoder::GetBufferData(int32 id, base::TimeDelta* timestamp,
302 gfx::Rect* visible_rect,
303 gfx::Size* natural_size) {
304 for (std::list<BufferData>::const_iterator it =
305 input_buffer_data_.begin(); it != input_buffer_data_.end();
306 ++it) {
307 if (it->bitstream_buffer_id != id)
308 continue;
309 *timestamp = it->timestamp;
310 *visible_rect = it->visible_rect;
311 *natural_size = it->natural_size;
312 return;
313 }
314 NOTREACHED() << "Missing bitstreambuffer id: " << id;
315 }
316
NeedsBitstreamConversion() const317 bool GpuVideoDecoder::NeedsBitstreamConversion() const {
318 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
319 return needs_bitstream_conversion_;
320 }
321
CanReadWithoutStalling() const322 bool GpuVideoDecoder::CanReadWithoutStalling() const {
323 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
324 return
325 next_picture_buffer_id_ == 0 || // Decode() will ProvidePictureBuffers().
326 available_pictures_ > 0;
327 }
328
GetMaxDecodeRequests() const329 int GpuVideoDecoder::GetMaxDecodeRequests() const {
330 return kMaxInFlightDecodes;
331 }
332
ProvidePictureBuffers(uint32 count,const gfx::Size & size,uint32 texture_target)333 void GpuVideoDecoder::ProvidePictureBuffers(uint32 count,
334 const gfx::Size& size,
335 uint32 texture_target) {
336 DVLOG(3) << "ProvidePictureBuffers(" << count << ", "
337 << size.width() << "x" << size.height() << ")";
338 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
339
340 std::vector<uint32> texture_ids;
341 std::vector<gpu::Mailbox> texture_mailboxes;
342 decoder_texture_target_ = texture_target;
343 if (!factories_->CreateTextures(count,
344 size,
345 &texture_ids,
346 &texture_mailboxes,
347 decoder_texture_target_)) {
348 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
349 return;
350 }
351 DCHECK_EQ(count, texture_ids.size());
352 DCHECK_EQ(count, texture_mailboxes.size());
353
354 if (!vda_)
355 return;
356
357 std::vector<PictureBuffer> picture_buffers;
358 for (size_t i = 0; i < texture_ids.size(); ++i) {
359 picture_buffers.push_back(PictureBuffer(
360 next_picture_buffer_id_++, size, texture_ids[i], texture_mailboxes[i]));
361 bool inserted = assigned_picture_buffers_.insert(std::make_pair(
362 picture_buffers.back().id(), picture_buffers.back())).second;
363 DCHECK(inserted);
364 }
365
366 available_pictures_ += count;
367
368 vda_->AssignPictureBuffers(picture_buffers);
369 }
370
DismissPictureBuffer(int32 id)371 void GpuVideoDecoder::DismissPictureBuffer(int32 id) {
372 DVLOG(3) << "DismissPictureBuffer(" << id << ")";
373 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
374
375 PictureBufferMap::iterator it = assigned_picture_buffers_.find(id);
376 if (it == assigned_picture_buffers_.end()) {
377 NOTREACHED() << "Missing picture buffer: " << id;
378 return;
379 }
380
381 PictureBuffer buffer_to_dismiss = it->second;
382 assigned_picture_buffers_.erase(it);
383
384 if (!picture_buffers_at_display_.count(id)) {
385 // We can delete the texture immediately as it's not being displayed.
386 factories_->DeleteTexture(buffer_to_dismiss.texture_id());
387 CHECK_GT(available_pictures_, 0);
388 --available_pictures_;
389 }
390 // Not destroying a texture in display in |picture_buffers_at_display_|.
391 // Postpone deletion until after it's returned to us.
392 }
393
ReadPixelsSyncInner(const scoped_refptr<media::GpuVideoAcceleratorFactories> & factories,uint32 texture_id,const gfx::Rect & visible_rect,const SkBitmap & pixels,base::WaitableEvent * event)394 static void ReadPixelsSyncInner(
395 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
396 uint32 texture_id,
397 const gfx::Rect& visible_rect,
398 const SkBitmap& pixels,
399 base::WaitableEvent* event) {
400 factories->ReadPixels(texture_id, visible_rect, pixels);
401 event->Signal();
402 }
403
ReadPixelsSync(const scoped_refptr<media::GpuVideoAcceleratorFactories> & factories,uint32 texture_id,const gfx::Rect & visible_rect,const SkBitmap & pixels)404 static void ReadPixelsSync(
405 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
406 uint32 texture_id,
407 const gfx::Rect& visible_rect,
408 const SkBitmap& pixels) {
409 base::WaitableEvent event(true, false);
410 if (!factories->GetTaskRunner()->PostTask(FROM_HERE,
411 base::Bind(&ReadPixelsSyncInner,
412 factories,
413 texture_id,
414 visible_rect,
415 pixels,
416 &event)))
417 return;
418 event.Wait();
419 }
420
PictureReady(const media::Picture & picture)421 void GpuVideoDecoder::PictureReady(const media::Picture& picture) {
422 DVLOG(3) << "PictureReady()";
423 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
424
425 PictureBufferMap::iterator it =
426 assigned_picture_buffers_.find(picture.picture_buffer_id());
427 if (it == assigned_picture_buffers_.end()) {
428 NOTREACHED() << "Missing picture buffer: " << picture.picture_buffer_id();
429 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
430 return;
431 }
432 const PictureBuffer& pb = it->second;
433
434 // Update frame's timestamp.
435 base::TimeDelta timestamp;
436 gfx::Rect visible_rect;
437 gfx::Size natural_size;
438 GetBufferData(picture.bitstream_buffer_id(), ×tamp, &visible_rect,
439 &natural_size);
440 DCHECK(decoder_texture_target_);
441
442 scoped_refptr<VideoFrame> frame(VideoFrame::WrapNativeTexture(
443 make_scoped_ptr(new gpu::MailboxHolder(
444 pb.texture_mailbox(), decoder_texture_target_, 0 /* sync_point */)),
445 BindToCurrentLoop(base::Bind(&GpuVideoDecoder::ReleaseMailbox,
446 weak_factory_.GetWeakPtr(),
447 factories_,
448 picture.picture_buffer_id(),
449 pb.texture_id())),
450 pb.size(),
451 visible_rect,
452 natural_size,
453 timestamp,
454 base::Bind(&ReadPixelsSync, factories_, pb.texture_id(), visible_rect)));
455 CHECK_GT(available_pictures_, 0);
456 --available_pictures_;
457 bool inserted =
458 picture_buffers_at_display_.insert(std::make_pair(
459 picture.picture_buffer_id(),
460 pb.texture_id())).second;
461 DCHECK(inserted);
462
463 DeliverFrame(frame);
464 }
465
DeliverFrame(const scoped_refptr<VideoFrame> & frame)466 void GpuVideoDecoder::DeliverFrame(
467 const scoped_refptr<VideoFrame>& frame) {
468 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
469
470 // During a pending vda->Reset(), we don't accumulate frames. Drop it on the
471 // floor and return.
472 if (!pending_reset_cb_.is_null())
473 return;
474
475 output_cb_.Run(frame);
476 }
477
478 // static
ReleaseMailbox(base::WeakPtr<GpuVideoDecoder> decoder,const scoped_refptr<media::GpuVideoAcceleratorFactories> & factories,int64 picture_buffer_id,uint32 texture_id,const std::vector<uint32> & release_sync_points)479 void GpuVideoDecoder::ReleaseMailbox(
480 base::WeakPtr<GpuVideoDecoder> decoder,
481 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
482 int64 picture_buffer_id,
483 uint32 texture_id,
484 const std::vector<uint32>& release_sync_points) {
485 DCHECK(factories->GetTaskRunner()->BelongsToCurrentThread());
486
487 for (size_t i = 0; i < release_sync_points.size(); i++)
488 factories->WaitSyncPoint(release_sync_points[i]);
489
490 if (decoder) {
491 decoder->ReusePictureBuffer(picture_buffer_id);
492 return;
493 }
494 // It's the last chance to delete the texture after display,
495 // because GpuVideoDecoder was destructed.
496 factories->DeleteTexture(texture_id);
497 }
498
ReusePictureBuffer(int64 picture_buffer_id)499 void GpuVideoDecoder::ReusePictureBuffer(int64 picture_buffer_id) {
500 DVLOG(3) << "ReusePictureBuffer(" << picture_buffer_id << ")";
501 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
502
503 DCHECK(!picture_buffers_at_display_.empty());
504 PictureBufferTextureMap::iterator display_iterator =
505 picture_buffers_at_display_.find(picture_buffer_id);
506 uint32 texture_id = display_iterator->second;
507 DCHECK(display_iterator != picture_buffers_at_display_.end());
508 picture_buffers_at_display_.erase(display_iterator);
509
510 if (!assigned_picture_buffers_.count(picture_buffer_id)) {
511 // This picture was dismissed while in display, so we postponed deletion.
512 factories_->DeleteTexture(texture_id);
513 return;
514 }
515
516 ++available_pictures_;
517
518 // DestroyVDA() might already have been called.
519 if (vda_)
520 vda_->ReusePictureBuffer(picture_buffer_id);
521 }
522
GetSHM(size_t min_size)523 GpuVideoDecoder::SHMBuffer* GpuVideoDecoder::GetSHM(size_t min_size) {
524 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
525 if (available_shm_segments_.empty() ||
526 available_shm_segments_.back()->size < min_size) {
527 size_t size_to_allocate = std::max(min_size, kSharedMemorySegmentBytes);
528 base::SharedMemory* shm = factories_->CreateSharedMemory(size_to_allocate);
529 // CreateSharedMemory() can return NULL during Shutdown.
530 if (!shm)
531 return NULL;
532 return new SHMBuffer(shm, size_to_allocate);
533 }
534 SHMBuffer* ret = available_shm_segments_.back();
535 available_shm_segments_.pop_back();
536 return ret;
537 }
538
PutSHM(SHMBuffer * shm_buffer)539 void GpuVideoDecoder::PutSHM(SHMBuffer* shm_buffer) {
540 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
541 available_shm_segments_.push_back(shm_buffer);
542 }
543
NotifyEndOfBitstreamBuffer(int32 id)544 void GpuVideoDecoder::NotifyEndOfBitstreamBuffer(int32 id) {
545 DVLOG(3) << "NotifyEndOfBitstreamBuffer(" << id << ")";
546 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
547
548 std::map<int32, PendingDecoderBuffer>::iterator it =
549 bitstream_buffers_in_decoder_.find(id);
550 if (it == bitstream_buffers_in_decoder_.end()) {
551 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
552 NOTREACHED() << "Missing bitstream buffer: " << id;
553 return;
554 }
555
556 PutSHM(it->second.shm_buffer);
557 it->second.done_cb.Run(state_ == kError ? kDecodeError : kOk);
558 bitstream_buffers_in_decoder_.erase(it);
559 }
560
~GpuVideoDecoder()561 GpuVideoDecoder::~GpuVideoDecoder() {
562 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
563 // Stop should have been already called.
564 DCHECK(!vda_.get() && assigned_picture_buffers_.empty());
565 DCHECK(bitstream_buffers_in_decoder_.empty());
566 for (size_t i = 0; i < available_shm_segments_.size(); ++i) {
567 available_shm_segments_[i]->shm->Close();
568 delete available_shm_segments_[i];
569 }
570 available_shm_segments_.clear();
571 for (std::map<int32, PendingDecoderBuffer>::iterator it =
572 bitstream_buffers_in_decoder_.begin();
573 it != bitstream_buffers_in_decoder_.end(); ++it) {
574 it->second.shm_buffer->shm->Close();
575 }
576 bitstream_buffers_in_decoder_.clear();
577 }
578
NotifyFlushDone()579 void GpuVideoDecoder::NotifyFlushDone() {
580 DVLOG(3) << "NotifyFlushDone()";
581 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
582 DCHECK_EQ(state_, kDrainingDecoder);
583 state_ = kDecoderDrained;
584 base::ResetAndReturn(&eos_decode_cb_).Run(kOk);
585 }
586
NotifyResetDone()587 void GpuVideoDecoder::NotifyResetDone() {
588 DVLOG(3) << "NotifyResetDone()";
589 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
590 DCHECK(bitstream_buffers_in_decoder_.empty());
591
592 // This needs to happen after the Reset() on vda_ is done to ensure pictures
593 // delivered during the reset can find their time data.
594 input_buffer_data_.clear();
595
596 if (!pending_reset_cb_.is_null())
597 base::ResetAndReturn(&pending_reset_cb_).Run();
598 }
599
NotifyError(media::VideoDecodeAccelerator::Error error)600 void GpuVideoDecoder::NotifyError(media::VideoDecodeAccelerator::Error error) {
601 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
602 if (!vda_)
603 return;
604
605 state_ = kError;
606
607 DLOG(ERROR) << "VDA Error: " << error;
608 DestroyVDA();
609 }
610
DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent() const611 void GpuVideoDecoder::DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent()
612 const {
613 DCHECK(factories_->GetTaskRunner()->BelongsToCurrentThread());
614 }
615
616 } // namespace media
617