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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "platform/graphics/GraphicsContextAnnotation.h"
33 
34 #include "platform/graphics/GraphicsContext.h"
35 
36 namespace {
37 
38 const char* AnnotationKeyRendererName  = "RENDERER";
39 const char* AnnotationKeyPaintPhase    = "PHASE";
40 const char* AnnotationKeyElementId     = "ID";
41 const char* AnnotationKeyElementClass  = "CLASS";
42 const char* AnnotationKeyElementTag    = "TAG";
43 
44 }
45 
46 namespace WebCore {
47 
GraphicsContextAnnotation(const char * rendererName,const char * paintPhase,const String & elementId,const String & elementClass,const String & elementTag)48 GraphicsContextAnnotation::GraphicsContextAnnotation(const char* rendererName, const char* paintPhase, const String& elementId, const String& elementClass, const String& elementTag)
49     : m_rendererName(rendererName)
50     , m_paintPhase(paintPhase)
51     , m_elementId(elementId)
52     , m_elementClass(elementClass)
53     , m_elementTag(elementTag)
54 {
55 }
56 
asAnnotationList(AnnotationList & list) const57 void GraphicsContextAnnotation::asAnnotationList(AnnotationList &list) const
58 {
59     list.clear();
60 
61     if (m_rendererName)
62         list.append(std::make_pair(AnnotationKeyRendererName, m_rendererName));
63 
64     if (m_paintPhase)
65         list.append(std::make_pair(AnnotationKeyPaintPhase, m_paintPhase));
66 
67     if (!m_elementId.isEmpty())
68         list.append(std::make_pair(AnnotationKeyElementId, m_elementId));
69 
70     if (!m_elementClass.isEmpty())
71         list.append(std::make_pair(AnnotationKeyElementClass, m_elementClass));
72 
73     if (!m_elementTag.isEmpty())
74         list.append(std::make_pair(AnnotationKeyElementTag, m_elementTag));
75 }
76 
77 }
78