1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "platform/graphics/GraphicsContextAnnotation.h"
33
34 #include "platform/graphics/GraphicsContext.h"
35
36 namespace {
37
38 const char* AnnotationKeyRendererName = "RENDERER";
39 const char* AnnotationKeyPaintPhase = "PHASE";
40 const char* AnnotationKeyElementId = "ID";
41 const char* AnnotationKeyElementClass = "CLASS";
42 const char* AnnotationKeyElementTag = "TAG";
43
44 }
45
46 namespace WebCore {
47
GraphicsContextAnnotation(const char * rendererName,const char * paintPhase,const String & elementId,const String & elementClass,const String & elementTag)48 GraphicsContextAnnotation::GraphicsContextAnnotation(const char* rendererName, const char* paintPhase, const String& elementId, const String& elementClass, const String& elementTag)
49 : m_rendererName(rendererName)
50 , m_paintPhase(paintPhase)
51 , m_elementId(elementId)
52 , m_elementClass(elementClass)
53 , m_elementTag(elementTag)
54 {
55 }
56
asAnnotationList(AnnotationList & list) const57 void GraphicsContextAnnotation::asAnnotationList(AnnotationList &list) const
58 {
59 list.clear();
60
61 if (m_rendererName)
62 list.append(std::make_pair(AnnotationKeyRendererName, m_rendererName));
63
64 if (m_paintPhase)
65 list.append(std::make_pair(AnnotationKeyPaintPhase, m_paintPhase));
66
67 if (!m_elementId.isEmpty())
68 list.append(std::make_pair(AnnotationKeyElementId, m_elementId));
69
70 if (!m_elementClass.isEmpty())
71 list.append(std::make_pair(AnnotationKeyElementClass, m_elementClass));
72
73 if (!m_elementTag.isEmpty())
74 list.append(std::make_pair(AnnotationKeyElementTag, m_elementTag));
75 }
76
77 }
78