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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
6 #define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
7 
8 #include "base/callback.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/native_library.h"
11 #include "ui/gfx/geometry/point.h"
12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/native_widget_types.h"
14 #include "ui/gfx/overlay_transform.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/ozone/ozone_base_export.h"
17 
18 class SkBitmap;
19 class SkCanvas;
20 
21 namespace ui {
22 
23 typedef intptr_t NativeBufferOzone;
24 class OverlayCandidatesOzone;
25 class SurfaceOzoneCanvas;
26 class SurfaceOzoneEGL;
27 
28 // The Ozone interface allows external implementations to hook into Chromium to
29 // provide a system specific implementation. The Ozone interface supports two
30 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing
31 // through Skia.
32 //
33 // If you want to paint on a window with ozone, you need to create a
34 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can
35 // support software, EGL, or both for painting on the window.
36 // The following functionality is specific to the drawing mode and may not have
37 // any meaningful implementation in the other mode. An implementation must
38 // provide functionality for at least one mode.
39 //
40 // 1) Accelerated Drawing (EGL path):
41 //
42 // The following functions are specific to EGL:
43 //  - GetNativeDisplay
44 //  - LoadEGLGLES2Bindings
45 //  - GetEGLSurfaceProperties (optional if the properties match the default
46 //  Chromium ones).
47 //  - CreateEGLSurfaceForWidget
48 //
49 // 2) Software Drawing (Skia):
50 //
51 // The following function is specific to the software path:
52 //  - CreateCanvasForWidget
53 //
54 // The accelerated path can optionally provide support for the software drawing
55 // path.
56 //
57 // The remaining functions are not covered since they are needed in both drawing
58 // modes (See comments bellow for descriptions).
59 class OZONE_BASE_EXPORT SurfaceFactoryOzone {
60  public:
61   // Describes the state of the hardware after initialization.
62   enum HardwareState {
63     UNINITIALIZED,
64     INITIALIZED,
65     FAILED,
66   };
67 
68   // Describes overlay buffer format.
69   // TODO: this is a placeholder for now and will be populated with more
70   // formats once we know what sorts of content, video, etc. we can support.
71   enum BufferFormat {
72     UNKNOWN,
73     RGBA_8888,
74     RGB_888,
75   };
76 
77   typedef void* (*GLGetProcAddressProc)(const char* name);
78   typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback;
79   typedef base::Callback<void(GLGetProcAddressProc)>
80       SetGLGetProcAddressProcCallback;
81 
82   SurfaceFactoryOzone();
83   virtual ~SurfaceFactoryOzone();
84 
85   // Returns the singleton instance.
86   static SurfaceFactoryOzone* GetInstance();
87 
88   // Configures the display hardware. Must be called from within the GPU
89   // process before the sandbox has been activated.
90   virtual HardwareState InitializeHardware() = 0;
91 
92   // Cleans up display hardware state. Call this from within the GPU process.
93   // This method must be safe to run inside of the sandbox.
94   virtual void ShutdownHardware() = 0;
95 
96   // Returns native platform display handle. This is used to obtain the EGL
97   // display connection for the native display.
98   virtual intptr_t GetNativeDisplay();
99 
100   // Obtains an AcceleratedWidget backed by a native Linux framebuffer.
101   // The  returned AcceleratedWidget is an opaque token that must realized
102   // before it can be used to create a GL surface.
103   virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0;
104 
105   // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget.
106   //
107   // Note: When used from content, this is called in the GPU process. The
108   // platform must support creation of SurfaceOzoneEGL from the GPU process
109   // using only the handle contained in gfx::AcceleratedWidget.
110   virtual scoped_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget(
111       gfx::AcceleratedWidget widget);
112 
113   // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget.
114   //
115   // Note: The platform must support creation of SurfaceOzoneCanvas from the
116   // Browser Process using only the handle contained in gfx::AcceleratedWidget.
117   virtual scoped_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget(
118       gfx::AcceleratedWidget widget);
119 
120   // Sets up GL bindings for the native surface. Takes two callback parameters
121   // that allow Ozone to register the GL bindings.
122   virtual bool LoadEGLGLES2Bindings(
123       AddGLLibraryCallback add_gl_library,
124       SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0;
125 
126   // Returns an array of EGL properties, which can be used in any EGL function
127   // used to select a display configuration. Note that all properties should be
128   // immediately followed by the corresponding desired value and array should be
129   // terminated with EGL_NONE. Ownership of the array is not transferred to
130   // caller. desired_list contains list of desired EGL properties and values.
131   virtual const int32* GetEGLSurfaceProperties(const int32* desired_list);
132 
133   // Get the hal struct to check for overlay support.
134   virtual OverlayCandidatesOzone* GetOverlayCandidates(
135       gfx::AcceleratedWidget w);
136 
137   // Sets the overlay plane to switch to at the next page flip.
138   // |plane_z_order| specifies the stacking order of the plane relative to the
139   // main framebuffer located at index 0.
140   // |plane_transform| specifies how the buffer is to be transformed during.
141   // composition.
142   // |buffer| to be presented by the overlay.
143   // |display_bounds| specify where it is supposed to be on the screen.
144   // |crop_rect| specifies the region within the buffer to be placed inside
145   // |display_bounds|.
146   virtual void ScheduleOverlayPlane(gfx::AcceleratedWidget w,
147                                     int plane_z_order,
148                                     gfx::OverlayTransform plane_transform,
149                                     ui::NativeBufferOzone buffer,
150                                     const gfx::Rect& display_bounds,
151                                     gfx::RectF crop_rect);
152 
153   // Cleate a single native buffer to be used for overlay planes.
154   virtual ui::NativeBufferOzone CreateNativeBuffer(gfx::Size size,
155                                                    BufferFormat format);
156 
157  private:
158   static SurfaceFactoryOzone* impl_;  // not owned
159 };
160 
161 }  // namespace ui
162 
163 #endif  // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
164