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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef DBUS_OBJECT_PROXY_H_
6 #define DBUS_OBJECT_PROXY_H_
7 
8 #include <dbus/dbus.h>
9 
10 #include <map>
11 #include <set>
12 #include <string>
13 #include <vector>
14 
15 #include "base/callback.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/strings/string_piece.h"
18 #include "base/time/time.h"
19 #include "dbus/dbus_export.h"
20 #include "dbus/object_path.h"
21 
22 namespace dbus {
23 
24 class Bus;
25 class ErrorResponse;
26 class MethodCall;
27 class Response;
28 class Signal;
29 
30 // ObjectProxy is used to communicate with remote objects, mainly for
31 // calling methods of these objects.
32 //
33 // ObjectProxy is a ref counted object, to ensure that |this| of the
34 // object is is alive when callbacks referencing |this| are called; the
35 // bus always holds at least one of those references so object proxies
36 // always last as long as the bus that created them.
37 class CHROME_DBUS_EXPORT ObjectProxy
38     : public base::RefCountedThreadSafe<ObjectProxy> {
39  public:
40   // Client code should use Bus::GetObjectProxy() or
41   // Bus::GetObjectProxyWithOptions() instead of this constructor.
42   ObjectProxy(Bus* bus,
43               const std::string& service_name,
44               const ObjectPath& object_path,
45               int options);
46 
47   // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions().
48   // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of
49   // org.freedesktop.DBus.Error.ServiceUnknown errors.
50   enum Options {
51     DEFAULT_OPTIONS = 0,
52     IGNORE_SERVICE_UNKNOWN_ERRORS = 1 << 0
53   };
54 
55   // Special timeout constants.
56   //
57   // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and
58   // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these
59   // macros as these aren't defined with D-Bus earlier than 1.4.12.
60   enum {
61     TIMEOUT_USE_DEFAULT = -1,
62     TIMEOUT_INFINITE = 0x7fffffff,
63   };
64 
65   // Called when an error response is returned or no response is returned.
66   // Used for CallMethodWithErrorCallback().
67   typedef base::Callback<void(ErrorResponse*)> ErrorCallback;
68 
69   // Called when the response is returned. Used for CallMethod().
70   typedef base::Callback<void(Response*)> ResponseCallback;
71 
72   // Called when a signal is received. Signal* is the incoming signal.
73   typedef base::Callback<void (Signal*)> SignalCallback;
74 
75   // Called when NameOwnerChanged signal is received.
76   typedef base::Callback<void(
77       const std::string& old_owner,
78       const std::string& new_owner)> NameOwnerChangedCallback;
79 
80   // Called when the service becomes available.
81   typedef base::Callback<void(
82       bool service_is_available)> WaitForServiceToBeAvailableCallback;
83 
84   // Called when the object proxy is connected to the signal.
85   // Parameters:
86   // - the interface name.
87   // - the signal name.
88   // - whether it was successful or not.
89   typedef base::Callback<void (const std::string&, const std::string&, bool)>
90       OnConnectedCallback;
91 
92   // Calls the method of the remote object and blocks until the response
93   // is returned. Returns NULL on error.
94   //
95   // BLOCKING CALL.
96   virtual scoped_ptr<Response> CallMethodAndBlock(MethodCall* method_call,
97                                                   int timeout_ms);
98 
99   // Requests to call the method of the remote object.
100   //
101   // |callback| will be called in the origin thread, once the method call
102   // is complete. As it's called in the origin thread, |callback| can
103   // safely reference objects in the origin thread (i.e. UI thread in most
104   // cases). If the caller is not interested in the response from the
105   // method (i.e. calling a method that does not return a value),
106   // EmptyResponseCallback() can be passed to the |callback| parameter.
107   //
108   // If the method call is successful, a pointer to Response object will
109   // be passed to the callback. If unsuccessful, NULL will be passed to
110   // the callback.
111   //
112   // Must be called in the origin thread.
113   virtual void CallMethod(MethodCall* method_call,
114                           int timeout_ms,
115                           ResponseCallback callback);
116 
117   // Requests to call the method of the remote object.
118   //
119   // |callback| and |error_callback| will be called in the origin thread, once
120   // the method call is complete. As it's called in the origin thread,
121   // |callback| can safely reference objects in the origin thread (i.e.
122   // UI thread in most cases). If the caller is not interested in the response
123   // from the method (i.e. calling a method that does not return a value),
124   // EmptyResponseCallback() can be passed to the |callback| parameter.
125   //
126   // If the method call is successful, a pointer to Response object will
127   // be passed to the callback. If unsuccessful, the error callback will be
128   // called and a pointer to ErrorResponse object will be passed to the error
129   // callback if available, otherwise NULL will be passed.
130   //
131   // Must be called in the origin thread.
132   virtual void CallMethodWithErrorCallback(MethodCall* method_call,
133                                            int timeout_ms,
134                                            ResponseCallback callback,
135                                            ErrorCallback error_callback);
136 
137   // Requests to connect to the signal from the remote object, replacing
138   // any previous |signal_callback| connected to that signal.
139   //
140   // |signal_callback| will be called in the origin thread, when the
141   // signal is received from the remote object. As it's called in the
142   // origin thread, |signal_callback| can safely reference objects in the
143   // origin thread (i.e. UI thread in most cases).
144   //
145   // |on_connected_callback| is called when the object proxy is connected
146   // to the signal, or failed to be connected, in the origin thread.
147   //
148   // Must be called in the origin thread.
149   virtual void ConnectToSignal(const std::string& interface_name,
150                                const std::string& signal_name,
151                                SignalCallback signal_callback,
152                                OnConnectedCallback on_connected_callback);
153 
154   // Sets a callback for "NameOwnerChanged" signal. The callback is called on
155   // the origin thread when D-Bus system sends "NameOwnerChanged" for the name
156   // represented by |service_name_|.
157   virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback);
158 
159   // Runs the callback as soon as the service becomes available.
160   virtual void WaitForServiceToBeAvailable(
161       WaitForServiceToBeAvailableCallback callback);
162 
163   // Detaches from the remote object. The Bus object will take care of
164   // detaching so you don't have to do this manually.
165   //
166   // BLOCKING CALL.
167   virtual void Detach();
168 
object_path()169   const ObjectPath& object_path() const { return object_path_; }
170 
171   // Returns an empty callback that does nothing. Can be used for
172   // CallMethod().
173   static ResponseCallback EmptyResponseCallback();
174 
175  protected:
176   // This is protected, so we can define sub classes.
177   virtual ~ObjectProxy();
178 
179  private:
180   friend class base::RefCountedThreadSafe<ObjectProxy>;
181 
182   // Struct of data we'll be passing from StartAsyncMethodCall() to
183   // OnPendingCallIsCompleteThunk().
184   struct OnPendingCallIsCompleteData {
185     OnPendingCallIsCompleteData(ObjectProxy* in_object_proxy,
186                                 ResponseCallback in_response_callback,
187                                 ErrorCallback error_callback,
188                                 base::TimeTicks start_time);
189     ~OnPendingCallIsCompleteData();
190 
191     ObjectProxy* object_proxy;
192     ResponseCallback response_callback;
193     ErrorCallback error_callback;
194     base::TimeTicks start_time;
195   };
196 
197   // Starts the async method call. This is a helper function to implement
198   // CallMethod().
199   void StartAsyncMethodCall(int timeout_ms,
200                             DBusMessage* request_message,
201                             ResponseCallback response_callback,
202                             ErrorCallback error_callback,
203                             base::TimeTicks start_time);
204 
205   // Called when the pending call is complete.
206   void OnPendingCallIsComplete(DBusPendingCall* pending_call,
207                                ResponseCallback response_callback,
208                                ErrorCallback error_callback,
209                                base::TimeTicks start_time);
210 
211   // Runs the response callback with the given response object.
212   void RunResponseCallback(ResponseCallback response_callback,
213                            ErrorCallback error_callback,
214                            base::TimeTicks start_time,
215                            DBusMessage* response_message);
216 
217   // Redirects the function call to OnPendingCallIsComplete().
218   static void OnPendingCallIsCompleteThunk(DBusPendingCall* pending_call,
219                                            void* user_data);
220 
221   // Connects to NameOwnerChanged signal.
222   bool ConnectToNameOwnerChangedSignal();
223 
224   // Helper function for ConnectToSignal().
225   bool ConnectToSignalInternal(const std::string& interface_name,
226                                const std::string& signal_name,
227                                SignalCallback signal_callback);
228 
229   // Helper function for WaitForServiceToBeAvailable().
230   void WaitForServiceToBeAvailableInternal();
231 
232   // Handles the incoming request messages and dispatches to the signal
233   // callbacks.
234   DBusHandlerResult HandleMessage(DBusConnection* connection,
235                                   DBusMessage* raw_message);
236 
237   // Runs the method. Helper function for HandleMessage().
238   void RunMethod(base::TimeTicks start_time,
239                  std::vector<SignalCallback> signal_callbacks,
240                  Signal* signal);
241 
242   // Redirects the function call to HandleMessage().
243   static DBusHandlerResult HandleMessageThunk(DBusConnection* connection,
244                                               DBusMessage* raw_message,
245                                               void* user_data);
246 
247   // Helper method for logging response errors appropriately.
248   void LogMethodCallFailure(const base::StringPiece& interface_name,
249                             const base::StringPiece& method_name,
250                             const base::StringPiece& error_name,
251                             const base::StringPiece& error_message) const;
252 
253   // Used as ErrorCallback by CallMethod().
254   void OnCallMethodError(const std::string& interface_name,
255                          const std::string& method_name,
256                          ResponseCallback response_callback,
257                          ErrorResponse* error_response);
258 
259   // Adds the match rule to the bus and associate the callback with the signal.
260   bool AddMatchRuleWithCallback(const std::string& match_rule,
261                                 const std::string& absolute_signal_name,
262                                 SignalCallback signal_callback);
263 
264   // Adds the match rule to the bus so that HandleMessage can see the signal.
265   bool AddMatchRuleWithoutCallback(const std::string& match_rule,
266                                    const std::string& absolute_signal_name);
267 
268   // Calls D-Bus's GetNameOwner method synchronously to update
269   // |service_name_owner_| with the current owner of |service_name_|.
270   //
271   // BLOCKING CALL.
272   void UpdateNameOwnerAndBlock();
273 
274   // Handles NameOwnerChanged signal from D-Bus's special message bus.
275   DBusHandlerResult HandleNameOwnerChanged(scoped_ptr<dbus::Signal> signal);
276 
277   // Runs |name_owner_changed_callback_|.
278   void RunNameOwnerChangedCallback(const std::string& old_owner,
279                                    const std::string& new_owner);
280 
281   // Runs |wait_for_service_to_be_available_callbacks_|.
282   void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available);
283 
284   scoped_refptr<Bus> bus_;
285   std::string service_name_;
286   ObjectPath object_path_;
287 
288   // True if the message filter was added.
289   bool filter_added_;
290 
291   // The method table where keys are absolute signal names (i.e. interface
292   // name + signal name), and values are lists of the corresponding callbacks.
293   typedef std::map<std::string, std::vector<SignalCallback> > MethodTable;
294   MethodTable method_table_;
295 
296   // The callback called when NameOwnerChanged signal is received.
297   NameOwnerChangedCallback name_owner_changed_callback_;
298 
299   // Called when the service becomes available.
300   std::vector<WaitForServiceToBeAvailableCallback>
301       wait_for_service_to_be_available_callbacks_;
302 
303   std::set<std::string> match_rules_;
304 
305   const bool ignore_service_unknown_errors_;
306 
307   // Known name owner of the well-known bus name represnted by |service_name_|.
308   std::string service_name_owner_;
309 
310   DISALLOW_COPY_AND_ASSIGN(ObjectProxy);
311 };
312 
313 }  // namespace dbus
314 
315 #endif  // DBUS_OBJECT_PROXY_H_
316