1 /*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "nodes.h"
18 #include "ssa_builder.h"
19 #include "utils/growable_array.h"
20
21 namespace art {
22
AddBlock(HBasicBlock * block)23 void HGraph::AddBlock(HBasicBlock* block) {
24 block->SetBlockId(blocks_.Size());
25 blocks_.Add(block);
26 }
27
FindBackEdges(ArenaBitVector * visited)28 void HGraph::FindBackEdges(ArenaBitVector* visited) {
29 ArenaBitVector visiting(arena_, blocks_.Size(), false);
30 VisitBlockForBackEdges(entry_block_, visited, &visiting);
31 }
32
RemoveDeadBlocks(const ArenaBitVector & visited) const33 void HGraph::RemoveDeadBlocks(const ArenaBitVector& visited) const {
34 for (size_t i = 0; i < blocks_.Size(); ++i) {
35 if (!visited.IsBitSet(i)) {
36 HBasicBlock* block = blocks_.Get(i);
37 for (size_t j = 0; j < block->GetSuccessors().Size(); ++j) {
38 block->GetSuccessors().Get(j)->RemovePredecessor(block);
39 }
40 for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) {
41 block->RemovePhi(it.Current()->AsPhi());
42 }
43 for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) {
44 block->RemoveInstruction(it.Current());
45 }
46 }
47 }
48 }
49
VisitBlockForBackEdges(HBasicBlock * block,ArenaBitVector * visited,ArenaBitVector * visiting)50 void HGraph::VisitBlockForBackEdges(HBasicBlock* block,
51 ArenaBitVector* visited,
52 ArenaBitVector* visiting) {
53 int id = block->GetBlockId();
54 if (visited->IsBitSet(id)) return;
55
56 visited->SetBit(id);
57 visiting->SetBit(id);
58 for (size_t i = 0; i < block->GetSuccessors().Size(); i++) {
59 HBasicBlock* successor = block->GetSuccessors().Get(i);
60 if (visiting->IsBitSet(successor->GetBlockId())) {
61 successor->AddBackEdge(block);
62 } else {
63 VisitBlockForBackEdges(successor, visited, visiting);
64 }
65 }
66 visiting->ClearBit(id);
67 }
68
BuildDominatorTree()69 void HGraph::BuildDominatorTree() {
70 ArenaBitVector visited(arena_, blocks_.Size(), false);
71
72 // (1) Find the back edges in the graph doing a DFS traversal.
73 FindBackEdges(&visited);
74
75 // (2) Remove blocks not visited during the initial DFS.
76 // Step (3) requires dead blocks to be removed from the
77 // predecessors list of live blocks.
78 RemoveDeadBlocks(visited);
79
80 // (3) Simplify the CFG now, so that we don't need to recompute
81 // dominators and the reverse post order.
82 SimplifyCFG();
83
84 // (4) Compute the immediate dominator of each block. We visit
85 // the successors of a block only when all its forward branches
86 // have been processed.
87 GrowableArray<size_t> visits(arena_, blocks_.Size());
88 visits.SetSize(blocks_.Size());
89 reverse_post_order_.Add(entry_block_);
90 for (size_t i = 0; i < entry_block_->GetSuccessors().Size(); i++) {
91 VisitBlockForDominatorTree(entry_block_->GetSuccessors().Get(i), entry_block_, &visits);
92 }
93 }
94
FindCommonDominator(HBasicBlock * first,HBasicBlock * second) const95 HBasicBlock* HGraph::FindCommonDominator(HBasicBlock* first, HBasicBlock* second) const {
96 ArenaBitVector visited(arena_, blocks_.Size(), false);
97 // Walk the dominator tree of the first block and mark the visited blocks.
98 while (first != nullptr) {
99 visited.SetBit(first->GetBlockId());
100 first = first->GetDominator();
101 }
102 // Walk the dominator tree of the second block until a marked block is found.
103 while (second != nullptr) {
104 if (visited.IsBitSet(second->GetBlockId())) {
105 return second;
106 }
107 second = second->GetDominator();
108 }
109 LOG(ERROR) << "Could not find common dominator";
110 return nullptr;
111 }
112
VisitBlockForDominatorTree(HBasicBlock * block,HBasicBlock * predecessor,GrowableArray<size_t> * visits)113 void HGraph::VisitBlockForDominatorTree(HBasicBlock* block,
114 HBasicBlock* predecessor,
115 GrowableArray<size_t>* visits) {
116 if (block->GetDominator() == nullptr) {
117 block->SetDominator(predecessor);
118 } else {
119 block->SetDominator(FindCommonDominator(block->GetDominator(), predecessor));
120 }
121
122 visits->Increment(block->GetBlockId());
123 // Once all the forward edges have been visited, we know the immediate
124 // dominator of the block. We can then start visiting its successors.
125 if (visits->Get(block->GetBlockId()) ==
126 block->GetPredecessors().Size() - block->NumberOfBackEdges()) {
127 reverse_post_order_.Add(block);
128 for (size_t i = 0; i < block->GetSuccessors().Size(); i++) {
129 VisitBlockForDominatorTree(block->GetSuccessors().Get(i), block, visits);
130 }
131 }
132 }
133
TransformToSSA()134 void HGraph::TransformToSSA() {
135 DCHECK(!reverse_post_order_.IsEmpty());
136 SsaBuilder ssa_builder(this);
137 ssa_builder.BuildSsa();
138 }
139
SplitCriticalEdge(HBasicBlock * block,HBasicBlock * successor)140 void HGraph::SplitCriticalEdge(HBasicBlock* block, HBasicBlock* successor) {
141 // Insert a new node between `block` and `successor` to split the
142 // critical edge.
143 HBasicBlock* new_block = new (arena_) HBasicBlock(this);
144 AddBlock(new_block);
145 new_block->AddInstruction(new (arena_) HGoto());
146 block->ReplaceSuccessor(successor, new_block);
147 new_block->AddSuccessor(successor);
148 if (successor->IsLoopHeader()) {
149 // If we split at a back edge boundary, make the new block the back edge.
150 HLoopInformation* info = successor->GetLoopInformation();
151 if (info->IsBackEdge(block)) {
152 info->RemoveBackEdge(block);
153 info->AddBackEdge(new_block);
154 }
155 }
156 }
157
SimplifyLoop(HBasicBlock * header)158 void HGraph::SimplifyLoop(HBasicBlock* header) {
159 HLoopInformation* info = header->GetLoopInformation();
160
161 // If there are more than one back edge, make them branch to the same block that
162 // will become the only back edge. This simplifies finding natural loops in the
163 // graph.
164 if (info->NumberOfBackEdges() > 1) {
165 HBasicBlock* new_back_edge = new (arena_) HBasicBlock(this);
166 AddBlock(new_back_edge);
167 new_back_edge->AddInstruction(new (arena_) HGoto());
168 for (size_t pred = 0, e = info->GetBackEdges().Size(); pred < e; ++pred) {
169 HBasicBlock* back_edge = info->GetBackEdges().Get(pred);
170 back_edge->ReplaceSuccessor(header, new_back_edge);
171 }
172 info->ClearBackEdges();
173 info->AddBackEdge(new_back_edge);
174 new_back_edge->AddSuccessor(header);
175 }
176
177 // Make sure the loop has only one pre header. This simplifies SSA building by having
178 // to just look at the pre header to know which locals are initialized at entry of the
179 // loop.
180 size_t number_of_incomings = header->GetPredecessors().Size() - info->NumberOfBackEdges();
181 if (number_of_incomings != 1) {
182 HBasicBlock* pre_header = new (arena_) HBasicBlock(this);
183 AddBlock(pre_header);
184 pre_header->AddInstruction(new (arena_) HGoto());
185
186 ArenaBitVector back_edges(arena_, GetBlocks().Size(), false);
187 HBasicBlock* back_edge = info->GetBackEdges().Get(0);
188 for (size_t pred = 0; pred < header->GetPredecessors().Size(); ++pred) {
189 HBasicBlock* predecessor = header->GetPredecessors().Get(pred);
190 if (predecessor != back_edge) {
191 predecessor->ReplaceSuccessor(header, pre_header);
192 pred--;
193 }
194 }
195 pre_header->AddSuccessor(header);
196 }
197 }
198
SimplifyCFG()199 void HGraph::SimplifyCFG() {
200 // Simplify the CFG for future analysis, and code generation:
201 // (1): Split critical edges.
202 // (2): Simplify loops by having only one back edge, and one preheader.
203 for (size_t i = 0; i < blocks_.Size(); ++i) {
204 HBasicBlock* block = blocks_.Get(i);
205 if (block->GetSuccessors().Size() > 1) {
206 for (size_t j = 0; j < block->GetSuccessors().Size(); ++j) {
207 HBasicBlock* successor = block->GetSuccessors().Get(j);
208 if (successor->GetPredecessors().Size() > 1) {
209 SplitCriticalEdge(block, successor);
210 --j;
211 }
212 }
213 }
214 if (block->IsLoopHeader()) {
215 SimplifyLoop(block);
216 }
217 }
218 }
219
FindNaturalLoops() const220 bool HGraph::FindNaturalLoops() const {
221 for (size_t i = 0; i < blocks_.Size(); ++i) {
222 HBasicBlock* block = blocks_.Get(i);
223 if (block->IsLoopHeader()) {
224 HLoopInformation* info = block->GetLoopInformation();
225 if (!info->Populate()) {
226 // Abort if the loop is non natural. We currently bailout in such cases.
227 return false;
228 }
229 }
230 }
231 return true;
232 }
233
PopulateRecursive(HBasicBlock * block)234 void HLoopInformation::PopulateRecursive(HBasicBlock* block) {
235 if (blocks_.IsBitSet(block->GetBlockId())) {
236 return;
237 }
238
239 blocks_.SetBit(block->GetBlockId());
240 block->SetInLoop(this);
241 for (size_t i = 0, e = block->GetPredecessors().Size(); i < e; ++i) {
242 PopulateRecursive(block->GetPredecessors().Get(i));
243 }
244 }
245
Populate()246 bool HLoopInformation::Populate() {
247 DCHECK_EQ(GetBackEdges().Size(), 1u);
248 HBasicBlock* back_edge = GetBackEdges().Get(0);
249 DCHECK(back_edge->GetDominator() != nullptr);
250 if (!header_->Dominates(back_edge)) {
251 // This loop is not natural. Do not bother going further.
252 return false;
253 }
254
255 // Populate this loop: starting with the back edge, recursively add predecessors
256 // that are not already part of that loop. Set the header as part of the loop
257 // to end the recursion.
258 // This is a recursive implementation of the algorithm described in
259 // "Advanced Compiler Design & Implementation" (Muchnick) p192.
260 blocks_.SetBit(header_->GetBlockId());
261 PopulateRecursive(back_edge);
262 return true;
263 }
264
GetPreHeader() const265 HBasicBlock* HLoopInformation::GetPreHeader() const {
266 DCHECK_EQ(header_->GetPredecessors().Size(), 2u);
267 return header_->GetDominator();
268 }
269
Contains(const HBasicBlock & block) const270 bool HLoopInformation::Contains(const HBasicBlock& block) const {
271 return blocks_.IsBitSet(block.GetBlockId());
272 }
273
IsIn(const HLoopInformation & other) const274 bool HLoopInformation::IsIn(const HLoopInformation& other) const {
275 return other.blocks_.IsBitSet(header_->GetBlockId());
276 }
277
Dominates(HBasicBlock * other) const278 bool HBasicBlock::Dominates(HBasicBlock* other) const {
279 // Walk up the dominator tree from `other`, to find out if `this`
280 // is an ancestor.
281 HBasicBlock* current = other;
282 while (current != nullptr) {
283 if (current == this) {
284 return true;
285 }
286 current = current->GetDominator();
287 }
288 return false;
289 }
290
InsertInstructionBefore(HInstruction * instruction,HInstruction * cursor)291 void HBasicBlock::InsertInstructionBefore(HInstruction* instruction, HInstruction* cursor) {
292 DCHECK(cursor->AsPhi() == nullptr);
293 DCHECK(instruction->AsPhi() == nullptr);
294 DCHECK_EQ(instruction->GetId(), -1);
295 DCHECK_NE(cursor->GetId(), -1);
296 DCHECK_EQ(cursor->GetBlock(), this);
297 DCHECK(!instruction->IsControlFlow());
298 instruction->next_ = cursor;
299 instruction->previous_ = cursor->previous_;
300 cursor->previous_ = instruction;
301 if (GetFirstInstruction() == cursor) {
302 instructions_.first_instruction_ = instruction;
303 } else {
304 instruction->previous_->next_ = instruction;
305 }
306 instruction->SetBlock(this);
307 instruction->SetId(GetGraph()->GetNextInstructionId());
308 }
309
Add(HInstructionList * instruction_list,HBasicBlock * block,HInstruction * instruction)310 static void Add(HInstructionList* instruction_list,
311 HBasicBlock* block,
312 HInstruction* instruction) {
313 DCHECK(instruction->GetBlock() == nullptr);
314 DCHECK_EQ(instruction->GetId(), -1);
315 instruction->SetBlock(block);
316 instruction->SetId(block->GetGraph()->GetNextInstructionId());
317 instruction_list->AddInstruction(instruction);
318 }
319
AddInstruction(HInstruction * instruction)320 void HBasicBlock::AddInstruction(HInstruction* instruction) {
321 Add(&instructions_, this, instruction);
322 }
323
AddPhi(HPhi * phi)324 void HBasicBlock::AddPhi(HPhi* phi) {
325 Add(&phis_, this, phi);
326 }
327
Remove(HInstructionList * instruction_list,HBasicBlock * block,HInstruction * instruction)328 static void Remove(HInstructionList* instruction_list,
329 HBasicBlock* block,
330 HInstruction* instruction) {
331 DCHECK_EQ(block, instruction->GetBlock());
332 DCHECK(instruction->GetUses() == nullptr);
333 DCHECK(instruction->GetEnvUses() == nullptr);
334 instruction->SetBlock(nullptr);
335 instruction_list->RemoveInstruction(instruction);
336
337 for (size_t i = 0; i < instruction->InputCount(); i++) {
338 instruction->InputAt(i)->RemoveUser(instruction, i);
339 }
340 }
341
RemoveInstruction(HInstruction * instruction)342 void HBasicBlock::RemoveInstruction(HInstruction* instruction) {
343 Remove(&instructions_, this, instruction);
344 }
345
RemovePhi(HPhi * phi)346 void HBasicBlock::RemovePhi(HPhi* phi) {
347 Remove(&phis_, this, phi);
348 }
349
RemoveUser(HInstruction * user,size_t input_index)350 void HInstruction::RemoveUser(HInstruction* user, size_t input_index) {
351 HUseListNode<HInstruction>* previous = nullptr;
352 HUseListNode<HInstruction>* current = uses_;
353 while (current != nullptr) {
354 if (current->GetUser() == user && current->GetIndex() == input_index) {
355 if (previous == NULL) {
356 uses_ = current->GetTail();
357 } else {
358 previous->SetTail(current->GetTail());
359 }
360 }
361 previous = current;
362 current = current->GetTail();
363 }
364 }
365
AddInstruction(HInstruction * instruction)366 void HInstructionList::AddInstruction(HInstruction* instruction) {
367 if (first_instruction_ == nullptr) {
368 DCHECK(last_instruction_ == nullptr);
369 first_instruction_ = last_instruction_ = instruction;
370 } else {
371 last_instruction_->next_ = instruction;
372 instruction->previous_ = last_instruction_;
373 last_instruction_ = instruction;
374 }
375 for (size_t i = 0; i < instruction->InputCount(); i++) {
376 instruction->InputAt(i)->AddUseAt(instruction, i);
377 }
378 }
379
RemoveInstruction(HInstruction * instruction)380 void HInstructionList::RemoveInstruction(HInstruction* instruction) {
381 if (instruction->previous_ != nullptr) {
382 instruction->previous_->next_ = instruction->next_;
383 }
384 if (instruction->next_ != nullptr) {
385 instruction->next_->previous_ = instruction->previous_;
386 }
387 if (instruction == first_instruction_) {
388 first_instruction_ = instruction->next_;
389 }
390 if (instruction == last_instruction_) {
391 last_instruction_ = instruction->previous_;
392 }
393 }
394
ReplaceWith(HInstruction * other)395 void HInstruction::ReplaceWith(HInstruction* other) {
396 DCHECK(other != nullptr);
397 for (HUseIterator<HInstruction> it(GetUses()); !it.Done(); it.Advance()) {
398 HUseListNode<HInstruction>* current = it.Current();
399 HInstruction* user = current->GetUser();
400 size_t input_index = current->GetIndex();
401 user->SetRawInputAt(input_index, other);
402 other->AddUseAt(user, input_index);
403 }
404
405 for (HUseIterator<HEnvironment> it(GetEnvUses()); !it.Done(); it.Advance()) {
406 HUseListNode<HEnvironment>* current = it.Current();
407 HEnvironment* user = current->GetUser();
408 size_t input_index = current->GetIndex();
409 user->SetRawEnvAt(input_index, other);
410 other->AddEnvUseAt(user, input_index);
411 }
412
413 uses_ = nullptr;
414 env_uses_ = nullptr;
415 }
416
AddInput(HInstruction * input)417 void HPhi::AddInput(HInstruction* input) {
418 DCHECK(input->GetBlock() != nullptr);
419 inputs_.Add(input);
420 input->AddUseAt(this, inputs_.Size() - 1);
421 }
422
423 #define DEFINE_ACCEPT(name) \
424 void H##name::Accept(HGraphVisitor* visitor) { \
425 visitor->Visit##name(this); \
426 }
427
FOR_EACH_INSTRUCTION(DEFINE_ACCEPT)428 FOR_EACH_INSTRUCTION(DEFINE_ACCEPT)
429
430 #undef DEFINE_ACCEPT
431
432 void HGraphVisitor::VisitInsertionOrder() {
433 const GrowableArray<HBasicBlock*>& blocks = graph_->GetBlocks();
434 for (size_t i = 0 ; i < blocks.Size(); i++) {
435 VisitBasicBlock(blocks.Get(i));
436 }
437 }
438
VisitBasicBlock(HBasicBlock * block)439 void HGraphVisitor::VisitBasicBlock(HBasicBlock* block) {
440 for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) {
441 it.Current()->Accept(this);
442 }
443 for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) {
444 it.Current()->Accept(this);
445 }
446 }
447
448
NeedsMaterialization() const449 bool HCondition::NeedsMaterialization() const {
450 if (!HasOnlyOneUse()) {
451 return true;
452 }
453 HUseListNode<HInstruction>* uses = GetUses();
454 HInstruction* user = uses->GetUser();
455 if (!user->IsIf()) {
456 return true;
457 }
458
459 // TODO: should we allow intervening instructions with no side-effect between this condition
460 // and the If instruction?
461 if (GetNext() != user) {
462 return true;
463 }
464 return false;
465 }
466
467 } // namespace art
468