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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "chrome/browser/ui/webui/web_ui_test_handler.h"
6 
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/strings/utf_string_conversions.h"
10 #include "base/values.h"
11 #include "chrome/common/render_messages.h"
12 #include "chrome/test/base/ui_test_utils.h"
13 #include "content/public/browser/notification_details.h"
14 #include "content/public/browser/notification_registrar.h"
15 #include "content/public/browser/notification_types.h"
16 #include "content/public/browser/render_frame_host.h"
17 #include "content/public/browser/render_view_host.h"
18 #include "content/public/browser/web_contents.h"
19 #include "content/public/browser/web_ui.h"
20 
21 using content::RenderViewHost;
22 
WebUITestHandler()23 WebUITestHandler::WebUITestHandler()
24     : test_done_(false),
25       test_succeeded_(false),
26       run_test_done_(false),
27       run_test_succeeded_(false),
28       is_waiting_(false) {
29 }
30 
PreloadJavaScript(const base::string16 & js_text,RenderViewHost * preload_host)31 void WebUITestHandler::PreloadJavaScript(const base::string16& js_text,
32                                          RenderViewHost* preload_host) {
33   DCHECK(preload_host);
34   preload_host->Send(new ChromeViewMsg_WebUIJavaScript(
35       preload_host->GetRoutingID(), js_text));
36 }
37 
RunJavaScript(const base::string16 & js_text)38 void WebUITestHandler::RunJavaScript(const base::string16& js_text) {
39   web_ui()->GetWebContents()->GetMainFrame()->ExecuteJavaScript(js_text);
40 }
41 
RunJavaScriptTestWithResult(const base::string16 & js_text)42 bool WebUITestHandler::RunJavaScriptTestWithResult(
43     const base::string16& js_text) {
44   test_succeeded_ = false;
45   run_test_succeeded_ = false;
46   content::RenderFrameHost* frame = web_ui()->GetWebContents()->GetMainFrame();
47   frame->ExecuteJavaScript(js_text,
48                            base::Bind(&WebUITestHandler::JavaScriptComplete,
49                                       base::Unretained(this)));
50   return WaitForResult();
51 }
52 
RegisterMessages()53 void WebUITestHandler::RegisterMessages() {
54   web_ui()->RegisterMessageCallback("testResult",
55       base::Bind(&WebUITestHandler::HandleTestResult, base::Unretained(this)));
56 }
57 
HandleTestResult(const base::ListValue * test_result)58 void WebUITestHandler::HandleTestResult(const base::ListValue* test_result) {
59   // Quit the message loop if |is_waiting_| so waiting process can get result or
60   // error. To ensure this gets done, do this before ASSERT* calls.
61   if (is_waiting_)
62     base::MessageLoopForUI::current()->Quit();
63 
64   SCOPED_TRACE("WebUITestHandler::HandleTestResult");
65 
66   EXPECT_FALSE(test_done_);
67   test_done_ = true;
68   test_succeeded_ = false;
69 
70   ASSERT_TRUE(test_result->GetBoolean(0, &test_succeeded_));
71   if (!test_succeeded_) {
72     std::string message;
73     ASSERT_TRUE(test_result->GetString(1, &message));
74     LOG(ERROR) << message;
75   }
76 }
77 
JavaScriptComplete(const base::Value * result)78 void WebUITestHandler::JavaScriptComplete(const base::Value* result) {
79   // Quit the message loop if |is_waiting_| so waiting process can get result or
80   // error. To ensure this gets done, do this before ASSERT* calls.
81   if (is_waiting_)
82     base::MessageLoopForUI::current()->Quit();
83 
84   SCOPED_TRACE("WebUITestHandler::JavaScriptComplete");
85 
86   EXPECT_FALSE(run_test_done_);
87   run_test_done_ = true;
88   run_test_succeeded_ = false;
89 
90   ASSERT_TRUE(result->GetAsBoolean(&run_test_succeeded_));
91 }
92 
WaitForResult()93 bool WebUITestHandler::WaitForResult() {
94   SCOPED_TRACE("WebUITestHandler::WaitForResult");
95   test_done_ = false;
96   run_test_done_ = false;
97   is_waiting_ = true;
98 
99   // Either sync test completion or the testDone() will cause message loop
100   // to quit.
101   content::RunMessageLoop();
102 
103   // Run a second message loop when not |run_test_done_| so that the sync test
104   // completes, or |run_test_succeeded_| but not |test_done_| so async tests
105   // complete.
106   if (!run_test_done_ || (run_test_succeeded_ && !test_done_)) {
107     content::RunMessageLoop();
108   }
109 
110   is_waiting_ = false;
111 
112   // To succeed the test must execute as well as pass the test.
113   return run_test_succeeded_ && test_succeeded_;
114 }
115