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1 /*
2  * Copyright (C) Research In Motion Limited 2011. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #ifndef SVGLengthContext_h
21 #define SVGLengthContext_h
22 
23 #include "core/svg/SVGUnitTypes.h"
24 #include "platform/geometry/FloatRect.h"
25 
26 namespace WebCore {
27 
28 class ExceptionState;
29 class SVGElement;
30 class SVGLength;
31 
32 enum SVGLengthType {
33     LengthTypeUnknown = 0,
34     LengthTypeNumber,
35     LengthTypePercentage,
36     LengthTypeEMS,
37     LengthTypeEXS,
38     LengthTypePX,
39     LengthTypeCM,
40     LengthTypeMM,
41     LengthTypeIN,
42     LengthTypePT,
43     LengthTypePC
44 };
45 
46 enum SVGLengthMode {
47     LengthModeWidth = 0,
48     LengthModeHeight,
49     LengthModeOther
50 };
51 
52 class SVGLengthContext {
53     STACK_ALLOCATED();
54 public:
55     explicit SVGLengthContext(const SVGElement*);
56 
57     template<typename T>
resolveRectangle(const T * context,SVGUnitTypes::SVGUnitType type,const FloatRect & viewport)58     static FloatRect resolveRectangle(const T* context, SVGUnitTypes::SVGUnitType type, const FloatRect& viewport)
59     {
60         return SVGLengthContext::resolveRectangle(context, type, viewport, context->x()->currentValue(), context->y()->currentValue(), context->width()->currentValue(), context->height()->currentValue());
61     }
62 
63     static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitType, const FloatRect& viewport, PassRefPtr<SVGLength> x, PassRefPtr<SVGLength> y, PassRefPtr<SVGLength> width, PassRefPtr<SVGLength> height);
64     static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType, PassRefPtr<SVGLength> x, PassRefPtr<SVGLength> y);
65     static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, PassRefPtr<SVGLength>);
66 
67     float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit, ExceptionState&) const;
68     float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit, ExceptionState&) const;
69 
70     bool determineViewport(FloatSize&) const;
71 
72 private:
73     SVGLengthContext(const SVGElement*, const FloatRect& viewport);
74 
75     float convertValueFromUserUnitsToPercentage(float value, SVGLengthMode, ExceptionState&) const;
76     float convertValueFromPercentageToUserUnits(float value, SVGLengthMode, ExceptionState&) const;
77 
78     float convertValueFromUserUnitsToEMS(float value, ExceptionState&) const;
79     float convertValueFromEMSToUserUnits(float value, ExceptionState&) const;
80 
81     float convertValueFromUserUnitsToEXS(float value, ExceptionState&) const;
82     float convertValueFromEXSToUserUnits(float value, ExceptionState&) const;
83 
84     RawPtrWillBeMember<const SVGElement> m_context;
85     FloatRect m_overridenViewport;
86 };
87 
88 } // namespace WebCore
89 
90 #endif // SVGLengthContext_h
91