Searched defs:MatrixState (Results 1 – 2 of 2) sorted by relevance
94 struct MatrixState { struct99 MatrixState() { this->invalidate(); } in MatrixState() function100 void invalidate() { in invalidate()110 template<int Size> void getGLMatrix(GrGLfloat* destMatrix) { in getGLMatrix()117 template<int Size> void getRTAdjustedGLMatrix(GrGLfloat* destMatrix) { in getRTAdjustedGLMatrix()139 void getRTAdjustmentVec(GrGLfloat* destVec) { in getRTAdjustmentVec()
94 struct MatrixState { struct99 MatrixState() { this->invalidate(); } in MatrixState() argument100 void invalidate() { in invalidate()110 template<int Size> void getGLMatrix(GrGLfloat* destMatrix) { in getGLMatrix()117 template<int Size> void getRTAdjustedGLMatrix(GrGLfloat* destMatrix) { in getRTAdjustedGLMatrix()139 void getRTAdjustmentVec(GrGLfloat* destVec) { in getRTAdjustmentVec()