• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "net/quic/quic_packet_generator.h"
6 
7 #include "base/basictypes.h"
8 #include "base/logging.h"
9 #include "net/quic/quic_fec_group.h"
10 #include "net/quic/quic_utils.h"
11 
12 using base::StringPiece;
13 
14 namespace net {
15 
16 class QuicAckNotifier;
17 
QuicPacketGenerator(QuicConnectionId connection_id,QuicFramer * framer,QuicRandom * random_generator,DelegateInterface * delegate)18 QuicPacketGenerator::QuicPacketGenerator(QuicConnectionId connection_id,
19                                          QuicFramer* framer,
20                                          QuicRandom* random_generator,
21                                          DelegateInterface* delegate)
22     : delegate_(delegate),
23       debug_delegate_(NULL),
24       packet_creator_(connection_id, framer, random_generator),
25       batch_mode_(false),
26       should_fec_protect_(false),
27       should_send_ack_(false),
28       should_send_feedback_(false),
29       should_send_stop_waiting_(false) {
30 }
31 
~QuicPacketGenerator()32 QuicPacketGenerator::~QuicPacketGenerator() {
33   for (QuicFrames::iterator it = queued_control_frames_.begin();
34        it != queued_control_frames_.end(); ++it) {
35     switch (it->type) {
36       case PADDING_FRAME:
37         delete it->padding_frame;
38         break;
39       case STREAM_FRAME:
40         delete it->stream_frame;
41         break;
42       case ACK_FRAME:
43         delete it->ack_frame;
44         break;
45       case CONGESTION_FEEDBACK_FRAME:
46         delete it->congestion_feedback_frame;
47         break;
48       case RST_STREAM_FRAME:
49         delete it->rst_stream_frame;
50         break;
51       case CONNECTION_CLOSE_FRAME:
52         delete it->connection_close_frame;
53         break;
54       case GOAWAY_FRAME:
55         delete it->goaway_frame;
56         break;
57       case WINDOW_UPDATE_FRAME:
58         delete it->window_update_frame;
59         break;
60       case BLOCKED_FRAME:
61         delete it->blocked_frame;
62         break;
63       case STOP_WAITING_FRAME:
64         delete it->stop_waiting_frame;
65         break;
66       case PING_FRAME:
67         delete it->ping_frame;
68         break;
69       case NUM_FRAME_TYPES:
70         DCHECK(false) << "Cannot delete type: " << it->type;
71     }
72   }
73 }
74 
SetShouldSendAck(bool also_send_feedback,bool also_send_stop_waiting)75 void QuicPacketGenerator::SetShouldSendAck(bool also_send_feedback,
76                                            bool also_send_stop_waiting) {
77   should_send_ack_ = true;
78   should_send_feedback_ = also_send_feedback;
79   should_send_stop_waiting_ = also_send_stop_waiting;
80   SendQueuedFrames(false);
81 }
82 
SetShouldSendStopWaiting()83 void QuicPacketGenerator::SetShouldSendStopWaiting() {
84   should_send_stop_waiting_ = true;
85   SendQueuedFrames(false);
86 }
87 
AddControlFrame(const QuicFrame & frame)88 void QuicPacketGenerator::AddControlFrame(const QuicFrame& frame) {
89   queued_control_frames_.push_back(frame);
90   SendQueuedFrames(false);
91 }
92 
ConsumeData(QuicStreamId id,const IOVector & data_to_write,QuicStreamOffset offset,bool fin,FecProtection fec_protection,QuicAckNotifier * notifier)93 QuicConsumedData QuicPacketGenerator::ConsumeData(QuicStreamId id,
94                                                   const IOVector& data_to_write,
95                                                   QuicStreamOffset offset,
96                                                   bool fin,
97                                                   FecProtection fec_protection,
98                                                   QuicAckNotifier* notifier) {
99   IsHandshake handshake = id == kCryptoStreamId ? IS_HANDSHAKE : NOT_HANDSHAKE;
100   // To make reasoning about crypto frames easier, we don't combine them with
101   // other retransmittable frames in a single packet.
102   const bool flush = handshake == IS_HANDSHAKE &&
103       packet_creator_.HasPendingRetransmittableFrames();
104   SendQueuedFrames(flush);
105 
106   size_t total_bytes_consumed = 0;
107   bool fin_consumed = false;
108 
109   if (!packet_creator_.HasRoomForStreamFrame(id, offset)) {
110     SerializeAndSendPacket();
111   }
112 
113   if (fec_protection == MUST_FEC_PROTECT) {
114     MaybeStartFecProtection();
115   }
116 
117   IOVector data = data_to_write;
118   size_t data_size = data.TotalBufferSize();
119   while (delegate_->ShouldGeneratePacket(NOT_RETRANSMISSION,
120                                          HAS_RETRANSMITTABLE_DATA, handshake)) {
121     QuicFrame frame;
122     size_t bytes_consumed;
123     if (notifier != NULL) {
124       // We want to track which packet this stream frame ends up in.
125       bytes_consumed = packet_creator_.CreateStreamFrameWithNotifier(
126           id, data, offset + total_bytes_consumed, fin, notifier, &frame);
127     } else {
128       bytes_consumed = packet_creator_.CreateStreamFrame(
129           id, data, offset + total_bytes_consumed, fin, &frame);
130     }
131     if (!AddFrame(frame)) {
132       LOG(DFATAL) << "Failed to add stream frame.";
133       // Inability to add a STREAM frame creates an unrecoverable hole in a
134       // the stream, so it's best to close the connection.
135       delegate_->CloseConnection(QUIC_INTERNAL_ERROR, false);
136       return QuicConsumedData(0, false);
137     }
138 
139     total_bytes_consumed += bytes_consumed;
140     fin_consumed = fin && total_bytes_consumed == data_size;
141     data.Consume(bytes_consumed);
142     DCHECK(data.Empty() || packet_creator_.BytesFree() == 0u);
143 
144     // TODO(ianswett): Restore packet reordering.
145     if (!InBatchMode() || !packet_creator_.HasRoomForStreamFrame(id, offset)) {
146       SerializeAndSendPacket();
147     }
148 
149     if (data.Empty()) {
150       // We're done writing the data. Exit the loop.
151       // We don't make this a precondition because we could have 0 bytes of data
152       // if we're simply writing a fin.
153       if (fec_protection == MUST_FEC_PROTECT) {
154         // Turn off FEC protection when we're done writing protected data.
155         DVLOG(1) << "Turning FEC protection OFF";
156         should_fec_protect_ = false;
157       }
158       break;
159     }
160   }
161 
162   // Don't allow the handshake to be bundled with other retransmittable frames.
163   if (handshake == IS_HANDSHAKE) {
164     SendQueuedFrames(true);
165   }
166 
167   // Try to close FEC group since we've either run out of data to send or we're
168   // blocked. If not in batch mode, force close the group.
169   MaybeSendFecPacketAndCloseGroup(!InBatchMode());
170 
171   DCHECK(InBatchMode() || !packet_creator_.HasPendingFrames());
172   return QuicConsumedData(total_bytes_consumed, fin_consumed);
173 }
174 
CanSendWithNextPendingFrameAddition() const175 bool QuicPacketGenerator::CanSendWithNextPendingFrameAddition() const {
176   DCHECK(HasPendingFrames());
177   HasRetransmittableData retransmittable =
178       (should_send_ack_ || should_send_feedback_ || should_send_stop_waiting_)
179       ? NO_RETRANSMITTABLE_DATA : HAS_RETRANSMITTABLE_DATA;
180   if (retransmittable == HAS_RETRANSMITTABLE_DATA) {
181       DCHECK(!queued_control_frames_.empty());  // These are retransmittable.
182   }
183   return delegate_->ShouldGeneratePacket(NOT_RETRANSMISSION, retransmittable,
184                                          NOT_HANDSHAKE);
185 }
186 
SendQueuedFrames(bool flush)187 void QuicPacketGenerator::SendQueuedFrames(bool flush) {
188   // Only add pending frames if we are SURE we can then send the whole packet.
189   while (HasPendingFrames() &&
190          (flush || CanSendWithNextPendingFrameAddition())) {
191     if (!AddNextPendingFrame()) {
192       // Packet was full, so serialize and send it.
193       SerializeAndSendPacket();
194     }
195   }
196 
197   if (!InBatchMode() || flush) {
198     if (packet_creator_.HasPendingFrames()) {
199       SerializeAndSendPacket();
200     }
201     // Ensure the FEC group is closed at the end of this method unless other
202     // writes are pending.
203     MaybeSendFecPacketAndCloseGroup(true);
204   }
205 }
206 
MaybeStartFecProtection()207 void QuicPacketGenerator::MaybeStartFecProtection() {
208   if (!packet_creator_.IsFecEnabled()) {
209     return;
210   }
211   DVLOG(1) << "Turning FEC protection ON";
212   should_fec_protect_ = true;
213   if (packet_creator_.IsFecProtected()) {
214     // Only start creator's FEC protection if not already on.
215     return;
216   }
217   if (HasQueuedFrames()) {
218     // TODO(jri): This currently requires that the generator flush out any
219     // pending frames when FEC protection is turned on. If current packet can be
220     // converted to an FEC protected packet, do it. This will require the
221     // generator to check if the resulting expansion still allows the incoming
222     // frame to be added to the packet.
223     SendQueuedFrames(true);
224   }
225   packet_creator_.StartFecProtectingPackets();
226   DCHECK(packet_creator_.IsFecProtected());
227 }
228 
MaybeSendFecPacketAndCloseGroup(bool force)229 void QuicPacketGenerator::MaybeSendFecPacketAndCloseGroup(bool force) {
230   if (!packet_creator_.IsFecProtected() ||
231       packet_creator_.HasPendingFrames()) {
232     return;
233   }
234 
235   if (packet_creator_.ShouldSendFec(force)) {
236     // TODO(jri): SerializeFec can return a NULL packet, and this should
237     // cause an early return, with a call to
238     // delegate_->OnPacketGenerationError.
239     SerializedPacket serialized_fec = packet_creator_.SerializeFec();
240     DCHECK(serialized_fec.packet);
241     delegate_->OnSerializedPacket(serialized_fec);
242   }
243 
244   // Turn FEC protection off if the creator does not have an FEC group open.
245   // Note: We only wait until the frames queued in the creator are flushed;
246   // pending frames in the generator will not keep us from turning FEC off.
247   if (!should_fec_protect_ && !packet_creator_.IsFecGroupOpen()) {
248     packet_creator_.StopFecProtectingPackets();
249     DCHECK(!packet_creator_.IsFecProtected());
250   }
251 }
252 
InBatchMode()253 bool QuicPacketGenerator::InBatchMode() {
254   return batch_mode_;
255 }
256 
StartBatchOperations()257 void QuicPacketGenerator::StartBatchOperations() {
258   batch_mode_ = true;
259 }
260 
FinishBatchOperations()261 void QuicPacketGenerator::FinishBatchOperations() {
262   batch_mode_ = false;
263   SendQueuedFrames(false);
264 }
265 
FlushAllQueuedFrames()266 void QuicPacketGenerator::FlushAllQueuedFrames() {
267   SendQueuedFrames(true);
268 }
269 
HasQueuedFrames() const270 bool QuicPacketGenerator::HasQueuedFrames() const {
271   return packet_creator_.HasPendingFrames() || HasPendingFrames();
272 }
273 
HasPendingFrames() const274 bool QuicPacketGenerator::HasPendingFrames() const {
275   return should_send_ack_ || should_send_feedback_ ||
276       should_send_stop_waiting_ || !queued_control_frames_.empty();
277 }
278 
AddNextPendingFrame()279 bool QuicPacketGenerator::AddNextPendingFrame() {
280   if (should_send_ack_) {
281     pending_ack_frame_.reset(delegate_->CreateAckFrame());
282     // If we can't this add the frame now, then we still need to do so later.
283     should_send_ack_ = !AddFrame(QuicFrame(pending_ack_frame_.get()));
284     // Return success if we have cleared out this flag (i.e., added the frame).
285     // If we still need to send, then the frame is full, and we have failed.
286     return !should_send_ack_;
287   }
288 
289   if (should_send_feedback_) {
290     pending_feedback_frame_.reset(delegate_->CreateFeedbackFrame());
291     // If we can't this add the frame now, then we still need to do so later.
292     should_send_feedback_ = !AddFrame(QuicFrame(pending_feedback_frame_.get()));
293     // Return success if we have cleared out this flag (i.e., added the frame).
294     // If we still need to send, then the frame is full, and we have failed.
295     return !should_send_feedback_;
296   }
297 
298   if (should_send_stop_waiting_) {
299     pending_stop_waiting_frame_.reset(delegate_->CreateStopWaitingFrame());
300     // If we can't this add the frame now, then we still need to do so later.
301     should_send_stop_waiting_ =
302         !AddFrame(QuicFrame(pending_stop_waiting_frame_.get()));
303     // Return success if we have cleared out this flag (i.e., added the frame).
304     // If we still need to send, then the frame is full, and we have failed.
305     return !should_send_stop_waiting_;
306   }
307 
308   LOG_IF(DFATAL, queued_control_frames_.empty())
309       << "AddNextPendingFrame called with no queued control frames.";
310   if (!AddFrame(queued_control_frames_.back())) {
311     // Packet was full.
312     return false;
313   }
314   queued_control_frames_.pop_back();
315   return true;
316 }
317 
AddFrame(const QuicFrame & frame)318 bool QuicPacketGenerator::AddFrame(const QuicFrame& frame) {
319   bool success = packet_creator_.AddSavedFrame(frame);
320   if (success && debug_delegate_) {
321     debug_delegate_->OnFrameAddedToPacket(frame);
322   }
323   return success;
324 }
325 
SerializeAndSendPacket()326 void QuicPacketGenerator::SerializeAndSendPacket() {
327   SerializedPacket serialized_packet = packet_creator_.SerializePacket();
328   DCHECK(serialized_packet.packet);
329   delegate_->OnSerializedPacket(serialized_packet);
330   MaybeSendFecPacketAndCloseGroup(false);
331 }
332 
StopSendingVersion()333 void QuicPacketGenerator::StopSendingVersion() {
334   packet_creator_.StopSendingVersion();
335 }
336 
sequence_number() const337 QuicPacketSequenceNumber QuicPacketGenerator::sequence_number() const {
338   return packet_creator_.sequence_number();
339 }
340 
max_packet_length() const341 size_t QuicPacketGenerator::max_packet_length() const {
342   return packet_creator_.max_packet_length();
343 }
344 
set_max_packet_length(size_t length)345 void QuicPacketGenerator::set_max_packet_length(size_t length) {
346   packet_creator_.set_max_packet_length(length);
347 }
348 
SerializeVersionNegotiationPacket(const QuicVersionVector & supported_versions)349 QuicEncryptedPacket* QuicPacketGenerator::SerializeVersionNegotiationPacket(
350     const QuicVersionVector& supported_versions) {
351   return packet_creator_.SerializeVersionNegotiationPacket(supported_versions);
352 }
353 
ReserializeAllFrames(const QuicFrames & frames,QuicSequenceNumberLength original_length)354 SerializedPacket QuicPacketGenerator::ReserializeAllFrames(
355     const QuicFrames& frames,
356     QuicSequenceNumberLength original_length) {
357   return packet_creator_.ReserializeAllFrames(frames, original_length);
358 }
359 
UpdateSequenceNumberLength(QuicPacketSequenceNumber least_packet_awaited_by_peer,QuicByteCount congestion_window)360 void QuicPacketGenerator::UpdateSequenceNumberLength(
361       QuicPacketSequenceNumber least_packet_awaited_by_peer,
362       QuicByteCount congestion_window) {
363   return packet_creator_.UpdateSequenceNumberLength(
364       least_packet_awaited_by_peer, congestion_window);
365 }
366 
set_encryption_level(EncryptionLevel level)367 void QuicPacketGenerator::set_encryption_level(EncryptionLevel level) {
368   packet_creator_.set_encryption_level(level);
369 }
370 
371 }  // namespace net
372