1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/views/window/non_client_view.h"
6
7 #include "ui/accessibility/ax_view_state.h"
8 #include "ui/base/hit_test.h"
9 #include "ui/gfx/rect_conversions.h"
10 #include "ui/views/rect_based_targeting_utils.h"
11 #include "ui/views/widget/root_view.h"
12 #include "ui/views/widget/widget.h"
13 #include "ui/views/window/client_view.h"
14
15 namespace views {
16
17 // static
18 const char NonClientFrameView::kViewClassName[] =
19 "ui/views/window/NonClientFrameView";
20
21 const char NonClientView::kViewClassName[] =
22 "ui/views/window/NonClientView";
23
24 // The frame view and the client view are always at these specific indices,
25 // because the RootView message dispatch sends messages to items higher in the
26 // z-order first and we always want the client view to have first crack at
27 // handling mouse messages.
28 static const int kFrameViewIndex = 0;
29 static const int kClientViewIndex = 1;
30 // The overlay view is always on top (index == child_count() - 1).
31
32 ////////////////////////////////////////////////////////////////////////////////
33 // NonClientView, public:
34
NonClientView()35 NonClientView::NonClientView()
36 : client_view_(NULL),
37 overlay_view_(NULL) {
38 }
39
~NonClientView()40 NonClientView::~NonClientView() {
41 // This value may have been reset before the window hierarchy shuts down,
42 // so we need to manually remove it.
43 RemoveChildView(frame_view_.get());
44 }
45
SetFrameView(NonClientFrameView * frame_view)46 void NonClientView::SetFrameView(NonClientFrameView* frame_view) {
47 // See comment in header about ownership.
48 frame_view->set_owned_by_client();
49 if (frame_view_.get())
50 RemoveChildView(frame_view_.get());
51 frame_view_.reset(frame_view);
52 if (parent())
53 AddChildViewAt(frame_view_.get(), kFrameViewIndex);
54 }
55
SetOverlayView(View * view)56 void NonClientView::SetOverlayView(View* view) {
57 if (overlay_view_)
58 RemoveChildView(overlay_view_);
59
60 if (!view)
61 return;
62
63 overlay_view_ = view;
64 if (parent())
65 AddChildView(overlay_view_);
66 }
67
CanClose()68 bool NonClientView::CanClose() {
69 return client_view_->CanClose();
70 }
71
WindowClosing()72 void NonClientView::WindowClosing() {
73 client_view_->WidgetClosing();
74 }
75
UpdateFrame()76 void NonClientView::UpdateFrame() {
77 Widget* widget = GetWidget();
78 SetFrameView(widget->CreateNonClientFrameView());
79 widget->ThemeChanged();
80 Layout();
81 SchedulePaint();
82 }
83
SetInactiveRenderingDisabled(bool disable)84 void NonClientView::SetInactiveRenderingDisabled(bool disable) {
85 frame_view_->SetInactiveRenderingDisabled(disable);
86 }
87
GetWindowBoundsForClientBounds(const gfx::Rect client_bounds) const88 gfx::Rect NonClientView::GetWindowBoundsForClientBounds(
89 const gfx::Rect client_bounds) const {
90 return frame_view_->GetWindowBoundsForClientBounds(client_bounds);
91 }
92
NonClientHitTest(const gfx::Point & point)93 int NonClientView::NonClientHitTest(const gfx::Point& point) {
94 // The NonClientFrameView is responsible for also asking the ClientView.
95 return frame_view_->NonClientHitTest(point);
96 }
97
GetWindowMask(const gfx::Size & size,gfx::Path * window_mask)98 void NonClientView::GetWindowMask(const gfx::Size& size,
99 gfx::Path* window_mask) {
100 frame_view_->GetWindowMask(size, window_mask);
101 }
102
ResetWindowControls()103 void NonClientView::ResetWindowControls() {
104 frame_view_->ResetWindowControls();
105 }
106
UpdateWindowIcon()107 void NonClientView::UpdateWindowIcon() {
108 frame_view_->UpdateWindowIcon();
109 }
110
UpdateWindowTitle()111 void NonClientView::UpdateWindowTitle() {
112 frame_view_->UpdateWindowTitle();
113 }
114
LayoutFrameView()115 void NonClientView::LayoutFrameView() {
116 // First layout the NonClientFrameView, which determines the size of the
117 // ClientView...
118 frame_view_->SetBounds(0, 0, width(), height());
119
120 // We need to manually call Layout here because layout for the frame view can
121 // change independently of the bounds changing - e.g. after the initial
122 // display of the window the metrics of the native window controls can change,
123 // which does not change the bounds of the window but requires a re-layout to
124 // trigger a repaint. We override OnBoundsChanged() for the NonClientFrameView
125 // to do nothing so that SetBounds above doesn't cause Layout to be called
126 // twice.
127 frame_view_->Layout();
128 }
129
SetAccessibleName(const base::string16 & name)130 void NonClientView::SetAccessibleName(const base::string16& name) {
131 accessible_name_ = name;
132 }
133
134 ////////////////////////////////////////////////////////////////////////////////
135 // NonClientView, View overrides:
136
GetPreferredSize() const137 gfx::Size NonClientView::GetPreferredSize() const {
138 // TODO(pkasting): This should probably be made to look similar to
139 // GetMinimumSize() below. This will require implementing GetPreferredSize()
140 // better in the various frame views.
141 gfx::Rect client_bounds(gfx::Point(), client_view_->GetPreferredSize());
142 return GetWindowBoundsForClientBounds(client_bounds).size();
143 }
144
GetMinimumSize() const145 gfx::Size NonClientView::GetMinimumSize() const {
146 return frame_view_->GetMinimumSize();
147 }
148
GetMaximumSize() const149 gfx::Size NonClientView::GetMaximumSize() const {
150 return frame_view_->GetMaximumSize();
151 }
152
Layout()153 void NonClientView::Layout() {
154 LayoutFrameView();
155
156 // Then layout the ClientView, using those bounds.
157 client_view_->SetBoundsRect(frame_view_->GetBoundsForClientView());
158
159 // We need to manually call Layout on the ClientView as well for the same
160 // reason as above.
161 client_view_->Layout();
162
163 if (overlay_view_ && overlay_view_->visible())
164 overlay_view_->SetBoundsRect(GetLocalBounds());
165 }
166
ViewHierarchyChanged(const ViewHierarchyChangedDetails & details)167 void NonClientView::ViewHierarchyChanged(
168 const ViewHierarchyChangedDetails& details) {
169 // Add our two child views here as we are added to the Widget so that if we
170 // are subsequently resized all the parent-child relationships are
171 // established.
172 if (details.is_add && GetWidget() && details.child == this) {
173 AddChildViewAt(frame_view_.get(), kFrameViewIndex);
174 AddChildViewAt(client_view_, kClientViewIndex);
175 if (overlay_view_)
176 AddChildView(overlay_view_);
177 }
178 }
179
GetAccessibleState(ui::AXViewState * state)180 void NonClientView::GetAccessibleState(ui::AXViewState* state) {
181 state->role = ui::AX_ROLE_CLIENT;
182 state->name = accessible_name_;
183 }
184
GetClassName() const185 const char* NonClientView::GetClassName() const {
186 return kViewClassName;
187 }
188
GetEventHandlerForRect(const gfx::Rect & rect)189 View* NonClientView::GetEventHandlerForRect(const gfx::Rect& rect) {
190 if (!UsePointBasedTargeting(rect))
191 return View::GetEventHandlerForRect(rect);
192
193 // Because of the z-ordering of our child views (the client view is positioned
194 // over the non-client frame view, if the client view ever overlaps the frame
195 // view visually (as it does for the browser window), then it will eat
196 // events for the window controls. We override this method here so that we can
197 // detect this condition and re-route the events to the non-client frame view.
198 // The assumption is that the frame view's implementation of HitTest will only
199 // return true for area not occupied by the client view.
200 if (frame_view_->parent() == this) {
201 // During the reset of the frame_view_ it's possible to be in this code
202 // after it's been removed from the view hierarchy but before it's been
203 // removed from the NonClientView.
204 gfx::RectF rect_in_child_coords_f(rect);
205 View::ConvertRectToTarget(this, frame_view_.get(), &rect_in_child_coords_f);
206 gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect(
207 rect_in_child_coords_f);
208 if (frame_view_->HitTestRect(rect_in_child_coords))
209 return frame_view_->GetEventHandlerForRect(rect_in_child_coords);
210 }
211
212 return View::GetEventHandlerForRect(rect);
213 }
214
GetTooltipHandlerForPoint(const gfx::Point & point)215 View* NonClientView::GetTooltipHandlerForPoint(const gfx::Point& point) {
216 // The same logic as for |GetEventHandlerForRect()| applies here.
217 if (frame_view_->parent() == this) {
218 // During the reset of the frame_view_ it's possible to be in this code
219 // after it's been removed from the view hierarchy but before it's been
220 // removed from the NonClientView.
221 gfx::Point point_in_child_coords(point);
222 View::ConvertPointToTarget(this, frame_view_.get(), &point_in_child_coords);
223 View* handler =
224 frame_view_->GetTooltipHandlerForPoint(point_in_child_coords);
225 if (handler)
226 return handler;
227 }
228
229 return View::GetTooltipHandlerForPoint(point);
230 }
231
232 ////////////////////////////////////////////////////////////////////////////////
233 // NonClientFrameView, public:
234
~NonClientFrameView()235 NonClientFrameView::~NonClientFrameView() {
236 }
237
SetInactiveRenderingDisabled(bool disable)238 void NonClientFrameView::SetInactiveRenderingDisabled(bool disable) {
239 if (inactive_rendering_disabled_ == disable)
240 return;
241
242 bool should_paint_as_active_old = ShouldPaintAsActive();
243 inactive_rendering_disabled_ = disable;
244
245 // The widget schedules a paint when the activation changes.
246 if (should_paint_as_active_old != ShouldPaintAsActive())
247 SchedulePaint();
248 }
249
ShouldPaintAsActive() const250 bool NonClientFrameView::ShouldPaintAsActive() const {
251 return inactive_rendering_disabled_ || GetWidget()->IsActive();
252 }
253
GetHTComponentForFrame(const gfx::Point & point,int top_resize_border_height,int resize_border_thickness,int top_resize_corner_height,int resize_corner_width,bool can_resize)254 int NonClientFrameView::GetHTComponentForFrame(const gfx::Point& point,
255 int top_resize_border_height,
256 int resize_border_thickness,
257 int top_resize_corner_height,
258 int resize_corner_width,
259 bool can_resize) {
260 // Tricky: In XP, native behavior is to return HTTOPLEFT and HTTOPRIGHT for
261 // a |resize_corner_size|-length strip of both the side and top borders, but
262 // only to return HTBOTTOMLEFT/HTBOTTOMRIGHT along the bottom border + corner
263 // (not the side border). Vista goes further and doesn't return these on any
264 // of the side borders. We allow callers to match either behavior.
265 int component;
266 if (point.x() < resize_border_thickness) {
267 if (point.y() < top_resize_corner_height)
268 component = HTTOPLEFT;
269 else if (point.y() >= (height() - resize_border_thickness))
270 component = HTBOTTOMLEFT;
271 else
272 component = HTLEFT;
273 } else if (point.x() >= (width() - resize_border_thickness)) {
274 if (point.y() < top_resize_corner_height)
275 component = HTTOPRIGHT;
276 else if (point.y() >= (height() - resize_border_thickness))
277 component = HTBOTTOMRIGHT;
278 else
279 component = HTRIGHT;
280 } else if (point.y() < top_resize_border_height) {
281 if (point.x() < resize_corner_width)
282 component = HTTOPLEFT;
283 else if (point.x() >= (width() - resize_corner_width))
284 component = HTTOPRIGHT;
285 else
286 component = HTTOP;
287 } else if (point.y() >= (height() - resize_border_thickness)) {
288 if (point.x() < resize_corner_width)
289 component = HTBOTTOMLEFT;
290 else if (point.x() >= (width() - resize_corner_width))
291 component = HTBOTTOMRIGHT;
292 else
293 component = HTBOTTOM;
294 } else {
295 return HTNOWHERE;
296 }
297
298 // If the window can't be resized, there are no resize boundaries, just
299 // window borders.
300 return can_resize ? component : HTBORDER;
301 }
302
303 ////////////////////////////////////////////////////////////////////////////////
304 // NonClientFrameView, View overrides:
305
HitTestRect(const gfx::Rect & rect) const306 bool NonClientFrameView::HitTestRect(const gfx::Rect& rect) const {
307 // For the default case, we assume the non-client frame view never overlaps
308 // the client view.
309 return !GetWidget()->client_view()->bounds().Intersects(rect);
310 }
311
312 ////////////////////////////////////////////////////////////////////////////////
313 // NonClientFrameView, protected:
314
GetAccessibleState(ui::AXViewState * state)315 void NonClientFrameView::GetAccessibleState(ui::AXViewState* state) {
316 state->role = ui::AX_ROLE_CLIENT;
317 }
318
GetClassName() const319 const char* NonClientFrameView::GetClassName() const {
320 return kViewClassName;
321 }
322
OnBoundsChanged(const gfx::Rect & previous_bounds)323 void NonClientFrameView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
324 // Overridden to do nothing. The NonClientView manually calls Layout on the
325 // FrameView when it is itself laid out, see comment in NonClientView::Layout.
326 }
327
NonClientFrameView()328 NonClientFrameView::NonClientFrameView() : inactive_rendering_disabled_(false) {
329 }
330
331 } // namespace views
332