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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/display/screen_ash.h"
6 
7 #include "ash/display/display_controller.h"
8 #include "ash/display/display_manager.h"
9 #include "ash/root_window_controller.h"
10 #include "ash/root_window_settings.h"
11 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "ash/wm/coordinate_conversion.h"
15 #include "base/logging.h"
16 #include "ui/aura/client/screen_position_client.h"
17 #include "ui/aura/env.h"
18 #include "ui/aura/window_event_dispatcher.h"
19 #include "ui/gfx/display.h"
20 #include "ui/gfx/screen.h"
21 
22 namespace ash {
23 
24 namespace {
25 
GetDisplayManager()26 DisplayManager* GetDisplayManager() {
27   return Shell::GetInstance()->display_manager();
28 }
29 
FindDisplayNearestPoint(const std::vector<gfx::Display> & displays,const gfx::Point & point)30 gfx::Display FindDisplayNearestPoint(const std::vector<gfx::Display>& displays,
31                                      const gfx::Point& point) {
32   int min_distance = INT_MAX;
33   const gfx::Display* nearest_display = NULL;
34   for (std::vector<gfx::Display>::const_iterator iter = displays.begin();
35        iter != displays.end(); ++iter) {
36     const gfx::Display& display = *iter;
37     int distance = display.bounds().ManhattanDistanceToPoint(point);
38     if (distance < min_distance) {
39       min_distance = distance;
40       nearest_display = &display;
41     }
42   }
43   // There should always be at least one display that is less than INT_MAX away.
44   DCHECK(nearest_display);
45   return *nearest_display;
46 }
47 
FindDisplayMatching(const std::vector<gfx::Display> & displays,const gfx::Rect & match_rect)48 const gfx::Display* FindDisplayMatching(
49     const std::vector<gfx::Display>& displays,
50     const gfx::Rect& match_rect) {
51   int max_area = 0;
52   const gfx::Display* matching = NULL;
53   for (std::vector<gfx::Display>::const_iterator iter = displays.begin();
54        iter != displays.end(); ++iter) {
55     const gfx::Display& display = *iter;
56     gfx::Rect intersect = gfx::IntersectRects(display.bounds(), match_rect);
57     int area = intersect.width() * intersect.height();
58     if (area > max_area) {
59       max_area = area;
60       matching = &display;
61     }
62   }
63   return matching;
64 }
65 
66 class ScreenForShutdown : public gfx::Screen {
67  public:
ScreenForShutdown(ScreenAsh * screen_ash)68   explicit ScreenForShutdown(ScreenAsh* screen_ash)
69       : display_list_(screen_ash->GetAllDisplays()),
70         primary_display_(screen_ash->GetPrimaryDisplay()) {
71   }
72 
73   // gfx::Screen overrides:
IsDIPEnabled()74   virtual bool IsDIPEnabled() OVERRIDE {
75     return true;
76   }
GetCursorScreenPoint()77   virtual gfx::Point GetCursorScreenPoint() OVERRIDE {
78     return gfx::Point();
79   }
GetWindowUnderCursor()80   virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE {
81     return NULL;
82   }
GetWindowAtScreenPoint(const gfx::Point & point)83   virtual gfx::NativeWindow GetWindowAtScreenPoint(
84       const gfx::Point& point) OVERRIDE {
85     return NULL;
86   }
GetNumDisplays() const87   virtual int GetNumDisplays() const OVERRIDE {
88     return display_list_.size();
89   }
GetAllDisplays() const90   virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE {
91     return display_list_;
92   }
GetDisplayNearestWindow(gfx::NativeView view) const93   virtual gfx::Display GetDisplayNearestWindow(gfx::NativeView view)
94       const OVERRIDE {
95     return primary_display_;
96   }
GetDisplayNearestPoint(const gfx::Point & point) const97   virtual gfx::Display GetDisplayNearestPoint(
98       const gfx::Point& point) const OVERRIDE {
99     return FindDisplayNearestPoint(display_list_, point);
100   }
GetDisplayMatching(const gfx::Rect & match_rect) const101   virtual gfx::Display GetDisplayMatching(const gfx::Rect& match_rect)
102       const OVERRIDE {
103     const gfx::Display* matching =
104         FindDisplayMatching(display_list_, match_rect);
105     // Fallback to the primary display if there is no matching display.
106     return matching ? *matching : GetPrimaryDisplay();
107   }
GetPrimaryDisplay() const108   virtual gfx::Display GetPrimaryDisplay() const OVERRIDE {
109     return primary_display_;
110   }
AddObserver(gfx::DisplayObserver * observer)111   virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE {
112     NOTREACHED() << "Observer should not be added during shutdown";
113   }
RemoveObserver(gfx::DisplayObserver * observer)114   virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE {
115   }
116 
117  private:
118   const std::vector<gfx::Display> display_list_;
119   const gfx::Display primary_display_;
120 
121   DISALLOW_COPY_AND_ASSIGN(ScreenForShutdown);
122 };
123 
124 }  // namespace
125 
ScreenAsh()126 ScreenAsh::ScreenAsh() {
127 }
128 
~ScreenAsh()129 ScreenAsh::~ScreenAsh() {
130 }
131 
132 // static
FindDisplayContainingPoint(const gfx::Point & point)133 gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) {
134   return GetDisplayManager()->FindDisplayContainingPoint(point);
135 }
136 
137 // static
GetMaximizedWindowBoundsInParent(aura::Window * window)138 gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) {
139   if (GetRootWindowController(window->GetRootWindow())->shelf())
140     return GetDisplayWorkAreaBoundsInParent(window);
141   else
142     return GetDisplayBoundsInParent(window);
143 }
144 
145 // static
GetDisplayBoundsInParent(aura::Window * window)146 gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) {
147   return ConvertRectFromScreen(
148       window->parent(),
149       Shell::GetScreen()->GetDisplayNearestWindow(window).bounds());
150 }
151 
152 // static
GetDisplayWorkAreaBoundsInParent(aura::Window * window)153 gfx::Rect ScreenAsh::GetDisplayWorkAreaBoundsInParent(aura::Window* window) {
154   return ConvertRectFromScreen(
155       window->parent(),
156       Shell::GetScreen()->GetDisplayNearestWindow(window).work_area());
157 }
158 
159 // static
ConvertRectToScreen(aura::Window * window,const gfx::Rect & rect)160 gfx::Rect ScreenAsh::ConvertRectToScreen(aura::Window* window,
161                                          const gfx::Rect& rect) {
162   gfx::Point point = rect.origin();
163   aura::client::GetScreenPositionClient(window->GetRootWindow())->
164       ConvertPointToScreen(window, &point);
165   return gfx::Rect(point, rect.size());
166 }
167 
168 // static
ConvertRectFromScreen(aura::Window * window,const gfx::Rect & rect)169 gfx::Rect ScreenAsh::ConvertRectFromScreen(aura::Window* window,
170                                            const gfx::Rect& rect) {
171   gfx::Point point = rect.origin();
172   aura::client::GetScreenPositionClient(window->GetRootWindow())->
173       ConvertPointFromScreen(window, &point);
174   return gfx::Rect(point, rect.size());
175 }
176 
177 // static
GetSecondaryDisplay()178 const gfx::Display& ScreenAsh::GetSecondaryDisplay() {
179   DisplayManager* display_manager = GetDisplayManager();
180   CHECK_EQ(2U, display_manager->GetNumDisplays());
181   return display_manager->GetDisplayAt(0).id() ==
182       Shell::GetScreen()->GetPrimaryDisplay().id() ?
183       display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0);
184 }
185 
186 // static
GetDisplayForId(int64 display_id)187 const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) {
188   return GetDisplayManager()->GetDisplayForId(display_id);
189 }
190 
NotifyMetricsChanged(const gfx::Display & display,uint32_t metrics)191 void ScreenAsh::NotifyMetricsChanged(const gfx::Display& display,
192                                      uint32_t metrics) {
193   FOR_EACH_OBSERVER(gfx::DisplayObserver,
194                     observers_,
195                     OnDisplayMetricsChanged(display, metrics));
196 }
197 
NotifyDisplayAdded(const gfx::Display & display)198 void ScreenAsh::NotifyDisplayAdded(const gfx::Display& display) {
199   FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, OnDisplayAdded(display));
200 }
201 
NotifyDisplayRemoved(const gfx::Display & display)202 void ScreenAsh::NotifyDisplayRemoved(const gfx::Display& display) {
203   FOR_EACH_OBSERVER(
204       gfx::DisplayObserver, observers_, OnDisplayRemoved(display));
205 }
206 
IsDIPEnabled()207 bool ScreenAsh::IsDIPEnabled() {
208   return true;
209 }
210 
GetCursorScreenPoint()211 gfx::Point ScreenAsh::GetCursorScreenPoint() {
212   return aura::Env::GetInstance()->last_mouse_location();
213 }
214 
GetWindowUnderCursor()215 gfx::NativeWindow ScreenAsh::GetWindowUnderCursor() {
216   return GetWindowAtScreenPoint(Shell::GetScreen()->GetCursorScreenPoint());
217 }
218 
GetWindowAtScreenPoint(const gfx::Point & point)219 gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) {
220   return wm::GetRootWindowAt(point)->GetTopWindowContainingPoint(point);
221 }
222 
GetNumDisplays() const223 int ScreenAsh::GetNumDisplays() const {
224   return GetDisplayManager()->GetNumDisplays();
225 }
226 
GetAllDisplays() const227 std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const {
228   return GetDisplayManager()->displays();
229 }
230 
GetDisplayNearestWindow(gfx::NativeView window) const231 gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const {
232   if (!window)
233     return GetPrimaryDisplay();
234   const aura::Window* root_window = window->GetRootWindow();
235   if (!root_window)
236     return GetPrimaryDisplay();
237   const RootWindowSettings* rws = GetRootWindowSettings(root_window);
238   int64 id = rws->display_id;
239   // if id is |kInvaildDisplayID|, it's being deleted.
240   DCHECK(id != gfx::Display::kInvalidDisplayID);
241   if (id == gfx::Display::kInvalidDisplayID)
242     return GetPrimaryDisplay();
243 
244   DisplayManager* display_manager = GetDisplayManager();
245   // RootWindow needs Display to determine its device scale factor
246   // for non desktop display.
247   if (display_manager->non_desktop_display().id() == id)
248     return display_manager->non_desktop_display();
249   return display_manager->GetDisplayForId(id);
250 }
251 
GetDisplayNearestPoint(const gfx::Point & point) const252 gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const {
253   const gfx::Display& display =
254       GetDisplayManager()->FindDisplayContainingPoint(point);
255   if (display.is_valid())
256     return display;
257   // Fallback to the display that has the shortest Manhattan distance from
258   // the |point|. This is correct in the only areas that matter, namely in the
259   // corners between the physical screens.
260   return FindDisplayNearestPoint(GetDisplayManager()->displays(), point);
261 }
262 
GetDisplayMatching(const gfx::Rect & match_rect) const263 gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const {
264   if (match_rect.IsEmpty())
265     return GetDisplayNearestPoint(match_rect.origin());
266   const gfx::Display* matching =
267       FindDisplayMatching(GetDisplayManager()->displays(), match_rect);
268   // Fallback to the primary display if there is no matching display.
269   return matching ? *matching : GetPrimaryDisplay();
270 }
271 
GetPrimaryDisplay() const272 gfx::Display ScreenAsh::GetPrimaryDisplay() const {
273   return GetDisplayManager()->GetDisplayForId(
274       DisplayController::GetPrimaryDisplayId());
275 }
276 
AddObserver(gfx::DisplayObserver * observer)277 void ScreenAsh::AddObserver(gfx::DisplayObserver* observer) {
278   observers_.AddObserver(observer);
279 }
280 
RemoveObserver(gfx::DisplayObserver * observer)281 void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) {
282   observers_.RemoveObserver(observer);
283 }
284 
CloneForShutdown()285 gfx::Screen* ScreenAsh::CloneForShutdown() {
286   return new ScreenForShutdown(this);
287 }
288 
289 }  // namespace ash
290