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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/logging.h"
6 #include "media/filters/h264_bit_reader.h"
7 
8 namespace media {
9 
H264BitReader()10 H264BitReader::H264BitReader()
11     : data_(NULL),
12       bytes_left_(0),
13       curr_byte_(0),
14       num_remaining_bits_in_curr_byte_(0),
15       prev_two_bytes_(0),
16       emulation_prevention_bytes_(0) {}
17 
~H264BitReader()18 H264BitReader::~H264BitReader() {}
19 
Initialize(const uint8 * data,off_t size)20 bool H264BitReader::Initialize(const uint8* data, off_t size) {
21   DCHECK(data);
22 
23   if (size < 1)
24     return false;
25 
26   data_ = data;
27   bytes_left_ = size;
28   num_remaining_bits_in_curr_byte_ = 0;
29   // Initially set to 0xffff to accept all initial two-byte sequences.
30   prev_two_bytes_ = 0xffff;
31   emulation_prevention_bytes_ = 0;
32 
33   return true;
34 }
35 
UpdateCurrByte()36 bool H264BitReader::UpdateCurrByte() {
37   if (bytes_left_ < 1)
38     return false;
39 
40   // Emulation prevention three-byte detection.
41   // If a sequence of 0x000003 is found, skip (ignore) the last byte (0x03).
42   if (*data_ == 0x03 && (prev_two_bytes_ & 0xffff) == 0) {
43     // Detected 0x000003, skip last byte.
44     ++data_;
45     --bytes_left_;
46     ++emulation_prevention_bytes_;
47     // Need another full three bytes before we can detect the sequence again.
48     prev_two_bytes_ = 0xffff;
49 
50     if (bytes_left_ < 1)
51       return false;
52   }
53 
54   // Load a new byte and advance pointers.
55   curr_byte_ = *data_++ & 0xff;
56   --bytes_left_;
57   num_remaining_bits_in_curr_byte_ = 8;
58 
59   prev_two_bytes_ = (prev_two_bytes_ << 8) | curr_byte_;
60 
61   return true;
62 }
63 
64 // Read |num_bits| (1 to 31 inclusive) from the stream and return them
65 // in |out|, with first bit in the stream as MSB in |out| at position
66 // (|num_bits| - 1).
ReadBits(int num_bits,int * out)67 bool H264BitReader::ReadBits(int num_bits, int* out) {
68   int bits_left = num_bits;
69   *out = 0;
70   DCHECK(num_bits <= 31);
71 
72   while (num_remaining_bits_in_curr_byte_ < bits_left) {
73     // Take all that's left in current byte, shift to make space for the rest.
74     *out |= (curr_byte_ << (bits_left - num_remaining_bits_in_curr_byte_));
75     bits_left -= num_remaining_bits_in_curr_byte_;
76 
77     if (!UpdateCurrByte())
78       return false;
79   }
80 
81   *out |= (curr_byte_ >> (num_remaining_bits_in_curr_byte_ - bits_left));
82   *out &= ((1 << num_bits) - 1);
83   num_remaining_bits_in_curr_byte_ -= bits_left;
84 
85   return true;
86 }
87 
NumBitsLeft()88 off_t H264BitReader::NumBitsLeft() {
89   return (num_remaining_bits_in_curr_byte_ + bytes_left_ * 8);
90 }
91 
HasMoreRBSPData()92 bool H264BitReader::HasMoreRBSPData() {
93   // Make sure we have more bits, if we are at 0 bits in current byte
94   // and updating current byte fails, we don't have more data anyway.
95   if (num_remaining_bits_in_curr_byte_ == 0 && !UpdateCurrByte())
96     return false;
97 
98   // On last byte?
99   if (bytes_left_)
100     return true;
101 
102   // Last byte, look for stop bit;
103   // We have more RBSP data if the last non-zero bit we find is not the
104   // first available bit.
105   return (curr_byte_ &
106           ((1 << (num_remaining_bits_in_curr_byte_ - 1)) - 1)) != 0;
107 }
108 
NumEmulationPreventionBytesRead()109 size_t H264BitReader::NumEmulationPreventionBytesRead() {
110   return emulation_prevention_bytes_;
111 }
112 
113 }  // namespace media
114