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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_CONVERSIONS_H_
6 #define V8_CONVERSIONS_H_
7 
8 #include <limits>
9 
10 #include "src/checks.h"
11 #include "src/handles.h"
12 #include "src/objects.h"
13 #include "src/utils.h"
14 
15 namespace v8 {
16 namespace internal {
17 
18 class UnicodeCache;
19 
20 // Maximum number of significant digits in decimal representation.
21 // The longest possible double in decimal representation is
22 // (2^53 - 1) * 2 ^ -1074 that is (2 ^ 53 - 1) * 5 ^ 1074 / 10 ^ 1074
23 // (768 digits). If we parse a number whose first digits are equal to a
24 // mean of 2 adjacent doubles (that could have up to 769 digits) the result
25 // must be rounded to the bigger one unless the tail consists of zeros, so
26 // we don't need to preserve all the digits.
27 const int kMaxSignificantDigits = 772;
28 
29 
isDigit(int x,int radix)30 inline bool isDigit(int x, int radix) {
31   return (x >= '0' && x <= '9' && x < '0' + radix)
32       || (radix > 10 && x >= 'a' && x < 'a' + radix - 10)
33       || (radix > 10 && x >= 'A' && x < 'A' + radix - 10);
34 }
35 
36 
isBinaryDigit(int x)37 inline bool isBinaryDigit(int x) {
38   return x == '0' || x == '1';
39 }
40 
41 
42 // The fast double-to-(unsigned-)int conversion routine does not guarantee
43 // rounding towards zero.
44 // For NaN and values outside the int range, return INT_MIN or INT_MAX.
FastD2IChecked(double x)45 inline int FastD2IChecked(double x) {
46   if (!(x >= INT_MIN)) return INT_MIN;  // Negation to catch NaNs.
47   if (x > INT_MAX) return INT_MAX;
48   return static_cast<int>(x);
49 }
50 
51 
52 // The fast double-to-(unsigned-)int conversion routine does not guarantee
53 // rounding towards zero.
54 // The result is unspecified if x is infinite or NaN, or if the rounded
55 // integer value is outside the range of type int.
FastD2I(double x)56 inline int FastD2I(double x) {
57   return static_cast<int32_t>(x);
58 }
59 
60 inline unsigned int FastD2UI(double x);
61 
62 
FastI2D(int x)63 inline double FastI2D(int x) {
64   // There is no rounding involved in converting an integer to a
65   // double, so this code should compile to a few instructions without
66   // any FPU pipeline stalls.
67   return static_cast<double>(x);
68 }
69 
70 
FastUI2D(unsigned x)71 inline double FastUI2D(unsigned x) {
72   // There is no rounding involved in converting an unsigned integer to a
73   // double, so this code should compile to a few instructions without
74   // any FPU pipeline stalls.
75   return static_cast<double>(x);
76 }
77 
78 
79 // This function should match the exact semantics of ECMA-262 9.4.
80 inline double DoubleToInteger(double x);
81 
82 
83 // This function should match the exact semantics of ECMA-262 9.5.
84 inline int32_t DoubleToInt32(double x);
85 
86 
87 // This function should match the exact semantics of ECMA-262 9.6.
DoubleToUint32(double x)88 inline uint32_t DoubleToUint32(double x) {
89   return static_cast<uint32_t>(DoubleToInt32(x));
90 }
91 
92 
93 // Enumeration for allowing octals and ignoring junk when converting
94 // strings to numbers.
95 enum ConversionFlags {
96   NO_FLAGS = 0,
97   ALLOW_HEX = 1,
98   ALLOW_OCTAL = 2,
99   ALLOW_IMPLICIT_OCTAL = 4,
100   ALLOW_BINARY = 8,
101   ALLOW_TRAILING_JUNK = 16
102 };
103 
104 
105 // Converts a string into a double value according to ECMA-262 9.3.1
106 double StringToDouble(UnicodeCache* unicode_cache,
107                       Vector<const uint8_t> str,
108                       int flags,
109                       double empty_string_val = 0);
110 double StringToDouble(UnicodeCache* unicode_cache,
111                       Vector<const uc16> str,
112                       int flags,
113                       double empty_string_val = 0);
114 // This version expects a zero-terminated character array.
115 double StringToDouble(UnicodeCache* unicode_cache,
116                       const char* str,
117                       int flags,
118                       double empty_string_val = 0);
119 
120 // Converts a string into an integer.
121 double StringToInt(UnicodeCache* unicode_cache,
122                    Vector<const uint8_t> vector,
123                    int radix);
124 
125 
126 double StringToInt(UnicodeCache* unicode_cache,
127                    Vector<const uc16> vector,
128                    int radix);
129 
130 const int kDoubleToCStringMinBufferSize = 100;
131 
132 // Converts a double to a string value according to ECMA-262 9.8.1.
133 // The buffer should be large enough for any floating point number.
134 // 100 characters is enough.
135 const char* DoubleToCString(double value, Vector<char> buffer);
136 
137 // Convert an int to a null-terminated string. The returned string is
138 // located inside the buffer, but not necessarily at the start.
139 const char* IntToCString(int n, Vector<char> buffer);
140 
141 // Additional number to string conversions for the number type.
142 // The caller is responsible for calling free on the returned pointer.
143 char* DoubleToFixedCString(double value, int f);
144 char* DoubleToExponentialCString(double value, int f);
145 char* DoubleToPrecisionCString(double value, int f);
146 char* DoubleToRadixCString(double value, int radix);
147 
148 
IsMinusZero(double value)149 static inline bool IsMinusZero(double value) {
150   static const DoubleRepresentation minus_zero(-0.0);
151   return DoubleRepresentation(value) == minus_zero;
152 }
153 
154 
155 // Integer32 is an integer that can be represented as a signed 32-bit
156 // integer. It has to be in the range [-2^31, 2^31 - 1].
157 // We also have to check for negative 0 as it is not an Integer32.
IsInt32Double(double value)158 static inline bool IsInt32Double(double value) {
159   return !IsMinusZero(value) &&
160          value >= kMinInt &&
161          value <= kMaxInt &&
162          value == FastI2D(FastD2I(value));
163 }
164 
165 
166 // UInteger32 is an integer that can be represented as an unsigned 32-bit
167 // integer. It has to be in the range [0, 2^32 - 1].
168 // We also have to check for negative 0 as it is not a UInteger32.
IsUint32Double(double value)169 static inline bool IsUint32Double(double value) {
170   return !IsMinusZero(value) &&
171          value >= 0 &&
172          value <= kMaxUInt32 &&
173          value == FastUI2D(FastD2UI(value));
174 }
175 
176 
177 // Convert from Number object to C integer.
NumberToInt32(Object * number)178 inline int32_t NumberToInt32(Object* number) {
179   if (number->IsSmi()) return Smi::cast(number)->value();
180   return DoubleToInt32(number->Number());
181 }
182 
183 
NumberToUint32(Object * number)184 inline uint32_t NumberToUint32(Object* number) {
185   if (number->IsSmi()) return Smi::cast(number)->value();
186   return DoubleToUint32(number->Number());
187 }
188 
189 
190 double StringToDouble(UnicodeCache* unicode_cache,
191                       String* string,
192                       int flags,
193                       double empty_string_val = 0.0);
194 
195 
TryNumberToSize(Isolate * isolate,Object * number,size_t * result)196 inline bool TryNumberToSize(Isolate* isolate,
197                             Object* number, size_t* result) {
198   SealHandleScope shs(isolate);
199   if (number->IsSmi()) {
200     int value = Smi::cast(number)->value();
201     ASSERT(static_cast<unsigned>(Smi::kMaxValue)
202            <= std::numeric_limits<size_t>::max());
203     if (value >= 0) {
204       *result = static_cast<size_t>(value);
205       return true;
206     }
207     return false;
208   } else {
209     ASSERT(number->IsHeapNumber());
210     double value = HeapNumber::cast(number)->value();
211     if (value >= 0 &&
212         value <= std::numeric_limits<size_t>::max()) {
213       *result = static_cast<size_t>(value);
214       return true;
215     } else {
216       return false;
217     }
218   }
219 }
220 
221 // Converts a number into size_t.
NumberToSize(Isolate * isolate,Object * number)222 inline size_t NumberToSize(Isolate* isolate,
223                            Object* number) {
224   size_t result = 0;
225   bool is_valid = TryNumberToSize(isolate, number, &result);
226   CHECK(is_valid);
227   return result;
228 }
229 
230 } }  // namespace v8::internal
231 
232 #endif  // V8_CONVERSIONS_H_
233