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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef WebGLExtensionName_h
6 #define WebGLExtensionName_h
7 
8 namespace WebCore {
9 
10 // Extension names are needed to properly wrap instances in JavaScript objects.
11 enum WebGLExtensionName {
12     ANGLEInstancedArraysName,
13     EXTBlendMinMaxName,
14     EXTFragDepthName,
15     EXTShaderTextureLODName,
16     EXTTextureFilterAnisotropicName,
17     OESElementIndexUintName,
18     OESStandardDerivativesName,
19     OESTextureFloatLinearName,
20     OESTextureFloatName,
21     OESTextureHalfFloatLinearName,
22     OESTextureHalfFloatName,
23     OESVertexArrayObjectName,
24     WebGLCompressedTextureATCName,
25     WebGLCompressedTextureETC1Name,
26     WebGLCompressedTexturePVRTCName,
27     WebGLCompressedTextureS3TCName,
28     WebGLDebugRendererInfoName,
29     WebGLDebugShadersName,
30     WebGLDepthTextureName,
31     WebGLDrawBuffersName,
32     WebGLLoseContextName,
33     WebGLExtensionNameCount, // Must be the last entry
34 };
35 
36 }
37 
38 #endif // WebGLExtensionName_h
39