Searched defs:OutputRecord (Results 1 – 6 of 6) sorted by relevance
155 struct OutputRecord { struct158 bool at_device; // held by device.159 bool at_client; // held by client.160 EGLImageKHR egl_image; // EGLImageKHR for the output buffer.161 EGLSyncKHR egl_sync; // sync the compositor's use of the EGLImage.162 int32 picture_id; // picture buffer id as returned to PictureReady().163 bool cleared; // Whether the texture is cleared and safe to render
78 struct OutputRecord { struct80 bool at_device;81 linked_ptr<BitstreamBufferRef> buffer_ref;82 void* address;83 size_t length;
66 struct OutputRecord { struct76 // an OutputRecord immediately either, because at the time of submission we argument
51 V4L2ImageProcessor::OutputRecord::OutputRecord() in OutputRecord() function in content::V4L2ImageProcessor::OutputRecord
62 V4L2VideoEncodeAccelerator::OutputRecord::OutputRecord() in OutputRecord() function in content::V4L2VideoEncodeAccelerator::OutputRecord
139 V4L2VideoDecodeAccelerator::OutputRecord::OutputRecord() in OutputRecord() function in content::V4L2VideoDecodeAccelerator::OutputRecord