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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/resources/picture_pile.h"
6 
7 #include <algorithm>
8 #include <limits>
9 #include <vector>
10 
11 #include "cc/base/region.h"
12 #include "cc/debug/rendering_stats_instrumentation.h"
13 #include "cc/resources/picture_pile_impl.h"
14 #include "cc/resources/raster_worker_pool.h"
15 #include "cc/resources/tile_priority.h"
16 
17 namespace {
18 // Layout pixel buffer around the visible layer rect to record.  Any base
19 // picture that intersects the visible layer rect expanded by this distance
20 // will be recorded.
21 const int kPixelDistanceToRecord = 8000;
22 
23 // TODO(humper): The density threshold here is somewhat arbitrary; need a
24 // way to set // this from the command line so we can write a benchmark
25 // script and find a sweet spot.
26 const float kDensityThreshold = 0.5f;
27 
rect_sort_y(const gfx::Rect & r1,const gfx::Rect & r2)28 bool rect_sort_y(const gfx::Rect &r1, const gfx::Rect &r2) {
29   return r1.y() < r2.y() || (r1.y() == r2.y() && r1.x() < r2.x());
30 }
31 
rect_sort_x(const gfx::Rect & r1,const gfx::Rect & r2)32 bool rect_sort_x(const gfx::Rect &r1, const gfx::Rect &r2) {
33   return r1.x() < r2.x() || (r1.x() == r2.x() && r1.y() < r2.y());
34 }
35 
do_clustering(const std::vector<gfx::Rect> & tiles,std::vector<gfx::Rect> * clustered_rects)36 float do_clustering(const std::vector<gfx::Rect>& tiles,
37                     std::vector<gfx::Rect>* clustered_rects) {
38   // These variables track the record area and invalid area
39   // for the entire clustering
40   int total_record_area = 0;
41   int total_invalid_area = 0;
42 
43   // These variables track the record area and invalid area
44   // for the current cluster being constructed.
45   gfx::Rect cur_record_rect;
46   int cluster_record_area = 0, cluster_invalid_area = 0;
47 
48   for (std::vector<gfx::Rect>::const_iterator it = tiles.begin();
49         it != tiles.end();
50         it++) {
51     gfx::Rect invalid_tile = *it;
52 
53     // For each tile, we consider adding the invalid tile to the
54     // current record rectangle.  Only add it if the amount of empty
55     // space created is below a density threshold.
56     int tile_area = invalid_tile.width() * invalid_tile.height();
57 
58     gfx::Rect proposed_union = cur_record_rect;
59     proposed_union.Union(invalid_tile);
60     int proposed_area = proposed_union.width() * proposed_union.height();
61     float proposed_density =
62       static_cast<float>(cluster_invalid_area + tile_area) /
63       static_cast<float>(proposed_area);
64 
65     if (proposed_density >= kDensityThreshold) {
66       // It's okay to add this invalid tile to the
67       // current recording rectangle.
68       cur_record_rect = proposed_union;
69       cluster_record_area = proposed_area;
70       cluster_invalid_area += tile_area;
71       total_invalid_area += tile_area;
72     } else {
73       // Adding this invalid tile to the current recording rectangle
74       // would exceed our badness threshold, so put the current rectangle
75       // in the list of recording rects, and start a new one.
76       clustered_rects->push_back(cur_record_rect);
77       total_record_area += cluster_record_area;
78       cur_record_rect = invalid_tile;
79       cluster_invalid_area = tile_area;
80       cluster_record_area = tile_area;
81     }
82   }
83 
84   DCHECK(!cur_record_rect.IsEmpty());
85   clustered_rects->push_back(cur_record_rect);
86   total_record_area += cluster_record_area;;
87 
88   DCHECK_NE(total_record_area, 0);
89 
90   return static_cast<float>(total_invalid_area) /
91          static_cast<float>(total_record_area);
92   }
93 
ClusterTiles(const std::vector<gfx::Rect> & invalid_tiles,std::vector<gfx::Rect> * record_rects)94 float ClusterTiles(const std::vector<gfx::Rect>& invalid_tiles,
95                    std::vector<gfx::Rect>* record_rects) {
96   TRACE_EVENT1("cc", "ClusterTiles",
97                "count",
98                invalid_tiles.size());
99 
100   if (invalid_tiles.size() <= 1) {
101     // Quickly handle the special case for common
102     // single-invalidation update, and also the less common
103     // case of no tiles passed in.
104     *record_rects = invalid_tiles;
105     return 1;
106   }
107 
108   // Sort the invalid tiles by y coordinate.
109   std::vector<gfx::Rect> invalid_tiles_vertical = invalid_tiles;
110   std::sort(invalid_tiles_vertical.begin(),
111             invalid_tiles_vertical.end(),
112             rect_sort_y);
113 
114   float vertical_density;
115   std::vector<gfx::Rect> vertical_clustering;
116   vertical_density = do_clustering(invalid_tiles_vertical,
117                                    &vertical_clustering);
118 
119   // Now try again with a horizontal sort, see which one is best
120   // TODO(humper): Heuristics for skipping this step?
121   std::vector<gfx::Rect> invalid_tiles_horizontal = invalid_tiles;
122   std::sort(invalid_tiles_vertical.begin(),
123             invalid_tiles_vertical.end(),
124             rect_sort_x);
125 
126   float horizontal_density;
127   std::vector<gfx::Rect> horizontal_clustering;
128   horizontal_density = do_clustering(invalid_tiles_vertical,
129                                      &horizontal_clustering);
130 
131   if (vertical_density < horizontal_density) {
132     *record_rects = horizontal_clustering;
133     return horizontal_density;
134   }
135 
136   *record_rects = vertical_clustering;
137   return vertical_density;
138 }
139 
140 }  // namespace
141 
142 namespace cc {
143 
PicturePile()144 PicturePile::PicturePile() : is_suitable_for_gpu_rasterization_(true) {}
145 
~PicturePile()146 PicturePile::~PicturePile() {
147 }
148 
UpdateAndExpandInvalidation(ContentLayerClient * painter,Region * invalidation,SkColor background_color,bool contents_opaque,bool contents_fill_bounds_completely,const gfx::Rect & visible_layer_rect,int frame_number,Picture::RecordingMode recording_mode,RenderingStatsInstrumentation * stats_instrumentation)149 bool PicturePile::UpdateAndExpandInvalidation(
150     ContentLayerClient* painter,
151     Region* invalidation,
152     SkColor background_color,
153     bool contents_opaque,
154     bool contents_fill_bounds_completely,
155     const gfx::Rect& visible_layer_rect,
156     int frame_number,
157     Picture::RecordingMode recording_mode,
158     RenderingStatsInstrumentation* stats_instrumentation) {
159   background_color_ = background_color;
160   contents_opaque_ = contents_opaque;
161   contents_fill_bounds_completely_ = contents_fill_bounds_completely;
162 
163   gfx::Rect interest_rect = visible_layer_rect;
164   interest_rect.Inset(
165       -kPixelDistanceToRecord,
166       -kPixelDistanceToRecord,
167       -kPixelDistanceToRecord,
168       -kPixelDistanceToRecord);
169   recorded_viewport_ = interest_rect;
170   recorded_viewport_.Intersect(tiling_rect());
171 
172   gfx::Rect interest_rect_over_tiles =
173       tiling_.ExpandRectToTileBounds(interest_rect);
174 
175   Region invalidation_expanded_to_full_tiles;
176 
177   bool invalidated = false;
178   for (Region::Iterator i(*invalidation); i.has_rect(); i.next()) {
179     gfx::Rect invalid_rect = i.rect();
180     // Split this inflated invalidation across tile boundaries and apply it
181     // to all tiles that it touches.
182     bool include_borders = true;
183     for (TilingData::Iterator iter(&tiling_, invalid_rect, include_borders);
184          iter;
185          ++iter) {
186       const PictureMapKey& key = iter.index();
187 
188       PictureMap::iterator picture_it = picture_map_.find(key);
189       if (picture_it == picture_map_.end())
190         continue;
191 
192       // Inform the grid cell that it has been invalidated in this frame.
193       invalidated = picture_it->second.Invalidate(frame_number) || invalidated;
194     }
195 
196     // Expand invalidation that is outside tiles that intersect the interest
197     // rect. These tiles are no longer valid and should be considerered fully
198     // invalid, so we can know to not keep around raster tiles that intersect
199     // with these recording tiles.
200     gfx::Rect invalid_rect_outside_interest_rect_tiles = invalid_rect;
201     // TODO(danakj): We should have a Rect-subtract-Rect-to-2-rects operator
202     // instead of using Rect::Subtract which gives you the bounding box of the
203     // subtraction.
204     invalid_rect_outside_interest_rect_tiles.Subtract(interest_rect_over_tiles);
205     invalidation_expanded_to_full_tiles.Union(tiling_.ExpandRectToTileBounds(
206         invalid_rect_outside_interest_rect_tiles));
207   }
208 
209   invalidation->Union(invalidation_expanded_to_full_tiles);
210 
211   // Make a list of all invalid tiles; we will attempt to
212   // cluster these into multiple invalidation regions.
213   std::vector<gfx::Rect> invalid_tiles;
214   bool include_borders = true;
215   for (TilingData::Iterator it(&tiling_, interest_rect, include_borders); it;
216        ++it) {
217     const PictureMapKey& key = it.index();
218     PictureInfo& info = picture_map_[key];
219 
220     gfx::Rect rect = PaddedRect(key);
221     int distance_to_visible =
222         rect.ManhattanInternalDistance(visible_layer_rect);
223 
224     if (info.NeedsRecording(frame_number, distance_to_visible)) {
225       gfx::Rect tile = tiling_.TileBounds(key.first, key.second);
226       invalid_tiles.push_back(tile);
227     } else if (!info.GetPicture()) {
228       if (recorded_viewport_.Intersects(rect)) {
229         // Recorded viewport is just an optimization for a fully recorded
230         // interest rect.  In this case, a tile in that rect has declined
231         // to be recorded (probably due to frequent invalidations).
232         // TODO(enne): Shrink the recorded_viewport_ rather than clearing.
233         recorded_viewport_ = gfx::Rect();
234       }
235 
236       // If a tile in the interest rect is not recorded, the entire tile needs
237       // to be considered invalid, so that we know not to keep around raster
238       // tiles that intersect this recording tile.
239       invalidation->Union(tiling_.TileBounds(it.index_x(), it.index_y()));
240     }
241   }
242 
243   std::vector<gfx::Rect> record_rects;
244   ClusterTiles(invalid_tiles, &record_rects);
245 
246   if (record_rects.empty())
247     return invalidated;
248 
249   for (std::vector<gfx::Rect>::iterator it = record_rects.begin();
250        it != record_rects.end();
251        it++) {
252     gfx::Rect record_rect = *it;
253     record_rect = PadRect(record_rect);
254 
255     int repeat_count = std::max(1, slow_down_raster_scale_factor_for_debug_);
256     scoped_refptr<Picture> picture;
257     int num_raster_threads = RasterWorkerPool::GetNumRasterThreads();
258 
259     // Note: Currently, gathering of pixel refs when using a single
260     // raster thread doesn't provide any benefit. This might change
261     // in the future but we avoid it for now to reduce the cost of
262     // Picture::Create.
263     bool gather_pixel_refs = num_raster_threads > 1;
264 
265     {
266       base::TimeDelta best_duration = base::TimeDelta::Max();
267       for (int i = 0; i < repeat_count; i++) {
268         base::TimeTicks start_time = stats_instrumentation->StartRecording();
269         picture = Picture::Create(record_rect,
270                                   painter,
271                                   tile_grid_info_,
272                                   gather_pixel_refs,
273                                   num_raster_threads,
274                                   recording_mode);
275         // Note the '&&' with previous is-suitable state.
276         // This means that once a picture-pile becomes unsuitable for gpu
277         // rasterization due to some content, it will continue to be unsuitable
278         // even if that content is replaced by gpu-friendly content.
279         // This is an optimization to avoid iterating though all pictures in
280         // the pile after each invalidation.
281         is_suitable_for_gpu_rasterization_ &=
282             picture->IsSuitableForGpuRasterization();
283         base::TimeDelta duration =
284             stats_instrumentation->EndRecording(start_time);
285         best_duration = std::min(duration, best_duration);
286       }
287       int recorded_pixel_count =
288           picture->LayerRect().width() * picture->LayerRect().height();
289       stats_instrumentation->AddRecord(best_duration, recorded_pixel_count);
290     }
291 
292     bool found_tile_for_recorded_picture = false;
293 
294     bool include_borders = true;
295     for (TilingData::Iterator it(&tiling_, record_rect, include_borders); it;
296          ++it) {
297       const PictureMapKey& key = it.index();
298       gfx::Rect tile = PaddedRect(key);
299       if (record_rect.Contains(tile)) {
300         PictureInfo& info = picture_map_[key];
301         info.SetPicture(picture);
302         found_tile_for_recorded_picture = true;
303       }
304     }
305     DCHECK(found_tile_for_recorded_picture);
306   }
307 
308   has_any_recordings_ = true;
309   DCHECK(CanRasterSlowTileCheck(recorded_viewport_));
310   return true;
311 }
312 
313 }  // namespace cc
314