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1 /*
2  * Copyright (C) 2011 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 
33 #include "core/html/shadow/ProgressShadowElement.h"
34 
35 #include "core/HTMLNames.h"
36 #include "core/html/HTMLProgressElement.h"
37 #include "core/rendering/RenderProgress.h"
38 
39 namespace WebCore {
40 
41 using namespace HTMLNames;
42 
ProgressShadowElement(Document & document)43 ProgressShadowElement::ProgressShadowElement(Document& document)
44     : HTMLDivElement(document)
45 {
46 }
47 
progressElement() const48 HTMLProgressElement* ProgressShadowElement::progressElement() const
49 {
50     return toHTMLProgressElement(shadowHost());
51 }
52 
rendererIsNeeded(const RenderStyle & style)53 bool ProgressShadowElement::rendererIsNeeded(const RenderStyle& style)
54 {
55     RenderObject* progressRenderer = progressElement()->renderer();
56     return progressRenderer && !progressRenderer->style()->hasAppearance() && HTMLDivElement::rendererIsNeeded(style);
57 }
58 
ProgressInnerElement(Document & document)59 inline ProgressInnerElement::ProgressInnerElement(Document& document)
60     : ProgressShadowElement(document)
61 {
62 }
63 
DEFINE_NODE_FACTORY(ProgressInnerElement)64 DEFINE_NODE_FACTORY(ProgressInnerElement)
65 
66 RenderObject* ProgressInnerElement::createRenderer(RenderStyle*)
67 {
68     return new RenderProgress(this);
69 }
70 
rendererIsNeeded(const RenderStyle & style)71 bool ProgressInnerElement::rendererIsNeeded(const RenderStyle& style)
72 {
73     if (progressElement()->hasAuthorShadowRoot())
74         return HTMLDivElement::rendererIsNeeded(style);
75 
76     RenderObject* progressRenderer = progressElement()->renderer();
77     return progressRenderer && !progressRenderer->style()->hasAppearance() && HTMLDivElement::rendererIsNeeded(style);
78 }
79 
ProgressBarElement(Document & document)80 inline ProgressBarElement::ProgressBarElement(Document& document)
81     : ProgressShadowElement(document)
82 {
83 }
84 
DEFINE_NODE_FACTORY(ProgressBarElement)85 DEFINE_NODE_FACTORY(ProgressBarElement)
86 
87 ProgressValueElement::ProgressValueElement(Document& document)
88     : ProgressShadowElement(document)
89 {
90 }
91 
setWidthPercentage(double width)92 void ProgressValueElement::setWidthPercentage(double width)
93 {
94     setInlineStyleProperty(CSSPropertyWidth, width, CSSPrimitiveValue::CSS_PERCENTAGE);
95 }
96 
97 DEFINE_NODE_FACTORY(ProgressValueElement)
98 
99 }
100