• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/layers/delegated_renderer_layer.h"
6 
7 #include "cc/layers/delegated_renderer_layer_impl.h"
8 #include "cc/output/delegated_frame_data.h"
9 #include "cc/quads/render_pass_draw_quad.h"
10 #include "cc/trees/blocking_task_runner.h"
11 #include "cc/trees/layer_tree_host.h"
12 
13 namespace cc {
14 
Create(const scoped_refptr<DelegatedFrameProvider> & frame_provider)15 scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create(
16     const scoped_refptr<DelegatedFrameProvider>& frame_provider) {
17   return scoped_refptr<DelegatedRendererLayer>(
18       new DelegatedRendererLayer(frame_provider));
19 }
20 
DelegatedRendererLayer(const scoped_refptr<DelegatedFrameProvider> & frame_provider)21 DelegatedRendererLayer::DelegatedRendererLayer(
22     const scoped_refptr<DelegatedFrameProvider>& frame_provider)
23     : Layer(),
24       frame_provider_(frame_provider),
25       should_collect_new_frame_(true),
26       frame_data_(NULL),
27       main_thread_runner_(BlockingTaskRunner::current()),
28       weak_ptrs_(this) {
29   frame_provider_->AddObserver(this);
30 }
31 
~DelegatedRendererLayer()32 DelegatedRendererLayer::~DelegatedRendererLayer() {
33   frame_provider_->RemoveObserver(this);
34 }
35 
CreateLayerImpl(LayerTreeImpl * tree_impl)36 scoped_ptr<LayerImpl> DelegatedRendererLayer::CreateLayerImpl(
37     LayerTreeImpl* tree_impl) {
38   return DelegatedRendererLayerImpl::Create(
39       tree_impl, layer_id_).PassAs<LayerImpl>();
40 }
41 
SetLayerTreeHost(LayerTreeHost * host)42 void DelegatedRendererLayer::SetLayerTreeHost(LayerTreeHost* host) {
43   if (layer_tree_host() == host) {
44     Layer::SetLayerTreeHost(host);
45     return;
46   }
47 
48   if (!host) {
49     // The active frame needs to be removed from the active tree and resources
50     // returned before the commit is called complete.
51     // TODO(danakj): Don't need to do this if the last frame commited was empty
52     // or we never commited a frame with resources.
53     SetNextCommitWaitsForActivation();
54   } else {
55     // There is no active frame in the new layer tree host to wait for so no
56     // need to call SetNextCommitWaitsForActivation().
57     should_collect_new_frame_ = true;
58     SetNeedsUpdate();
59   }
60 
61   Layer::SetLayerTreeHost(host);
62 }
63 
PushPropertiesTo(LayerImpl * impl)64 void DelegatedRendererLayer::PushPropertiesTo(LayerImpl* impl) {
65   Layer::PushPropertiesTo(impl);
66 
67   DelegatedRendererLayerImpl* delegated_impl =
68       static_cast<DelegatedRendererLayerImpl*>(impl);
69 
70   delegated_impl->CreateChildIdIfNeeded(
71       frame_provider_->GetReturnResourcesCallbackForImplThread());
72 
73   if (frame_data_)
74     delegated_impl->SetFrameData(frame_data_, frame_damage_);
75   frame_data_ = NULL;
76   frame_damage_ = gfx::RectF();
77 }
78 
ProviderHasNewFrame()79 void DelegatedRendererLayer::ProviderHasNewFrame() {
80   should_collect_new_frame_ = true;
81   SetNeedsUpdate();
82   // The active frame needs to be replaced and resources returned before the
83   // commit is called complete.
84   SetNextCommitWaitsForActivation();
85 }
86 
Update(ResourceUpdateQueue * queue,const OcclusionTracker<Layer> * occlusion)87 bool DelegatedRendererLayer::Update(ResourceUpdateQueue* queue,
88                                     const OcclusionTracker<Layer>* occlusion) {
89   bool updated = Layer::Update(queue, occlusion);
90   if (!should_collect_new_frame_)
91     return updated;
92 
93   frame_data_ =
94       frame_provider_->GetFrameDataAndRefResources(this, &frame_damage_);
95   should_collect_new_frame_ = false;
96 
97   SetNeedsPushProperties();
98   return true;
99 }
100 
101 }  // namespace cc
102