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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 
23 /**
24  *  @file SDL_active.h
25  *  Include file for SDL application focus event handling
26  */
27 
28 #ifndef _SDL_active_h
29 #define _SDL_active_h
30 
31 #include "SDL_stdinc.h"
32 #include "SDL_error.h"
33 
34 #include "begin_code.h"
35 /* Set up for C function definitions, even when using C++ */
36 #ifdef __cplusplus
37 extern "C" {
38 #endif
39 
40 /** @name The available application states */
41 /*@{*/
42 #define SDL_APPMOUSEFOCUS	0x01		/**< The app has mouse coverage */
43 #define SDL_APPINPUTFOCUS	0x02		/**< The app has input focus */
44 #define SDL_APPACTIVE		0x04		/**< The application is active */
45 /*@}*/
46 
47 /* Function prototypes */
48 /**
49  * This function returns the current state of the application, which is a
50  * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
51  * SDL_APPACTIVE.  If SDL_APPACTIVE is set, then the user is able to
52  * see your application, otherwise it has been iconified or disabled.
53  */
54 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
55 
56 
57 /* Ends C function definitions when using C++ */
58 #ifdef __cplusplus
59 }
60 #endif
61 #include "close_code.h"
62 
63 #endif /* _SDL_active_h */
64