• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* General quit handling code for SDL */
25 
26 #ifdef HAVE_SIGNAL_H
27 #include <signal.h>
28 #endif
29 
30 #include "SDL_events.h"
31 #include "SDL_events_c.h"
32 
33 
34 #ifdef HAVE_SIGNAL_H
SDL_HandleSIG(int sig)35 static void SDL_HandleSIG(int sig)
36 {
37 	/* Reset the signal handler */
38 	signal(sig, SDL_HandleSIG);
39 
40 	/* Signal a quit interrupt */
41 	SDL_PrivateQuit();
42 }
43 #endif /* HAVE_SIGNAL_H */
44 
45 /* Public functions */
SDL_QuitInit(void)46 int SDL_QuitInit(void)
47 {
48 #ifdef HAVE_SIGACTION
49 	struct sigaction action;
50 	sigaction(SIGINT, NULL, &action);
51 #  ifdef HAVE_SA_SIGACTION
52 	if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
53 #  else
54 	if ( action.sa_handler == SIG_DFL ) {
55 #  endif
56 		action.sa_handler = SDL_HandleSIG;
57 		sigaction(SIGINT, &action, NULL);
58 	}
59 	sigaction(SIGTERM, NULL, &action);
60 #  ifdef HAVE_SA_SIGACTION
61 	if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
62 #  else
63 	if ( action.sa_handler == SIG_DFL ) {
64 #  endif
65 		action.sa_handler = SDL_HandleSIG;
66 		sigaction(SIGTERM, &action, NULL);
67 	}
68 #elif HAVE_SIGNAL_H
69 	void (*ohandler)(int);
70 
71 	/* Both SIGINT and SIGTERM are translated into quit interrupts */
72 	ohandler = signal(SIGINT, SDL_HandleSIG);
73 	if ( ohandler != SIG_DFL )
74 		signal(SIGINT, ohandler);
75 	ohandler = signal(SIGTERM, SDL_HandleSIG);
76 	if ( ohandler != SIG_DFL )
77 		signal(SIGTERM, ohandler);
78 #endif /* HAVE_SIGNAL_H */
79 
80 	/* That's it! */
81 	return(0);
82 }
83 void SDL_QuitQuit(void)
84 {
85 #ifdef HAVE_SIGACTION
86 	struct sigaction action;
87 	sigaction(SIGINT, NULL, &action);
88 	if ( action.sa_handler == SDL_HandleSIG ) {
89 		action.sa_handler = SIG_DFL;
90 		sigaction(SIGINT, &action, NULL);
91 	}
92 	sigaction(SIGTERM, NULL, &action);
93 	if ( action.sa_handler == SDL_HandleSIG ) {
94 		action.sa_handler = SIG_DFL;
95 		sigaction(SIGTERM, &action, NULL);
96 	}
97 #elif HAVE_SIGNAL_H
98 	void (*ohandler)(int);
99 
100 	ohandler = signal(SIGINT, SIG_DFL);
101 	if ( ohandler != SDL_HandleSIG )
102 		signal(SIGINT, ohandler);
103 	ohandler = signal(SIGTERM, SIG_DFL);
104 	if ( ohandler != SDL_HandleSIG )
105 		signal(SIGTERM, ohandler);
106 #endif /* HAVE_SIGNAL_H */
107 }
108 
109 /* This function returns 1 if it's okay to close the application window */
110 int SDL_PrivateQuit(void)
111 {
112 	int posted;
113 
114 	posted = 0;
115 	if ( SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE ) {
116 		SDL_Event event;
117 		event.type = SDL_QUIT;
118 		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
119 			posted = 1;
120 			SDL_PushEvent(&event);
121 		}
122 	}
123 	return(posted);
124 }
125