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1 /*
2  * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1. Redistributions of source code must retain the above
9  *    copyright notice, this list of conditions and the following
10  *    disclaimer.
11  * 2. Redistributions in binary form must reproduce the above
12  *    copyright notice, this list of conditions and the following
13  *    disclaimer in the documentation and/or other materials
14  *    provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
21  * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26  * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  */
29 
30 #ifndef ClipPathOperation_h
31 #define ClipPathOperation_h
32 
33 #include "core/rendering/style/BasicShapes.h"
34 #include "platform/graphics/Path.h"
35 #include "wtf/OwnPtr.h"
36 #include "wtf/PassOwnPtr.h"
37 #include "wtf/RefCounted.h"
38 #include "wtf/text/WTFString.h"
39 
40 namespace WebCore {
41 
42 class ClipPathOperation : public RefCounted<ClipPathOperation> {
43 public:
44     enum OperationType {
45         REFERENCE,
46         SHAPE
47     };
48 
~ClipPathOperation()49     virtual ~ClipPathOperation() { }
50 
51     virtual bool operator==(const ClipPathOperation&) const = 0;
52     bool operator!=(const ClipPathOperation& o) const { return !(*this == o); }
53 
type()54     OperationType type() const { return m_type; }
isSameType(const ClipPathOperation & o)55     bool isSameType(const ClipPathOperation& o) const { return o.type() == m_type; }
56 
57 protected:
ClipPathOperation(OperationType type)58     ClipPathOperation(OperationType type)
59         : m_type(type)
60     {
61     }
62 
63     OperationType m_type;
64 };
65 
66 class ReferenceClipPathOperation FINAL : public ClipPathOperation {
67 public:
create(const String & url,const AtomicString & fragment)68     static PassRefPtr<ReferenceClipPathOperation> create(const String& url, const AtomicString& fragment)
69     {
70         return adoptRef(new ReferenceClipPathOperation(url, fragment));
71     }
72 
url()73     const String& url() const { return m_url; }
fragment()74     const AtomicString& fragment() const { return m_fragment; }
75 
76 private:
77     virtual bool operator==(const ClipPathOperation& o) const OVERRIDE
78     {
79         return isSameType(o) && m_url == static_cast<const ReferenceClipPathOperation&>(o).m_url;
80     }
81 
ReferenceClipPathOperation(const String & url,const AtomicString & fragment)82     ReferenceClipPathOperation(const String& url, const AtomicString& fragment)
83         : ClipPathOperation(REFERENCE)
84         , m_url(url)
85         , m_fragment(fragment)
86     {
87     }
88 
89     String m_url;
90     AtomicString m_fragment;
91 };
92 
93 DEFINE_TYPE_CASTS(ReferenceClipPathOperation, ClipPathOperation, op, op->type() == ClipPathOperation::REFERENCE, op.type() == ClipPathOperation::REFERENCE);
94 
95 class ShapeClipPathOperation FINAL : public ClipPathOperation {
96 public:
create(PassRefPtr<BasicShape> shape)97     static PassRefPtr<ShapeClipPathOperation> create(PassRefPtr<BasicShape> shape)
98     {
99         return adoptRef(new ShapeClipPathOperation(shape));
100     }
101 
basicShape()102     const BasicShape* basicShape() const { return m_shape.get(); }
windRule()103     WindRule windRule() const { return m_shape->windRule(); }
path(const FloatRect & boundingRect)104     const Path& path(const FloatRect& boundingRect)
105     {
106         ASSERT(m_shape);
107         m_path.clear();
108         m_path = adoptPtr(new Path);
109         m_shape->path(*m_path, boundingRect);
110         return *m_path;
111     }
112 
113 private:
114     virtual bool operator==(const ClipPathOperation&) const OVERRIDE;
115 
ShapeClipPathOperation(PassRefPtr<BasicShape> shape)116     ShapeClipPathOperation(PassRefPtr<BasicShape> shape)
117         : ClipPathOperation(SHAPE)
118         , m_shape(shape)
119     {
120     }
121 
122     RefPtr<BasicShape> m_shape;
123     OwnPtr<Path> m_path;
124 };
125 
126 DEFINE_TYPE_CASTS(ShapeClipPathOperation, ClipPathOperation, op, op->type() == ClipPathOperation::SHAPE, op.type() == ClipPathOperation::SHAPE);
127 
128 inline bool ShapeClipPathOperation::operator==(const ClipPathOperation& o) const
129 {
130     return isSameType(o) && *m_shape == *toShapeClipPathOperation(o).m_shape;
131 }
132 
133 }
134 
135 #endif // ClipPathOperation_h
136