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1 /*
2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #include "config.h"
21 
22 #include "core/rendering/svg/SVGTextChunk.h"
23 
24 #include "core/rendering/svg/SVGInlineTextBox.h"
25 #include "core/rendering/svg/SVGTextFragment.h"
26 
27 namespace WebCore {
28 
SVGTextChunk(unsigned chunkStyle,float desiredTextLength)29 SVGTextChunk::SVGTextChunk(unsigned chunkStyle, float desiredTextLength)
30     : m_chunkStyle(chunkStyle)
31     , m_desiredTextLength(desiredTextLength)
32 {
33 }
34 
calculateLength(float & length,unsigned & characters) const35 void SVGTextChunk::calculateLength(float& length, unsigned& characters) const
36 {
37     SVGTextFragment* lastFragment = 0;
38 
39     unsigned boxCount = m_boxes.size();
40     for (unsigned boxPosition = 0; boxPosition < boxCount; ++boxPosition) {
41         SVGInlineTextBox* textBox = m_boxes.at(boxPosition);
42         Vector<SVGTextFragment>& fragments = textBox->textFragments();
43 
44         unsigned size = fragments.size();
45         if (!size)
46             continue;
47 
48         for (unsigned i = 0; i < size; ++i) {
49             SVGTextFragment& fragment = fragments.at(i);
50             characters += fragment.length;
51 
52             if (m_chunkStyle & VerticalText)
53                 length += fragment.height;
54             else
55                 length += fragment.width;
56 
57             if (!lastFragment) {
58                 lastFragment = &fragment;
59                 continue;
60             }
61 
62             // Resepect gap between chunks.
63             if (m_chunkStyle & VerticalText)
64                  length += fragment.y - (lastFragment->y + lastFragment->height);
65             else
66                  length += fragment.x - (lastFragment->x + lastFragment->width);
67 
68             lastFragment = &fragment;
69         }
70     }
71 }
72 
calculateTextAnchorShift(float length) const73 float SVGTextChunk::calculateTextAnchorShift(float length) const
74 {
75     if (m_chunkStyle & MiddleAnchor)
76         return -length / 2;
77     if (m_chunkStyle & EndAnchor)
78         return m_chunkStyle & RightToLeftText ? 0 : -length;
79     return m_chunkStyle & RightToLeftText ? -length : 0;
80 }
81 
82 } // namespace WebCore
83