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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "media/audio/audio_input_device.h"
6 
7 #include "base/basictypes.h"
8 #include "base/bind.h"
9 #include "base/memory/scoped_vector.h"
10 #include "base/threading/thread_restrictions.h"
11 #include "base/time/time.h"
12 #include "media/audio/audio_manager_base.h"
13 #include "media/base/audio_bus.h"
14 
15 namespace media {
16 
17 // The number of shared memory buffer segments indicated to browser process
18 // in order to avoid data overwriting. This number can be any positive number,
19 // dependent how fast the renderer process can pick up captured data from
20 // shared memory.
21 static const int kRequestedSharedMemoryCount = 10;
22 
23 // Takes care of invoking the capture callback on the audio thread.
24 // An instance of this class is created for each capture stream in
25 // OnLowLatencyCreated().
26 class AudioInputDevice::AudioThreadCallback
27     : public AudioDeviceThread::Callback {
28  public:
29   AudioThreadCallback(const AudioParameters& audio_parameters,
30                       base::SharedMemoryHandle memory,
31                       int memory_length,
32                       int total_segments,
33                       CaptureCallback* capture_callback);
34   virtual ~AudioThreadCallback();
35 
36   virtual void MapSharedMemory() OVERRIDE;
37 
38   // Called whenever we receive notifications about pending data.
39   virtual void Process(int pending_data) OVERRIDE;
40 
41  private:
42   int current_segment_id_;
43   ScopedVector<media::AudioBus> audio_buses_;
44   CaptureCallback* capture_callback_;
45 
46   DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback);
47 };
48 
AudioInputDevice(scoped_ptr<AudioInputIPC> ipc,const scoped_refptr<base::SingleThreadTaskRunner> & io_task_runner)49 AudioInputDevice::AudioInputDevice(
50     scoped_ptr<AudioInputIPC> ipc,
51     const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner)
52     : ScopedTaskRunnerObserver(io_task_runner),
53       callback_(NULL),
54       ipc_(ipc.Pass()),
55       state_(IDLE),
56       session_id_(0),
57       agc_is_enabled_(false),
58       stopping_hack_(false) {
59   CHECK(ipc_);
60 
61   // The correctness of the code depends on the relative values assigned in the
62   // State enum.
63   COMPILE_ASSERT(IPC_CLOSED < IDLE, invalid_enum_value_assignment_0);
64   COMPILE_ASSERT(IDLE < CREATING_STREAM, invalid_enum_value_assignment_1);
65   COMPILE_ASSERT(CREATING_STREAM < RECORDING, invalid_enum_value_assignment_2);
66 }
67 
Initialize(const AudioParameters & params,CaptureCallback * callback,int session_id)68 void AudioInputDevice::Initialize(const AudioParameters& params,
69                                   CaptureCallback* callback,
70                                   int session_id) {
71   DCHECK(params.IsValid());
72   DCHECK(!callback_);
73   DCHECK_EQ(0, session_id_);
74   audio_parameters_ = params;
75   callback_ = callback;
76   session_id_ = session_id;
77 }
78 
Start()79 void AudioInputDevice::Start() {
80   DCHECK(callback_) << "Initialize hasn't been called";
81   DVLOG(1) << "Start()";
82   task_runner()->PostTask(FROM_HERE,
83       base::Bind(&AudioInputDevice::StartUpOnIOThread, this));
84 }
85 
Stop()86 void AudioInputDevice::Stop() {
87   DVLOG(1) << "Stop()";
88 
89   {
90     base::AutoLock auto_lock(audio_thread_lock_);
91     audio_thread_.Stop(base::MessageLoop::current());
92     stopping_hack_ = true;
93   }
94 
95   task_runner()->PostTask(FROM_HERE,
96       base::Bind(&AudioInputDevice::ShutDownOnIOThread, this));
97 }
98 
SetVolume(double volume)99 void AudioInputDevice::SetVolume(double volume) {
100   if (volume < 0 || volume > 1.0) {
101     DLOG(ERROR) << "Invalid volume value specified";
102     return;
103   }
104 
105   task_runner()->PostTask(FROM_HERE,
106       base::Bind(&AudioInputDevice::SetVolumeOnIOThread, this, volume));
107 }
108 
SetAutomaticGainControl(bool enabled)109 void AudioInputDevice::SetAutomaticGainControl(bool enabled) {
110   DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")";
111   task_runner()->PostTask(FROM_HERE,
112       base::Bind(&AudioInputDevice::SetAutomaticGainControlOnIOThread,
113           this, enabled));
114 }
115 
OnStreamCreated(base::SharedMemoryHandle handle,base::SyncSocket::Handle socket_handle,int length,int total_segments)116 void AudioInputDevice::OnStreamCreated(
117     base::SharedMemoryHandle handle,
118     base::SyncSocket::Handle socket_handle,
119     int length,
120     int total_segments) {
121   DCHECK(task_runner()->BelongsToCurrentThread());
122 #if defined(OS_WIN)
123   DCHECK(handle);
124   DCHECK(socket_handle);
125 #else
126   DCHECK_GE(handle.fd, 0);
127   DCHECK_GE(socket_handle, 0);
128 #endif
129   DCHECK_GT(length, 0);
130 
131   if (state_ != CREATING_STREAM)
132     return;
133 
134   base::AutoLock auto_lock(audio_thread_lock_);
135   // TODO(miu): See TODO in OnStreamCreated method for AudioOutputDevice.
136   // Interface changes need to be made; likely, after AudioInputDevice is merged
137   // into AudioOutputDevice (http://crbug.com/179597).
138   if (stopping_hack_)
139     return;
140 
141   DCHECK(audio_thread_.IsStopped());
142   audio_callback_.reset(new AudioInputDevice::AudioThreadCallback(
143       audio_parameters_, handle, length, total_segments, callback_));
144   audio_thread_.Start(
145       audio_callback_.get(), socket_handle, "AudioInputDevice", false);
146 
147   state_ = RECORDING;
148   ipc_->RecordStream();
149 }
150 
OnVolume(double volume)151 void AudioInputDevice::OnVolume(double volume) {
152   NOTIMPLEMENTED();
153 }
154 
OnStateChanged(AudioInputIPCDelegate::State state)155 void AudioInputDevice::OnStateChanged(
156     AudioInputIPCDelegate::State state) {
157   DCHECK(task_runner()->BelongsToCurrentThread());
158 
159   // Do nothing if the stream has been closed.
160   if (state_ < CREATING_STREAM)
161     return;
162 
163   // TODO(miu): Clean-up inconsistent and incomplete handling here.
164   // http://crbug.com/180640
165   switch (state) {
166     case AudioInputIPCDelegate::kStopped:
167       ShutDownOnIOThread();
168       break;
169     case AudioInputIPCDelegate::kRecording:
170       NOTIMPLEMENTED();
171       break;
172     case AudioInputIPCDelegate::kError:
173       DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)";
174       // Don't dereference the callback object if the audio thread
175       // is stopped or stopping.  That could mean that the callback
176       // object has been deleted.
177       // TODO(tommi): Add an explicit contract for clearing the callback
178       // object.  Possibly require calling Initialize again or provide
179       // a callback object via Start() and clear it in Stop().
180       if (!audio_thread_.IsStopped())
181         callback_->OnCaptureError();
182       break;
183     default:
184       NOTREACHED();
185       break;
186   }
187 }
188 
OnIPCClosed()189 void AudioInputDevice::OnIPCClosed() {
190   DCHECK(task_runner()->BelongsToCurrentThread());
191   state_ = IPC_CLOSED;
192   ipc_.reset();
193 }
194 
~AudioInputDevice()195 AudioInputDevice::~AudioInputDevice() {
196   // TODO(henrika): The current design requires that the user calls
197   // Stop before deleting this class.
198   DCHECK(audio_thread_.IsStopped());
199 }
200 
StartUpOnIOThread()201 void AudioInputDevice::StartUpOnIOThread() {
202   DCHECK(task_runner()->BelongsToCurrentThread());
203 
204   // Make sure we don't call Start() more than once.
205   if (state_ != IDLE)
206     return;
207 
208   if (session_id_ <= 0) {
209     DLOG(WARNING) << "Invalid session id for the input stream " << session_id_;
210     return;
211   }
212 
213   state_ = CREATING_STREAM;
214   ipc_->CreateStream(this, session_id_, audio_parameters_,
215                      agc_is_enabled_, kRequestedSharedMemoryCount);
216 }
217 
ShutDownOnIOThread()218 void AudioInputDevice::ShutDownOnIOThread() {
219   DCHECK(task_runner()->BelongsToCurrentThread());
220 
221   // Close the stream, if we haven't already.
222   if (state_ >= CREATING_STREAM) {
223     ipc_->CloseStream();
224     state_ = IDLE;
225     agc_is_enabled_ = false;
226   }
227 
228   // We can run into an issue where ShutDownOnIOThread is called right after
229   // OnStreamCreated is called in cases where Start/Stop are called before we
230   // get the OnStreamCreated callback.  To handle that corner case, we call
231   // Stop(). In most cases, the thread will already be stopped.
232   //
233   // Another situation is when the IO thread goes away before Stop() is called
234   // in which case, we cannot use the message loop to close the thread handle
235   // and can't not rely on the main thread existing either.
236   base::AutoLock auto_lock_(audio_thread_lock_);
237   base::ThreadRestrictions::ScopedAllowIO allow_io;
238   audio_thread_.Stop(NULL);
239   audio_callback_.reset();
240   stopping_hack_ = false;
241 }
242 
SetVolumeOnIOThread(double volume)243 void AudioInputDevice::SetVolumeOnIOThread(double volume) {
244   DCHECK(task_runner()->BelongsToCurrentThread());
245   if (state_ >= CREATING_STREAM)
246     ipc_->SetVolume(volume);
247 }
248 
SetAutomaticGainControlOnIOThread(bool enabled)249 void AudioInputDevice::SetAutomaticGainControlOnIOThread(bool enabled) {
250   DCHECK(task_runner()->BelongsToCurrentThread());
251 
252   if (state_ >= CREATING_STREAM) {
253     DLOG(WARNING) << "The AGC state can not be modified after starting.";
254     return;
255   }
256 
257   // We simply store the new AGC setting here. This value will be used when
258   // a new stream is initialized and by GetAutomaticGainControl().
259   agc_is_enabled_ = enabled;
260 }
261 
WillDestroyCurrentMessageLoop()262 void AudioInputDevice::WillDestroyCurrentMessageLoop() {
263   LOG(ERROR) << "IO loop going away before the input device has been stopped";
264   ShutDownOnIOThread();
265 }
266 
267 // AudioInputDevice::AudioThreadCallback
AudioThreadCallback(const AudioParameters & audio_parameters,base::SharedMemoryHandle memory,int memory_length,int total_segments,CaptureCallback * capture_callback)268 AudioInputDevice::AudioThreadCallback::AudioThreadCallback(
269     const AudioParameters& audio_parameters,
270     base::SharedMemoryHandle memory,
271     int memory_length,
272     int total_segments,
273     CaptureCallback* capture_callback)
274     : AudioDeviceThread::Callback(audio_parameters, memory, memory_length,
275                                   total_segments),
276       current_segment_id_(0),
277       capture_callback_(capture_callback) {
278 }
279 
~AudioThreadCallback()280 AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() {
281 }
282 
MapSharedMemory()283 void AudioInputDevice::AudioThreadCallback::MapSharedMemory() {
284   shared_memory_.Map(memory_length_);
285 
286   // Create vector of audio buses by wrapping existing blocks of memory.
287   uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
288   for (int i = 0; i < total_segments_; ++i) {
289     media::AudioInputBuffer* buffer =
290         reinterpret_cast<media::AudioInputBuffer*>(ptr);
291     scoped_ptr<media::AudioBus> audio_bus =
292         media::AudioBus::WrapMemory(audio_parameters_, buffer->audio);
293     audio_buses_.push_back(audio_bus.release());
294     ptr += segment_length_;
295   }
296 }
297 
Process(int pending_data)298 void AudioInputDevice::AudioThreadCallback::Process(int pending_data) {
299   // The shared memory represents parameters, size of the data buffer and the
300   // actual data buffer containing audio data. Map the memory into this
301   // structure and parse out parameters and the data area.
302   uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
303   ptr += current_segment_id_ * segment_length_;
304   AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr);
305   // Usually this will be equal but in the case of low sample rate (e.g. 8kHz,
306   // the buffer may be bigger (on mac at least)).
307   DCHECK_GE(buffer->params.size,
308             segment_length_ - sizeof(AudioInputBufferParameters));
309   double volume = buffer->params.volume;
310   bool key_pressed = buffer->params.key_pressed;
311 
312   // Use pre-allocated audio bus wrapping existing block of shared memory.
313   media::AudioBus* audio_bus = audio_buses_[current_segment_id_];
314 
315   // Deliver captured data to the client in floating point format
316   // and update the audio-delay measurement.
317   int audio_delay_milliseconds = pending_data / bytes_per_ms_;
318   capture_callback_->Capture(
319       audio_bus, audio_delay_milliseconds, volume, key_pressed);
320 
321   if (++current_segment_id_ >= total_segments_)
322     current_segment_id_ = 0;
323 }
324 
325 }  // namespace media
326