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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/events/gestures/gesture_recognizer_impl.h"
6 
7 #include <limits>
8 
9 #include "base/command_line.h"
10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/time/time.h"
14 #include "ui/events/event.h"
15 #include "ui/events/event_constants.h"
16 #include "ui/events/event_switches.h"
17 #include "ui/events/event_utils.h"
18 #include "ui/events/gestures/gesture_configuration.h"
19 #include "ui/events/gestures/gesture_sequence.h"
20 #include "ui/events/gestures/gesture_types.h"
21 #include "ui/events/gestures/unified_gesture_detector_enabled.h"
22 
23 namespace ui {
24 
25 namespace {
26 
27 template <typename T>
TransferConsumer(GestureConsumer * current_consumer,GestureConsumer * new_consumer,std::map<GestureConsumer *,T> * map)28 void TransferConsumer(GestureConsumer* current_consumer,
29                       GestureConsumer* new_consumer,
30                       std::map<GestureConsumer*, T>* map) {
31   if (map->count(current_consumer)) {
32     (*map)[new_consumer] = (*map)[current_consumer];
33     map->erase(current_consumer);
34   }
35 }
36 
RemoveConsumerFromMap(GestureConsumer * consumer,GestureRecognizerImpl::TouchIdToConsumerMap * map)37 bool RemoveConsumerFromMap(GestureConsumer* consumer,
38                            GestureRecognizerImpl::TouchIdToConsumerMap* map) {
39   bool consumer_removed = false;
40   for (GestureRecognizerImpl::TouchIdToConsumerMap::iterator i = map->begin();
41        i != map->end();) {
42     if (i->second == consumer) {
43       map->erase(i++);
44       consumer_removed = true;
45     } else {
46       ++i;
47     }
48   }
49   return consumer_removed;
50 }
51 
TransferTouchIdToConsumerMap(GestureConsumer * old_consumer,GestureConsumer * new_consumer,GestureRecognizerImpl::TouchIdToConsumerMap * map)52 void TransferTouchIdToConsumerMap(
53     GestureConsumer* old_consumer,
54     GestureConsumer* new_consumer,
55     GestureRecognizerImpl::TouchIdToConsumerMap* map) {
56   for (GestureRecognizerImpl::TouchIdToConsumerMap::iterator i = map->begin();
57        i != map->end(); ++i) {
58     if (i->second == old_consumer)
59       i->second = new_consumer;
60   }
61 }
62 
CreateGestureProvider(GestureProviderAuraClient * client)63 GestureProviderAura* CreateGestureProvider(GestureProviderAuraClient* client) {
64   return new GestureProviderAura(client);
65 }
66 
67 }  // namespace
68 
69 ////////////////////////////////////////////////////////////////////////////////
70 // GestureRecognizerImpl, public:
71 
GestureRecognizerImpl()72 GestureRecognizerImpl::GestureRecognizerImpl() {
73   use_unified_gesture_detector_ = IsUnifiedGestureDetectorEnabled();
74 }
75 
~GestureRecognizerImpl()76 GestureRecognizerImpl::~GestureRecognizerImpl() {
77   STLDeleteValues(&consumer_sequence_);
78   STLDeleteValues(&consumer_gesture_provider_);
79 }
80 
81 // Checks if this finger is already down, if so, returns the current target.
82 // Otherwise, returns NULL.
GetTouchLockedTarget(const TouchEvent & event)83 GestureConsumer* GestureRecognizerImpl::GetTouchLockedTarget(
84     const TouchEvent& event) {
85   return touch_id_target_[event.touch_id()];
86 }
87 
GetTargetForGestureEvent(const GestureEvent & event)88 GestureConsumer* GestureRecognizerImpl::GetTargetForGestureEvent(
89     const GestureEvent& event) {
90   GestureConsumer* target = NULL;
91   int touch_id = event.GetLowestTouchId();
92   target = touch_id_target_for_gestures_[touch_id];
93   return target;
94 }
95 
GetTargetForLocation(const gfx::PointF & location,int source_device_id)96 GestureConsumer* GestureRecognizerImpl::GetTargetForLocation(
97     const gfx::PointF& location, int source_device_id) {
98   const int max_distance =
99       GestureConfiguration::max_separation_for_gesture_touches_in_pixels();
100 
101   if (!use_unified_gesture_detector_) {
102     const GesturePoint* closest_point = NULL;
103     int64 closest_distance_squared = 0;
104     std::map<GestureConsumer*, GestureSequence*>::iterator i;
105     for (i = consumer_sequence_.begin(); i != consumer_sequence_.end(); ++i) {
106       const GesturePoint* points = i->second->points();
107       for (int j = 0; j < GestureSequence::kMaxGesturePoints; ++j) {
108         if (!points[j].in_use() ||
109             source_device_id != points[j].source_device_id()) {
110           continue;
111         }
112         gfx::Vector2dF delta = points[j].last_touch_position() - location;
113         // Relative distance is all we need here, so LengthSquared() is
114         // appropriate, and cheaper than Length().
115         int64 distance_squared = delta.LengthSquared();
116         if (!closest_point || distance_squared < closest_distance_squared) {
117           closest_point = &points[j];
118           closest_distance_squared = distance_squared;
119         }
120       }
121     }
122 
123     if (closest_distance_squared < max_distance * max_distance && closest_point)
124       return touch_id_target_[closest_point->touch_id()];
125     else
126       return NULL;
127   } else {
128     gfx::PointF closest_point;
129     int closest_touch_id;
130     float closest_distance_squared = std::numeric_limits<float>::infinity();
131 
132     std::map<GestureConsumer*, GestureProviderAura*>::iterator i;
133     for (i = consumer_gesture_provider_.begin();
134          i != consumer_gesture_provider_.end();
135          ++i) {
136       const MotionEventAura& pointer_state = i->second->pointer_state();
137       for (size_t j = 0; j < pointer_state.GetPointerCount(); ++j) {
138         if (source_device_id != pointer_state.GetSourceDeviceId(j))
139           continue;
140         gfx::PointF point(pointer_state.GetX(j), pointer_state.GetY(j));
141         // Relative distance is all we need here, so LengthSquared() is
142         // appropriate, and cheaper than Length().
143         float distance_squared = (point - location).LengthSquared();
144         if (distance_squared < closest_distance_squared) {
145           closest_point = point;
146           closest_touch_id = pointer_state.GetPointerId(j);
147           closest_distance_squared = distance_squared;
148         }
149       }
150     }
151 
152     if (closest_distance_squared < max_distance * max_distance)
153       return touch_id_target_[closest_touch_id];
154     else
155       return NULL;
156   }
157 }
158 
TransferEventsTo(GestureConsumer * current_consumer,GestureConsumer * new_consumer)159 void GestureRecognizerImpl::TransferEventsTo(GestureConsumer* current_consumer,
160                                              GestureConsumer* new_consumer) {
161   // Send cancel to all those save |new_consumer| and |current_consumer|.
162   // Don't send a cancel to |current_consumer|, unless |new_consumer| is NULL.
163   // Dispatching a touch-cancel event can end up altering |touch_id_target_|
164   // (e.g. when the target of the event is destroyed, causing it to be removed
165   // from |touch_id_target_| in |CleanupStateForConsumer()|). So create a list
166   // of the touch-ids that need to be cancelled, and dispatch the cancel events
167   // for them at the end.
168   std::vector<std::pair<int, GestureConsumer*> > ids;
169   for (TouchIdToConsumerMap::iterator i = touch_id_target_.begin();
170        i != touch_id_target_.end(); ++i) {
171     if (i->second && i->second != new_consumer &&
172         (i->second != current_consumer || new_consumer == NULL) &&
173         i->second) {
174       ids.push_back(std::make_pair(i->first, i->second));
175     }
176   }
177 
178   CancelTouches(&ids);
179 
180   // Transfer events from |current_consumer| to |new_consumer|.
181   if (current_consumer && new_consumer) {
182     TransferTouchIdToConsumerMap(current_consumer, new_consumer,
183                                  &touch_id_target_);
184     TransferTouchIdToConsumerMap(current_consumer, new_consumer,
185                                  &touch_id_target_for_gestures_);
186     if (!use_unified_gesture_detector_)
187       TransferConsumer(current_consumer, new_consumer, &consumer_sequence_);
188     else
189       TransferConsumer(
190           current_consumer, new_consumer, &consumer_gesture_provider_);
191   }
192 }
193 
GetLastTouchPointForTarget(GestureConsumer * consumer,gfx::PointF * point)194 bool GestureRecognizerImpl::GetLastTouchPointForTarget(
195     GestureConsumer* consumer,
196     gfx::PointF* point) {
197   if (!use_unified_gesture_detector_) {
198     if (consumer_sequence_.count(consumer) == 0)
199       return false;
200     *point = consumer_sequence_[consumer]->last_touch_location();
201     return true;
202   } else {
203     if (consumer_gesture_provider_.count(consumer) == 0)
204       return false;
205     const MotionEvent& pointer_state =
206         consumer_gesture_provider_[consumer]->pointer_state();
207     *point = gfx::PointF(pointer_state.GetX(), pointer_state.GetY());
208     return true;
209   }
210 }
211 
CancelActiveTouches(GestureConsumer * consumer)212 bool GestureRecognizerImpl::CancelActiveTouches(GestureConsumer* consumer) {
213   std::vector<std::pair<int, GestureConsumer*> > ids;
214   for (TouchIdToConsumerMap::const_iterator i = touch_id_target_.begin();
215        i != touch_id_target_.end(); ++i) {
216     if (i->second == consumer)
217       ids.push_back(std::make_pair(i->first, i->second));
218   }
219   bool cancelled_touch = !ids.empty();
220   CancelTouches(&ids);
221   return cancelled_touch;
222 }
223 
224 ////////////////////////////////////////////////////////////////////////////////
225 // GestureRecognizerImpl, protected:
226 
CreateSequence(GestureSequenceDelegate * delegate)227 GestureSequence* GestureRecognizerImpl::CreateSequence(
228     GestureSequenceDelegate* delegate) {
229   return new GestureSequence(delegate);
230 }
231 
232 ////////////////////////////////////////////////////////////////////////////////
233 // GestureRecognizerImpl, private:
234 
GetGestureSequenceForConsumer(GestureConsumer * consumer)235 GestureSequence* GestureRecognizerImpl::GetGestureSequenceForConsumer(
236     GestureConsumer* consumer) {
237   GestureSequence* gesture_sequence = consumer_sequence_[consumer];
238   if (!gesture_sequence) {
239     gesture_sequence = CreateSequence(this);
240     consumer_sequence_[consumer] = gesture_sequence;
241   }
242   return gesture_sequence;
243 }
244 
GetGestureProviderForConsumer(GestureConsumer * consumer)245 GestureProviderAura* GestureRecognizerImpl::GetGestureProviderForConsumer(
246     GestureConsumer* consumer) {
247   GestureProviderAura* gesture_provider = consumer_gesture_provider_[consumer];
248   if (!gesture_provider) {
249     gesture_provider = CreateGestureProvider(this);
250     consumer_gesture_provider_[consumer] = gesture_provider;
251   }
252   return gesture_provider;
253 }
254 
SetupTargets(const TouchEvent & event,GestureConsumer * target)255 void GestureRecognizerImpl::SetupTargets(const TouchEvent& event,
256                                          GestureConsumer* target) {
257   if (event.type() == ui::ET_TOUCH_RELEASED ||
258       event.type() == ui::ET_TOUCH_CANCELLED) {
259     touch_id_target_.erase(event.touch_id());
260   } else if (event.type() == ui::ET_TOUCH_PRESSED) {
261     touch_id_target_[event.touch_id()] = target;
262     if (target)
263       touch_id_target_for_gestures_[event.touch_id()] = target;
264   }
265 }
266 
CancelTouches(std::vector<std::pair<int,GestureConsumer * >> * touches)267 void GestureRecognizerImpl::CancelTouches(
268     std::vector<std::pair<int, GestureConsumer*> >* touches) {
269   while (!touches->empty()) {
270     int touch_id = touches->begin()->first;
271     GestureConsumer* target = touches->begin()->second;
272     TouchEvent touch_event(ui::ET_TOUCH_CANCELLED, gfx::PointF(0, 0),
273                            ui::EF_IS_SYNTHESIZED, touch_id,
274                            ui::EventTimeForNow(), 0.0f, 0.0f, 0.0f, 0.0f);
275     GestureEventHelper* helper = FindDispatchHelperForConsumer(target);
276     if (helper)
277       helper->DispatchCancelTouchEvent(&touch_event);
278     touches->erase(touches->begin());
279   }
280 }
281 
DispatchGestureEvent(GestureEvent * event)282 void GestureRecognizerImpl::DispatchGestureEvent(GestureEvent* event) {
283   GestureConsumer* consumer = GetTargetForGestureEvent(*event);
284   if (consumer) {
285     GestureEventHelper* helper = FindDispatchHelperForConsumer(consumer);
286     if (helper)
287       helper->DispatchGestureEvent(event);
288   }
289 }
290 
ProcessTouchEventForGesture(const TouchEvent & event,ui::EventResult result,GestureConsumer * target)291 ScopedVector<GestureEvent>* GestureRecognizerImpl::ProcessTouchEventForGesture(
292     const TouchEvent& event,
293     ui::EventResult result,
294     GestureConsumer* target) {
295   SetupTargets(event, target);
296 
297   if (!use_unified_gesture_detector_) {
298     GestureSequence* gesture_sequence = GetGestureSequenceForConsumer(target);
299     return gesture_sequence->ProcessTouchEventForGesture(event, result);
300   } else {
301     GestureProviderAura* gesture_provider =
302         GetGestureProviderForConsumer(target);
303     // TODO(tdresser) - detect gestures eagerly.
304     if (!(result & ER_CONSUMED)) {
305       if (gesture_provider->OnTouchEvent(event)) {
306         gesture_provider->OnTouchEventAck(result != ER_UNHANDLED);
307         return gesture_provider->GetAndResetPendingGestures();
308       }
309     }
310     return NULL;
311   }
312 }
313 
CleanupStateForConsumer(GestureConsumer * consumer)314 bool GestureRecognizerImpl::CleanupStateForConsumer(
315     GestureConsumer* consumer) {
316   bool state_cleaned_up = false;
317 
318   if (!use_unified_gesture_detector_) {
319     if (consumer_sequence_.count(consumer)) {
320       state_cleaned_up = true;
321       delete consumer_sequence_[consumer];
322       consumer_sequence_.erase(consumer);
323     }
324   } else {
325     if (consumer_gesture_provider_.count(consumer)) {
326       state_cleaned_up = true;
327       delete consumer_gesture_provider_[consumer];
328       consumer_gesture_provider_.erase(consumer);
329     }
330   }
331 
332   state_cleaned_up |= RemoveConsumerFromMap(consumer, &touch_id_target_);
333   state_cleaned_up |=
334       RemoveConsumerFromMap(consumer, &touch_id_target_for_gestures_);
335   return state_cleaned_up;
336 }
337 
AddGestureEventHelper(GestureEventHelper * helper)338 void GestureRecognizerImpl::AddGestureEventHelper(GestureEventHelper* helper) {
339   helpers_.push_back(helper);
340 }
341 
RemoveGestureEventHelper(GestureEventHelper * helper)342 void GestureRecognizerImpl::RemoveGestureEventHelper(
343     GestureEventHelper* helper) {
344   std::vector<GestureEventHelper*>::iterator it = std::find(helpers_.begin(),
345       helpers_.end(), helper);
346   if (it != helpers_.end())
347     helpers_.erase(it);
348 }
349 
DispatchPostponedGestureEvent(GestureEvent * event)350 void GestureRecognizerImpl::DispatchPostponedGestureEvent(GestureEvent* event) {
351   DispatchGestureEvent(event);
352 }
353 
OnGestureEvent(GestureEvent * event)354 void GestureRecognizerImpl::OnGestureEvent(GestureEvent* event) {
355   DispatchGestureEvent(event);
356 }
357 
FindDispatchHelperForConsumer(GestureConsumer * consumer)358 GestureEventHelper* GestureRecognizerImpl::FindDispatchHelperForConsumer(
359     GestureConsumer* consumer) {
360   std::vector<GestureEventHelper*>::iterator it;
361   for (it = helpers_.begin(); it != helpers_.end(); ++it) {
362     if ((*it)->CanDispatchToConsumer(consumer))
363       return (*it);
364   }
365   return NULL;
366 }
367 
368 // GestureRecognizer, static
Create()369 GestureRecognizer* GestureRecognizer::Create() {
370   return new GestureRecognizerImpl();
371 }
372 
373 static GestureRecognizerImpl* g_gesture_recognizer_instance = NULL;
374 
375 // GestureRecognizer, static
Get()376 GestureRecognizer* GestureRecognizer::Get() {
377   if (!g_gesture_recognizer_instance)
378     g_gesture_recognizer_instance = new GestureRecognizerImpl();
379   return g_gesture_recognizer_instance;
380 }
381 
382 // GestureRecognizer, static
Reset()383 void GestureRecognizer::Reset() {
384   delete g_gesture_recognizer_instance;
385   g_gesture_recognizer_instance = NULL;
386 }
387 
SetGestureRecognizerForTesting(GestureRecognizer * gesture_recognizer)388 void SetGestureRecognizerForTesting(GestureRecognizer* gesture_recognizer) {
389   // Transfer helpers to the new GR.
390   std::vector<GestureEventHelper*>& helpers =
391       g_gesture_recognizer_instance->helpers();
392   std::vector<GestureEventHelper*>::iterator it;
393   for (it = helpers.begin(); it != helpers.end(); ++it)
394     gesture_recognizer->AddGestureEventHelper(*it);
395 
396   helpers.clear();
397   g_gesture_recognizer_instance =
398       static_cast<GestureRecognizerImpl*>(gesture_recognizer);
399 }
400 
401 }  // namespace ui
402