1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/base/audio_splicer.h"
6
7 #include <cstdlib>
8 #include <deque>
9
10 #include "base/logging.h"
11 #include "media/base/audio_buffer.h"
12 #include "media/base/audio_bus.h"
13 #include "media/base/audio_decoder_config.h"
14 #include "media/base/audio_timestamp_helper.h"
15 #include "media/base/vector_math.h"
16
17 namespace media {
18
19 // Minimum gap size needed before the splicer will take action to
20 // fill a gap. This avoids periodically inserting and then dropping samples
21 // when the buffer timestamps are slightly off because of timestamp rounding
22 // in the source content. Unit is frames.
23 static const int kMinGapSize = 2;
24
25 // AudioBuffer::TrimStart() is not as accurate as the timestamp helper, so
26 // manually adjust the duration and timestamp after trimming.
AccurateTrimStart(int frames_to_trim,const scoped_refptr<AudioBuffer> buffer,const AudioTimestampHelper & timestamp_helper)27 static void AccurateTrimStart(int frames_to_trim,
28 const scoped_refptr<AudioBuffer> buffer,
29 const AudioTimestampHelper& timestamp_helper) {
30 buffer->TrimStart(frames_to_trim);
31 buffer->set_timestamp(timestamp_helper.GetTimestamp());
32 }
33
34 // Returns an AudioBus whose frame buffer is backed by the provided AudioBuffer.
CreateAudioBufferWrapper(const scoped_refptr<AudioBuffer> & buffer)35 static scoped_ptr<AudioBus> CreateAudioBufferWrapper(
36 const scoped_refptr<AudioBuffer>& buffer) {
37 scoped_ptr<AudioBus> wrapper =
38 AudioBus::CreateWrapper(buffer->channel_count());
39 wrapper->set_frames(buffer->frame_count());
40 for (int ch = 0; ch < buffer->channel_count(); ++ch) {
41 wrapper->SetChannelData(
42 ch, reinterpret_cast<float*>(buffer->channel_data()[ch]));
43 }
44 return wrapper.Pass();
45 }
46
47 class AudioStreamSanitizer {
48 public:
49 explicit AudioStreamSanitizer(int samples_per_second);
50 ~AudioStreamSanitizer();
51
52 // Resets the sanitizer state by clearing the output buffers queue, and
53 // resetting the timestamp helper.
54 void Reset();
55
56 // Similar to Reset(), but initializes the timestamp helper with the given
57 // parameters.
58 void ResetTimestampState(int64 frame_count, base::TimeDelta base_timestamp);
59
60 // Adds a new buffer full of samples or end of stream buffer to the splicer.
61 // Returns true if the buffer was accepted. False is returned if an error
62 // occurred.
63 bool AddInput(const scoped_refptr<AudioBuffer>& input);
64
65 // Returns true if the sanitizer has a buffer to return.
66 bool HasNextBuffer() const;
67
68 // Removes the next buffer from the output buffer queue and returns it; should
69 // only be called if HasNextBuffer() returns true.
70 scoped_refptr<AudioBuffer> GetNextBuffer();
71
72 // Returns the total frame count of all buffers available for output.
73 int GetFrameCount() const;
74
timestamp_helper()75 const AudioTimestampHelper& timestamp_helper() {
76 return output_timestamp_helper_;
77 }
78
79 // Transfer all buffers into |output|. Returns false if AddInput() on the
80 // |output| sanitizer fails for any buffer removed from |this|.
81 bool DrainInto(AudioStreamSanitizer* output);
82
83 private:
84 void AddOutputBuffer(const scoped_refptr<AudioBuffer>& buffer);
85
86 AudioTimestampHelper output_timestamp_helper_;
87 bool received_end_of_stream_;
88
89 typedef std::deque<scoped_refptr<AudioBuffer> > BufferQueue;
90 BufferQueue output_buffers_;
91
92 DISALLOW_ASSIGN(AudioStreamSanitizer);
93 };
94
AudioStreamSanitizer(int samples_per_second)95 AudioStreamSanitizer::AudioStreamSanitizer(int samples_per_second)
96 : output_timestamp_helper_(samples_per_second),
97 received_end_of_stream_(false) {}
98
~AudioStreamSanitizer()99 AudioStreamSanitizer::~AudioStreamSanitizer() {}
100
Reset()101 void AudioStreamSanitizer::Reset() {
102 ResetTimestampState(0, kNoTimestamp());
103 }
104
ResetTimestampState(int64 frame_count,base::TimeDelta base_timestamp)105 void AudioStreamSanitizer::ResetTimestampState(int64 frame_count,
106 base::TimeDelta base_timestamp) {
107 output_buffers_.clear();
108 received_end_of_stream_ = false;
109 output_timestamp_helper_.SetBaseTimestamp(base_timestamp);
110 if (frame_count > 0)
111 output_timestamp_helper_.AddFrames(frame_count);
112 }
113
AddInput(const scoped_refptr<AudioBuffer> & input)114 bool AudioStreamSanitizer::AddInput(const scoped_refptr<AudioBuffer>& input) {
115 DCHECK(!received_end_of_stream_ || input->end_of_stream());
116
117 if (input->end_of_stream()) {
118 output_buffers_.push_back(input);
119 received_end_of_stream_ = true;
120 return true;
121 }
122
123 DCHECK(input->timestamp() != kNoTimestamp());
124 DCHECK(input->duration() > base::TimeDelta());
125 DCHECK_GT(input->frame_count(), 0);
126
127 if (output_timestamp_helper_.base_timestamp() == kNoTimestamp())
128 output_timestamp_helper_.SetBaseTimestamp(input->timestamp());
129
130 if (output_timestamp_helper_.base_timestamp() > input->timestamp()) {
131 DVLOG(1) << "Input timestamp is before the base timestamp.";
132 return false;
133 }
134
135 const base::TimeDelta timestamp = input->timestamp();
136 const base::TimeDelta expected_timestamp =
137 output_timestamp_helper_.GetTimestamp();
138 const base::TimeDelta delta = timestamp - expected_timestamp;
139
140 if (std::abs(delta.InMilliseconds()) >
141 AudioSplicer::kMaxTimeDeltaInMilliseconds) {
142 DVLOG(1) << "Timestamp delta too large: " << delta.InMicroseconds() << "us";
143 return false;
144 }
145
146 int frames_to_fill = 0;
147 if (delta != base::TimeDelta())
148 frames_to_fill = output_timestamp_helper_.GetFramesToTarget(timestamp);
149
150 if (frames_to_fill == 0 || std::abs(frames_to_fill) < kMinGapSize) {
151 AddOutputBuffer(input);
152 return true;
153 }
154
155 if (frames_to_fill > 0) {
156 DVLOG(1) << "Gap detected @ " << expected_timestamp.InMicroseconds()
157 << " us: " << delta.InMicroseconds() << " us";
158
159 // Create a buffer with enough silence samples to fill the gap and
160 // add it to the output buffer.
161 scoped_refptr<AudioBuffer> gap =
162 AudioBuffer::CreateEmptyBuffer(input->channel_layout(),
163 input->channel_count(),
164 input->sample_rate(),
165 frames_to_fill,
166 expected_timestamp);
167 AddOutputBuffer(gap);
168
169 // Add the input buffer now that the gap has been filled.
170 AddOutputBuffer(input);
171 return true;
172 }
173
174 // Overlapping buffers marked as splice frames are handled by AudioSplicer,
175 // but decoder and demuxer quirks may sometimes produce overlapping samples
176 // which need to be sanitized.
177 //
178 // A crossfade can't be done here because only the current buffer is available
179 // at this point, not previous buffers.
180 DVLOG(1) << "Overlap detected @ " << expected_timestamp.InMicroseconds()
181 << " us: " << -delta.InMicroseconds() << " us";
182
183 const int frames_to_skip = -frames_to_fill;
184 if (input->frame_count() <= frames_to_skip) {
185 DVLOG(1) << "Dropping whole buffer";
186 return true;
187 }
188
189 // Copy the trailing samples that do not overlap samples already output
190 // into a new buffer. Add this new buffer to the output queue.
191 //
192 // TODO(acolwell): Implement a cross-fade here so the transition is less
193 // jarring.
194 AccurateTrimStart(frames_to_skip, input, output_timestamp_helper_);
195 AddOutputBuffer(input);
196 return true;
197 }
198
HasNextBuffer() const199 bool AudioStreamSanitizer::HasNextBuffer() const {
200 return !output_buffers_.empty();
201 }
202
GetNextBuffer()203 scoped_refptr<AudioBuffer> AudioStreamSanitizer::GetNextBuffer() {
204 scoped_refptr<AudioBuffer> ret = output_buffers_.front();
205 output_buffers_.pop_front();
206 return ret;
207 }
208
AddOutputBuffer(const scoped_refptr<AudioBuffer> & buffer)209 void AudioStreamSanitizer::AddOutputBuffer(
210 const scoped_refptr<AudioBuffer>& buffer) {
211 output_timestamp_helper_.AddFrames(buffer->frame_count());
212 output_buffers_.push_back(buffer);
213 }
214
GetFrameCount() const215 int AudioStreamSanitizer::GetFrameCount() const {
216 int frame_count = 0;
217 for (BufferQueue::const_iterator it = output_buffers_.begin();
218 it != output_buffers_.end(); ++it) {
219 frame_count += (*it)->frame_count();
220 }
221 return frame_count;
222 }
223
DrainInto(AudioStreamSanitizer * output)224 bool AudioStreamSanitizer::DrainInto(AudioStreamSanitizer* output) {
225 while (HasNextBuffer()) {
226 if (!output->AddInput(GetNextBuffer()))
227 return false;
228 }
229 return true;
230 }
231
AudioSplicer(int samples_per_second)232 AudioSplicer::AudioSplicer(int samples_per_second)
233 : max_crossfade_duration_(
234 base::TimeDelta::FromMilliseconds(kCrossfadeDurationInMilliseconds)),
235 splice_timestamp_(kNoTimestamp()),
236 max_splice_end_timestamp_(kNoTimestamp()),
237 output_sanitizer_(new AudioStreamSanitizer(samples_per_second)),
238 pre_splice_sanitizer_(new AudioStreamSanitizer(samples_per_second)),
239 post_splice_sanitizer_(new AudioStreamSanitizer(samples_per_second)),
240 have_all_pre_splice_buffers_(false) {}
241
~AudioSplicer()242 AudioSplicer::~AudioSplicer() {}
243
Reset()244 void AudioSplicer::Reset() {
245 output_sanitizer_->Reset();
246 pre_splice_sanitizer_->Reset();
247 post_splice_sanitizer_->Reset();
248 have_all_pre_splice_buffers_ = false;
249 reset_splice_timestamps();
250 }
251
AddInput(const scoped_refptr<AudioBuffer> & input)252 bool AudioSplicer::AddInput(const scoped_refptr<AudioBuffer>& input) {
253 // If we're not processing a splice, add the input to the output queue.
254 if (splice_timestamp_ == kNoTimestamp()) {
255 DCHECK(!pre_splice_sanitizer_->HasNextBuffer());
256 DCHECK(!post_splice_sanitizer_->HasNextBuffer());
257 return output_sanitizer_->AddInput(input);
258 }
259
260 const AudioTimestampHelper& output_ts_helper =
261 output_sanitizer_->timestamp_helper();
262
263 if (!have_all_pre_splice_buffers_) {
264 DCHECK(!input->end_of_stream());
265
266 // If the provided buffer is entirely before the splice point it can also be
267 // added to the output queue.
268 if (input->timestamp() + input->duration() < splice_timestamp_) {
269 DCHECK(!pre_splice_sanitizer_->HasNextBuffer());
270 return output_sanitizer_->AddInput(input);
271 }
272
273 // If we've encountered the first pre splice buffer, reset the pre splice
274 // sanitizer based on |output_sanitizer_|. This is done so that gaps and
275 // overlaps between buffers across the sanitizers are accounted for prior
276 // to calculating crossfade.
277 if (!pre_splice_sanitizer_->HasNextBuffer()) {
278 pre_splice_sanitizer_->ResetTimestampState(
279 output_ts_helper.frame_count(), output_ts_helper.base_timestamp());
280 }
281
282 return pre_splice_sanitizer_->AddInput(input);
283 }
284
285 // The first post splice buffer is expected to match |splice_timestamp_|.
286 if (!post_splice_sanitizer_->HasNextBuffer())
287 CHECK(splice_timestamp_ == input->timestamp());
288
289 // At this point we have all the fade out preroll buffers from the decoder.
290 // We now need to wait until we have enough data to perform the crossfade (or
291 // we receive an end of stream).
292 if (!post_splice_sanitizer_->AddInput(input))
293 return false;
294
295 // Ensure |output_sanitizer_| has a valid base timestamp so we can use it for
296 // timestamp calculations.
297 if (output_ts_helper.base_timestamp() == kNoTimestamp()) {
298 output_sanitizer_->ResetTimestampState(
299 0, pre_splice_sanitizer_->timestamp_helper().base_timestamp());
300 }
301
302 // If a splice frame was incorrectly marked due to poor demuxed timestamps, we
303 // may not actually have a splice. Here we check if any frames exist before
304 // the splice. In this case, just transfer all data to the output sanitizer.
305 if (pre_splice_sanitizer_->GetFrameCount() <=
306 output_ts_helper.GetFramesToTarget(splice_timestamp_)) {
307 CHECK(pre_splice_sanitizer_->DrainInto(output_sanitizer_.get()));
308
309 // If the file contains incorrectly muxed timestamps, there may be huge gaps
310 // between the demuxed and decoded timestamps.
311 if (!post_splice_sanitizer_->DrainInto(output_sanitizer_.get()))
312 return false;
313
314 reset_splice_timestamps();
315 return true;
316 }
317
318 // Wait until we have enough data to crossfade or end of stream.
319 if (!input->end_of_stream() &&
320 input->timestamp() + input->duration() < max_splice_end_timestamp_) {
321 return true;
322 }
323
324 scoped_refptr<AudioBuffer> crossfade_buffer;
325 scoped_ptr<AudioBus> pre_splice =
326 ExtractCrossfadeFromPreSplice(&crossfade_buffer);
327
328 // Crossfade the pre splice and post splice sections and transfer all relevant
329 // buffers into |output_sanitizer_|.
330 CrossfadePostSplice(pre_splice.Pass(), crossfade_buffer);
331
332 // Clear the splice timestamp so new splices can be accepted.
333 reset_splice_timestamps();
334 return true;
335 }
336
HasNextBuffer() const337 bool AudioSplicer::HasNextBuffer() const {
338 return output_sanitizer_->HasNextBuffer();
339 }
340
GetNextBuffer()341 scoped_refptr<AudioBuffer> AudioSplicer::GetNextBuffer() {
342 return output_sanitizer_->GetNextBuffer();
343 }
344
SetSpliceTimestamp(base::TimeDelta splice_timestamp)345 void AudioSplicer::SetSpliceTimestamp(base::TimeDelta splice_timestamp) {
346 if (splice_timestamp == kNoTimestamp()) {
347 DCHECK(splice_timestamp_ != kNoTimestamp());
348 DCHECK(!have_all_pre_splice_buffers_);
349 have_all_pre_splice_buffers_ = true;
350 return;
351 }
352
353 if (splice_timestamp_ == splice_timestamp)
354 return;
355
356 // TODO(dalecurtis): We may need the concept of a future_splice_timestamp_ to
357 // handle cases where another splice comes in before we've received 5ms of
358 // data from the last one. Leave this as a CHECK for now to figure out if
359 // this case is possible.
360 CHECK(splice_timestamp_ == kNoTimestamp());
361 splice_timestamp_ = splice_timestamp;
362 max_splice_end_timestamp_ = splice_timestamp_ + max_crossfade_duration_;
363 pre_splice_sanitizer_->Reset();
364 post_splice_sanitizer_->Reset();
365 have_all_pre_splice_buffers_ = false;
366 }
367
ExtractCrossfadeFromPreSplice(scoped_refptr<AudioBuffer> * crossfade_buffer)368 scoped_ptr<AudioBus> AudioSplicer::ExtractCrossfadeFromPreSplice(
369 scoped_refptr<AudioBuffer>* crossfade_buffer) {
370 DCHECK(crossfade_buffer);
371 const AudioTimestampHelper& output_ts_helper =
372 output_sanitizer_->timestamp_helper();
373
374 int frames_before_splice =
375 output_ts_helper.GetFramesToTarget(splice_timestamp_);
376
377 // Determine crossfade frame count based on available frames in each splicer
378 // and capping to the maximum crossfade duration.
379 const int max_crossfade_frame_count =
380 output_ts_helper.GetFramesToTarget(max_splice_end_timestamp_) -
381 frames_before_splice;
382 const int frames_to_crossfade = std::min(
383 max_crossfade_frame_count,
384 std::min(pre_splice_sanitizer_->GetFrameCount() - frames_before_splice,
385 post_splice_sanitizer_->GetFrameCount()));
386 // There must always be frames to crossfade, otherwise the splice should not
387 // have been generated.
388 DCHECK_GT(frames_to_crossfade, 0);
389
390 int frames_read = 0;
391 scoped_ptr<AudioBus> output_bus;
392 while (pre_splice_sanitizer_->HasNextBuffer() &&
393 frames_read < frames_to_crossfade) {
394 scoped_refptr<AudioBuffer> preroll = pre_splice_sanitizer_->GetNextBuffer();
395
396 // We don't know the channel count until we see the first buffer, so wait
397 // until the first buffer to allocate the output AudioBus.
398 if (!output_bus) {
399 output_bus =
400 AudioBus::Create(preroll->channel_count(), frames_to_crossfade);
401 // Allocate output buffer for crossfade.
402 *crossfade_buffer = AudioBuffer::CreateBuffer(kSampleFormatPlanarF32,
403 preroll->channel_layout(),
404 preroll->channel_count(),
405 preroll->sample_rate(),
406 frames_to_crossfade);
407 }
408
409 // There may be enough of a gap introduced during decoding such that an
410 // entire buffer exists before the splice point.
411 if (frames_before_splice >= preroll->frame_count()) {
412 // Adjust the number of frames remaining before the splice. NOTE: This is
413 // safe since |pre_splice_sanitizer_| is a continuation of the timeline in
414 // |output_sanitizer_|. As such we're guaranteed there are no gaps or
415 // overlaps in the timeline between the two sanitizers.
416 frames_before_splice -= preroll->frame_count();
417 CHECK(output_sanitizer_->AddInput(preroll));
418 continue;
419 }
420
421 const int frames_to_read =
422 std::min(preroll->frame_count() - frames_before_splice,
423 output_bus->frames() - frames_read);
424 preroll->ReadFrames(
425 frames_to_read, frames_before_splice, frames_read, output_bus.get());
426 frames_read += frames_to_read;
427
428 // If only part of the buffer was consumed, trim it appropriately and stick
429 // it into the output queue.
430 if (frames_before_splice) {
431 preroll->TrimEnd(preroll->frame_count() - frames_before_splice);
432 CHECK(output_sanitizer_->AddInput(preroll));
433 frames_before_splice = 0;
434 }
435 }
436
437 // Ensure outputs were properly allocated. The method should not have been
438 // called if there is not enough data to crossfade.
439 // TODO(dalecurtis): Convert to DCHECK() once http://crbug.com/356073 fixed.
440 CHECK(output_bus);
441 CHECK(*crossfade_buffer);
442
443 // All necessary buffers have been processed, it's safe to reset.
444 pre_splice_sanitizer_->Reset();
445 DCHECK_EQ(output_bus->frames(), frames_read);
446 DCHECK_EQ(output_ts_helper.GetFramesToTarget(splice_timestamp_), 0);
447 return output_bus.Pass();
448 }
449
CrossfadePostSplice(scoped_ptr<AudioBus> pre_splice_bus,scoped_refptr<AudioBuffer> crossfade_buffer)450 void AudioSplicer::CrossfadePostSplice(
451 scoped_ptr<AudioBus> pre_splice_bus,
452 scoped_refptr<AudioBuffer> crossfade_buffer) {
453 // Use the calculated timestamp and duration to ensure there's no extra gaps
454 // or overlaps to process when adding the buffer to |output_sanitizer_|.
455 const AudioTimestampHelper& output_ts_helper =
456 output_sanitizer_->timestamp_helper();
457 crossfade_buffer->set_timestamp(output_ts_helper.GetTimestamp());
458
459 // AudioBuffer::ReadFrames() only allows output into an AudioBus, so wrap
460 // our AudioBuffer in one so we can avoid extra data copies.
461 scoped_ptr<AudioBus> output_bus = CreateAudioBufferWrapper(crossfade_buffer);
462
463 // Extract crossfade section from the |post_splice_sanitizer_|.
464 int frames_read = 0, frames_to_trim = 0;
465 scoped_refptr<AudioBuffer> remainder;
466 while (post_splice_sanitizer_->HasNextBuffer() &&
467 frames_read < output_bus->frames()) {
468 scoped_refptr<AudioBuffer> postroll =
469 post_splice_sanitizer_->GetNextBuffer();
470 const int frames_to_read =
471 std::min(postroll->frame_count(), output_bus->frames() - frames_read);
472 postroll->ReadFrames(frames_to_read, 0, frames_read, output_bus.get());
473 frames_read += frames_to_read;
474
475 // If only part of the buffer was consumed, save it for after we've added
476 // the crossfade buffer
477 if (frames_to_read < postroll->frame_count()) {
478 DCHECK(!remainder);
479 remainder.swap(postroll);
480 frames_to_trim = frames_to_read;
481 }
482 }
483
484 DCHECK_EQ(output_bus->frames(), frames_read);
485
486 // Crossfade the audio into |crossfade_buffer|.
487 for (int ch = 0; ch < output_bus->channels(); ++ch) {
488 vector_math::Crossfade(pre_splice_bus->channel(ch),
489 pre_splice_bus->frames(),
490 output_bus->channel(ch));
491 }
492
493 CHECK(output_sanitizer_->AddInput(crossfade_buffer));
494 DCHECK_EQ(crossfade_buffer->frame_count(), output_bus->frames());
495
496 if (remainder) {
497 // Trim off consumed frames.
498 AccurateTrimStart(frames_to_trim, remainder, output_ts_helper);
499 CHECK(output_sanitizer_->AddInput(remainder));
500 }
501
502 // Transfer all remaining buffers out and reset once empty.
503 CHECK(post_splice_sanitizer_->DrainInto(output_sanitizer_.get()));
504 post_splice_sanitizer_->Reset();
505 }
506
507 } // namespace media
508