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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "apps/shell/renderer/shell_custom_bindings.h"
6 
7 #include "content/public/renderer/render_thread.h"
8 #include "content/public/renderer/render_view.h"
9 #include "content/public/renderer/v8_value_converter.h"
10 #include "extensions/common/extension_messages.h"
11 #include "extensions/renderer/script_context.h"
12 #include "extensions/renderer/script_context_set.h"
13 #include "third_party/WebKit/public/web/WebFrame.h"
14 #include "third_party/WebKit/public/web/WebView.h"
15 #include "v8/include/v8.h"
16 
17 namespace apps {
18 
ShellCustomBindings(extensions::ScriptContext * context)19 ShellCustomBindings::ShellCustomBindings(extensions::ScriptContext* context)
20     : extensions::ObjectBackedNativeHandler(context) {
21   RouteFunction(
22       "GetView",
23       base::Bind(&ShellCustomBindings::GetView, base::Unretained(this)));
24 }
25 
GetView(const v8::FunctionCallbackInfo<v8::Value> & args)26 void ShellCustomBindings::GetView(
27     const v8::FunctionCallbackInfo<v8::Value>& args) {
28   if (args.Length() != 1 || !args[0]->IsInt32())
29     return;
30 
31   int view_id = args[0]->Int32Value();
32   if (view_id == MSG_ROUTING_NONE)
33     return;
34 
35   content::RenderView* view = content::RenderView::FromRoutingID(view_id);
36   if (!view)
37     return;
38 
39   // Set the opener so we have a security origin set up before returning the DOM
40   // reference.
41   content::RenderView* render_view = context()->GetRenderView();
42   if (!render_view)
43     return;
44   blink::WebFrame* opener = render_view->GetWebView()->mainFrame();
45   blink::WebFrame* frame = view->GetWebView()->mainFrame();
46   frame->setOpener(opener);
47 
48   // Resume resource requests.
49   content::RenderThread::Get()->Send(
50       new ExtensionHostMsg_ResumeRequests(view->GetRoutingID()));
51 
52   // Return the script context.
53   v8::Local<v8::Value> window = frame->mainWorldScriptContext()->Global();
54   args.GetReturnValue().Set(window);
55 }
56 
57 }  // namespace apps
58