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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_
6 #define CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_
7 
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
12 
13 #include "base/callback_forward.h"
14 #include "base/gtest_prod_util.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/memory/scoped_vector.h"
17 #include "base/observer_list.h"
18 #include "chromeos/chromeos_export.h"
19 #include "chromeos/network/managed_state.h"
20 #include "chromeos/network/network_handler.h"
21 #include "chromeos/network/network_handler_callbacks.h"
22 #include "chromeos/network/network_type_pattern.h"
23 #include "chromeos/network/shill_property_handler.h"
24 
25 namespace base {
26 class DictionaryValue;
27 class ListValue;
28 class Value;
29 }
30 
31 namespace tracked_objects {
32 class Location;
33 }
34 
35 namespace chromeos {
36 
37 class DeviceState;
38 class NetworkState;
39 class NetworkStateHandlerObserver;
40 class NetworkStateHandlerTest;
41 
42 // Class for tracking the list of visible networks and their properties.
43 //
44 // This class maps essential properties from the connection manager (Shill) for
45 // each visible network. It is not used to change the properties of services or
46 // devices, only global (manager) properties.
47 //
48 // All getters return the currently cached properties. This class is expected to
49 // keep properties up to date by managing the appropriate Shill observers.
50 // It will invoke its own more specific observer methods when the specified
51 // changes occur.
52 //
53 // Some notes about NetworkState and GUIDs:
54 // * A NetworkState exists for all network services stored in a profile, and
55 //   all "visible" networks (physically connected networks like ethernet and
56 //   cellular or in-range wifi networks). If the network is stored in a profile,
57 //   NetworkState.IsInProfile() will return true.
58 // * "Visible" networks return true for NetworkState.visible().
59 // * All networks saved to a profile will have a saved GUID that is persistent
60 //   across sessions.
61 // * Networks that are not saved to a profile will have a GUID assigned when
62 //   the initial properties are received. The GUID will be consistent for
63 //   the duration of a session, even if the network drops out and returns.
64 
65 class CHROMEOS_EXPORT NetworkStateHandler
66     : public internal::ShillPropertyHandler::Listener {
67  public:
68   typedef std::vector<ManagedState*> ManagedStateList;
69   typedef std::vector<const NetworkState*> NetworkStateList;
70   typedef std::vector<const DeviceState*> DeviceStateList;
71 
72   enum TechnologyState {
73     TECHNOLOGY_UNAVAILABLE,
74     TECHNOLOGY_AVAILABLE,
75     TECHNOLOGY_UNINITIALIZED,
76     TECHNOLOGY_ENABLING,
77     TECHNOLOGY_ENABLED
78   };
79 
80   virtual ~NetworkStateHandler();
81 
82   // Add/remove observers.
83   void AddObserver(NetworkStateHandlerObserver* observer,
84                    const tracked_objects::Location& from_here);
85   void RemoveObserver(NetworkStateHandlerObserver* observer,
86                       const tracked_objects::Location& from_here);
87 
88   // Returns the state for technology |type|. Only
89   // NetworkTypePattern::Primitive, ::Mobile and ::Ethernet are supported.
90   TechnologyState GetTechnologyState(const NetworkTypePattern& type) const;
IsTechnologyAvailable(const NetworkTypePattern & type)91   bool IsTechnologyAvailable(const NetworkTypePattern& type) const {
92     return GetTechnologyState(type) != TECHNOLOGY_UNAVAILABLE;
93   }
IsTechnologyEnabled(const NetworkTypePattern & type)94   bool IsTechnologyEnabled(const NetworkTypePattern& type) const {
95     return GetTechnologyState(type) == TECHNOLOGY_ENABLED;
96   }
97 
98   // Asynchronously sets the technology enabled property for |type|. Only
99   // NetworkTypePattern::Primitive, ::Mobile and ::Ethernet are supported.
100   // Note: Modifies Manager state. Calls |error_callback| on failure.
101   void SetTechnologyEnabled(
102       const NetworkTypePattern& type,
103       bool enabled,
104       const network_handler::ErrorCallback& error_callback);
105 
106   // Finds and returns a device state by |device_path| or NULL if not found.
107   const DeviceState* GetDeviceState(const std::string& device_path) const;
108 
109   // Finds and returns a device state by |type|. Returns NULL if not found.
110   const DeviceState* GetDeviceStateByType(const NetworkTypePattern& type) const;
111 
112   // Returns true if any device of |type| is scanning.
113   bool GetScanningByType(const NetworkTypePattern& type) const;
114 
115   // Finds and returns a network state by |service_path| or NULL if not found.
116   // Note: NetworkState is frequently updated asynchronously, i.e. properties
117   // are not always updated all at once. This will contain the most recent
118   // value for each property. To receive notifications when a property changes,
119   // observe this class and implement NetworkPropertyChanged().
120   const NetworkState* GetNetworkState(const std::string& service_path) const;
121 
122   // Returns the default network (which includes VPNs) based on the Shill
123   // Manager.DefaultNetwork property. Normally this is the same as
124   // ConnectedNetworkByType(NetworkTypePattern::Default()), but the timing might
125   // differ.
126   const NetworkState* DefaultNetwork() const;
127 
128   // Returns the primary connected network of matching |type|, otherwise NULL.
129   const NetworkState* ConnectedNetworkByType(
130       const NetworkTypePattern& type) const;
131 
132   // Like ConnectedNetworkByType() but returns a connecting network or NULL.
133   const NetworkState* ConnectingNetworkByType(
134       const NetworkTypePattern& type) const;
135 
136   // Like ConnectedNetworkByType() but returns any matching visible network or
137   // NULL. Mostly useful for mobile networks where there is generally only one
138   // network. Note: O(N).
139   const NetworkState* FirstNetworkByType(const NetworkTypePattern& type);
140 
141   // Returns the aa:bb formatted hardware (MAC) address for the first connected
142   // network matching |type|, or an empty string if none is connected.
143   std::string FormattedHardwareAddressForType(
144       const NetworkTypePattern& type) const;
145 
146   // Convenience method to call GetNetworkListByType(visible=true).
147   void GetVisibleNetworkListByType(const NetworkTypePattern& type,
148                                    NetworkStateList* list);
149 
150   // Convenience method for GetVisibleNetworkListByType(Default).
151   void GetVisibleNetworkList(NetworkStateList* list);
152 
153   // Sets |list| to contain the list of networks with matching |type| and the
154   // following properties:
155   // |configured_only| - if true only include networks where IsInProfile is true
156   // |visible_only| - if true only include networks in the visible Services list
157   // |limit| - if > 0 limits the number of results.
158   // The returned list contains a copy of NetworkState pointers which should not
159   // be stored or used beyond the scope of the calling function (i.e. they may
160   // later become invalid, but only on the UI thread). SortNetworkList() will be
161   // called if necessary to provide the states in a convenient order (see
162   // SortNetworkList for details).
163   void GetNetworkListByType(const NetworkTypePattern& type,
164                             bool configured_only,
165                             bool visible_only,
166                             int limit,
167                             NetworkStateList* list);
168 
169   // Finds and returns the NetworkState associated with |service_path| or NULL
170   // if not found. If |configured_only| is true, only returns saved entries
171   // (IsInProfile is true).
172   const NetworkState* GetNetworkStateFromServicePath(
173       const std::string& service_path,
174       bool configured_only) const;
175 
176   // Finds and returns the NetworkState associated with |guid| or NULL if not
177   // found. This returns all entries (IsInProfile() may be true or false).
178   const NetworkState* GetNetworkStateFromGuid(const std::string& guid) const;
179 
180   // Sets |list| to contain the list of devices.  The returned list contains
181   // a copy of DeviceState pointers which should not be stored or used beyond
182   // the scope of the calling function (i.e. they may later become invalid, but
183   // only on the UI thread).
184   void GetDeviceList(DeviceStateList* list) const;
185 
186   // Like GetDeviceList() but only returns networks with matching |type|.
187   void GetDeviceListByType(const NetworkTypePattern& type,
188                            DeviceStateList* list) const;
189 
190   // Requests a network scan. This may trigger updates to the network
191   // list, which will trigger the appropriate observer calls.
192   void RequestScan() const;
193 
194   // Request a scan if not scanning and run |callback| when the Scanning state
195   // for any Device of network type |type| completes.
196   void WaitForScan(const std::string& type, const base::Closure& callback);
197 
198   // Request a network scan then signal Shill to connect to the best available
199   // networks when completed.
200   void ConnectToBestWifiNetwork();
201 
202   // Request an update for an existing NetworkState, e.g. after configuring
203   // a network. This is a no-op if an update request is already pending. To
204   // ensure that a change is picked up, this must be called after Shill
205   // acknowledged it (e.g. in the callback of a SetProperties).
206   // When the properties are received, NetworkPropertiesUpdated will be
207   // signaled for each member of |observers_|, regardless of whether any
208   // properties actually changed.
209   void RequestUpdateForNetwork(const std::string& service_path);
210 
211   // Clear the last_error value for the NetworkState for |service_path|.
212   void ClearLastErrorForNetwork(const std::string& service_path);
213 
214   // Set the list of devices on which portal check is enabled.
215   void SetCheckPortalList(const std::string& check_portal_list);
216 
GetCheckPortalListForTest()217   const std::string& GetCheckPortalListForTest() const {
218     return check_portal_list_;
219   }
220 
221   // Returns the NetworkState of the EthernetEAP service, which contains the
222   // EAP parameters used by the ethernet with |service_path|. If |service_path|
223   // doesn't refer to an ethernet service or if the ethernet service is not
224   // connected using EAP, returns NULL.
225   const NetworkState* GetEAPForEthernet(const std::string& service_path);
226 
default_network_path()227   const std::string& default_network_path() const {
228     return default_network_path_;
229   }
230 
231   // Construct and initialize an instance for testing.
232   static NetworkStateHandler* InitializeForTest();
233 
234   // Default set of comma separated interfaces on which to enable
235   // portal checking.
236   static const char kDefaultCheckPortalList[];
237 
238  protected:
239   friend class NetworkHandler;
240   NetworkStateHandler();
241 
242   // ShillPropertyHandler::Listener overrides.
243 
244   // This adds new entries to |network_list_| or |device_list_| and deletes any
245   // entries that are no longer in the list.
246   virtual void UpdateManagedList(ManagedState::ManagedType type,
247                                  const base::ListValue& entries) OVERRIDE;
248 
249   // The list of profiles changed (i.e. a user has logged in). Re-request
250   // properties for all services since they may have changed.
251   virtual void ProfileListChanged() OVERRIDE;
252 
253   // Parses the properties for the network service or device. Mostly calls
254   // managed->PropertyChanged(key, value) for each dictionary entry.
255   virtual void UpdateManagedStateProperties(
256       ManagedState::ManagedType type,
257       const std::string& path,
258       const base::DictionaryValue& properties) OVERRIDE;
259 
260   // Called by ShillPropertyHandler when a watched service property changes.
261   virtual void UpdateNetworkServiceProperty(
262       const std::string& service_path,
263       const std::string& key,
264       const base::Value& value) OVERRIDE;
265 
266   // Called by ShillPropertyHandler when a watched device property changes.
267   virtual void UpdateDeviceProperty(
268       const std::string& device_path,
269       const std::string& key,
270       const base::Value& value) OVERRIDE;
271 
272   // Called by ShillPropertyHandler when a watched network or device
273   // IPConfig property changes.
274   virtual void UpdateIPConfigProperties(
275       ManagedState::ManagedType type,
276       const std::string& path,
277       const std::string& ip_config_path,
278       const base::DictionaryValue& properties) OVERRIDE;
279 
280   // Called by ShillPropertyHandler when the portal check list manager property
281   // changes.
282   virtual void CheckPortalListChanged(
283       const std::string& check_portal_list) OVERRIDE;
284 
285   // Called by ShillPropertyHandler when a technology list changes.
286   virtual void TechnologyListChanged() OVERRIDE;
287 
288   // Called by |shill_property_handler_| when the service or device list has
289   // changed and all entries have been updated. This updates the list and
290   // notifies observers.
291   virtual void ManagedStateListChanged(
292       ManagedState::ManagedType type) OVERRIDE;
293 
294   // Called when the default network service changes. Sets default_network_path_
295   // and notifies listeners.
296   virtual void DefaultNetworkServiceChanged(
297       const std::string& service_path) OVERRIDE;
298 
299   // Called after construction. Called explicitly by tests after adding
300   // test observers.
301   void InitShillPropertyHandler();
302 
303  private:
304   typedef std::list<base::Closure> ScanCallbackList;
305   typedef std::map<std::string, ScanCallbackList> ScanCompleteCallbackMap;
306   typedef std::map<std::string, std::string> SpecifierGuidMap;
307   friend class NetworkStateHandlerTest;
308   FRIEND_TEST_ALL_PREFIXES(NetworkStateHandlerTest, NetworkStateHandlerStub);
309 
310   // Sorts the network list. Called when all network updates have been received,
311   // or when the network list is requested but the list is in an unsorted state.
312   // Networks are sorted as follows, maintaining the existing relative ordering:
313   // * Connected or connecting networks (should be listed first by Shill)
314   // * Visible non-wifi networks
315   // * Visible wifi networks
316   // * Hidden (wifi) networks
317   void SortNetworkList();
318 
319   // Updates UMA stats. Called once after all requested networks are updated.
320   void UpdateNetworkStats();
321 
322   // NetworkState specific method for UpdateManagedStateProperties which
323   // notifies observers.
324   void UpdateNetworkStateProperties(NetworkState* network,
325                                     const base::DictionaryValue& properties);
326 
327   // Ensure a valid GUID for NetworkState.
328   void UpdateGuid(NetworkState* network);
329 
330   // Sends DeviceListChanged() to observers and logs an event.
331   void NotifyDeviceListChanged();
332 
333   // Non-const getters for managed entries. These are const so that they can
334   // be called by Get[Network|Device]State, even though they return non-const
335   // pointers.
336   DeviceState* GetModifiableDeviceState(const std::string& device_path) const;
337   NetworkState* GetModifiableNetworkState(
338       const std::string& service_path) const;
339   ManagedState* GetModifiableManagedState(const ManagedStateList* managed_list,
340                                           const std::string& path) const;
341 
342   // Gets the list specified by |type|.
343   ManagedStateList* GetManagedList(ManagedState::ManagedType type);
344 
345   // Helper function to notify observers. Calls CheckDefaultNetworkChanged().
346   void OnNetworkConnectionStateChanged(NetworkState* network);
347 
348   // Notifies observers when the default network or its properties change.
349   void NotifyDefaultNetworkChanged(const NetworkState* default_network);
350 
351   // Notifies observers about changes to |network|.
352   void NotifyNetworkPropertiesUpdated(const NetworkState* network);
353 
354   // Called whenever Device.Scanning state transitions to false.
355   void ScanCompleted(const std::string& type);
356 
357   // Returns one technology type for |type|. This technology will be the
358   // highest priority technology in the type pattern.
359   std::string GetTechnologyForType(const NetworkTypePattern& type) const;
360 
361   // Returns all the technology types for |type|.
362   ScopedVector<std::string> GetTechnologiesForType(
363       const NetworkTypePattern& type) const;
364 
365   // Shill property handler instance, owned by this class.
366   scoped_ptr<internal::ShillPropertyHandler> shill_property_handler_;
367 
368   // Observer list
369   ObserverList<NetworkStateHandlerObserver> observers_;
370 
371   // List of managed network states
372   ManagedStateList network_list_;
373 
374   // Set to true when the network list is sorted, cleared when network updates
375   // arrive. Used to trigger sorting when needed.
376   bool network_list_sorted_;
377 
378   // List of managed device states
379   ManagedStateList device_list_;
380 
381   // Keeps track of the default network for notifying observers when it changes.
382   std::string default_network_path_;
383 
384   // List of interfaces on which portal check is enabled.
385   std::string check_portal_list_;
386 
387   // Callbacks to run when a scan for the technology type completes.
388   ScanCompleteCallbackMap scan_complete_callbacks_;
389 
390   // Map of network specifiers to guids. Contains an entry for each
391   // NetworkState that is not saved in a profile.
392   SpecifierGuidMap specifier_guid_map_;
393 
394   DISALLOW_COPY_AND_ASSIGN(NetworkStateHandler);
395 };
396 
397 }  // namespace chromeos
398 
399 #endif  // CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_
400