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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GFX_NATIVE_WIDGET_TYPES_H_
6 #define UI_GFX_NATIVE_WIDGET_TYPES_H_
7 
8 #include "build/build_config.h"
9 
10 #if defined(OS_ANDROID)
11 #include <jni.h>
12 #endif
13 
14 #include "base/basictypes.h"
15 #include "base/logging.h"
16 #include "ui/gfx/gfx_export.h"
17 
18 // This file provides cross platform typedefs for native widget types.
19 //   NativeWindow: this is a handle to a native, top-level window
20 //   NativeView: this is a handle to a native UI element. It may be the
21 //     same type as a NativeWindow on some platforms.
22 //   NativeViewId: Often, in our cross process model, we need to pass around a
23 //     reference to a "window". This reference will, say, be echoed back from a
24 //     renderer to the browser when it wishes to query its size. On Windows we
25 //     use an HWND for this.
26 //
27 //     As a rule of thumb - if you're in the renderer, you should be dealing
28 //     with NativeViewIds. This should remind you that you shouldn't be doing
29 //     direct operations on platform widgets from the renderer process.
30 //
31 //     If you're in the browser, you're probably dealing with NativeViews,
32 //     unless you're in the IPC layer, which will be translating between
33 //     NativeViewIds from the renderer and NativeViews.
34 //
35 //   NativeEditView: a handle to a native edit-box. The Mac folks wanted this
36 //     specific typedef.
37 //
38 //   NativeImage: The platform-specific image type used for drawing UI elements
39 //     in the browser.
40 //
41 // The name 'View' here meshes with OS X where the UI elements are called
42 // 'views' and with our Chrome UI code where the elements are also called
43 // 'views'.
44 
45 #if defined(USE_AURA)
46 class SkRegion;
47 namespace aura {
48 class Window;
49 }
50 namespace ui {
51 class Cursor;
52 class Event;
53 }
54 #endif  // defined(USE_AURA)
55 
56 #if defined(OS_WIN)
57 #include <windows.h>  // NOLINT
58 typedef struct HFONT__* HFONT;
59 struct IAccessible;
60 #elif defined(OS_IOS)
61 struct CGContext;
62 #ifdef __OBJC__
63 @class UIEvent;
64 @class UIFont;
65 @class UIImage;
66 @class UIView;
67 @class UIWindow;
68 @class UITextField;
69 #else
70 class UIEvent;
71 class UIFont;
72 class UIImage;
73 class UIView;
74 class UIWindow;
75 class UITextField;
76 #endif  // __OBJC__
77 #elif defined(OS_MACOSX)
78 struct CGContext;
79 #ifdef __OBJC__
80 @class NSCursor;
81 @class NSEvent;
82 @class NSFont;
83 @class NSImage;
84 @class NSView;
85 @class NSWindow;
86 @class NSTextField;
87 #else
88 class NSCursor;
89 class NSEvent;
90 class NSFont;
91 class NSImage;
92 struct NSView;
93 class NSWindow;
94 class NSTextField;
95 #endif  // __OBJC__
96 #elif defined(OS_POSIX)
97 typedef struct _PangoFontDescription PangoFontDescription;
98 typedef struct _cairo cairo_t;
99 #endif
100 
101 #if defined(OS_ANDROID)
102 struct ANativeWindow;
103 namespace ui {
104 class WindowAndroid;
105 class ViewAndroid;
106 }
107 #endif
108 class SkBitmap;
109 
110 namespace gfx {
111 
112 #if defined(USE_AURA)
113 typedef ui::Cursor NativeCursor;
114 typedef aura::Window* NativeView;
115 typedef aura::Window* NativeWindow;
116 typedef SkRegion* NativeRegion;
117 typedef ui::Event* NativeEvent;
118 #elif defined(OS_IOS)
119 typedef void* NativeCursor;
120 typedef UIView* NativeView;
121 typedef UIWindow* NativeWindow;
122 typedef UIEvent* NativeEvent;
123 #elif defined(OS_MACOSX)
124 typedef NSCursor* NativeCursor;
125 typedef NSView* NativeView;
126 typedef NSWindow* NativeWindow;
127 typedef void* NativeRegion;
128 typedef NSEvent* NativeEvent;
129 #elif defined(OS_ANDROID)
130 typedef void* NativeCursor;
131 typedef ui::ViewAndroid* NativeView;
132 typedef ui::WindowAndroid* NativeWindow;
133 typedef void* NativeRegion;
134 typedef jobject NativeEvent;
135 #endif
136 
137 #if defined(OS_WIN)
138 typedef HFONT NativeFont;
139 typedef HWND NativeEditView;
140 typedef HDC NativeDrawingContext;
141 typedef IAccessible* NativeViewAccessible;
142 #elif defined(OS_IOS)
143 typedef UIFont* NativeFont;
144 typedef UITextField* NativeEditView;
145 typedef CGContext* NativeDrawingContext;
146 #elif defined(OS_MACOSX)
147 typedef NSFont* NativeFont;
148 typedef NSTextField* NativeEditView;
149 typedef CGContext* NativeDrawingContext;
150 typedef void* NativeViewAccessible;
151 #elif defined(USE_CAIRO)
152 typedef PangoFontDescription* NativeFont;
153 typedef void* NativeEditView;
154 typedef cairo_t* NativeDrawingContext;
155 typedef void* NativeViewAccessible;
156 #else
157 typedef void* NativeFont;
158 typedef void* NativeEditView;
159 typedef void* NativeDrawingContext;
160 typedef void* NativeViewAccessible;
161 #endif
162 
163 // A constant value to indicate that gfx::NativeCursor refers to no cursor.
164 #if defined(USE_AURA)
165 const int kNullCursor = 0;
166 #else
167 const gfx::NativeCursor kNullCursor = static_cast<gfx::NativeCursor>(NULL);
168 #endif
169 
170 #if defined(OS_IOS)
171 typedef UIImage NativeImageType;
172 #elif defined(OS_MACOSX)
173 typedef NSImage NativeImageType;
174 #else
175 typedef SkBitmap NativeImageType;
176 #endif
177 typedef NativeImageType* NativeImage;
178 
179 // Note: for test_shell we're packing a pointer into the NativeViewId. So, if
180 // you make it a type which is smaller than a pointer, you have to fix
181 // test_shell.
182 //
183 // See comment at the top of the file for usage.
184 typedef intptr_t NativeViewId;
185 
186 // PluginWindowHandle is an abstraction wrapping "the types of windows
187 // used by NPAPI plugins". On Windows it's an HWND, on X it's an X
188 // window id.
189 #if defined(OS_WIN)
190   typedef HWND PluginWindowHandle;
191   const PluginWindowHandle kNullPluginWindow = NULL;
192 #elif defined(USE_X11)
193   typedef unsigned long PluginWindowHandle;
194   const PluginWindowHandle kNullPluginWindow = 0;
195 #elif defined(OS_ANDROID)
196   typedef uint64 PluginWindowHandle;
197   const PluginWindowHandle kNullPluginWindow = 0;
198 #elif defined(USE_OZONE)
199   typedef intptr_t PluginWindowHandle;
200   const PluginWindowHandle kNullPluginWindow = 0;
201 #else
202   // On Mac we don't have windowed plugins. We use a NULL/0 PluginWindowHandle
203   // in shared code to indicate there is no window present.
204   typedef bool PluginWindowHandle;
205   const PluginWindowHandle kNullPluginWindow = 0;
206 #endif
207 
208 enum SurfaceType {
209   EMPTY,
210   NATIVE_DIRECT,
211   NATIVE_TRANSPORT,
212   TEXTURE_TRANSPORT,
213   SURFACE_TYPE_LAST = TEXTURE_TRANSPORT
214 };
215 
216 struct GLSurfaceHandle {
GLSurfaceHandleGLSurfaceHandle217   GLSurfaceHandle()
218       : handle(kNullPluginWindow),
219         transport_type(EMPTY),
220         parent_client_id(0) {
221   }
GLSurfaceHandleGLSurfaceHandle222   GLSurfaceHandle(PluginWindowHandle handle_, SurfaceType transport_)
223       : handle(handle_),
224         transport_type(transport_),
225         parent_client_id(0) {
226     DCHECK(!is_null() || handle == kNullPluginWindow);
227     DCHECK(transport_type != TEXTURE_TRANSPORT ||
228            handle == kNullPluginWindow);
229   }
is_nullGLSurfaceHandle230   bool is_null() const { return transport_type == EMPTY; }
is_transportGLSurfaceHandle231   bool is_transport() const {
232     return transport_type == NATIVE_TRANSPORT ||
233            transport_type == TEXTURE_TRANSPORT;
234   }
235   PluginWindowHandle handle;
236   SurfaceType transport_type;
237   uint32 parent_client_id;
238 };
239 
240 // AcceleratedWidget provides a surface to compositors to paint pixels.
241 #if defined(OS_WIN)
242 typedef HWND AcceleratedWidget;
243 const AcceleratedWidget kNullAcceleratedWidget = NULL;
244 #elif defined(USE_X11)
245 typedef unsigned long AcceleratedWidget;
246 const AcceleratedWidget kNullAcceleratedWidget = 0;
247 #elif defined(OS_IOS)
248 typedef UIView* AcceleratedWidget;
249 const AcceleratedWidget kNullAcceleratedWidget = 0;
250 #elif defined(OS_MACOSX)
251 typedef NSView* AcceleratedWidget;
252 const AcceleratedWidget kNullAcceleratedWidget = 0;
253 #elif defined(OS_ANDROID)
254 typedef ANativeWindow* AcceleratedWidget;
255 const AcceleratedWidget kNullAcceleratedWidget = 0;
256 #elif defined(USE_OZONE)
257 typedef intptr_t AcceleratedWidget;
258 const AcceleratedWidget kNullAcceleratedWidget = 0;
259 #else
260 #error unknown platform
261 #endif
262 
263 }  // namespace gfx
264 
265 #endif  // UI_GFX_NATIVE_WIDGET_TYPES_H_
266