Searched defs:af (Results 1 – 11 of 11) sorted by relevance
30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule() local47 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput() local59 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput() local69 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput() local79 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput() local90 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput() local107 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput() local118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput() local136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invalidateStream() local178 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects() local
56 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_load_hw_module() local74 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_output() local136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_open_dup_output() local146 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_output() local156 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_suspend_output() local167 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_restore_output() local182 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_input() local230 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_input() local240 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_invalidate_stream() local252 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_move_effects() local
463 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop() local473 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop() local503 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop() local
90 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in muteMicrophone() local97 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in isMicrophoneMuted() local105 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterVolume() local113 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterMute() local121 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterVolume() local129 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterMute() local139 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setStreamVolume() local148 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setStreamMute() local158 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getStreamVolume() local167 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getStreamMute() local[all …]
410 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects() local417 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect() local425 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor() local
120 final AtomicFile af = new AtomicFile(f); in indexFilesLocked() local121 mSortedStatFiles[i].put(UsageStatsXml.parseBeginTime(af), af); in indexFilesLocked() local
351 public Builder(AudioFormat af) { in Builder()364 AudioFormat af = new AudioFormat(1980/*ignored*/); in build() local
208 sp<AudioFlinger> af = mAudioFlinger.promote(); in disconnect() local
949 sp<AudioFlinger> af = mClient->audioFlinger(); in attachAuxEffect() local
513 sTable.add(new MccEntry(412,"af",2)); //Afghanistan in sTable.add()
2067 RandomAccessFile af = new RandomAccessFile(mTokenFile, "rwd"); in writeRestoreTokens() local