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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
7 
8 #include <set>
9 #include <string>
10 #include "base/containers/hash_tables.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/sys_info.h"
13 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
14 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
15 #include "gpu/config/gpu_driver_bug_workaround_type.h"
16 #include "gpu/gpu_export.h"
17 
18 namespace base {
19 class CommandLine;
20 }
21 
22 namespace gpu {
23 namespace gles2 {
24 
25 // FeatureInfo records the features that are available for a ContextGroup.
26 class GPU_EXPORT FeatureInfo : public base::RefCounted<FeatureInfo> {
27  public:
28   struct FeatureFlags {
29     FeatureFlags();
30 
31     bool chromium_color_buffer_float_rgba;
32     bool chromium_color_buffer_float_rgb;
33     bool chromium_framebuffer_multisample;
34     bool chromium_sync_query;
35     // Use glBlitFramebuffer() and glRenderbufferStorageMultisample() with
36     // GL_EXT_framebuffer_multisample-style semantics, since they are exposed
37     // as core GL functions on this implementation.
38     bool use_core_framebuffer_multisample;
39     bool multisampled_render_to_texture;
40     // Use the IMG GLenum values and functions rather than EXT.
41     bool use_img_for_multisampled_render_to_texture;
42     bool oes_standard_derivatives;
43     bool oes_egl_image_external;
44     bool oes_depth24;
45     bool oes_compressed_etc1_rgb8_texture;
46     bool packed_depth24_stencil8;
47     bool npot_ok;
48     bool enable_texture_float_linear;
49     bool enable_texture_half_float_linear;
50     bool angle_translated_shader_source;
51     bool angle_pack_reverse_row_order;
52     bool arb_texture_rectangle;
53     bool angle_instanced_arrays;
54     bool occlusion_query_boolean;
55     bool use_arb_occlusion_query2_for_occlusion_query_boolean;
56     bool use_arb_occlusion_query_for_occlusion_query_boolean;
57     bool native_vertex_array_object;
58     bool ext_texture_format_bgra8888;
59     bool enable_shader_name_hashing;
60     bool enable_samplers;
61     bool ext_draw_buffers;
62     bool ext_frag_depth;
63     bool ext_shader_texture_lod;
64     bool use_async_readpixels;
65     bool map_buffer_range;
66     bool ext_discard_framebuffer;
67     bool angle_depth_texture;
68     bool is_angle;
69     bool is_swiftshader;
70     bool angle_texture_usage;
71     bool ext_texture_storage;
72   };
73 
74   struct Workarounds {
75     Workarounds();
76 
77 #define GPU_OP(type, name) bool name;
78     GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
79 #undef GPU_OP
80 
81     // Note: 0 here means use driver limit.
82     GLint max_texture_size;
83     GLint max_cube_map_texture_size;
84     GLint max_fragment_uniform_vectors;
85     GLint max_varying_vectors;
86     GLint max_vertex_uniform_vectors;
87   };
88 
89   // Constructor with workarounds taken from the current process's CommandLine
90   FeatureInfo();
91 
92   // Constructor with workarounds taken from |command_line|
93   FeatureInfo(const base::CommandLine& command_line);
94 
95   // Initializes the feature information. Needs a current GL context.
96   bool Initialize();
97   bool Initialize(const DisallowedFeatures& disallowed_features);
98 
validators()99   const Validators* validators() const {
100     return &validators_;
101   }
102 
GetTextureFormatValidator(GLenum format)103   const ValueValidator<GLenum>& GetTextureFormatValidator(GLenum format) {
104     return texture_format_validators_[format];
105   }
106 
extensions()107   const std::string& extensions() const {
108     return extensions_;
109   }
110 
feature_flags()111   const FeatureFlags& feature_flags() const {
112     return feature_flags_;
113   }
114 
workarounds()115   const Workarounds& workarounds() const {
116     return workarounds_;
117   }
118 
119  private:
120   friend class base::RefCounted<FeatureInfo>;
121   friend class BufferManagerClientSideArraysTest;
122 
123   typedef base::hash_map<GLenum, ValueValidator<GLenum> > ValidatorMap;
124   ValidatorMap texture_format_validators_;
125 
126   ~FeatureInfo();
127 
128   void AddExtensionString(const std::string& str);
129   void InitializeBasicState(const base::CommandLine& command_line);
130   void InitializeFeatures();
131 
132   Validators validators_;
133 
134   DisallowedFeatures disallowed_features_;
135 
136   // The extensions string returned by glGetString(GL_EXTENSIONS);
137   std::string extensions_;
138 
139   // Flags for some features
140   FeatureFlags feature_flags_;
141 
142   // Flags for Workarounds.
143   Workarounds workarounds_;
144 
145   DISALLOW_COPY_AND_ASSIGN(FeatureInfo);
146 };
147 
148 }  // namespace gles2
149 }  // namespace gpu
150 
151 #endif  // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
152