Searched defs:animation_time_in_ms (Results 1 – 1 of 1) sorted by relevance
151 AnimationSetter(aura::Window* window, int animation_time_in_ms) in AnimationSetter()556 aura::Window* window, bool visible, int animation_time_in_ms) { in SetWindowVisibility()608 aura::Window* window, int animation_time_in_ms) { in ShowWithTransientChildrenRecursive()695 int animation_time_in_ms) { in SetWindowVisible()